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@glow3d.bsky.social
120 followers 222 following 42 posts

3D Environment Artist & Material Artist Looking for work! glow.eats.rocks

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🅶🅻 ● 🆆 @glow3d.bsky.social · 24/09/2026
Fyr Baker 1.0 is out! A texture baking addon for Blender with its own GPU baking engine. High to low poly bakes, much faster than Blender's built-in baker, and no exporting to another app just to bake. fyrplugins.com/baker #b3d #blender
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🅶🅻 ● 🆆 @glow3d.bsky.social · 11/07/2026
Since no one really signed up to test my plugin i've resolved to using time travel to bring you this message: forms.gle/ijoaf4d53EBN...
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🅶🅻 ● 🆆 @glow3d.bsky.social · 08/07/2026
Looking for testers for my Blender baking add-on. Aiming for Marmoset/Painter-level quality and speed. Need feedback on bugs, UI/UX and performance. Windows only. Blender 5.1+ Helpful testers get it free at full release. Signup here: forms.gle/cJyZqFfh6ETp...
forms.gle
Blender Baking Add-on Tester Application
I’m looking for a small group of testers for an early Windows-only version of my Blender baking add-on. The goal is to find bugs, workflow issues, confusing UI, missing features, and performance probl...
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Manu 🌊 @maanunoo.bsky.social · 27/01/2025
Made a stylized ocean in UE5 🌊✨
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🅶🅻 ● 🆆 @glow3d.bsky.social · 10/12/2025
www.artstation.com/artwork/NqDgrd And here's another #substance node i created at the same time as the other one. I am really proud of this one. It took quite a while of experimenting with substances pixel processor to get this working. Thanks to Nicolas Wirrmann from Adobe for all the help!
artstation.com
Dilate / Erode - Distance Expand - Bevel [Substance Designer Node], Marcus 'Glow' Rasmussen
Here's the second part of my experiments with the pixel processor. It actually came before the other one. This one was inspired by a similar node released long ago of similar name: Dilation / Erosion....
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🅶🅻 ● 🆆 @glow3d.bsky.social · 10/12/2025
So i put out a new substance node. This time utilizing the pixel processor to let the user create some pretty cool leaks/drip effects www.artstation.com/artwork/K3myO9
artstation.com
Directional Smear - Substance Designer Node, Marcus 'Glow' Rasmussen
I've been doing some experiments with the pixel processor lately. I wanted to have a way to create smearing effect that didnt have to include bruteforcing it with slope blurs or other warps. This nod...
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🅶🅻 ● 🆆 @glow3d.bsky.social · 17/07/2025
I did a little thing Recreated the #Hearthstone menu entirely in #Substance3dDesigner
artstation.com
Procedural Hearthstone Menu [Fan Art] - Substance 3D Designer, Marcus 'Glow' Rasmussen
Spent too much time procrastinating in Hearthstone, so I thought I'd try and recreate the hearthstone menu entirely in Substance 3D Designer while I played Hearthstone in the background. I also decid...
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🅶🅻 ● 🆆 @glow3d.bsky.social · 04/06/2025
Been wanting a height indicator in #blender similar to the one from #SpeedTree for a while, so I decided to make it as a gizmo! still needs a bit of finetuning, but pretty happy with it so far!
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🅶🅻 ● 🆆 @glow3d.bsky.social · 26/05/2025
Been a while since I posted anything so here's some fleshy materials I made for a project a while back and decided to make some renders of www.artstation.com/artwork/BkDX...
artstation.com
Stylized Fleshy Bits, Marcus 'Glow' Rasmussen
Some fleshy materials I had made for a school project a while ago. The project was a fan horror game inspired by the Mystery Flesh Pit National Park No, they are not edible
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Ron Seaman @ronseamanart.bsky.social · 04/04/2025
Small little demo of the current environment project, let me know what you guys think so far! A lot of my current textures are place holders as I was really focused on developing the tech & functionality behind everything. youtu.be/MWW2kQ3tWyI #vtuber #unrealengine #gamedev #stylizedart
youtu.be
Vtuber 3d environments real-time demo
YouTube video by SoReckless
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Joe Stiller @jstiller30.bsky.social · 25/02/2025
Painting from todays stream!
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Ezgi Y. Akhan ^-^ @ezgiyurekli.bsky.social · 21/01/2025
I wanted to share my breakdown. You can check it out if you're interested! ^^ First, I want to show my reference. I came across this tile while browsing Pinterest.
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Jeff Parrott @artofjeffp.bsky.social · 04/12/2024
This #handpainted #gameart texture process by Sebastian Prenner is a good example of how to start out with the style and build up your texture. buff.ly/4g93kUb
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Gareth Davies @spudonkey.bsky.social · 01/12/2024
Some serious helmet hair incoming.
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celestialmaze @cmzw.bsky.social · 02/12/2024
lightning particles
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🅶🅻 ● 🆆 @glow3d.bsky.social · 21/11/2024
Here's my #Half-Life 2 Tribute. A little late for their 20 year anniversary It's not supposed to mimick the style from the Half-Life games. Instead it's my own little #stylized version of it. #MadewithSubstance Hope you like it! www.artstation.com/artwork/x3Be4E
artstation.com
Stylized Half-Life 2 Combine Metal Tribute - Substance 3D Designer, Marcus 'Glow' Rasmussen
I wanted to make this as a tribute to Half-Life 2's 20 year anniversary. I'm a few days late (Sorry Gabe. I'll be on time for the 30th). I tried to do a few versions with my own twists as well instead...
