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Farbs

@farbs.org
254 followers 236 following 181 posts

Game! Dev! Same Farbs, More Cat Photos: mastodon.social/@Farbs

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Farbs @farbs.org · 29/09/2026
It's kinda amazing that after all these years, we're still making great strides with pixel art upscaling.
The title screen for super mario bros. It looks pretty wonky with blobby shapes and rainbow colour fringing.

What I've actually done is blur the indexed screen buffer before doing the palette lookup. It's awesome and I love it.
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D.W.A.P. (Ben) @andwap.bsky.social · 24/09/2026
When your gamedev friend shows you progress on their new engine.
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Farbs @farbs.org · 20/09/2026
Shmup tracer bullet lengths! If you drew a line between the front of the bullet on one frame, and the front on the next frame, what proportion of that line should the sprite cover? Is it different when the sprite has a gradient?
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Farbs @farbs.org · 20/09/2026
I kinda love that after decades of failing to automate skills they didn't respect like diary management, education, driving, cooking, cleaning, and customer relations, the only two types of people techbros have made redundant are move fast break everything programmers and overconfident white men.
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videogame history @vghistory.bsky.social · 19/09/2026
the space tablet, print ad, imagery (1982) archive.org/details/byte...
prominent text: welcome to the third dimension
underneath: an image of a kinda george lucas-lookin' mf (wearing a black cape), using a very small space shuttle on a space table to co-ordinate the 3d image on his apple II screen in wire frame. he is looking back at you intensely (away from what he is doing), giving the whole image a twilight zone vibe.
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Farbs @farbs.org · 17/09/2026
It blows my mind that the guy who designed Marble Madness went on to be the lead hardware designer for the PlayStation 4, PlayStation Vita, and the PlayStation 5, and now he's the Canadian Prime Minister 🤯
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Farbs @farbs.org · 16/09/2026
Huh. It turns out Bluesky doesn't support attachments in DMs? I guess that means I'll post stuff publicly then and leave folks to guess at the context :)
A skeleton asks "How's this?" while a giant octopus looms over the horizon.A diorama depicting the previous image.A box diorama containing some cheerful slimes and crabs in a forest path.A diorama showing goats leaping around near piles of boulders.
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Farbs @farbs.org · 16/09/2026
This is on sale again and it's bloody great.
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Farbs @farbs.org · 15/09/2026
Okay peeps, I've got 4 hours of sewing ahead of me. This is one of the few times my brain is still long enough to listen to a podcast or an audiobook. What should I listen to? The bar is random interviews on Eggplant / Spelunky Showlike / Secret Life of Games. Suggestions? Recommendations?
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Farbs @farbs.org · 09/09/2026
I struggle with GameDev downturn gloom 'cos the road has always been littered with corpses, as far as the eye can see. I know things are worse now. But the eye can't see very far, so it becomes a large numbers comprehension problem. From the road a thousand corpses looks the same as a million.
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jazz mickle @queenjazz.gay · 08/09/2026
genuinely forgot i did that lmao, also the reason i had to rewrite the entire game to get it on steam. turns out a self compiling game is indistinguishable from a virus
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Farbs @farbs.org · 07/09/2026
Question! What does a good indie gamedev website landing page look like? Are there any cool ones? Mine's out of date and also boring, so it's time for a refresh. Obvs I don't want to spend much time on it though 'cos nobody looks at these anymore...
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Scott Anderson @impossible.bsky.social · 31/01/2026
I did some very rough calculations using the latest @gamediscoverco.bsky.social data set. Valve's lifetime revenue, since Steam launch, is roughly $100B. If Valve made $0 from every game that made $100K or less they would "lose" $0.5B, the cost of 1 mega yacht. At $1M that number is about $2B
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Farbs @farbs.org · 03/09/2026
🐱Hey Farbs, whatcha making? 🧔Hi! I'm making this! 😼But Farbs, that's the incredible neon laserfish shmup Death Ray Manta SE. Rob made that already. 🧔That's true, and it's very cheap so I sure hope everyone has already bought a copy. Also, I'm making it again. 😾No! Bad Farbs! I want new games!
The title screen for Death Ray Manta SE, but with the colourful text under the logo missing. The screen is purple with rows of stars radiating towards an orange and blue geometric logo. Above the logo are the words "Rob Fearon & The Future Of Videogames".
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Farbs @farbs.org · 01/09/2026
Game Programmers - how do you build your campaign systems? I mean: The things that track and determine which doors are locked, the current phase of the moon, and whether or not the last insult you hurl at the grand wizard is enough to make them leave the dinner party. #gamedev #gameprogramming
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Draknek & Friends @draknek.bsky.social · 14/08/2026
We're excited to announce that applications are open for the Draknek New Voices Puzzle Grant 2026 🎉 The grant will award $15,000 to five thinky puzzle game developers from all over the world, and a year's mentorship with genre veterans. Deadline: September 27th More info 👇
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Rob, The Bishop Of Bobbins @fishwithlasers.bsky.social · 09/06/2026
Yes.
A green beasty with mouth agape pressed right up against the camera yells haaaaaaaaaaaaaaaaaa
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Rob, The Bishop Of Bobbins @fishwithlasers.bsky.social · 23/07/2026
Wait. Hang on. A rare release announcement? Can it be? Thalamus Digital have been vault rummaging and found some gold. Extra! Extra! Read all about it.
