Sign in

Glitshy

@glitshy.bsky.social
136 followers 105 following 123 posts

Hobby GameDev

PostsRepliesMedia
Reposted by Glitshy
USER WAS BLOCKED FOR THIS POST @blockedforthispost.bsky.social · 10/05/2026
Fuck off with your Ai shit!!!!!!!!!!!
171402339
Reposted by Glitshy
its me, im kris @imkrisyim.com · 28/03/2026
new github update automatically enables scraping your code for copilot 😍☺️ change it under settings > copilot > features > privacy
431310801
Glitshy @glitshy.bsky.social · 22/03/2026
Finally got around to refining and fixing a few things for my Raycast Lag compensation addon and updated it to V1.3. Most notably, it can be chosen whether a raycast which originates inside a collider should be able to collide with that collider or not. github.com/Glitshy/Godo... #godot #gamedev
github.com
GitHub - Glitshy/Godot-Lag-Compensation: Raycast Lag Compensation for Multiplayer games using the Godot engine
Raycast Lag Compensation for Multiplayer games using the Godot engine - Glitshy/Godot-Lag-Compensation
0103
Glitshy @glitshy.bsky.social · 13/04/2025
I just updated my LAg Compensation Raycast addon to V1.1, tested on Godot Engine 4.4.1 New supports cylinder and custom ArrayMesh shapes. github.com/Glitshy/Godo... #godot #gamedev
github.com
GitHub - Glitshy/Godot-Lag-Compensation: Raycast Lag Compensation for Multiplayer games using the Godot engine
Raycast Lag Compensation for Multiplayer games using the Godot engine - Glitshy/Godot-Lag-Compensation
1110
Glitshy @glitshy.bsky.social · 27/03/2025
Making a multiplayer game and noticing your raycasts as a client aren't hitting moving targets? I made a small lag compensation repo just for this. #godot #gamedev github.com/Glitshy/Godo...
github.com
GitHub - Glitshy/Godot-Lag-Compensation: Raycast Lag Compensation for Multiplayer games using the Godot engine
Raycast Lag Compensation for Multiplayer games using the Godot engine - Glitshy/Godot-Lag-Compensation
1173
Glitshy @glitshy.bsky.social · 04/03/2025
Godot 4.4 update has me like this about the button feature #godot #gamedev
0131
Glitshy @glitshy.bsky.social · 26/12/2024
I feel like everybody who values actual art, wether it be images, text, videos or games, should take an anti-AI stance. That stance might just be that you advocate for AI generated content to always be flagged as such. But it is IMO important to not let it conflate with real human made art
020
Glitshy @glitshy.bsky.social · 16/11/2024
Let's try this
000