FluffyByte Games - Jacob @fluffygamedev.bsky.social · 21mI can’t believe after 27 years the stupid ideas I had as a teenager into young adult hood are finally becoming real. I’ve got simple commands working back and forth with the client! You can chat and see each other on the /who command 110
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 4hOkay now doing end to end hash verification... I'm wondering if other MMOs even do this? Because checking the remember me box on my game makes it stall for a few seconds while the SHA algorithm runs over it. 000
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 8hREAL TALK! #gamedev #rpg #nerd I am building an online RPG game (persistent world like a survival sandbox...) I'm debating on whether to go classes or classless Levels or just raw skill gains (EQ vs. UO?) I kinda wanted to rogue like it and make it so your abilities are randomized. 171
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 9hHoly ##### I generated a 16k x 16k world of voxels AND WERE < 1 GB OF RAM 000
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 10hDamned power is out. Oh my gosh I was so closed to getting visuals for the server 000
Reposted by FluffyByte Games - Jacobari velazquez 🌯 @ari.velazquez.fyi · 22hsteam: this game you've had installed for two years but never played has an update. we'll download it next week me: no you'll download it right now motherfucker. and i will sit here and watch it download. steam: so you're gonna play it? me: fuck you 11977285
Reposted by FluffyByte Games - JacobBerry 🍇 @nyamukoneko.bsky.social · 01/10/2026designed another robot master fight!!! i wanted to make a fight designed around 50/50 chances (like shadow man but good) I have no idea what robot master she could be though... Im open to suggestions #mmrdev 109917
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 01/10/2026www.youtube.com/watch?v=yClm...youtube.comUntil It Is Done -Remix- | DOOM: The Dark Ages | RevelationsYouTube video by Stinky Wizard 000
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 30/09/2026* LUA scripting for gameobject, components * global heartbeat (GameClock) * ability to write game object to postgres Server's coming along :D Almost got the full log in, create character, hit play, enter world loop done. #gamedev 061
Reposted by FluffyByte Games - JacobCorby Games Studio @acorbinelli.bsky.social · 30/09/2026One card, four seconds: BIG TROUBLE made him the size of a sofa and the dining table went on the receipt with everything on it. $5,957. The demo is free on Steam: store.steampowered.com/app/5313430 #indiedev #gamedev #cats 2167
Reposted by FluffyByte Games - JacobPower Network Tycoon | Whislist on Steam @davidmadethis.bsky.social · 30/09/2026My physics-based power grid simulation game releases today on Steam! After 4 years of solo gamedev (and 15 years as a Power Engineer), I’ve built this realistic representation of the challenges managing a power grid. store.steampowered.com/app/2429930/... #IndieDev #SimulationGame #Steam 1145
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 30/09/2026Okay I am not sure how WoW built their game objects up but in the Opus system... everything is going to be an entity construct (gameobject) similar to how Unity organizes itself. You can attach components to modify the behavior of a gameobject. You'll be able to shortcut an NPC with a template. 000
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 29/09/2026what's the popular convention now for doing menus and submenus in a web interface/website? 000
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 29/09/2026Server WGUI is much better than a console xD #gamedev 052
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 29/09/2026Adding in TCP management from the web gui now. Users can already connect but we should be able to admin their connections 000
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 29/09/2026www.youtube.com/watch?v=Oibf...youtube.comSpidersYouTube video by Ashbury Heights - Topic 000
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 29/09/2026Sweet okay got the full interface going. I think if programming has ever been a barrier for you to designing software, its going away. I won't profess to AI doing anything else at all useful but it may take the burden of keyboard entry away. github.com/FluffyByteSo... 000
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 29/09/2026Time to build... www.youtube.com/watch?v=R19l...youtube.comStarCraft - Zerg Theme 3YouTube video by Katrulzin 000
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 28/09/2026I really think this is one of the best games I've ever played 000
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 28/09/2026SQUEEEEEE github.com/FluffyByteSo... 100
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 28/09/2026developing a web gui interface now... my CLI server management was getting cluttered as heck with info github.com/FluffyByteSo...github.comGitHub - FluffyByteSoftware/OpusContribute to FluffyByteSoftware/Opus development by creating an account on GitHub. 000
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 28/09/2026#protestyoutube.comSKiNNY PUPPY - PRO-TEST (2004)YouTube video by daredevilsixtytwo 000
Reposted by FluffyByte Games - Jacobthe fool @agnoster.net · 28/09/2026Yeah something more based on bounties/tips for discovering/expanding available space for human creativity than “now I own this spot in creative space” But they got artists so desperate they’ll fight to the death for the old oppression rather than lose the last lifeline they have 072
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 28/09/2026Patcher works xD Got authentication over TLS working. Character selection/deletion/creation. Got the UDP token when hitting play working. #gamedev Getting really close to having a client to actually represent the server 082
Reposted by FluffyByte Games - JacobPapa Brickolini @papabeefolini.bsky.social · 27/09/2026Here's my entry into the #s&box game jam! - Keg Quest! A third-person coop procedural dungeon crawler! Check it out and give it a nomination if you like it! 🍻 sbox.game/brick/keg_qu... #sbox #sandbox #gamedev #indiedev 0196
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 27/09/2026Sigh I don't know if its Godot on Linux or just Godot but its consistently locking up on me (forcing me to quit it) when I try to load like 30+ animations at a time. #gamedev #frustrating #godot 092
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 27/09/2026hahaha after fighting with animations all day I finally got an export of a skeleton 1:1 to Godot xD 000
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 27/09/2026oh my goodness... I've been working all day getting these skeletons to match between Unity and Godot... getting so close now 010
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 26/09/2026Wicked. Got a script working to export FBX packed animations from Unity assets into GIB friendly animation libraries for Godot. #gamedev That’s like thousands of dollars in test assets saved. 071
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 25/09/20260.0.0.0.1v github.com/FluffyByteSo...github.comGitHub - FluffyByteSoftware/Stratum: Stratum server (needs to be renamed Stratum)Stratum server (needs to be renamed Stratum). Contribute to FluffyByteSoftware/Stratum development by creating an account on GitHub. 000
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 25/09/2026getting really closed to working on a godot client xD 000
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 24/09/2026I think I've dialed in things right! #gamedev 093
Reposted by FluffyByte Games - JacobInteresting Chips 🌿🙂✝️💀 @interestingchips.bsky.social · 24/09/2026 1583
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 23/09/2026Slamming my CPU with brute force tests to see how many objects we can actually manipulate in real time for a server. So far I can run around 146 million individual voxels (chunking should make us able to handle a lot more) and 5000 npcs and 50 players 010
Reposted by FluffyByte Games - JacobCulture Crave 🍿 @culturecrave.co · 23/09/2026'Godzilla Minus Zero' is officially Rated R First Godzilla film to ever receive an R rating 571005162
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 22/09/2026I don't think there's ever been a better time to switch to Linux off of Window$. There's so many improvements in Proton and WINE that you can get damn near any Windows application working in this environment. 020
FluffyByte Games - Jacob @fluffygamedev.bsky.social · 21/09/2026Hello #gamedev out there or anyone who has done server design. Do you know of any resources for explaining "predictive" programming we can do to like automate some of the client (ie: movement is predicted to keep going in a straight direction unless the server says to redirect) 0112
Reposted by FluffyByte Games - JacobAsher Zhu @vuthric.bsky.social · 08/11/2024Hi, you may have seen my concept video of the physically correct slime before I'm releasing a new trailer about the slime's game designs this month - I quitted my job to turn the idea into a real game Just moved to bsky, follow me to keep up with the journey of the 🟢! #gamedev #techart #indiedev 16780032023