spooky.punchingrobots.com
Death Ray Manta and … OST?
Death Ray Manta: A Fish Like No Other Perhaps surprisingly, I have few regrets from my time in videogames over the years. Sure there’s the odd bit of me behaving like a nob here and there that were I to do over, I would try not to be such a nob and there’s a few choices every now and then but nothing spectacular or noteworthy.
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Metanet Software Inc. @metanetsoftware.com · 26/06/2026
RESKEET THIS FOR A LIFETIME OF GOOD KARMA (and one good videogame, to be delivered at some point in 2027) <3
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Farbs @farbs.org · 12/07/2026
Feeling guilty for posting an obvious call and response trap, but also enjoying the responses, so... maybe it's a wash? IDK.
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Aaron San Filippo (✈️Madrid) @aaronflippo.bsky.social · 10/07/2026
Character should be violently ripped in half, instant death.
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Jorkin B Peanitson @bonerman-inc.bsky.social · 10/07/2026
the player character should do a little dance imo
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Farbs @farbs.org · 10/07/2026
Time to start a #GameDev argument. If a player is holding down the go left key, and then also presses down the go right key, what should happen? Bonus round: What should happen when they then release the go right key?
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Metanet Software Inc. @metanetsoftware.com · 06/07/2026
Happy Monday! Please reskeet+wishlist to help us make this as good as it can possibly be. :)
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Rob, The Bishop Of Bobbins @fishwithlasers.bsky.social · 30/06/2026
school’s bought a load of lockable pouches for the phones to all go in and they seem pretty proud of taking another step into making school feel more like a prison, bless them.
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davemakes🔶 @mixolumia.com · 27/06/2026
hearing "don't get into this industry" is disheartening for many, but please consider the youths who only get fired up when they are acting in opposition to an authority figure. someone has to tell them it's impossible or else they will never build up enough spite to prove the man wrong
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Farbs @farbs.org · 26/06/2026
I'd join the party and post about my game being on sale right now, but I can't remember if I got around to setting it up and it's 1am so I'm just gonna go to bed instead.
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Kayin @kayin.moe · 21/06/2026
-- you can do SO MANY THINGS and there are arguments for and annoyances that come with each of them but they all have fucking worked. "You can't have nice things because I can think of scary theoretical, even though extremely they're easy to solve" so much captures the current state of the world.
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Farbs @farbs.org · 16/06/2026
"I guess if I'm demoing this game tomorrow I should add explosions" *6 hours later*
A screenshot from a neon vector graphics game. Thousands of white lines emerge in a firework/pompom shape from the centre of the screen. Thousands of other coloured lines from previous explosions surround it.
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Metanet Software Inc. @metanetsoftware.com · 13/06/2026
For the weekend crowd: it's happening!! :D
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Farbs @farbs.org · 18/05/2026
GameDevs: How do you balance bigger vs better? I'm building short dialogue sequences for Monster Bop, and I'm keen to use camera motion, expression changes, text fx, sound fx... But most games do none of this. Should I piff it in favour of making more game? #GameDev #IndieDev
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Stein Makes Games @steinmakesgames.bsky.social · 14/05/2026
Some players said the rats in my game were too cute so they didn't want to fight them. I think I found a solution:
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Jake Birkett - Veteran Indie @greyalien.bsky.social · 05/05/2026
"Both in Night Signal's concept and visuals, and Grey Alien's design and coding, Forbidden Solitaire displays a deep knowledge and love of its subject — like all the best spoofs. And clicking on the cards feels great." www.polygon.com/forbidden-so...
polygon.com
This is the best solitaire game on Steam
And it's also scary and hilarious
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Farbs @farbs.org · 05/05/2026
There are plenty of new little glitches to clean up, but nonetheless today when I chucked FXAA and replaced it with MSAA and alpha to coverage everything was suddenly so crisp and clean! It's almost like Monster Bop got a new glasses prescription. #GameDev #IndieGameDev #GameArt
A screenshot from a cartoon-like first person action adventure game. Slimes dance in a forest setting in the foreground, and a giant pink octopus looms above the treetops and against a blue sky in the background. All the linework is sharp and clean.
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Farbs @farbs.org · 01/05/2026
Heck yes! Purchased, installing now...
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Chevy Ray @chevyray.dev · 27/04/2026
hey look at my fonts in these cool games: ninja gaiden, ball x pit, titanium court, cadence of hyrule... these fonts could be in your cool games too because you can buy them off me and they are not expensive chevyray.itch.io
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Dead Walshe @deanw.xyz · 15/04/2026
I can finally start talking about all the shit I have been doing, including mesh lights for the entire game just like Wind Waker.
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Dead Walshe @deanw.xyz · 15/04/2026
Hey look at that a new game! Please spread the word of Godzone 6!
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Cat Manning @catacalypto.bsky.social · 29/03/2026
most of the time you don’t want true randomness and/or simulation in a game. you think you do but you’re wrong and will get mad at us if you get it.
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Ecterynka 🌱 @ecter.bsky.social · 23/03/2026
RAM and GPU prices: going up Cool game devs writing normal code:
System requirements:

