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GnastyGames (Isle Of Avalon)

@gnastygames.bsky.social
104 followers 196 following 143 posts

Dad in the streets, dev in the sheets. Working on a lil retro low poly 3d platformer in Godot (and other buzzwords) called Isle Of Avalon

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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 18/09/2026
Am I cooking? I think I'm cooking ♨️ (WIP) #godot #3dplatformer
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 10/09/2026
Taking any and all level design tips. The biggest reason that I haven't even got a demo for my game after 3 years of dev is simply because I put a lot of effort into a level and then decide that it's crap.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 14/08/2026
@cyreides.itch.io I commented this on the trailer yesterday, and now today the comments are turned off xD
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 03/07/2026
Tail health bar, thoughts?
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 16/06/2026
Master Tier in W3Champs!! (Don't look at my MMR)
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 15/06/2026
what dat tongue do though
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 04/06/2026
Seeing modern lighting techniques in low poly games looks so weird, it puts me off, anyone else? I'm talking stuff like global illumination, ray-tracing, even screen space ambient occlusion, stuff that would never run on a PS2 or earlier consoles.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 18/05/2026
New enemy for IOA that i rigged up over the weekend. Last picture is his attack, like a Tahm Kenh Q (haven't rigged the tongue yet)
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rittzy @rittzler.bsky.social · 05/04/2026
happy easter! here's a funny little bunny for ya that was hiding in my files....
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NinEverything @nineverything.bsky.social · 02/04/2026
Toree & Friends Collection Nintendo Switch physical release revealed nintendoeverything.com/toree-friend…
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 02/04/2026
I added a Halo Reach style hologram. Spawning it in front of enemies cracks me up. #robothologrambukakke
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 22/03/2026
This rock wall texture from Mario Kart Double Dash makes me feel much better about my own textures lmao Sometimes I spend hours on a texture, Nintendo out here just throwing a couple random shapes with slightly different colours and calling it a day.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 20/03/2026
Anyone know of a platformer where you have to manage a resource as you go through a level. And that resource is necessary for movement or something, like stamina or mana. I'm trying to think of a resource angle for my game but I want to see how it's been handled before
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 19/03/2026
Animating with bendy bones is fun. This is the animation that plays when he notices you. Reminds me of those wacky waving inflatable arm flailing tube dudes.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 11/03/2026
Just a few things I've been working on. Been toying with the idea of turning my game into a single long level where you climb a ginormous tree (with a few side missions that you enter through a portal).
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 26/02/2026
Megadeth too? I guess I have to go then.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 23/02/2026
Anyone else can't draw but make it work for the love of the game? (Definitely not getting imposter syndrome from seeing everyone else's games with incredible art 🫠)
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 16/02/2026
Just another post about the power of vertex colours :)
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 12/02/2026
I added a cheat toggle button so that I can get around faster to test things. Can change it back to regular gameplay as well (I don't know why I haven't added this for 2 years, it took like 5 minutes)
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 10/02/2026
Added a fade around the edges to give them a highlight, makes it easier to see the edge when you are looking down towards more snow. Also added tri point filtering for my textures today, something that is not an option by default in #Godot - gives it that #N64 vibe
Highlight on the edge so that you can see if you are about to walk offTri point filtering isn't an option in Godot, but I found a shader online that did it. I then had to make it work with world triplanar which was a little tricky for someone who doesn't usually write shaders (usually use visual shaders).
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 07/02/2026
Leg day, doing some squats, how's my form? (Also spent the day making textures for the pyramid there)
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 04/02/2026
Feeling good about this sky box. I can't draw for shit, but vertex colours feels like a cheat code.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 03/02/2026
Vertex colour skyboxes are so pretty! (WIP)
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 16/01/2026
I'm never fixing this bug ()
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 15/12/2025
When the game's capsule art is so bad that you know it's not ai and you instantly buy it (I don't want to post the image, they probably worked very hard on it).
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 11/12/2025
