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flunco

@flunco.bsky.social
131 followers 48 following 403 posts

making my first game "Lunith" store.steampowered.com/app/4883320/…

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flunco @flunco.bsky.social · 5h
the passive skill tree is growing... #indiedev #gamedev #godot #lunith
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flunco @flunco.bsky.social · 21/09/2026
what do people base their games price on? amount of content? work that went into it? just vibes?
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flunco @flunco.bsky.social · 08/09/2026
gave the shotgun recoil + a new animation blasting enemies with it feels super satisfying now #indiedev #gamedev #indiegame #lunith
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flunco @flunco.bsky.social · 06/09/2026
the best thing about gamedev is seeing places come alive. #gamedev #indiedev #godot #lunith
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flunco @flunco.bsky.social · 31/08/2026
i like the idea of giving playtesters bounties for finding specific bugs.. like "get out of map & receive a unique cosmetic". theres probably a downside to this, but it sounds fun.
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flunco @flunco.bsky.social · 30/08/2026
New Trailer for Lunith. #gamedev #indiedev #lunith
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flunco @flunco.bsky.social · 30/08/2026
i can actually select my game now, when uploading a youtube video. feels so fucking cool
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flunco @flunco.bsky.social · 29/08/2026
improved lighting
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flunco @flunco.bsky.social · 29/08/2026
updated the cathedral to actually look like a cathedral. dont know if i should leave the glass panes in though #gamedev #godot #indiedev #lunith
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flunco @flunco.bsky.social · 25/08/2026
havent looked at wishlist numbers yet & i dont know if i should
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flunco @flunco.bsky.social · 25/08/2026
you now draw blood from enemies when hitting them with the scythe #indiedev #gamedev #godot
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flunco @flunco.bsky.social · 22/08/2026
New Coverart. took me 19 hours, cause my brain has serious trouble understanding lighting & perspective. this most likely wont be the last version, but for now im super done with it. #screenshotsaturday #indiedev #gamedev
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flunco @flunco.bsky.social · 15/08/2026
been working on something bigger. hyped to show it to you in the next couple days
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flunco @flunco.bsky.social · 10/08/2026
movement felt pretty lame, so i reworked it and added bunnyhopping + side strafing. velocity is reset when you get hit. #indiegame #gamedev #godot
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flunco @flunco.bsky.social · 09/08/2026
i always enjoy second playthroughs (of rpgs) the most. youre familiar with the systems, but theres still a lot to discover/experiment, thats where it peaks
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flunco @flunco.bsky.social · 08/08/2026
i added a burst fire revolver & it accidentally became the strongest weapon in the game #indiedev #lowpoly #godot
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flunco @flunco.bsky.social · 03/08/2026
be honest: are the level names alright? on one hand i like them cause theyre pretty distinct, but on the other they seem too plain... i dont know
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flunco @flunco.bsky.social · 02/08/2026
started working on the 6th level a few days ago. "Storm" is set above the clouds & will have some unique mechanics regarding the weather. #indiegame #gamedev #lunith
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flunco @flunco.bsky.social · 24/07/2026
the Multishot Crossbow is working. im gonna add more medieval ranged weapons with time, but all of them are gonna be rare boss drops. #gamedev #gaming #indiedev #lunith
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flunco @flunco.bsky.social · 24/07/2026
had some pretty rough days. me being quiet for a few doesnt ever mean ive lost my motivation for Lunith, just that i had to finally take a small break.
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flunco @flunco.bsky.social · 21/07/2026
working on a new weapon. youll never guess what it does.. #gamedev #indiedev #indiegames
a blender model of a low-poly crossbow, that has 3 arrows loaded in a conical shape
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flunco @flunco.bsky.social · 20/07/2026
I fell out of the loop with gameedev cycle for the past 3-4 days, due to personal stuff. actively trying to get back to working on it. gonna be back in a few days with a new (significant) update🙂 #indiedev #indiegames #gamedev
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flunco @flunco.bsky.social · 18/07/2026
updated the skill tree, gave the small nodes icons
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flunco @flunco.bsky.social · 17/07/2026
making progress on the final stage. #indiedev #gamedev #lowpoly
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flunco @flunco.bsky.social · 17/07/2026
so thats why im not depressed
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flunco @flunco.bsky.social · 16/07/2026
im scared to look at the wishlisht count so far. motivate a solo dev by wishlisting their game. if you like where Lunith is heading right now, please just take 20 secs & add it to your list. its not about eventual sales or anything. its about motivation. #indiegame #indiedev #gamedev #gaming
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flunco @flunco.bsky.social · 16/07/2026
