slaen @feigndev.bsky.social · 14/10/2026(pulled this from epic's announcement post) Who is this even for? Did their c-suite really say "oh people will switch away from steam if our launcher launches faster"?! seeing one of the last major employers in games essentially saying "we hate and don't want to pay our employees!" this sucks 😖 3160
slaen @feigndev.bsky.social · 09/10/2026Texture pass! Gotta bring the gauntlets back in and finish painting those still and check it under more lighting conditions. 010
slaen @feigndev.bsky.social · 02/10/2026Some leather armor wip. Trying to fill out the armor loot tables 140
slaen @feigndev.bsky.social · 10/02/2026Every crpg needs ancient caves with skeletons standing around! #indiedev #gamedev #solodev 0166
slaen @feigndev.bsky.social · 22/01/2026I've been working on a ton of backend stuff and dialogue trees this week. But none of that makes for good screenshots... so here's an image of a player facing off against a minotaur instead. 191
slaen @feigndev.bsky.social · 16/01/2026One of those Fridays that feels like a Monday. Gonna need more coffee for this one. #indiedev #gamedev #solodev 0133
slaen @feigndev.bsky.social · 13/01/2026Hi #portfolioday I'm Slaen and I'm developing an open world fantasy CRPG for adults. #nsfw #gamedev 4366
slaen @feigndev.bsky.social · 11/01/2026Some spells and abilities will cause a temptation event that will overwhelm the player's control and draw them towards whatever is tempting them 💞😈 031
slaen @feigndev.bsky.social · 08/01/2026Using lust potions on NPCs can now trigger visual effects like floating hearts! This is still super heavily WIP and needs a proper art pass. #nsfw #gamedev #nsfwart 051
slaen @feigndev.bsky.social · 05/01/2026From deep within the gooner mines a wild imp girl appears!!! 😎 Just working on some imp melee attack cycles #nsfwgamedev #indiedev #gameart 081
slaen @feigndev.bsky.social · 31/12/2025You know what? It's my game. So if I think some of the mushroom people should have giant cocks... well then, some of them are gonna have giant shroom cocks. #nsfw 260
slaen @feigndev.bsky.social · 30/12/2025Just gonna check in on a discord of old #gamedev coworkers. Oh. That's bleak. 031
slaen @feigndev.bsky.social · 29/12/2025Think this is the last model update on the tailmouth. Time for rigging! 010
slaen @feigndev.bsky.social · 29/12/2025Yes!!! Best trope! Reminds me of the old Marathon shotguns "I won’t waste my time trying to explain the loading mechanism to you -- your primitive mind could never grasp its complex nature." - from Marathon 2 manual 060
slaen @feigndev.bsky.social · 27/12/2025Doing some imp tail research this morning 🧐 I still need to figure out the rigging on this lil guy #nsfw #indiedev #gameart 140
slaen @feigndev.bsky.social · 19/12/2025Some people say he's still there, aimlessly raking dirt, to this very day. 031
slaen @feigndev.bsky.social · 18/12/2025Some more frog dude animation cycles. #indiedev #gameart #UE5 #gamedev 0125
slaen @feigndev.bsky.social · 16/12/2025My game has more than just curvy imps and goblins. There's also some big minotaur boys in there! #indiedev #gameart #UE5 #gamedev 04811
slaen @feigndev.bsky.social · 16/12/2025Imp girl animations! I'm kind of tempted to rig and animate her ears 🤔 Just for a bit of secondary motion. Maybe once I finish her hair? 040
slaen @feigndev.bsky.social · 15/12/2025WIP!!! Got most of the base hair volume done. Time to start the secondary and flyaways. #indiedev #gameart #UE5 #gamedev 012
slaen @feigndev.bsky.social · 15/12/2025The thing with showing off my character editor in videos is I want to show all the features but I also need the video to be a small enough size to upload. So it ends up as this frantic, condensed, blink and you'll miss it, sort of thing. But hopefully it gets the idea across 😅 030
