Sign in

Fuse Games

@fusegames.com
334 followers 23 following 104 posts

🎮 The official account of Fuse Games. We're a passionate game studio working on our first title, STAR WARS: Galactic Racer™.

PostsRepliesMedia
Reposted by Fuse Games
Star Wars Explained @starwarsexplained.com · 26/09/2026
I've been playing Star Wars Galactic Racer early thanks to @fusegames.com and @wearesecretmode.com - I can't wait to tell you all about it!
51014
Fuse Games @fusegames.com · 25/09/2026
“We knew from the first "Impeding!" we needed Kestar Bool to be instantly established as the entitled Caskadag that he is.” Kris Laudrum is the brilliant actor behind our antagonist- delivering an incredible performance that drips with arrogance and privilege.
051
Reposted by Fuse Games
AZZATRU @azzatru.com · 24/09/2026
I'm currently reviewing Star Wars Galactic Racer thanks to @fusegames.com and @wearesecretmode.com! Stay tuned...
091
Fuse Games @fusegames.com · 24/09/2026
For a perennial showman like Darius Pax, we knew we’d need a voice actor with a big personality to match. Meet Andrew James Spooner- the voice behind this charismatic Besalisk.
090
Reposted by Fuse Games
STAR WARS: Galactic Racer™ @starwarsgracer.bsky.social · 24/09/2026
"I want racing back, the way it was!" Meet Andrew James Spooner, the impassioned voice behind Galactic League founder Darius Pax, in the next instalment of the Sounds of the Galactic League series.
0224
Reposted by Fuse Games
STAR WARS: Galactic Racer™ @starwarsgracer.bsky.social · 23/09/2026
"Kestar has no idea what's coming!" Meet Lucy Montgomery, the vivacious voice behind our animated Ardennian engineer Hibi, in the next instalment of Sounds of the Galactic League.
0298
Fuse Games @fusegames.com · 22/09/2026
Fuse's Lead Concept Artist, James Lewis-Vines, talks about designing Hibi: “We landed on Hibi being Ardennian early, her extra forearms suited her chaotic-genius energy perfectly. Her workshop tells the same story: salvaged rebel hangar parts, built so she can work on vehicles from every angle.”
0194
Reposted by Fuse Games
STAR WARS: Galactic Racer™ @starwarsgracer.bsky.social · 18/09/2026
Settling the Score. Multi-award winning composer Gordy Haab and Fuse Games' Music & Narrative Director Nathaniel Daw discuss how they created the soundtrack for STAR WARS: Galactic Racer™ in the first instalment of Sounds of the Galactic League.
0294
Fuse Games @fusegames.com · 16/09/2026
Fuse's Level Design Director, Adam Stone, discusses designing the paddock on Sentinel I: “Every paddock layout varies slightly from planet to planet, each framed by a vista that captures the core theme of its location."
190
Fuse Games @fusegames.com · 13/09/2026
The skim speeder is a new repulsorcraft to the Star Wars galaxy. Our Game Director, Bill Lane, tells us how it was conceptualised: “We grounded every vehicle in reality for immersive simulation, using a plane as the skim speeder’s analogue while shaping its own repulsorcraft DNA.”
0100
Reposted by Fuse Games
STAR WARS: Galactic Racer™ @starwarsgracer.bsky.social · 11/09/2026
"This baby doesn't sprint. She spreads her wings and soars!" Find out all about skim speeders, a new addition to the STAR WARS™ galaxy, in Episode 3 of Under the Hood with Hibi.
0267
Fuse Games @fusegames.com · 07/09/2026
We’re hiring for two new Gameplay Engineers. If you have experience in gameplay camera systems, state machines and progression systems, we want to hear from you. 📍 Guildford Apply here 🔗 fusegames.com/careers
080
Fuse Games @fusegames.com · 04/09/2026
Fuse’s Lead Concept Artist, James Lewis-Vines, shares how Kestar Bool’s design reflects his personality: “Kestar is all about opulence and status, with race-suit influences, Roman-emperor touches and gold details showing his ruthless, domineering nature.”
0111
Reposted by Fuse Games
Marc Burrage @marcburrage.bsky.social · 29/08/2026
Got to play @starwarsgracer.bsky.social at Gamescom and it’s incredible. Loved every moment @fusegames.com If you’re a Burnout fan or even things like Pure and Motorstorm, there’s a lot of enjoy
2111
Fuse Games @fusegames.com · 25/08/2026
Fun fact: Tooka cats in STAR WARS: Galactic Racer™ are based on our developer's cat. Say hello to the virtual reimagining of Eri!
