GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 08/10/2026I've been meaning to add a debug console to my game for a while now, turns out It took about 2 lines of code to actually get one working! I highly, highly recommend the LimboConsole addon for #Godot . This thing rules! #devlog #gamedev #indiedev 0115
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 26/08/2026Looking for a fully destructible, brick-based city builder? What about defending your city in turn-based, tactical battles? Make sure to wishlist Metropolis Gear on Steam to be notified when the demo drops <3 store.steampowered.com/app/3626080 #wishlistwednesday #Godot #indiedev 0113
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 25/08/2026Turns out the crash in that last video wasn't really a crash, it was just running checks on 28,000+ tiles all at once, when at most 200 tiles even exist. Thank God(ot) for the profiler, it made troubleshooting this one a breeze #devlog #Godot #gamedev #indiedev 0123
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 24/08/2026Enemies will now path to the nearest building when none are in range! The game is teetering on the edge of having "gameplay", tbh it's a bit scary to think about #devlog #Godot #gamedev #indiedev 0122
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 20/08/2026Finally got enemy turns working! (mostly at least. Next up, I'll need to give them something to do when there's no target in their threatened area) #devlog #Godot #gamedev #indiedev 0102
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 14/08/2026More bugfixing done! Now I just need to figure out why the enemy disappears Sometimes-But-Not-Every-Time #devlog #Godot #gamedev #indiedev 083
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 14/08/2026I'm still hammering out issues with enemy AI, but I added threat ranges too! Pretty sure it's actually picking the best moves now as well #devlog #Godot #gamedev #indiedev 092
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 05/08/2026Enemy AI (and animation!) is working!! Every move below is computer controlled and animating correctly! #wishlistwednesday #Godot #gamedev #indiedev 1144
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 01/08/2026I'm keeping it in! It'll need to be tuned in the future, but I've given it a negative score on shots that'll hit friends. Hopefully that means it'll mostly not blow itself up, but it'll still be on the table if that leads to massive value. (ie: blowing itself up if that's the only way to hit 2 guys) 100
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 01/08/2026I'm super close to having a working version of enemy AI! The movement animations are still a little broken, but all the actions below are fully automated! Don't forget to wishlist on Steam <3 store.steampowered.com/app/3626080/... #screenshotsaturday #indiegame #Godot #gamedev 0144
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 30/07/2026Kind of! Currently it doesn't think about self preservation at all, so it'll occasionally blow itself up if that'll hit the most tiles. Originally I actually had it scoring extra points by hitting any unit, including itself, which lead to a lot of silly results. 100
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 30/07/2026I got the first version of enemy turns working! In the clip, the 2-4 isolated dots show the 2 "best" combinations of moving + shooting. ie: the ones that hit the most building tiles, always hitting a player unit if one is in range. #wishlistwednesday #Godot #gamedev #indiedev 1152
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 09/07/2026Some encouraging win quotes 110
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 08/07/2026I updated the capsule art to reflect the new name, plus posted a quick summary of recent progress to the steam page. Check it out below! store.steampowered.com/news/app/362... #wishlistwednesday #Godot #gamedev #indiedev 0122
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 06/07/2026I fried my brain with too much programming today, I think the normal way to refer to this is "gravity" 000
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 06/07/2026Added tile dropping! Now AOE attacks will cause higher floors to fall onto the ground below. #devlog #godot #gamedev #indiedev 1122
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 27/06/2026The new explosion sprite is working in game! #godot #gamedev #indiedev #screenshotsaturday 0163
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 24/06/2026I'm solo developing Metropolis Gear: Tactical City-Building Action, a city-building / tactics rpg with a roguelike structure. Wishlist it here! store.steampowered.com/app/3626080/... #wishlistwednesday #madeingodot #GodotEngine #Godot #gamedev #indiedev 091
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 23/06/2026Oh, and here's another view! The 3D models are never actually used in game, I just think it's neat to see it from other angles. 000
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 23/06/2026Working on a new sprite for explosions! #devlog #gamedev #indiedev #voxelart #magicavoxel 193
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 21/06/2026I crocheted this Kirby for a friend's birthday! I think this is the first amigurumi I've done without a pre-written pattern? He's about 90% orb though, so pretty darn easy to freehand. #crochet #amigurumi 120
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 13/06/2026I slapped some new shaders on the attack targeting highlight. I'll probably keep fiddling with the colours for the next eternity or two, but the overall effect is looking pretty good now! #godot #gamedev #indiedev #screenshotsaturday 084
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 13/06/2026Working on attack highlighting! #devlog #madeingodot #GodotEngine #Godot #gamedev #indiedev 082
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 09/06/2026I'm slightly-shifting my game's name over to "Metropolis Gear: Tactical City-Building Action"! I think it sounds just a bit better than Metrogear. Plus, the old name was meant as an homage to a certain game that won't be named, but maybe it was a Bit Too Close. #devlog #gamedev #indiedev 1182
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 06/06/2026They start as 3D models (made in MagicaVoxel), but in game they're normal mapped 2D sprites. 110
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 06/06/2026Combat systems are really coming together! The in-world damage text in particular was shockingly easy to implement for how cool it looks! Don't forget to wishlist my game if you can <3 steampowered.com/app/3626080 #godot #gamedev #indiedev #screenshotsaturday 1133
