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GamesIndustry.biz

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The world's leading games industry website. Got something to tell us? Email news@gamesindustry.biz

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GamesIndustry.biz @gibiz.bsky.social · 7h
A hardware market freeze could transform the industry forever, says Rob Fahey. If consoles and GPUs are priced out of reach for years, the market won't simply wait for them to come back – it'll re-centre around the devices people already have. bit.ly/3UuSZfS
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GamesIndustry.biz @gibiz.bsky.social · 8h
How Star Wars: Galactic Racer kept the core team small and sustainable through distributed development. "When you shrink, there's a personal impact to people, but you also lose an incredible amount of knowledge, which I think is probably way more expensive to retrieve" bit.ly/4hT02qg
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GamesIndustry.biz @gibiz.bsky.social · 10h
Gamescom Asia x Thailand Game Show 2026 announces four additional pavilions from Indonesia, Japan, Malaysia, and the US This year's event will host 29 countries and regions, described as "most international line-up in show's history" www.gamesindustry.biz/gamescom-asi...
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GamesIndustry.biz @gibiz.bsky.social · 10h
The Netflix series Formula 1: Drive to Survive inspired Star Wars: Galactic Racer bit.ly/47pjkyV
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GamesIndustry.biz @gibiz.bsky.social · 12h
Attendance at Game Republic New Horizons 2026 rose by 78% year-over-year, from 259 to 461 visitors www.gamesindustry.biz/game-republi...
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GamesIndustry.biz @gibiz.bsky.social · 13h
German developer Fishlabs has announced workforce reductions impacting its development and support team www.gamesindustry.biz/fishlabs-ann...
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GamesIndustry.biz @gibiz.bsky.social · 14h
Sega and Creative Assembly have temporarily withdrawn Total War: Shogun 2 – Complete Edition from sale in response to concerns about AI upscaling and other performance issues www.gamesindustry.biz/sega-and-cre...
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GamesIndustry.biz @gibiz.bsky.social · 15/10/2026
Industry veteran Dean Hall has rolled out Brutal, an open-source game development framework; the DayZ maker has also called out Unity and Unreal for failing creators www.gamesindustry.biz/dayz-creator...
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GamesIndustry.biz @gibiz.bsky.social · 15/10/2026
4J Studios has announced that its open-world survival sandbox Reforj will be available on PC via a closed playtest starting in Q1 2027 www.gamesindustry.biz/reforj-devel...
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GamesIndustry.biz @gibiz.bsky.social · 15/10/2026
"We all said no. Everybody said no." The developers of Tomb Raider Chronicles recall how they were persuaded to make a fifth game for the original PlayStation, even though their hearts weren't in it. bit.ly/4jYNFM1
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GamesIndustry.biz @gibiz.bsky.social · 15/10/2026
House House will not release Big Walk on Xbox in support of pro-Palestinian BDS campaign "We would love for people to be able to play the game on Xbox, but not until Microsoft and/or Xbox have been removed as BDS boycott targets" www.gamesindustry.biz/house-house-...
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GamesIndustry.biz @gibiz.bsky.social · 15/10/2026
Epic Games claims its new "vibe coded" launcher runs 46% faster than Steam from cold start to store page AI was "used as a tool as part of [its] development process" to "rewrite the code base and be able to launch it faster across platforms" www.gamesindustry.biz/epic-games-c...
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GamesIndustry.biz @gibiz.bsky.social · 15/10/2026
Ubisoft intends to reduce its German workforce by approximately 100 employees across its Düsseldorf, Berlin, and Mainz studios www.gamesindustry.biz/ubisoft-to-r...
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GamesIndustry.biz @gibiz.bsky.social · 14/10/2026
Google Play adds Game Finder, Sprints, and Sidekick Playbacks in discovery push www.gamesindustry.biz/google-play-...
The Google Play Store logo, a colorful play button, is encased in a transparent, iridescent cube against a blurred green background with abstract shapes.
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GamesIndustry.biz @gibiz.bsky.social · 14/10/2026
Duke Nukem 3D level designer Richard "Levelord" Gray dies aged 68 www.gamesindustry.biz/duke-nukem-3...
Black and white close-up portrait of a man with curly hair, a mustache, and a goatee, smiling at the camera. He stands outdoors with a blurred background showing a modern building and other people.
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GamesIndustry.biz @gibiz.bsky.social · 14/10/2026
Funcom is laying off staff in a restructuring as it focuses solely on Conan Exiles and Dune Awakening. The CEO, a 22-year veteran of the Tencent-owned studio, will also step down: www.gamesindustry.biz/funcom-to-la...