Last update on Isle Of Avalon for a while, putting the project on pause while I work on a new project. I won't be working alone on the new project so hopefully it will progress quicker than this game. I will be back at some point and finally release a demo for IOA, this is too fun to abandon.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 03/12/2025
It's been 8 months since I posted in here, what have I done since? ... fuck all really. Having kids and a full time job makes this very hard but coming back here always gives me motivation.
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Mads @madsfs.bsky.social · 23/06/2025
#dkgame #gamedev 🎮: Spent some time converting one of @minionsart.bsky.social awesome shaders from Unity to Godot! Find original here: www.patreon.com/posts/quick-... It's not as good as their shader is, but it's still cool! #shader #glsl #godot #unity3d #indiedev #indiegamedev #graphics #fluidsim
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celestialmaze @cmzw.bsky.social · 21/06/2025
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 21/06/2025
Just wanted to say that everyone should be playing Metro Gravity (just came out yesterday). It's a gravity bending metroidvania where the combat is a rhythm game. It's awesome! store.steampowered.com/app/2986450/...
store.steampowered.com
Metro Gravity on Steam
Explore, fight, solve puzzles and bend gravity to escape the dream-like world of the Halls! Metro Gravity is a mind-boggling musical adventure with rhythmic combat and compelling lore.
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Adrian | COCOBOY Demo out now! @knairda.bsky.social · 02/12/2024
Here's a thread breaking down the shader effects for the player model (Flo) in @andromedaflow.bsky.social! 🧵 #lowpoly #blender #godot #indiegame #gamedev #techart
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 08/05/2025
One of my youtube videos tripled its views in 24 hours from 1k to 3k, but not a single comment, this normal? I don't upload to youtube that much (nor do I get that many views lol)
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-Sigh-Read-E's- @cyreides.itch.io · 03/05/2025
pondering my orb
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 31/03/2025
Ocean water shader + Added caustics to the ocean floor and used the second uv channel to add a mask for where the waves meet the shore to make them brighter. 🌊 I think it's finished now #godot #3d #platformer #water #shader
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 29/03/2025
Vibin' out to my new ocean water shader 🏖️
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 26/03/2025
Made a new water shader based on the water from Super Mario Sunshine/Galaxy. It's still crazy to me that this is all just based on a couple of noise textures, no lighting or anything.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 19/03/2025
Always thinking that my game will never look as good as those that I take inspiration from. Did they think the same thing when developing their game? Will people think the same about my game when it's released? Gotta learn to be okay with good enough.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 06/03/2025
Trying to not go a week without posting progress so here is my tutorial level with some flowing water and a tree. Most of my work this week has been on sound effects but I can't be bothered to make a video right now so here's a screenshot.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 27/02/2025
My game needed a safe, low stress environment to teach the basic mechanics, so I created a little tutorial island
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 23/02/2025
Finally added some particles and sound effects. Even just minimal stuff such as this makes astronomical returns in gameplay feel.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 07/02/2025
I added the ability to jump out of a roll (in a 0.2 sec time frame) for extra height. Not sure if there will be much of a use case considering Chakram jumping gives far more height, but at least you don't have to put the Chakram down first, maybe this is something speedrunners can use to min max
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 31/01/2025
Cooking up some animations for my boi. I'm not a pro but I'm pretty happy so far
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 23/01/2025
Dynamic tail test Godot 4.4 is absolutely goated for this. Still working on collision, but it's so fun to just wiggle about and surprisingly easy to implement.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 14/01/2025
This guy walks into the club and slaps your girls ass, what do you do?
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AnderssonKev @anderssonkev.bsky.social · 21/11/2024
Are you a fan of Banjo-Kazooie, Jak & Daxter and other 3D platfomers? PaperKlay is a 3D platformer collect-a-thon where you open, unfold and rotate your way through a world made out of cardboard, paper, clay and other handcrafted materials. Wishlist here: store.steampowered.com/app/1350720/...
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Allison Gill @muellershewrote.com · 13/11/2024
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Austo @austofrosto.bsky.social · 02/11/2024
is Chao Garden but you can give them a gun #gamedev store.steampowered.com/app/1889810/...
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Stein Makes Games @steinmakesgames.bsky.social · 02/11/2024
Unity-style in-editor game view is coming to Gidot 🥳
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xena-spectrale @xena-spectrale.bsky.social · 01/11/2024
Remember to carefully analyze the environment 💀 #theTowerOfTears
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