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INDUSTRIA 2 @bleakmill.com · 10/11/2024
Hi, Bluesky. Meet my game!
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🅶🅻 ● 🆆 @glow3d.bsky.social · 20/11/2024
Worked a bit more on the #stylized #halflife material after some feedback. The eroded parts are smaller now and more confined to the edges. But there's also some at the nails etc. Oh and then some combine symbolism. #substance3ddesigner
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🅶🅻 ● 🆆 @glow3d.bsky.social · 20/11/2024
Happy belated birthday #HalfLife ! I wanted to create my take on the iconic combine metal. It's #stylized more towards my own style rather than being an updated version of Half Lifes artstyle
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🅶🅻 ● 🆆 @glow3d.bsky.social · 19/11/2024
👇👇👇 www.artstation.com/artwork/wrEE06 Here's another one!
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🅶🅻 ● 🆆 @glow3d.bsky.social · 19/11/2024
www.artstation.com/artwork/ZldPm1 Tried to go out of my comfort zone of making "medieval fantasy"-adjacent things. So here's some stylized marble tiles with metal accents!
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🅶🅻 ● 🆆 @glow3d.bsky.social · 12/11/2024
Posted my second timelapse on youtube! Feel free to show some love! youtu.be/BcZ-M6innnU Let me know what you think i should create next! #gameart #stylized #stylizedart #handpainted #substance #substance3d
youtu.be
Stylized Fantasy Stone Bricks [Substance 3D Designer]
YouTube video by Glow Arts
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🅶🅻 ● 🆆 @glow3d.bsky.social · 10/11/2024
🎨 Just dropped 3 Smart Materials for Substance Painter on Artstation! 🛠️ Perfect for your stylized projects: ✨ Stylized Rust ✨ Stylized Metal ✨ Stylized Moss Get 'em here 👉 www.artstation.com/glowarts/sto... #SubstancePainter #GameDev #StylizedArt #3DModeling #ArtStation
artstation.com
Marcus 'Glow' Rasmussen
Environment Artist & Material Artist
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🌙NoxuArts - Commission status: OPEN! @notyournyx.bsky.social · 06/11/2024
Always 💖 Don't make me tap the sign
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🅶🅻 ● 🆆 @glow3d.bsky.social · 05/11/2024
Thought it might be time to update my artstation with some more materials! www.artstation.com/artwork/gRPVzm
artstation.com
Stylized Fantasy Rooftiles - Substance 3D Designer, Marcus 'Glow' Rasmussen
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Matthias Schmidt @flownepp.bsky.social · 04/11/2024
WIP. Trying to get better at making rock surfaces in #SubstanceDesigner. Just a heightmap for now. #gameart
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🅶🅻 ● 🆆 @glow3d.bsky.social · 03/11/2024
Posted a timelapse video on youtube! www.youtube.com/watch?v=1ooJ... If people like this i'll create more of these! #gameart #stylized #stylizedart #handpainted #substance #substance3d
youtube.com
Stylized Fantasy Roof Tiles [Substance 3D Designer]
YouTube video by Glow Arts
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.TaM.🌸 @tamys.bsky.social · 31/10/2024
Raventhorn 🐦‍⬛ Some other assets and tileable made in collaboration with @zhyrafa.bsky.social and Arthur Gaubert for the modular kit !
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🅶🅻 ● 🆆 @glow3d.bsky.social · 01/11/2024
Aaaa Thank you Todd!💙 Some more people to follow! @ninaklos.bsky.social @kent2d.bsky.social @lungjaw.bsky.social @sopheejay.bsky.social @andrefelipeart.bsky.social @stylizedsculpts.bsky.social @voidie3d.bsky.social @ronseamanart.bsky.social @tarmunds.bsky.social @makkon.bsky.social
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Em Mitchell @emitch.bsky.social · 04/06/2024
This one's been in my WIP folder for an eternity! But I actually brought it out and finished it. Original artwork by Max Grecke: twitter.com/MaxGrecke/status/1555302642166931457
A 3D model of a stylised moustachioed strongmanThe same as the previous image, but in plain white
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🅶🅻 ● 🆆 @glow3d.bsky.social · 28/10/2024
Working on customization for my stylized candles. Currently you can change wax color, flame color, emissive color, flame strength and some more. I've also added random sizes the the flame themselves. I'm quite liking it so far.
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Sarah St Laurent (artin around) @sarahstlaurent.bsky.social · 25/10/2024
Hey yall! I'm Sarah, I am a senior 3D Environment Artist specialized in biome and vegetation art for games. Previously I've worked at Timbre/Sumo, Ubisoft Quebec. I build dreamy cozy places you want to live in. 🎇🌿 #3dart #UnrealEngine #gamedev
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🅶🅻 ● 🆆 @glow3d.bsky.social · 26/10/2024
Alright i suppose it's time i start showing you some of what i do. So here's something im currently working on:
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🅶🅻 ● 🆆 @glow3d.bsky.social · 21/10/2024
Hello world
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