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GamesIndustry.biz @gibiz.bsky.social · 14/10/2026
"I wanted to make the show I wanted to watch." Galaxies founder Chris Thomas discusses taking a gamble on trying to recapture the E3 magic with "tapas-style" curation, in an attempt to stand out in the crowded showcase landscape. bit.ly/4hKHmdE
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GamesIndustry.biz @gibiz.bsky.social · 14/10/2026
In part 3 of his guide on how to run an indie studio, business coach Martijn van Zwieten examines how to get issues out into the open and solve them through constructive discussions bit.ly/4xOSOJX
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GamesIndustry.biz @gibiz.bsky.social · 14/10/2026
Casual game marketplace Legacy Games has announced it will close its online store on December 31, 2026 www.gamesindustry.biz/casual-game-...
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GamesIndustry.biz @gibiz.bsky.social · 14/10/2026
Rockstar Games has more than doubled its workforce to develop Grand Theft Auto 6, and is adamant that it wont take another eight years to complete its next title www.gamesindustry.biz/rockstars-ne...
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GamesIndustry.biz @gibiz.bsky.social · 14/10/2026
The Entertainment Software Association (ESA) has recommended that retro console maker Anbernic be added to the US government's Notorious Market List www.gamesindustry.biz/esa-flags-re...
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GamesIndustry.biz @gibiz.bsky.social · 14/10/2026
Ubisoft proposes the closure of Trials dev RedLynx alongside the loss of 70 jobs at Skull and Bones dev Ubisoft Singapore: www.gamesindustry.biz/ubisoft-clos...
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GamesIndustry.biz @gibiz.bsky.social · 14/10/2026
Xbox boss Asha Sharma has reportedly warned that the organisation will "not survive" if it relies on existing game franchises www.gamesindustry.biz/xbox-ceo-rep...
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GamesIndustry.biz @gibiz.bsky.social · 13/10/2026
Asha Sharma announces Xbox Labs, a new internal R&D team that will "build in the open", spurred by recent user mashups and ports created using AI tools: www.gamesindustry.biz/xbox-announc...
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GamesIndustry.biz @gibiz.bsky.social · 13/10/2026
"Years of building, pitching and raising for games made the same failure painful to watch" – Why GameDataCore wants to find out how players feel bit.ly/3UoD8iT
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GamesIndustry.biz @gibiz.bsky.social · 13/10/2026
EU and national legislators are tightening their regulatory frameworks, and games sit right in their path. Lawyer Simon Hembt provides a guide to six regulatory risks shaping games in 2026, from transparent pricing to AI labelling. bit.ly/47S1JzI
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Reposted by GamesIndustry.biz
GamesIndustry.biz @gibiz.bsky.social · 12/10/2026
The happiest man in gaming hates generative AI. Dwarf Fortress creator Tarn Adams discusses bloated AI code, vampire computers, and surviving on Steam. bit.ly/4en1cJF
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GamesIndustry.biz @gibiz.bsky.social · 13/10/2026
Game Developer veteran Chris Kerr launches Vertical Slice, a games publication "giving workers a voice and holding power to account" bit.ly/4hWds51
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GamesIndustry.biz @gibiz.bsky.social · 12/10/2026
Epic Games delays Disney game and tells developers to go "AI first" www.gamesindustry.biz/epic-games-d...
Fortnite and Star Wars crossover advertisement featuring iconic characters like Darth Vader, Princess Leia, and Chewbacca, alongside stormtroopers, Jawas, and a Fortnite llama piñata, set against a backdrop of spaceships and a stylized battle scene.
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GamesIndustry.biz @gibiz.bsky.social · 12/10/2026
Nintendo's Latin America VP says there are no plans to ditch physical games www.gamesindustry.biz/nintendos-la...
Close-up of a bright orange gaming console, a Nintendo Switch, with a black screen and controller buttons.
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GamesIndustry.biz @gibiz.bsky.social · 12/10/2026
Nvidia reportedly ends GeForce RTX 5090 graphics card production www.gamesindustry.biz/nvidia-repor...
Abstract geometric network of glowing green lines and nodes against a dark background, forming a stylized eye shape.
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GamesIndustry.biz @gibiz.bsky.social · 12/10/2026
Aream & Co: Games industry M&A generates $57.8 bn in Q3, including EA's $55bn leveraged buyout bit.ly/4hTnd3L
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GamesIndustry.biz @gibiz.bsky.social · 12/10/2026
The happiest man in gaming hates generative AI. Dwarf Fortress creator Tarn Adams discusses bloated AI code, vampire computers, and surviving on Steam. bit.ly/4en1cJF
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GamesIndustry.biz @gibiz.bsky.social · 12/10/2026
The group responsible for the recent Grand Theft Auto 6 leaks has reportedly threatened to release a full build of the game, including its full story mode and end credits www.gamesindustry.biz/group-behind...
