functionf9.bsky.social @functionf9.bsky.social · 18/07/2026Hades II art style study, made a little diorama to try and recreate. I can't draw to save my life though, so it's all shaders. #godot #hades2 050
functionf9.bsky.social @functionf9.bsky.social · 30/06/2026Side project adapting azgaar.github.io/Fantasy-Map-... as a Godot plugin, first iteration starting to produce serviceable results but needs more work. #godot #godotplugin 153
functionf9.bsky.social @functionf9.bsky.social · 03/06/2026Inspired by this youtube vid; www.youtube.com/watch?v=zVWY... Decided to try and recreate a similar system in Godot, honestly getting the recognition system to cooperate is quite the pain, but fun experiment over all! And on it goes~ #godot #indiedev 1120
functionf9.bsky.social @functionf9.bsky.social · 16/02/2026Adding some accessibility options while waiting for artist to deliver on assets for VN project. Got a simple post processing shader for colorblindness~ Still need to finish text customization and font selection! Any suggestions for good dyslexia friendly fonts? #vndev #indiedev #godot 1100
functionf9.bsky.social @functionf9.bsky.social · 15/01/2026Soft body physics attempt v1, fun and confusing. #indiedev #godot 040
functionf9.bsky.social @functionf9.bsky.social · 12/01/2026v2 of temp sim system, working a lot better with compute shading for calculations, still need to work on blending chunks, but all in all good progress I'd say! #indiedev #solodev 030
functionf9.bsky.social @functionf9.bsky.social · 19/09/2025VN update: Got rollback & rollforward working, with branching "reality" when advancing from a previous point. Need to fix up background transitions, always more work to do. But hey, be proud of what you've achieved! Baby steps y'know? #vndev #indiedev #godot 0110
functionf9.bsky.social @functionf9.bsky.social · 15/09/2025Had a weird dream last night about developing a VN with interactive dialogue box. Threw together a quick prototype. For sure an interesting concept. #vndev #indiedev #godot 090
functionf9.bsky.social @functionf9.bsky.social · 31/08/2025Date selection scene is coming along swimmingly, still lacking the whole refine and polish part. But hey, at least the functionality is there! Passing along signals and all~ #visualnovel #godot #vndev #indiedev 0120
functionf9.bsky.social @functionf9.bsky.social · 29/08/2025Finally managed to get a save-load system in place, along with a feng shui minimalist options menu. How do people keep track of their code? I'm starting to get lost in this wavey-web of spaghetti code, despite my best efforts to not get it all tangled up. #vndev #indiedev #godot #visualnovel 061
functionf9.bsky.social @functionf9.bsky.social · 26/07/2025Experimenting with a temperature simulation system in Godot, early proof of concept, fun start but a long way to go! #godot #indiedev #gamedev 1274
functionf9.bsky.social @functionf9.bsky.social · 14/07/2025First make it exist, you can make it look good later. UI design is tedious busy-work. #Godot #indiedev #vndev #visualnovel 1120
functionf9.bsky.social @functionf9.bsky.social · 12/03/2025A little sneak peek into the early days of VN being developed with @theweakartist.bsky.social . Haven't decided on official title yet, but working title is 'Project Bad Date'. So what's your worst dating experience? #godot #gamedev #visualnovel 1223
functionf9.bsky.social @functionf9.bsky.social · 25/02/2025At what point does the number of comments become a bad habit? Asking for a friend. #godot #gamedev 380
functionf9.bsky.social @functionf9.bsky.social · 08/02/2025Hiya folks! Fresh dev here. Chancing to achieve my dream of game dev, hope some of you can find interest in my journey here as I'll attempt to go from zero (no prior dev experience) to hero (release a decent product) using Godot for the VN market! 080