4424
Reposted by Fuse Games
GamesIndustry.biz @gibiz.bsky.social · 20/08/2026
Star Wars: Galactic Racer was made with a core team of 75, supplemented by external development. "We're not doing that grow, shrink, grow, shrink process," says CEO Matt Webster. "And what we've done with this game is prove that is probably the model for AAA going forward" bit.ly/4wGMOT8
313425
Reposted by Fuse Games
STAR WARS: Galactic Racer™ @starwarsgracer.bsky.social · 21/08/2026
STAR WARS: Galactic Racer™ will feature in Future Games Show at Gamescom! Tune in live on August 26th at 10:00 PT / 13:00 ET / 19:00 CEST on Twitch or YouTube to catch the latest update on the game.
0295
Fuse Games @fusegames.com · 21/08/2026
Fuse's Level Design Director on designing tracks for Jakku's iconic landscape: "Imperial Star Destroyer wreckage scars the war-torn planet of Jakku. While the wrecks provide great breathtaking compositional moments, it was also a design choice to create memorable player experiences."
0214
Fuse Games @fusegames.com · 20/08/2026
STAR WARS: Galactic Racer™ has gone gold. 🏆 For a small UK studio, this is the stuff of dreams. High-speed Star Wars racing is back, in collaboration with Lucasfilm Games and published by Secret Mode.  Our CEO and co-Founder, Matt Webster, on what this moment means to us ➡️ buff.ly/1qtG8j0
611620
Reposted by Fuse Games
AZZATRU @azzatru.com · 18/08/2026
Your first look Star Wars Galactic Racer Multiplayer gameplay is here! I played it thanks to @fusegames.com & @wearesecretmode.com and now I can share my full impressions! Check it all out: youtu.be/O7wKRHoi7Vo
youtu.be
Star Wars Galactic Racer Multiplayer Gameplay + New Details!
YouTube video by AZZATRU
162
Fuse Games @fusegames.com · 18/08/2026
Our newest racer has arrived! Welcome to the Galactic League… A huge thank you to the incredible Alex Hutchings for bringing Shade’s helmet into the real world. Take a closer look at those details…
0275
Fuse Games @fusegames.com · 14/08/2026
We're hiring for two new roles! 🎞️ Lead Cinematic Artist 📽️ Cinematic Artist If you're a skilled cinematographer, visual communicator, motion capturer and can build game-ready cinematics from scratch, then we want to hear from you! Apply here ➡️ fusegames.com/careers
072
Reposted by Fuse Games
STAR WARS: Galactic Racer™ @starwarsgracer.bsky.social · 07/08/2026
"It's beefy, drifty, and can be customized to suit your style!" In the first episode of Under the Hood with Hibi, our energetic Ardennian engineer shares her landspeeder expertise with Shade and outlines what makes this tank of the track tick.
0326
Reposted by Fuse Games
AZZATRU @azzatru.com · 04/08/2026
I got another, extended chance to go and play @starwarsgracer.bsky.social today! Lots to share in due time 👀 Thanks again to @wearesecretmode.com and @fusegames.com for the invite and I got to hang out with @starwarsexplained.com again!
0112
Reposted by Fuse Games
Star Wars Explained @starwarsexplained.com · 04/08/2026
I got to play @starwarsgracer.bsky.social today and I can’t wait to talk about the experience. Thank you @fusegames.com and @wearesecretmode.com for the chance to play!
6946
Reposted by Fuse Games
STAR WARS: Galactic Racer™ @starwarsgracer.bsky.social · 29/07/2026
The pilots you'll meet in the Galactic League are a myriad mix. Each has their own backstory, motivations, and allegiances, but they are all connected by their shared love of speed.
0122
Fuse Games @fusegames.com · 28/07/2026
Fun Fact: one of our vintage-themed skim speeders is inspired by a De Havilland Vampire jet flying backwards. Yes, really. 🔁🛩️
0131
Fuse Games @fusegames.com · 23/07/2026
Fuse’s Game Design Director on making podracers feel dangerously fast: “Forgiving in the pack, unforgiving when it counts. One system malfunction and clipping a rock at 1000km/h becomes something spectacular - in the worst possible way.”
080
Fuse Games @fusegames.com · 16/07/2026
Fuse’s Lead Concept Artist, James Lewis-Vines on the design process for repulsorcraft: “Silhouette says it all - each vehicle’s design communicates its strengths and weaknesses, grounded in real-world inspiration from motorcycles, cars, planes and beyond.”
060
Reposted by Fuse Games
STAR WARS: Galactic Racer™ @starwarsgracer.bsky.social · 15/07/2026
Landspeeders, speeder bikes, and skim speeders all favor different piloting styles. Are you the type of pilot who sacrifices speed for safety? Or will you risk campaign-ending crashes to go as fast as possible?
0254
Fuse Games @fusegames.com · 12/07/2026
Fuse’s Lead World Artist on the challenge of building spaces that feel alive: “Every prop has a backstory. Our artists roleplay the characters themselves – imagining their routines, how they’d shape the space, and ensuring the environment, NPCs and player all feel like one cohesive world.”
