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Flyn

@flynsarmy.bsky.social
75 followers 57 following 87 posts

Gamedev enthusiast (mainly #GodotEngine) with a webdev background and a bit of #Blender thrown in for good measure. There is way too much to learn.

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Flyn @flynsarmy.bsky.social · 07/01/2026
Had a cool menu idea in my head and whipped up a quick prototype. Fairly happy with how it turned out! Source in replies #GodotEngine
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Flyn @flynsarmy.bsky.social · 09/12/2025
The Australian nanny state bullshit just dropped and Bluesky's age verification service just shows 'Sorry, something went wrong' with the webcam method. I will delete my account before uploading personal documents. This is so frustrating.
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Flyn @flynsarmy.bsky.social · 04/12/2025
Beard be wiggling #godotengine
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Flyn @flynsarmy.bsky.social · 20/09/2025
Got inspired by @heytibo.bsky.social's incredible looking popup ring and wanted to see if I could implement it myself since it's a common UI element in modern games. Source in replies #GodotEngine
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Reposted by Flyn
Zi @majormcdoom.bsky.social · 19/09/2025
I updated my free Godot addons to 4.5! codeberg.org/MajorMcDoom/... This is good if you've updated to Godot 4.5. But if you're staying on 4.4, I'd advise against pulling the new versions of the addons, because they may no longer work properly on 4.4. #GodotEngine #gamedev #indiedev
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Flyn @flynsarmy.bsky.social · 31/03/2025
It really is so much easier animating in Cascadeur than Blender. On day 2 of learning the app and here's a relatively quick attempt at both animating from scratch, and mocapping/cleaning up a video. #gamedev #indiedev #animation
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Flyn @flynsarmy.bsky.social · 22/03/2025
Spent a month learning C++ working on a behavioural AI addon for Godot. Finally at dogfooding phase! So much work but it's starting to pay off. Includes state charts, behaviour trees, agents and a node query system all with utility support. Will be open source under MIT #godotengine #gamedev
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Flyn @flynsarmy.bsky.social · 22/02/2025
Are there any #blender groups on Blue sky?
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Flyn @flynsarmy.bsky.social · 04/02/2025
Does anyone have an example of an open source gdextension repo with unit tests? Only one I can find so far is LimboAI #godotengine #godot
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Flyn @flynsarmy.bsky.social · 25/01/2025
Converted the HTN implementation by @thisisvini.com to a node tree and added a basic (unfinished) editor debugger. It's shaping up nicely! #godotengine #godot
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Flyn @flynsarmy.bsky.social · 23/01/2025
Is this a good idea? Unlikely! But I can see it being useful for enforcing specific child nodes of the currently selected scene tree node. #godotengine #godot
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Flyn @flynsarmy.bsky.social · 17/01/2025
I've been looking into behaviour tree addons over the past few days - tried LimboAI, State Charts and Beehave. So far Beehave seems the best but they all have glaring problems. Does anyone have an alternative they prefer? #godot #godotengine
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Flyn @flynsarmy.bsky.social · 26/12/2024
Just made a quick Godot addon to easily export texture resources to PNG. Get it while it's hot! github.com/Flynsarmy/gd... #GodotEngine #godot
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Flyn @flynsarmy.bsky.social · 29/11/2024
I've open sourced my Procgen Arcana Village Generator importer under CC0 license. Get it while it's hot! github.com/Flynsarmy/gd... #godotengine #godot
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Flyn @flynsarmy.bsky.social · 29/11/2024
Spent last night writing a #godotengine importer for Procgen Arcana Village Generator watabou.github.io - Generates primitives for all the map pieces ready to be replaced with proper artwork. Should be very useful as a starting point for my games Town! #godot
A village generated with Procgen Arcana Village GeneratorA 3D godot scene generated from Procgen Arcana Village Generator data. It includes houses, roads, fields, squares, water and trees.
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Flyn @flynsarmy.bsky.social · 17/11/2024
A scene I made a few months back to test animations and emotions in dialogue scenes. It's a bit clunky but decent enough I think. The UI's probably my favourite part. #godotengine
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Flyn @flynsarmy.bsky.social · 15/11/2024
A few of the skins I've been working on. Some will be wearable by the player and offer unique abilities! #blender #godot #godotengine
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Flyn @flynsarmy.bsky.social · 14/11/2024
A crude early version of the wardrobe! I can now spruce up for a night out on the town #godot #godotengine
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Flyn @flynsarmy.bsky.social · 22/10/2024
Wow, being followed by 3 people I massively look up to in the #godotengine community feels really good. Now I should find something to actually post about on this new account!
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