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Valkyr

@fleshofflnangels.bsky.social
6 followers 10 following 51 posts

Brian Gerena, aspiring author and lifelong Remedy super fan. This account is for posting all sorts of Remedy media details I find interesting. | It is ALL connected.

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Valkyr @fleshofflnangels.bsky.social · 23/05/2026
This often goes overlooked, but you can focus your aim without flashlight boosting by holding the aim button down slightly instead of all the way. Here I demonstrate by going back and forth between boosting and not boosting while focusing:
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Valkyr @fleshofflnangels.bsky.social · 23/05/2026
Not a lot of people bother or even think to try using the bright, flashing electrified wires all throughout Alan Wake, despite them being an insanely overpowered weapon. So here’s me defeating Rusty instantly on Nightmare difficulty without even lifting a finger!
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Valkyr @fleshofflnangels.bsky.social · 19/05/2026
Neighbor of the Beast
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Valkyr @fleshofflnangels.bsky.social · 19/05/2026
In the Alan Wake Survival Guide, there is an article about the crashed plane that Alan finds in Episode 2. One of the victims is named Mary Derleth, sharing a last name with the character Alvin Derleth in the Night Springs episode “Family Matter.”
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Valkyr @fleshofflnangels.bsky.social · 24/06/2025
I’ve just noticed that next to the elevator timer in Firebreak are the phases of the moon. Is it possible that the length of time you’re given is in part determined by the IRL moon? #RemedyEntertainment #ControlRemedy #fbcFirebreak
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Valkyr @fleshofflnangels.bsky.social · 07/05/2025
The Cynthia Weaver cardboard cut-out is where you can find one of few references to the Bright Falls series. Ellen Adams was a pupil of Cynthia’s, explaining why she knew enough to tell Jake he needed to leave. It’s unfortunate that this wasn’t enough to save either of them.
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Valkyr @fleshofflnangels.bsky.social · 04/05/2025
In Alan Wake 2, an explanation is given for the name of Mirror Peak. The mountain is reflected in the water, creating an inverted pyramid shape. This brings to mind the inverted pyramid representing The Board. What could this be implying?
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jynnandtonic (comms CLOSED) @jynnandtonic.bsky.social · 08/04/2025
is it sam lake? max payne? alex casey? yes. #samlake #alexcasey #maxpayne #alanwake #alanwakefanart #alanwake2 #jynndraws #art (apologies for the tag @samlakewrites.bsky.social )
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The Game Business @thegamebusiness.com · 29/04/2025
We speak with Remedy’s creative director Sam Lake on the pressure he put himself under for Alan Wake 2, winning awards, working with Annapurna Pictures and, erm, Moomins www.thegamebusiness.com/p/sam-lake-i...
thegamebusiness.com
Sam Lake: "I had to take six months off after Alan Wake 2"
Remedy’s creative director on his Alan Wake 2 experience, winning awards, working with Annapurna Pictures and, erm, Moomins
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Valkyr @fleshofflnangels.bsky.social · 30/04/2025
The flashlight stun is vital to survival in the original Alan Wake but isn’t taken advantage of much by most players. Here’s how to consistently stun enemies to distance yourself from them!
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Valkyr @fleshofflnangels.bsky.social · 30/04/2025
A common struggle for new Alan Wake players is his pitiful stamina! Here’s a simple exploit that refills your stamina much faster than normal if you find yourself having trouble managing it!
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Valkyr @fleshofflnangels.bsky.social · 29/04/2025
Did you know that the downed wires in Alan Wake are actually a powerful environmental weapon? Here’s a little demonstration with the Rusty boss fight on Nightmare mode!
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Aims @wholefruity.bsky.social · 28/03/2025
My husband and I have theories… conspiracies if you will…
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Valkyr @fleshofflnangels.bsky.social · 23/02/2025
Here’s a fun fact you might not know: The author of this book doesn’t exist, and his name is likely a pseudonym for somebody at Remedy. #AlanWake #RemedyEntertainment
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Valkyr @fleshofflnangels.bsky.social · 23/02/2025
The result of an Altered Item or an Asshole Coworker? You decide! #ControlRemedy #RemedyEntertainment
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Valkyr @fleshofflnangels.bsky.social · 23/02/2025
The Adversary from Death Rally. They may have no characterization outside of their apparent brutality in races, but they’re worth mentioning as they serve as Remedy’s base example for the recurring theme of battling your shadow self/someone who acts as your shadow. #DeathRally #RemedyEntertainment
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Valkyr @fleshofflnangels.bsky.social · 23/02/2025
Alan’s half of Alan Wake 2 is a direct reference to Max Payne’s Address Unknown. In the show, the lead explores an ever shifting nightmare version of New York in search of his murderous doppelgänger, who is threatening his girlfriend. #MaxPayne #AlanWake #RemedyEntertainment
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Valkyr @fleshofflnangels.bsky.social · 23/02/2025
One of the first things we hear the Flamingo say in Max Payne is “Mirrors are More Fun than Television”, and indeed this is your hint that the shows in Max Payne 2 aren’t just fun stuff to watch. They’re mirrors. Direct parallels to the game’s main plot. #MaxPayne #RemedyEntertainment
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Remedy Entertainment @remedygames.com · 21/02/2025