0257
Fuse Games @fusegames.com · 09/07/2026
We had creators and press come to our studio to get hands-on with STAR WARS: Galactic Racer™.  Here's a look at first impressions. 👀
091
Fuse Games @fusegames.com · 06/07/2026
Fuse’s Lead Concept Artist on the return of iconic podracers: “Bringing these iconic podracers back into the spotlight has been thrilling - staying faithful to the original ‘STAR WARS: The Phantom Menace’ designs was paramount, using archival imagery and modern technology to enhance every detail.”
0100
Fuse Games @fusegames.com · 04/07/2026
Our Game Design Director on the skim speeder’s signature move: “It can flip onto its side, narrowing its profile at a slight cost to speed - worth it to slip between rivals, skim lava edges, or carve tighter lines through switchbacks.”
070
Fuse Games @fusegames.com · 03/07/2026
Start your engines! Check out this exclusive interview with Fuse Games’ very own co-founder and CEO, Matt Webster. ⬇️
091
Fuse Games @fusegames.com · 02/07/2026
Dora, our Lighting Artist, recently led a workshop on entering the games industry, sharing practical advice on portfolios and transitioning from education to a career. Huge thanks to Dora for supporting the next generation of developers!
050
Fuse Games @fusegames.com · 25/06/2026
Pride Month reminds us that great games come from many diverse perspectives. Happy Pride to the LGBTQ+ talent across our studio and industry whose creativity, expertise and passion help push games forward every day. 🏳️‍🌈
0200
Fuse Games @fusegames.com · 19/06/2026
Fuse’s Game Design Director explains how tracks offer unique challenges:  “Lantaana’s tight rainforest tracks, hairpins and extreme corners can sneak up on you. Speeder bikes excel because you can instantly slam the brakes on, then accelerate out of the corner, returning your speed- and then some.”
091
Reposted by Fuse Games
AZZATRU @azzatru.com · 16/06/2026
I'm excited to share that I played Star Wars Galactic Racer at @fusegames.com today! A huge thank you to @wearesecretmode.com for the invite. I got to check out the campaign and arcade mode with podracing! Will have a video with my full impressions coming soon 👀
2163
Reposted by Fuse Games
STAR WARS: Galactic Racer™ @starwarsgracer.bsky.social · 13/06/2026
Welcome to Derven Acos, where champions are born and losers annihilated. Which one will you be?
0173
Fuse Games @fusegames.com · 14/06/2026
Fuse’s Studio Art Director on Lantaana:  “Lantaana is where two ages of civilisation collide. The remnants of crumbling ancient temples co-exist with the geothermal infrastructure left behind by the Empire. Beyond shaping the game’s mechanics, it’s a strong juxtaposition of visual themes.”
0110
Fuse Games @fusegames.com · 11/06/2026
Fuse's Studio Art Director, Jonathan Rowe, explains what inspired Derven Acos: “It’s arena design is inspired by Formula 1 race circuits around the world. The design draws from tracks that weave through stadium infrastructure, like those in Mexico, Malaysia and Abu Dhabi.”
050
Fuse Games @fusegames.com · 07/06/2026
Fuse’s Senior Hard Surface Artist on Sebulba’s iconic repulsorcraft: "Graceful, sleek, quiet... the craft that "almost" won the Boonta Eve Classic is none of these. The Plug-F Mammoth is known for its orange flash of power and noise, which is why we took such care to match its colour and livery.”
080
Fuse Games @fusegames.com · 27/05/2026
Our Principle Vehicle Artist on the design process: “Designed within the Kor Sarun theme, the Rak S draws from sleek Sith-inspired forms, with mechanics tucked beneath the body. Real-world references like the F-117 Nighthawk ground it - while STAR WARS cues keep it familiar, yet new.”
050
Fuse Games @fusegames.com · 21/05/2026
Fuse's Senior Concept Artist on designing the Kor Sarun: Darc X landspeeder: “We wanted this landspeeder to feel sleek and aggressive, balancing curves and sharp edges. We were inspired by the Knights of Ren transport ship, using its dark, signature rear silhouette across the set.”
080
Fuse Games @fusegames.com · 19/05/2026
Fuse's Senior Concept Artist on the design process: “A key goal for this speeder bike was to feel powerful without exposing too much of its internal structure. We focused detail on the rear to communicate aggression, while keeping the top surfaces clean ensuring space for future livery design.”
083
Fuse Games @fusegames.com · 18/05/2026
📣 We're hiring a Character Artist!  If you love creating interesting, vibrant characters with distinct personalities and collaborating with others to bring them to life, we'd love to see your work. Apply here ➡️ f.mtr.cool/tfsnwlzmsl
32012
Fuse Games @fusegames.com · 15/05/2026
Check out the most crucial piece of advice that got our developers, Kat and James, where they are today. 👇
030
Fuse Games @fusegames.com · 08/05/2026
A huge congratulations to our devs who completed the Dorney Lake Triathlon! 🎉 Not only did they cross the finish line, but they absolutely smashed their fundraising target - raising £990 for Blood Cancer UK, exceeding the original £300 goal.  Thank you so much to everyone who donated!
060