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funinfusedgames.bsky.social

@funinfusedgames.bsky.social
76 followers 459 following 37 posts

We make great games so you don't have to. www.funinfused.com

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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 08/10/2026
Of the 6 levels left, 2 have pretty new mechanics, 4 are closer to level one mechanics with new enemies, bosses, and graphics.
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 07/10/2026
Demo for #PlatinumKill is available now on #Steam. Check it out, let us know what you think! #GameDev #IndieDev #RetroGaming store.steampowered.com/app/575660/P...
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 06/10/2026
Probably will add some screens shots to the upsell screen. The attract mode does play 2 more levels that you cannot access during the demo if the user choose to watch.
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 06/10/2026
Reminder that all our games are deeply discounted as part of the #SteamAutumnSale. #GameDev #IndieDev #RetroGaming store.steampowered.com/developer/Fu...
store.steampowered.com
Steam Developer: FunInfusedGames
We make great games so you don't have to.
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 30/09/2026
Planning to have the full level 1 (of 6) playable, then a demo upsell screen at the end plus replacing the normal story with some funny meta talk about the demo. Feels like its enough to give people a real taste without spoiling the full experience.
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 29/09/2026
Unclear if we're allow to talk about dates, etc for future Steam events but we will say it is one of them coming up in the near future.
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 23/09/2026
We do plan to have it in an upcoming Next Fest. Probably won't release the demo until then.
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 20/09/2026
Not going to set a release date yet, but we're pretty confident that #PlatinumKill will be released in the next 1 to 4 months bringing to end a years long journey.
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 20/09/2026
You can go here and wish list #PlatinumKill on #Steam. Please do. Tell your friends. Tell your enemies. Tell everyone. #GameDev #IndieDev #RetroGaming store.steampowered.com/app/575660/P...
store.steampowered.com
Platinum Kill on Steam
Dr Sharkface has plunged the world into chaos and stolen all the kittens. Team up with up to 4 friends and shoot your way through 7 levels of retro-inspired run-and-gun action - packed with wild weapo...
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 20/09/2026
We're going to release a demo of #PlatinumKill in the next few weeks. Exact date TBD. Trying to drive up engagement and wish lists before doing the full #Steam release in the next few months. #GameDev #IndieDev #RetroGaming
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 15/08/2026
One of the more interesting #GameDev ideas we came up with in #PlatinumKill is the implementation of AI / helper characters. They're controllers just like a keyboard or a gamepad. The AI controller can assess what is going on in the game and then it presses buttons to move, shoot, etc.
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 14/08/2026
The enemies constantly spawn from screen edges (more from in front than behind)... there's frequently 2 plus but it in certain situations, the AI is stopping to shoot vs moving forward, so probably just need to ensure if AI has been stationary for a bit, charge forward for a bit to break the cycle.
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 14/08/2026
Updated the cat boss in #PlatinumKill so that its wave shots destroy the player's shots. Planning to look back thru the game and see if other enemy shots make sense to do this with too... like the Sun Boss lasers. #GameDev #IndieDev #RetroGaming #PixelArt #MonoGame
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 14/08/2026
The AI is very dumb... If there's an enemy close, it stops to shoot them. That's the issue... enemies keep getting close before the player has to move if they end up stopped in the exact right spot. Probably will do something if AI is stationary too long, it'll push forward regardless.
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 13/08/2026
No, was using CoPilot to make some changes and it introduced a weird caching pattern that was causing things to draw for split seconds in the wrong place when cache wasn't updated correctly. Tore all that out, wasn't really buying us anything and didn't ask for it in the first place.
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 13/08/2026
The levels aren't complex enough that pathing needs to be much more than "move right". The most glaring issue ATM is AI getting stuck in one spot and not moving forward as enemies keep spawning. They'll just stay in place forever shooting which makes for a bad demo!
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 13/08/2026
Sometimes as a game developer you need to do videos of 2+ player games and rounding up 2 to 4 players can be a pain. In #PlatinumKill, I can add these AI players to any level via a debug command and then record videos as if I'm actually playing multiplayer games while really its just me and AI.
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 13/08/2026
To be clear its not big bad data center AI or Skynet AI... its really just a lot of conditional if/else and switch statements but its easier to call it AI... I'm not sure what else to call it? Bots? They're very dumb but play realistically enough to make for decent demos and screen recordings.
