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GetBass - Wishlist Metropolis Gear on Steam!

@getbass.bsky.social
128 followers 526 following 80 posts

Developing a city building/turn based tactics game in Godot. All assets created in Magicavoxel, Spritelamp, and Aseprite. store.steampowered.com/app/3626080/… Please wishlist it on steam <3

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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 26/08/2026
Looking for a fully destructible, brick-based city builder? What about defending your city in turn-based, tactical battles? Make sure to wishlist Metropolis Gear on Steam to be notified when the demo drops <3 store.steampowered.com/app/3626080 #wishlistwednesday #Godot #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 25/08/2026
Turns out the crash in that last video wasn't really a crash, it was just running checks on 28,000+ tiles all at once, when at most 200 tiles even exist. Thank God(ot) for the profiler, it made troubleshooting this one a breeze #devlog #Godot #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 24/08/2026
Enemies will now path to the nearest building when none are in range! The game is teetering on the edge of having "gameplay", tbh it's a bit scary to think about #devlog #Godot #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 20/08/2026
Finally got enemy turns working! (mostly at least. Next up, I'll need to give them something to do when there's no target in their threatened area) #devlog #Godot #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 14/08/2026
More bugfixing done! Now I just need to figure out why the enemy disappears Sometimes-But-Not-Every-Time #devlog #Godot #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 14/08/2026
I'm still hammering out issues with enemy AI, but I added threat ranges too! Pretty sure it's actually picking the best moves now as well #devlog #Godot #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 05/08/2026
Enemy AI (and animation!) is working!! Every move below is computer controlled and animating correctly! #wishlistwednesday #Godot #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 01/08/2026
I'm super close to having a working version of enemy AI! The movement animations are still a little broken, but all the actions below are fully automated! Don't forget to wishlist on Steam <3 store.steampowered.com/app/3626080/... #screenshotsaturday #indiegame #Godot #gamedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 30/07/2026
I got the first version of enemy turns working! In the clip, the 2-4 isolated dots show the 2 "best" combinations of moving + shooting. ie: the ones that hit the most building tiles, always hitting a player unit if one is in range. #wishlistwednesday #Godot #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 08/07/2026
I updated the capsule art to reflect the new name, plus posted a quick summary of recent progress to the steam page. Check it out below! store.steampowered.com/news/app/362... #wishlistwednesday #Godot #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 06/07/2026
Added tile dropping! Now AOE attacks will cause higher floors to fall onto the ground below. #devlog #godot #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 27/06/2026
The new explosion sprite is working in game! #godot #gamedev #indiedev #screenshotsaturday
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 24/06/2026
I'm solo developing Metropolis Gear: Tactical City-Building Action, a city-building / tactics rpg with a roguelike structure. Wishlist it here! store.steampowered.com/app/3626080/... #wishlistwednesday #madeingodot #GodotEngine #Godot #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 23/06/2026
Working on a new sprite for explosions! #devlog #gamedev #indiedev #voxelart #magicavoxel
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 21/06/2026
I crocheted this Kirby for a friend's birthday! I think this is the first amigurumi I've done without a pre-written pattern? He's about 90% orb though, so pretty darn easy to freehand. #crochet #amigurumi
A crocheted plush of kirby sitting on a chairA crocheted plush of kirby with no face
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 13/06/2026
I slapped some new shaders on the attack targeting highlight. I'll probably keep fiddling with the colours for the next eternity or two, but the overall effect is looking pretty good now! #godot #gamedev #indiedev #screenshotsaturday
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 13/06/2026
Working on attack highlighting! #devlog #madeingodot #GodotEngine #Godot #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 09/06/2026
I'm slightly-shifting my game's name over to "Metropolis Gear: Tactical City-Building Action"! I think it sounds just a bit better than Metrogear. Plus, the old name was meant as an homage to a certain game that won't be named, but maybe it was a Bit Too Close. #devlog #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 06/06/2026
