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Nathan Fritz 🌯

@fritzy.io
219 followers 493 following 199 posts

I enable others to do more. 👨‍💻 Chainguard, ex-Github npm, &yet 🕹️ Hobby game dev

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Nathan Fritz 🌯 @fritzy.io · 03/09/2025
I added some atmospheric effects to my 2D planet shader. #godot #gamedev
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Nathan Fritz 🌯 @fritzy.io · 25/03/2025
I wanted to make a shader for a random flame that looked hand drawn. So I took a gradient with some color banding, and wiggled it around with noise.
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Nathan Fritz 🌯 @fritzy.io · 18/03/2025
Programmers are always naming things Node.
Geordie Drake meme. He doesn't approve of "Descriptive Class Name", but he does approve of "Node."
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Nathan Fritz 🌯 @fritzy.io · 24/02/2025
I didn't think it would take 5 hrs to compile an entire Linux distro for some reason. But hey, I got Knulli working on a not-yet-supported RG34xx yesterday!
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Nathan Fritz 🌯 @fritzy.io · 17/02/2025
Every #godot project needs a custom splash/loading screen.
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Nathan Fritz 🌯 @fritzy.io · 17/02/2025
I completely redid the rocky/ocean planet shader. The lighting is much improved.
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Nathan Fritz 🌯 @fritzy.io · 15/02/2025
I've decided to release my planet generator toy as open source. It'll take a few weeks. I thought I'd make my own game with it, but I've got enough projects right now.
An image of an ice covered planet with some clouds and mountains.
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Nathan Fritz 🌯 @fritzy.io · 04/02/2025
The ultimate yak shaving: updating my dotfiles repo and setting up a Snacks dashboard in neovim.
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Nathan Fritz 🌯 @fritzy.io · 17/01/2025
It can be taken to extremes.
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Nathan Fritz 🌯 @fritzy.io · 17/01/2025
My new sun shader has a lot of dials and knobs.
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Nathan Fritz 🌯 @fritzy.io · 16/01/2025
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Nathan Fritz 🌯 @fritzy.io · 16/01/2025
I'm using a gradient, blending 2 noise textures for warping the UV, and then 2 more noise textures for regional warp intensity. Each noise texture moves at a different speed. I could write a script to generate the gradient and noise textures randomly each time.
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Nathan Fritz 🌯 @fritzy.io · 16/01/2025
I was inspired by photos of Jupiter from late last year to make a new gas giant shader in #godot.
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Nathan Fritz 🌯 @fritzy.io · 14/12/2024
#cavesofqud So what else is new?
Caves of Qud dialog screenshot that reads: Your reputation with cats has increased by 95 to -205. Cats are now indifferent to you.
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Nathan Fritz 🌯 @fritzy.io · 08/12/2024
Caves of Qud hit 1.0 this week, and looks great in 21:9. Supporting multiple screen ratios is quite the feat for tile-based UI games.
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Nathan Fritz 🌯 @fritzy.io · 25/11/2024
Hopefully the problem isn't too wide spread.
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Nathan Fritz 🌯 @fritzy.io · 21/11/2024
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Nathan Fritz 🌯 @fritzy.io · 16/11/2024
The 3D printer is a hit with the toddler!
Bambu Labs A1 printer, mid job printing a dinosaur toy.3D printed flexible dinosaur toy.
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Nathan Fritz 🌯 @fritzy.io · 09/11/2024
I open sourced some of my shaders and posted them on godotshaders.com/author/fritzy/
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Nathan Fritz 🌯 @fritzy.io · 09/11/2024
Making planets from a single 2D shader is pretty satisfying. Play with it at fritzy.itch.io/sublight-pla...
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Nathan Fritz 🌯 @fritzy.io · 09/11/2024
What have I been up to? Fighting long-term illness. Otherwise, I've been learning to make shaders.
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Nathan Fritz 🌯 @fritzy.io · 09/11/2024
Man in white shirt with their phone very close to their face.
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Nathan Fritz 🌯 @fritzy.io · 09/11/2024
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