slaen @feigndev.bsky.social · 15/12/2025Imp girls need love too right? Think I'm gonna work on giving her some proper hair today 🤔 1453
slaen @feigndev.bsky.social · 04/12/2025You've probably seen my version floating around before 😆 to be fair I think I only had 2 weeks to work on him. And yeah I really should've grabbed beauty shots before I hopped over to Realm 010
slaen @feigndev.bsky.social · 26/11/2025Don't you hate when marketing shots rely too heavily on things like depth of field, crepuscular rays, visual fx, and impossible camera angles? 🤐 020
slaen @feigndev.bsky.social · 24/11/2025Some frog dude animations (let's see how the gif compression treats me) 041
slaen @feigndev.bsky.social · 23/11/2025Started posting on twitter again to do marketing for the upcoming build. Grumpy now 020
slaen @feigndev.bsky.social · 04/11/2025Not sure what level of material control there is in VrChat? I think that's all in Unity? Here's the math and nodes from inside of Unreal which should mostly carry over. And Ben Cloward has a bunch of great resources www.youtube.com/watch?v=IFyZ... www.youtube.com/watch?v=q62C... Hope that helps! 130
slaen @feigndev.bsky.social · 26/02/2025Making the pickup mesh for the slime hood and 🤔 I'm tempted to rig and animate this by itself now. Maybe slimeball NPCs? lol #indiedev #gameart #UE5 #gamedev 6194
slaen @feigndev.bsky.social · 17/02/2025Needed a quick break from environment work and made this slime hood. When I get the time I'll connect it into a status effect or cursed item that will trigger from a slime's attack scene. #indiedev #gameart #UE5 #gamedev 2182
slaen @feigndev.bsky.social · 08/02/2025...and that's the last story critical room I need to light for the next build! #indiedev #gameart #UE5 #gamedev 0102
slaen @feigndev.bsky.social · 05/02/2025Even more lighting work! One of these days I need to do actual models and textures for all the props 😅 and some actual VFX work on the fire too. Time to light the next room! #indiedev #gameart #UE5 #gamedev 082
slaen @feigndev.bsky.social · 04/02/2025Honestly I'm pretty terrible at lighting so take any advice from me with a grain of salt. But (in UE5) - Skylight with realtime capture Lots of smaller lights and only a few key lights cast shadows Fogsheets there's some in engine/content/ reference www.artstation.com/artwork/zD8OQZ trial+error😅 110
slaen @feigndev.bsky.social · 04/02/2025Back to lighting work. I should make dungeons with less rooms - then they'd be faster and easier to light. #indiedev #gameart #UE5 #gamedev 183
slaen @feigndev.bsky.social · 22/01/2025🌀 Yes, yes, don't try to fight it. That's it. You must ~Text Block~ my every command. 🌀 Super early WIP of 2d scene effects. The basics are working, now I just need to make it look good. #indiedev #gamedev #UE5 0143
slaen @feigndev.bsky.social · 19/01/2025Yup, whatever the player wants really. The body types ride the same rig so going from curvy to swole is a slider adjustment. Anatomy pieces I just swap out meshes. I attached a super compressed and quick video of the character editor just to give a better idea. Everything still needs polish 😅 100
slaen @feigndev.bsky.social · 18/01/2025Oh you know, just uh, animating some stuff. Mildly suggestive NSFW - very much a WIP 110
slaen @feigndev.bsky.social · 15/01/2025Now the magic part. Create paint layers underneath the gradient ramp overlay. Paint on these layers in grayscale and boom! You're still sticking to your color palette! Go through hit a couple highlights, a couple shadows, some grunge, draw the rest of the owl!!! 5/10 110
slaen @feigndev.bsky.social · 15/01/2025Gradients!!! Stealing!!! I suck at color theory but that's ok because there are other people who are much better. Like the amazing Wayfinder artists!!! Find someplace to steal pretty colors from + sample those + make a gradient ramp! Notes + reference source in alt text! 4/10 110