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FrozenPepper

@frozenpepper.bsky.social
3 followers 2 following 12 posts

Games, Apps and passion since 2008

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FrozenPepper @frozenpepper.bsky.social · 06/09/2025
Nerdy entry for #screenshotsaturday but pretty happy with how Synthasia world editor (or story editor...) is evolving. Every aspect of the story can be completely human made or completely LLM generated and anything in between. Loving every test of it so far. #indiedev #LLMs
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Reposted by FrozenPepper
FrozenPepper @frozenpepper.bsky.social · 03/09/2025
Been working on a passion project for a while, and it's time to share. It's called Synthasia. It’s our little experiment in blending the soul of classic text adventures with the power of modern AI. We're excited to see what happens! 1/8 #gamedev #indiedev #AI
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FrozenPepper @frozenpepper.bsky.social · 03/09/2025
and we also have a website btw www.frozenpepper.it/synthasia/
frozenpepper.it
Synthasia - The AI-Native Interactive Storytelling Engine
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FrozenPepper @frozenpepper.bsky.social · 03/09/2025
Honestly, this is a huge experiment. We believe this new frontier will be explored best *with* a community. If this sounds exciting, please join our Discord and help us shape what Synthasia will become. Thank you for reading! 🙏 Discord: discord.gg/2wc4n2GMmn 8/8 #indiegames #Steam
discord.gg
Join the SYNTHASIA Discord Server!
Check out the SYNTHASIA community on Discord - hang out with 3 other members and enjoy free voice and text chat.
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FrozenPepper @frozenpepper.bsky.social · 03/09/2025
To make that memory work, we use a RAG system. It gives the AI a searchable library of your game's world. So instead of guessing, characters can look up facts and recall past events with real consistency. No more NPC amnesia! 7/8 #AI #gametech
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FrozenPepper @frozenpepper.bsky.social · 03/09/2025
Now for the nerdy part! How does it work? We're using a dual-LLM architecture. A large, creative AI acts as the "Director" for story/dialogue, while a small, fast AI is the "Stage Manager," handling background logic like memory and NPC simulation. 6/8 #LLM #gamedev
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FrozenPepper @frozenpepper.bsky.social · 03/09/2025
It's also a deep RPG engine. We want you to define the rules of your own universe. The entire system is moddable, from character stats and skills to the core dialogue mechanics. It's a true narrative sandbox. 5/8 #RPG #worldbuilding
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FrozenPepper @frozenpepper.bsky.social · 03/09/2025
Synthasia is built for creators. It's both a game and an intuitive, AI-assisted world-building toolkit. Our goal is to blur the line between being a storyteller and a story-dweller, letting you build and play in a seamless creative loop. 4/8
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FrozenPepper @frozenpepper.bsky.social · 03/09/2025
Our ethos is about bridging the past and the future. We think the next great leap in interactive storytelling starts by going back to its roots—imagination, text, and pure narrative freedom, supercharged by new tech. 3/8 #narrative #storytelling
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FrozenPepper @frozenpepper.bsky.social · 03/09/2025
The core idea? To build worlds that truly remember. We love narrative games, but wanted to explore a story that isn't pre-written—one that evolves and adapts to every single choice, creating a unique journey for every player. 2/8
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FrozenPepper @frozenpepper.bsky.social · 03/09/2025
Been working on a passion project for a while, and it's time to share. It's called Synthasia. It’s our little experiment in blending the soul of classic text adventures with the power of modern AI. We're excited to see what happens! 1/8 #gamedev #indiedev #AI
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FrozenPepper @frozenpepper.bsky.social · 17/07/2023
Since we are here, might as well post about a tool we have been using for years and finally publishing: Sound Maps, a whole new way to handle your game soundscape. Ever struggled with a forest or sea shore? Where to place audio sources for sounds enveloping large areas? Soon > Unity AssetStore
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FrozenPepper @frozenpepper.bsky.social · 16/07/2023
Hello world ! Excited to be joining this new community.
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