SteamOS + Linux

    Minimum:
        OS: yeah
        Memory: 1 GB RAM
        Graphics: only 3 colors at a time but you'll need a monitor
        Storage: 15 MB available space
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Chad Toprak @chadtoprak.bsky.social · 23/03/2026
📣 Screen Australia announces $1.4 million of funding across 26 games projects in the latest round of games funding. The 8 gamemakers travelling to BitSummit 2026 as part of the Future Leaders Delegation have also been announced. A massive congrats to all 🥳 www.screenaustralia.gov.au/sa/media-cen...
screenaustralia.gov.au
Screen Australia empowers the next games generation, including new creatives from neighbouring disciplines - Media centre - Screen Australia
Screen Australia announces the latest funding to help level-up Australian gamemakers, including a cohort of newcomers from non-games fields.
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Mike Cook @mtrc.bsky.social · 17/03/2026
Good morning! I wrote a book! @flantz.bsky.social called it “the definitive history of procedural generation in video games” which is just about the best thing that can happen to a book. Tell your friends, enemies and book-loving acquaintances!
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Farbs @farbs.org · 11/03/2026
It's kinda horrifying reading this article, checking out the painter's work, and realising that in this "idealized American landscape" there are almost never any people.
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Noel Berry @noelfb.bsky.social · 10/03/2026
A miserable little pile of secrets
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Farbs @farbs.org · 08/03/2026
Can someone please beat Farbs Jr's score at this? He's kicking my arse. (It's a speedrunny First Person Shooter prototype based on Death Ray Manta by @fishwithlasers.bsky.social ) smdb.farbs.org
A screenshot of Farbs Jr's best run stats, showing 18 seconds and 19 frames on the clock.
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Farbs @farbs.org · 08/03/2026
Can someone please beat Farbs Jr's score at this? He's kicking my arse. (It's a speedrunny First Person Shooter prototype based on Death Ray Manta by @fishwithlasers.bsky.social ) smdb.farbs.org
A screenshot of Farbs Jr's best run stats, showing 18 seconds and 19 frames on the clock.
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Ryan T. Brown 🎮🩷 @toadsanime.lostincult.co.uk · 03/03/2026
Minishoot’ Adventures surprise dropped on the Switch + Switch 2 today. If you didn't play it on Steam, trust me, that game is an absolute treeeeeat. Twin-stick shooter + one of the better metroidvanias. An honour to include an early demo on my Mixtapes. Hit it up! 🚀
Minishoot' Adventures - Nintendo Switch 2 Edition key art image
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Cyriak @cyriak.bsky.social · 02/03/2026
Did a talk recently and thought I should share a couple of slides from my presentation that perhaps warrant further study.
Diagram of the animation career path, illustrated with a winding road on which Cyriak joyfully skips as he navigates his creative journey. Places of note along this circuitous route include "detour via job centre", "boring office job" and "making loads of weird videos". The journey ends with Cyriak striding purposefully into the future, though his hair takes a different pathDiagram of "The Process Rainbow", dividing the creative process into a spectrum of "making it up as i go along". The spectrum ranges from "no idea what I'm doing" (red), to "kind of know what i'm doing" (yellow), to "totally know what i'm doing" (blue). These categories are ordered along a vertical axis according to their "messing about level", from "not much" (blue) to "loads" (red). The horizontal axis measures "weirdness level" with blue being "normal-ish" and red being "crazy shit"
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Gen Moonen @ I'm so so tired @gnoisegenerator.bsky.social · 27/02/2026
One day, there will be a new Pokémon Pinball announced. One day.
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