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GamesIndustry.biz @gibiz.bsky.social · 12/10/2026
Jobs roundup: October | Playstack CEO Harvey Elliott voted chair of UKIE UPDATE: Ben Smith joins Sony Interactive as games marketing specialist, Jesse Kroon promoted to lead game designer on Monopoly Go at Scopely www.gamesindustry.biz/jobs-roundup...
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GamesIndustry.biz @gibiz.bsky.social · 12/10/2026
BAFTA has awarded over £270,000 in grants to 112 recipients in the UK and North America under its 2026 Prince William BAFTA Bursary and scholarship programmes www.gamesindustry.biz/bafta-awards...
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GamesIndustry.biz @gibiz.bsky.social · 11/10/2026
Former Sledgehammer Games head Glen Schofield thinks the major publishers have shifted their focus away from creativity. "What I've seen is some of the big creative people marginalised. They need to flip the switch again and give the creatives a seat at the table." bit.ly/47HMj0U
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GamesIndustry.biz @gibiz.bsky.social · 11/10/2026
Business coach Martijn van Zwieten says your indie studio's BHAG, or Big Hairy Audacious Goal, should be like the mountain in Journey: "a clear, shared goal that will take significant effort to reach" bit.ly/4AEHrqD
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GamesIndustry.biz @gibiz.bsky.social · 11/10/2026
"We can't control what the publisher scene looks like, but we can control what we're making, and how we ship it, and how we communicate with an audience" – Why two of the developers behind Multiversus ditched AAA for indie bit.ly/4rNOmtG
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GamesIndustry.biz @gibiz.bsky.social · 11/10/2026
"Game streaming services tended to make profit projections that conveniently ignored long-term costs," says Rob Fahey. "Now that the huge vaults of growth capital have dried up, it’s hard to ignore that streaming's numbers don’t add up" bit.ly/4icDulO
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GamesIndustry.biz @gibiz.bsky.social · 10/10/2026
Glen Schofield says he had to ship The Callisto Protocol three months earlier than had been agreed. "I was forced to ship the game. I'm mad at myself, there's no doubt. I was so stunned by that decision, because we had f***ing COVID" bit.ly/47HMj0U
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GamesIndustry.biz @gibiz.bsky.social · 10/10/2026
"I've never encountered such difficulty in finding work," says Phil O'Connor, who spent years in AAA, but is now working on indie title Starship Bloopers. "I've been told by recruiters, tone down those 30 years of experience, I wouldn't mention that, it makes you sound old." bit.ly/4rNOmtG
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GamesIndustry.biz @gibiz.bsky.social · 10/10/2026
"Definitely, soft power is in our agenda," says Rodrigo Terra of Brazilian games industry trade body Abragames. "In 10 years, I definitely want the world to know our culture." bit.ly/3TKJ2ul
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GamesIndustry.biz @gibiz.bsky.social · 10/10/2026
World Mental Health Day is a chance to move past fear-driven headlines and toward a "real understanding of what young people are getting out of the games they play, and real support to make sure it's something good," says Safe In Our World's Sarah Sorrell bit.ly/4yKVzxo
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GamesIndustry.biz @gibiz.bsky.social · 09/10/2026
This should be game streaming’s moment, but it's not. The launch of GTA 6, with console hardware overpriced and facing scarcity, should be perfect for a game streaming breakthrough, says Rob Fahey. But nobody seems to care. bit.ly/4icDulO
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GamesIndustry.biz @gibiz.bsky.social · 09/10/2026
Undead Labs boss "reluctant to share" number affected by layoffs: "I would hate to reduce the impact to those individuals to a number or statistic" State of Decay dev became an "employee-owned studio" following ongoing restructuring at Xbox www.gamesindustry.biz/undead-labs-...
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GamesIndustry.biz @gibiz.bsky.social · 09/10/2026
Paramount Pictures adapting live-action movie set in Cyberpunk 2077 universe, co-produced by CD Projekt Red "We're excited about Paramount as a future partner who shares our creative ambitions for the Cyberpunk franchise," said CDPR co-CEO Michał Nowakowski www.gamesindustry.biz/paramount-pi...
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GamesIndustry.biz @gibiz.bsky.social · 09/10/2026
Video games aren't the enemy of kids' mental health – ignoring them is bit.ly/4yKVzxo
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GamesIndustry.biz @gibiz.bsky.social · 09/10/2026
Sony has agreed to transfer 419 global VR patents to Meta, with 180 patents filed in the US under an agreement signed in December 2025 www.gamesindustry.biz/sony-agrees-...
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GamesIndustry.biz @gibiz.bsky.social · 09/10/2026
Nordisk Games has announced a publishing agreement between its subsidiaries Avalanche Studios Group and Supermassive Games www.gamesindustry.biz/avalanche-st...
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