Thank you to GDC for honoring our Creative Director Sam Lake with the GDCA Lifetime Achievement Award! @samlakewrites.bsky.social will accept his award at the @officialgdc.bsky.social conference in San Francisco next month. 📰 bit.ly/41pg6ci #GDCA2025
bit.ly
Writer-Director Sam Lake, Game Developer Lucas Pope Honored at GDCA 2025
The 25th Game Developers Choice Awards at GDC 2025 has unveiled the recipients of this year's prestigious special awards. Sam Lake, iconic writer and director for games like Max Payne, Alan Wake, Quantum Break, and Control, will receive this year's Lifetime Achievement Award.
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GDC Festival of Gaming @officialgdc.bsky.social · 20/02/2025
Writer-director Sam Lake (@samlakewrites.bsky.social) is this year’s GDCA Lifetime Achievement Award honoree. A key creative force behind ‘Alan Wake,’ ‘Max Payne,’ and more, Sam is renowned for his layered storytelling and ability to meld different mediums to create unique experiences. #GDCA2025
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Valkyr @fleshofflnangels.bsky.social · 20/02/2025
Max’s time in Cold Steel is meant to represent a descent into the underworld, into Nicole Horne’s domain. This is highlighted by a short cart ride through an inferno. This evokes the image of crossing the river Styx. #MaxPayne #RemedyEntertainment
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Valkyr @fleshofflnangels.bsky.social · 20/02/2025
I really like the section in The Secret History of Time Travel about optional environmental content like this. I highly recommend looking around very carefully in all their games! This whole account is for doing just that. #QuantumBreak #RemedyEntertainment
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Valkyr @fleshofflnangels.bsky.social · 19/02/2025
I hope they keep this gag in the remake! #MaxPayne #RemedyEntertainment
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Valkyr @fleshofflnangels.bsky.social · 19/02/2025
And thus, the running gag of the beast was born! #MaxPayne #RemedyEntertainment
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Valkyr @fleshofflnangels.bsky.social · 19/02/2025
As far as I can tell (and I’d love to be proven wrong) American Nightmare is the only game since Max Payne not to have a 665/667 Easter egg. However, you can sorta pretend there is one on the Observatory map. #AlanWake
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Valkyr @fleshofflnangels.bsky.social · 19/02/2025
Big fan of this drawing Beth made of Liam Burke looking extra Max Payne-like. #QuantumBreak #MaxPayne
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Valkyr @fleshofflnangels.bsky.social · 18/02/2025
Intrusive thoughts won.
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Valkyr @fleshofflnangels.bsky.social · 16/02/2025
This is one that’s extremely easy to miss. When you enter gameplay at the start of Quantum Break you can immediately turn around and find Hatch. You can exchange a few words, and when you walk away he vanishes.
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Valkyr @fleshofflnangels.bsky.social · 16/02/2025
Follow for interesting in-game details in Remedy games! #RemedyEntertainment #MaxPayne #AlanWake #ControlRemedy #QuantumBreak #DeathRally
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Valkyr @fleshofflnangels.bsky.social · 16/02/2025
If timed correctly you can kill goons with the pyrotechnics at Lupino’s club!
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Valkyr @fleshofflnangels.bsky.social · 16/02/2025
Secret Room #1 and Mobster Dialogue No. 4: Sadly these can’t be found in the console versions. Only mobile and PC. Most likely cut for space.
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Valkyr @fleshofflnangels.bsky.social · 16/02/2025
Mobster Dialogue No. 3:
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Valkyr @fleshofflnangels.bsky.social · 16/02/2025
Max Payne Secret Room #1. This one can be found in the tutorial area!
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Valkyr @fleshofflnangels.bsky.social · 15/02/2025
When stepping off the train in Act 1 Chapter 1 the very first thing Max sees is an Aesir Corp ad and the V tag most similar to the Valhalla logo nearby. Some not-so-subtle foreshadowing!
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Valkyr @fleshofflnangels.bsky.social · 15/02/2025
Mobster Dialogue No. 2:
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Valkyr @fleshofflnangels.bsky.social · 15/02/2025
Mobster Dialogue No. 1:
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Valkyr @fleshofflnangels.bsky.social · 15/02/2025
No problem!
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Valkyr @fleshofflnangels.bsky.social · 15/02/2025
I always appreciated the surreal atmosphere of Max Payne’s prologue. The vast, dark expanse outside painted by the orange haze of the sun. It’s eerie. Perfectly fits the tone moving forward.
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Valkyr @fleshofflnangels.bsky.social · 15/02/2025
In act 1 chapter 7 while chasing Vinnie there is a stairwell where he sends 3 men up to kill you. Along the way you can find a locked door leading to Cold Steel offices. To think, if Max had a little more info to go on he could’ve busted in and found all the answers right at the start.
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Valkyr @fleshofflnangels.bsky.social · 15/02/2025
“Pizza”
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Valkyr @fleshofflnangels.bsky.social · 15/02/2025
In act 1 chapter 1 you can notice signs of a struggle immediately after stepping off of the train before Max even sees the subway employee’s corpse. A bloodied newspaper and some spent shotgun shells.
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Valkyr @fleshofflnangels.bsky.social · 15/02/2025
Max’s signature leather jacket, hanging right next to his front door in the prologue.
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