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 05/06/2026In-world damage text is in! It won't take long to add letters to this system as well, I'd just need to take a couple days to grind out 26+ characters (+ an eternity to deal with the localization issues it'll cause) #devlog #Godot #gamedev #indiedev #voxelart #magicavoxel 0113
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 02/06/2026The in-world text parser is working! (+ a quick animation!) The only issue is that the only sprite I have is a "0", so at best it can only parse some Beach Boys melodies. #devlog #madeingodot #GodotEngine #Godot #gamedev #indiedev 0143
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 01/06/2026"Of course I'm not making my own normal-lit sprite font, that would be silly" - I say, making a 0 "just to test". Feature Creep watches on, sharpening his already very sharp knives which he's also already stabbing me with #devlog #madeingodot #Godot #gamedev #indiedev #magicavoxel 0133
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 22/05/2026Range indicators and shot animation are in! I reused some of the pathfinding code for shots, as a side effect attacks can support funky pathing to their target. Not sure if that'll be used often, but it's a fun bonus option I wasn't planning for! #devlog #madeingodot #Godot #gamedev #indiedev 0102
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 19/05/2026Legally speaking, I think I've finally got enough features to call this "Gaming" #devlog #madeingodot #Godot #gamedev #indiedev 052
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 13/05/2026Huh, turns out being able to generate a usable game world in 1 click is a great time saver. Before yesterday, I was sort-of painting each island onto the map. #devlog #madeingodot #GodotEngine #Godot #gamedev #indiedev 092
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 13/05/2026Island generation has been greatly improved! #devlog #madeingodot #Godot #gamedev #indiedev 0124
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 10/05/2026metrogear is a game about vibrating alligators #GodotEngine #gamedev #indiedev 0103
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 06/05/2026This seems like a really good idea! You're encouraging more interactions when everyone is aiming for the middle, which also leads to somewhere just outside the middle being appealing as well, if you're looking to avoid an immediate smash and play the long game 010
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 05/05/2026I found almost nothing, though it was entered in another trailer contest around a year ago, so the dev at least seems pretty committed! 120
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 03/05/2026The worst part was that even after the TileMaps were fixed, I just had to fix errors as the compiler ran into them, without any sign of how many might be left until the game runs again I'd still highly recommend it, the new features rule. Intellisense suggesting custom classes/functions is the best 110
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 03/05/2026I had tons of issues with the update, though that was partly because my whole game is based on TileMaps, which were entirely reworked between 3 and 4. Maybe 80% of the work was rewriting anything TileMap related, the rest was mostly 1-by-1 replacing changed functions (ie: String(x) is now str(x)) 110
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 02/05/2026The update from Godot 3 to Godot 4 is all done! Got sidetracked for a bit while testing out the new y-sort ordering features to make these animations, but now everything works again! (including some nasty looking devtools) #devlog #madeingodot #GodotEngine #Godot #gamedev #indiedev 182
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 01/05/2026Attacking and tile highlighting are working again! Now I just have 1 tool to fix before everything that broke in the upgrade from Godot 3 to 4 is fixed! Super worthwhile tho, since now I can do z-axis animations! #devlog #madeingodot #GodotEngine #Godot #gamedev #indiedev 0223
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 29/04/2026Pathfinding fully works now! #devlog #madeingodot #GodotEngine #Godot #indiegamedev #gamedev #indiedev 0304
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 24/04/2026Bugfixing that pathing today (aka: shark party time) #devlog #madeingodot #GodotEngine #Godot #indiegamedev #gamedev #indiedev 062
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 22/04/2026Pathfinding is working again! Mostly, at least. Still gotta clean up a bunch of code, but we're quickly approaching feature parity with the previous engine version! #devlog #madeingodot #GodotEngine #Godot #indiegamedev #gamedev #indiedev 0122
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 15/04/2026Back to recovering from the Godot 4 upgrade today, and I finally got characters displaying again! Pathing needs to be redone, but it's just nice to see the boys back #devlog #madeingodot #GodotEngine #Godot #indiegamedev #gamedev #indiedev 0133
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 14/04/2026Cleaned up the code for 3D impacts, now they can begin on any layer and propagate Up And Down! I was so excited to get the effect working last time that I forgot to check if it works correctly when centered off the ground. #devlog #madeingodot #GodotEngine #Godot #indiegamedev #gamedev #indiedev 1234
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 10/04/2026Posted a tiny writeup on the steam page! Mostly I was just exploring the community features. It seems like a good idea to post things there from time to time, just as a proof-of-life for people pruning wishlists. #devlog store.steampowered.com/news/app/362...store.steampowered.comMetrogear: Tactical City-Building Action - Status Update: The First Impact (Animation) - Steam NewsAnimations! Gifs! (Or Gifs, if you pronounce it that way) 001
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 07/04/2026That said, I can't find any relating to Dungeon Lurker, does anyone know this game? This thing looks awesome and I'd absolutely wishlist it if I could. 440
GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 07/04/2026Metrogear: Tactical City-Building Action is part of the @blueoceangames.bsky.social Rising Tide trailer competition!Trailers are just 1 minute long, so check it out if you want to see a bunch of upcoming games! I've already found some really cool stuff blueoceangames.com/challenge/vo...blueoceangames.comBlue Ocean GamesA new way to validate your game, get feedback, and secure funding. 110