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 13/08/2026
Working on the demo mode in #PlatinumKill so the AI turns around and kills enemies coming from behind. Both players here are entirely AI driven. Good progress tonight, still some kinks to work out. #GameDev #IndieDev #RetroGaming #MonoGame
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 13/08/2026
We'll see if we can get him on a lifting plan! #GetSwole
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 13/08/2026
Make sense, its bright enough looking into the sun, imagine how bright it must be if you ARE the sun!
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 08/08/2026
Working on the Sun Boss in #PlatinumKill tonight. Fixing some random bugs with drawing lasers and the pre-battle cutscenes.Working great now! #GameDev #IndieDev #RetroGaming #Steam
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 06/08/2026
Exploring the jungle in #PlatinumKill. Coming one of these days to #Steam. #RetroGaming #IndieGaming #IndieDev #PixelArt #RunAndGun Wishlist here: store.steampowered.com/app/575660/P...
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 31/07/2026
Going to lock a few of the characters on game start in #PlatinumKill. Give the player something to unlock and more reason to play. Haven't decided what you need to do to unlock them. What do you think? #GameDev #IndieDev #RetroGaming
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 31/07/2026
Spent some time updating the words on our #Steam page for #PlatinumKill. If you haven't wishlisted our game yet, there's no better time than now! store.steampowered.com/app/575660/P... #GameDev #IndieDev #RetroGaming #RunAndGun
store.steampowered.com
Platinum Kill on Steam
Dr Sharkface has plunged the world into chaos and stolen all the kittens. Team up with up to 4 friends and shoot your way through 7 levels of retro-inspired run-and-gun action - packed with wild weapo...
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 24/07/2026
TOO MUCH BLOOM #PlatinumKill #GameDev #IndieDev #RetroGaming
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 17/07/2026
Wish we had something more fun to share, just working on getting the #SteamDeck port of #PlatinumKill working right. It runs nice but #Steam API isn't working. So just banging our heads a bit lately. Probably something simple and once it works we'll be golden.
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 01/07/2026
Friendly reminder that all our games are deeply discounted for the #SteamSummerSale. 50% or more off everything! Hypership 1 and 2, VolChaos, Volleyballed, and more! #GameDev #IndieDev #MonoGame #Steam #ThatsALotOfHashTags store.steampowered.com/developer/Fu...
store.steampowered.com
Steam Developer: FunInfusedGames
We make great games so you don't have to.
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 04/01/2026
The #SteamWinterSale isn't over just yet. Get all our releases like Hypership Out of Control and VolChaos for 50 to 60% off. #Steam #IndieDev #GameDev #RetroGaming #SoManyHashTags store.steampowered.com/developer/Fu...
store.steampowered.com
Steam Developer: FunInfusedGames
We make great games so you don't have to.
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 30/12/2025
Is #PlatinumKill an #xmas game? We do have a snowman in hell. #GameDev #IndieDev #RetroGaming #Steam
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 30/12/2025
We've been working on our #retro #runandgun opus #PlatinumKill for many many years now. Its coming to #Steam hopefully in 2026 🤞 In the mean time, we'd love you to wishlist it: store.steampowered.com/app/575660/P... #GameDev #IndieDev #RetroGaming
store.steampowered.com
Platinum Kill on Steam
Platinum Kill is a fast-paced run and gun action game done in a pseudo retro style that blends nostalgia of classic games from this genre with more modern sensibilities of today’s games, all while nev...
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 29/12/2025
So running into an issue later in dev that this behavior is maybe too unique for the rest of the game so players aren't figuring it out but we don't really want to change it either. Its also the first time you run into this (of like 3 times). I've wrestled with this a lot. I think this might work.
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 29/12/2025
We do have an obvious orange color when damage happens and different sounds for hits vs no damage. I think ultimately the problem is we don't have enough enemies that function like this, basically most everything else is hit it anywhere and it is damaged...
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 29/12/2025
Penguins in #PlatinumKill used to fly straight at you, we added a little wave pattern for fun. #GameDev #IndieDev #RetroGaming #PCGaming
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 28/12/2025
I thought that too until watching real players struggle to figure it out when I demoed my game. Was trying and failing to come up with other ideas than this to make it more obvious. This felt like a funny comment in the spirit of the game itself.
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 28/12/2025
#ScreenshotSaturday Making our mid-level boss give you some hints how to beat it because mid-level bosses are dumb. #GameDev #IndieDev #RetroGaming #PCGaming #PlatinumKill
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funinfusedgames.bsky.social @funinfusedgames.bsky.social · 28/12/2025
All our games are 59% or more off during the #SteamWinterSale going on now. Check them out! store.steampowered.com/developer/Fu... #GameDev #IndieDev #RetroGaming #FunInfusedGames
store.steampowered.com
Steam Search
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