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footnotesfuture.bsky.social

@footnotesfuture.bsky.social
79 followers 64 following 55 posts

Made Ballistic Zen: store.steampowered.com/app/1966930/… Website: www.footnotesforthefuture.com

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Reposted by @footnotesfuture.bsky.social
tanuki ningen @gnarlyanimal.bsky.social · 18/09/2026
"why are AAA games so frictionless nowadays, it's like they're being designed for children" wrong. they are being designed to appeal to the median 30-to-40something year old who still enjoys the idea of video games but has far less time to dedicate to to the hobby due to responsibilities
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footnotesfuture.bsky.social @footnotesfuture.bsky.social · 03/07/2026
I made a quickstart guide for Anvil! youtu.be/lVLgxk4NhJ4
youtu.be
Anvil Quickstart Guide
YouTube video by footnotesforthefuture
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footnotesfuture.bsky.social @footnotesfuture.bsky.social · 24/06/2026
Manual Hotspots, Anvil Blender Addon
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footnotesfuture.bsky.social @footnotesfuture.bsky.social · 08/04/2026
Anvil Level Design - Blender addon
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footnotesfuture.bsky.social @footnotesfuture.bsky.social · 30/03/2026
Manual hotspot selection in Anvil Level Design
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footnotesfuture.bsky.social @footnotesfuture.bsky.social · 26/03/2026
Such a vibe (Made with Anvil ;))
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footnotesfuture.bsky.social @footnotesfuture.bsky.social · 16/03/2026
Interiors using Weld in Anvil 1.4, my blender level design addon
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Reposted by @footnotesfuture.bsky.social
The Black Lantern Collective @theblacklantern.bsky.social · 14/02/2026
How it's going vs. how it started 3 Shots Left has some great crunchy picnic spots for your Valentines Day date store.steampowered.com/app/2902400/...
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footnotesfuture.bsky.social @footnotesfuture.bsky.social · 09/02/2026
I'm still a hater www.youtube.com/watch?v=ZkQr...
youtube.com
My Blender Level Design has Hotspotting And Doors | Anvil LD Update #1
YouTube video by footnotesforthefuture
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footnotesfuture.bsky.social @footnotesfuture.bsky.social · 19/01/2026
I made a website. If you're a game developer and you want tools and you don't know who to ask: gamedevwishes.com
gamedevwishes.com
game•dev•wishes
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footnotesfuture.bsky.social @footnotesfuture.bsky.social · 04/01/2026
Sorry guys but I'm a hater (Vid and repo links in the replies)
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footnotesfuture.bsky.social @footnotesfuture.bsky.social · 28/12/2025
Boolean level design tools strike again. You love to see it
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footnotesfuture.bsky.social @footnotesfuture.bsky.social · 30/06/2025
Holy hell this guy gets *it* Most movement games are mostly-linear route optimising speed run games. *This* is the level of improv and density I want to see. Super bonus for not being in a realistic city. Following with immense interest, and I hope it blows up.
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footnotesfuture.bsky.social @footnotesfuture.bsky.social · 26/06/2025
I'm a fake frame hater. I am a contradictory being. * Fake frames are generated to interpolate real ones: angry * Object visualisation is interpolated in real frames so objects moving in virtual frames (physics ticks) seem smooth: necessary and good
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footnotesfuture.bsky.social @footnotesfuture.bsky.social · 07/05/2025
I think there's truth to this. It's funny how the response to grabbing attention *isn't* to make games so compelling they deserve your full attention. Maybe because it's hard. Also the deep down association in games that value for money requires length. Why is that?
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footnotesfuture.bsky.social @footnotesfuture.bsky.social · 12/04/2025
My horrible boy 2
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footnotesfuture.bsky.social @footnotesfuture.bsky.social · 22/03/2025
My horrible boy
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footnotesfuture.bsky.social @footnotesfuture.bsky.social · 03/03/2025
Key insight: why are move length games not widely accepted?
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footnotesfuture.bsky.social @footnotesfuture.bsky.social · 09/02/2025
I made a short video introducing how I use Yarnspinner to control the story and interaction logic of my game 3 shots left. #godot #yarnspinner #psx_horror youtu.be/betFzJ0l01I
youtu.be
Making My Game Using A "Playable Movie Script" | 3SL Devlog
YouTube video by footnotesforthefuture
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footnotesfuture.bsky.social @footnotesfuture.bsky.social · 29/12/2024
So well articulates my feelings. New hobby: identifying what games are 'about' as revealed by their mechanics
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