Combat systems are really coming together! The in-world damage text in particular was shockingly easy to implement for how cool it looks! Don't forget to wishlist my game if you can <3 steampowered.com/app/3626080 #godot #gamedev #indiedev #screenshotsaturday
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 05/06/2026
In-world damage text is in! It won't take long to add letters to this system as well, I'd just need to take a couple days to grind out 26+ characters (+ an eternity to deal with the localization issues it'll cause) #devlog #Godot #gamedev #indiedev #voxelart #magicavoxel
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 02/06/2026
The in-world text parser is working! (+ a quick animation!) The only issue is that the only sprite I have is a "0", so at best it can only parse some Beach Boys melodies. #devlog #madeingodot #GodotEngine #Godot #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 01/06/2026
"Of course I'm not making my own normal-lit sprite font, that would be silly" - I say, making a 0 "just to test". Feature Creep watches on, sharpening his already very sharp knives which he's also already stabbing me with #devlog #madeingodot #Godot #gamedev #indiedev #magicavoxel
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 22/05/2026
Range indicators and shot animation are in! I reused some of the pathfinding code for shots, as a side effect attacks can support funky pathing to their target. Not sure if that'll be used often, but it's a fun bonus option I wasn't planning for! #devlog #madeingodot #Godot #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 19/05/2026
Legally speaking, I think I've finally got enough features to call this "Gaming" #devlog #madeingodot #Godot #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 13/05/2026
Huh, turns out being able to generate a usable game world in 1 click is a great time saver. Before yesterday, I was sort-of painting each island onto the map. #devlog #madeingodot #GodotEngine #Godot #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 13/05/2026
Island generation has been greatly improved! #devlog #madeingodot #Godot #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 10/05/2026
metrogear is a game about vibrating alligators #GodotEngine #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 02/05/2026
The update from Godot 3 to Godot 4 is all done! Got sidetracked for a bit while testing out the new y-sort ordering features to make these animations, but now everything works again! (including some nasty looking devtools) #devlog #madeingodot #GodotEngine #Godot #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 01/05/2026
Attacking and tile highlighting are working again! Now I just have 1 tool to fix before everything that broke in the upgrade from Godot 3 to 4 is fixed! Super worthwhile tho, since now I can do z-axis animations! #devlog #madeingodot #GodotEngine #Godot #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 29/04/2026
Pathfinding fully works now! #devlog #madeingodot #GodotEngine #Godot #indiegamedev #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 24/04/2026
Bugfixing that pathing today (aka: shark party time) #devlog #madeingodot #GodotEngine #Godot #indiegamedev #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 22/04/2026
Pathfinding is working again! Mostly, at least. Still gotta clean up a bunch of code, but we're quickly approaching feature parity with the previous engine version! #devlog #madeingodot #GodotEngine #Godot #indiegamedev #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 15/04/2026
Back to recovering from the Godot 4 upgrade today, and I finally got characters displaying again! Pathing needs to be redone, but it's just nice to see the boys back #devlog #madeingodot #GodotEngine #Godot #indiegamedev #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 14/04/2026
Cleaned up the code for 3D impacts, now they can begin on any layer and propagate Up And Down! I was so excited to get the effect working last time that I forgot to check if it works correctly when centered off the ground. #devlog #madeingodot #GodotEngine #Godot #indiegamedev #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 10/04/2026
Posted a tiny writeup on the steam page! Mostly I was just exploring the community features. It seems like a good idea to post things there from time to time, just as a proof-of-life for people pruning wishlists. #devlog store.steampowered.com/news/app/362...
store.steampowered.com
Metrogear: Tactical City-Building Action - Status Update: The First Impact (Animation) - Steam News
Animations! Gifs! (Or Gifs, if you pronounce it that way)
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 07/04/2026
Metrogear: Tactical City-Building Action is part of the @blueoceangames.bsky.social Rising Tide trailer competition!Trailers are just 1 minute long, so check it out if you want to see a bunch of upcoming games! I've already found some really cool stuff blueoceangames.com/challenge/vo...
blueoceangames.com
Blue Ocean Games
A new way to validate your game, get feedback, and secure funding.