i started making unique skyboxes for every level. #indiedev #gamedev #godot
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flunco @flunco.bsky.social · 15/07/2026
ive started working on the last Level. #indiegame #godot #lowpoly #gamedev
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flunco @flunco.bsky.social · 15/07/2026
since there have already been 2 people making fanart for the witch, im kinda glad i didnt give her feet..
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flunco @flunco.bsky.social · 15/07/2026
the Steam Page for "Lunith" is finally online! 🎉 it would mean the world to me, if you'd go ahead & add it to your wishlist. here's the trailer for it. #indiegames #indiedev #gamedev
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flunco @flunco.bsky.social · 12/07/2026
man obvisouly my steam page had to be re-submitted on a friday, so the part in the new devlog video, in which i say "the steam page should be up", seems kinda silly now. obivously my fault for not providing an in-depth description in the first place, but itll be up soon, dont worry 👀
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flunco @flunco.bsky.social · 12/07/2026
my very first attempt at making a soundtrack for Lunith. 🎵 #indiegame #indiedev #godot
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flunco @flunco.bsky.social · 11/07/2026
finally updated the dash cooldown bar in the bottom left & made it so you can pause the game by pressing escape #indiedev #gamedev #godot #lunith
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flunco @flunco.bsky.social · 10/07/2026
New Devlog is up! 🚀 Pets, Leveling System, New Hubworld & more youtu.be/rvUjiMJtWu8 #indiegames #indiedev #gamedev
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flunco @flunco.bsky.social · 09/07/2026
join the discord if you wanna be part of a closed playtest coming up in a few days: discord.gg/qhnUKdkQf
discord.gg
Join the Lunith Discord Server!
Community Server for (future) players of Lunith. Shape the development, take part in upcoming playtests & talk to others. | 6 members
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flunco @flunco.bsky.social · 09/07/2026
i made 3 different weapon skins. skins are gonna be called "charms" & super hard to obtain/rare. once collected, they can be applied to any weapon. #indiegame #gamedev #indiedev
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flunco @flunco.bsky.social · 07/07/2026
hey, since the Steam Page is about to go public any day now, ive prepared a Discord. 👀 the original thought behind it are bug reports etc. once playtests start, but id be super happy so you there, even just to talk about random stuff. dont be shy: discord.gg/xs2D287n5 #indiedev #gamedev #lunith
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flunco @flunco.bsky.social · 07/07/2026
building game environments is special in so many ways.. everytime i start making a new map model, i think "wow, thats the worst one yet, might just throw it away" then i place some objects, put some light sources and suddenly im like "damn that looks nice :o" #gamedev #indiegame #lunith #fps
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flunco @flunco.bsky.social · 06/07/2026
started working on a new map today.. #indiegame #gamedev #rpg
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flunco @flunco.bsky.social · 05/07/2026
everything is now ready to publish the Steam Page. probably gonna make it go online the same time, the new devlog video comes out. im so fcking hyped & happy! 😁 #indiegame #indiedev #gamedev #lunith
Screenshot of the Steamworks interface, showing that the "Coming Soon" Page for the Indie Game Title "Lunith" is ready for review & subsequent publishing
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flunco @flunco.bsky.social · 04/07/2026
the absolute biggest bottleneck for the first playtest right now is enemy ai i swear high fps & good pathfinding are like a perk system where only 1 can be active..
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flunco @flunco.bsky.social · 02/07/2026
hey, i made a cover art for my game 👻 took me ~2 hours #indiedev #gamedev #speedart #rpg
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flunco @flunco.bsky.social · 30/06/2026
the passive tree is coming to life..
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flunco @flunco.bsky.social · 29/06/2026
you can now finally level up your character. the XP bar is at the bottom & literally anything gives xp, killing enemies, progressing rounds, even collecting loot. max level is 40. #indiedev #gamedev #indiegame #lunith
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flunco @flunco.bsky.social · 26/06/2026
i didnt like how hostile the old hubworld felt, so i started building a more cozy one the old one is gonna get reworked & added to a pool of options, so you can switch between them #gamedev #indiedev #godot #lowpoly
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flunco @flunco.bsky.social · 22/06/2026
🥳🎉
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flunco @flunco.bsky.social · 22/06/2026
making progress on fort, i think i really fell in love with building environment again. #indiedev #indiegame #lunith
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flunco @flunco.bsky.social · 21/06/2026
Every single feature of Lunith explained in 5 minutes. youtu.be/ZwMPiA_Cbms #indiedev #gamedev #devlog #indiegame
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flunco @flunco.bsky.social · 20/06/2026
finally started working on the third level. crazy how just a few objects can set the vibe #indiedev #gamedev #lowpoly #godot
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flunco @flunco.bsky.social · 18/06/2026
yeah trying to add recoil didnt go so well... #indiedev #gamedev #godot
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