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 06/04/2026
We've got 3D impact jiggles now! #devlog #solodev #madeingodot #GodotEngine #Godot #indiegames #indiegamedev #gamedev #indiedev #voxel #voxelart #magicavoxel
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 06/04/2026
First take of the impact effect is done! Gotta get it working upwards next, but I'm thinking this looks pretty darn nifty. #devlog #solodev #madeingodot #GodotEngine #Godot #indiegames #indiegamedev #gamedev #indiedev #voxel #voxelart #magicavoxel
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 30/03/2026
aaaaaa it works!!! #devlog #solodev #madeingodot #Godot #indiegames #indiegamedev #gamedev #indiedev #voxel #voxelart #magicavoxel
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 30/03/2026
Finally being able to do this sort z-axis animation is ridiculously gratifying. I knew this Should have been possible forever ago but just couldn't get it to work until the other day #devlog #solodev #madeingodot #Godot #indiegames #indiegamedev #gamedev #indiedev #voxel #voxelart #magicavoxel
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 29/03/2026
I finally got y-sorted z-axis animations working! not a big deal, it just took a couple months of failed attempts and an engine upgrade #devlog #solodev #madeingodot #Godot #indiegames #indiegamedev #gamedev #indiedev #GodotEngine #voxel #voxelart #magicavoxel
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 12/03/2026
I'm partway through an engine upgrade and The Big Workaround Script is finally running. I still can't compile, but I'm seeing entirely new errors coming from deep in the old code! I've never been happier to fail
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 03/03/2026
Not much to share at the moment, I'm just in the middle of upgrading my game from Godot 3 to Godot 4, something I've been putting off since...March 2023, apparently. But! Godot 4 has features that'll make Z-axis animation a ton easier, which I'm very excited to try. #devlog #madeingodot #Godot
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 03/10/2025
New Enemy Type: Sharks with legs and rockets (These are going to look slightly different once they're visible in-game, but sprite ordering is still a bit busted) #devlog #madeingodot #Godot #indiegames #indiegamedev #gamedev #indiedev #GodotEngine #voxel #voxelart #magicavoxel
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 02/09/2025
Catching Two colds/flu's in the middle of rewriting my sprite layering code was not a fun time, but the game is almost back to full functionality! (aside from the fact that buildings are still drawing backwards) #devlog #solodev #madeingodot #Godot #indiegames #indiegamedev #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 11/08/2025
I can feel a cold coming on, which apparently means I've spent all day rewriting code that draws each layer, but this time in exactly the wrong order. Probably time for a break... #devlog #madeingodot #Godot #indiegames #indiegamedev #gamedev #indiedev #GodotEngine #voxel #voxelart #magicavoxel
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 08/08/2025
Dug up this gif from an old version while digging through some files. I'm not using this shader for anything atm, but it's so cool that I'll have to use it in the future. #devlog #solodev #madeingodot #Godot #indiegames #indiegamedev #gamedev #indiedev #GodotEngine #voxel #voxelart #magicavoxel
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 06/08/2025
Turns out the sprite ordering issue I'm having is a pretty big sort of sorting issue, so here's some pretty-broken stuff I came up with while testing instead. #devlog #solodev #madeingodot #Godot #indiegames #indiegamedev #gamedev #indiedev #GodotEngine #voxel #voxelart #magicavoxel
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 29/07/2025
Got the first-draft of tile animation working today! There's some pretty bad layering issues going on with it atm, but I'm happy with how it's coming along so far. #devlog #solodev #madeingodot #Godot #indiegames #indiegamedev #gamedev #indiedev
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GetBass - Wishlist Metropolis Gear on Steam! @getbass.bsky.social · 23/07/2025
Working on getting indivdual tiles animated today. The goal being to create a "lego"-type effect when placing buildings, and a "ripple" sort of effect when a tile is shot. (No footage yet, but stay tuned!) #devlog #solodev #madeingodot #Godot #indiegames #indiegamedev #gamedev #indiedev
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