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Facewall Games

@facewallgames.bsky.social
213 followers 48 following 145 posts

Brother duo team Game Developers currently working on an exciting new game. Check out Super Dungeon Scoundrel on steam now! store.steampowered.com/app/4418640/…

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Reposted by Facewall Games
SCAVENGER ZERO 💚 45% Funded @scavengerzero.bsky.social · 06/10/2026
The Kickstarter page launched last night and has reached 32% funded in less than 24 hours. Thank you for your support so far. If you're interested at all in the idea of a 2D mech piloting roguelite game, go check it out! #indiedev #mecha #pixelart
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SCAVENGER ZERO 💚 45% Funded @scavengerzero.bsky.social · 03/08/2026
I forgot to prepare a post today so enjoy this screenshot of my... beautiful? rig I've been using to test individual part painting #indiegame #mecha #roguelike
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SCAVENGER ZERO 💚 45% Funded @scavengerzero.bsky.social · 03/07/2026
Listening to more feedback, this is a big change: Instead of one shared bar for weapons, the player's primary weapons have individual energy reserves now. It's closer to a regular ammo system, but still respecting the original design #mecha #indiegame #roguelike #pixelart
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Facewall Games @facewallgames.bsky.social · 16/06/2026
👀 #gamedev #indiedev #gaming
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Facewall Games @facewallgames.bsky.social · 08/06/2026
Today, I wanted to post some new shots. My dream home, dream backyard, and my dog (this may be an excuse to just post my dog)
My houseMy backyardMy dog
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Facewall Games @facewallgames.bsky.social · 01/06/2026
You might be seeing some forest pics coming up because thats what we've been working on the most, but wouldnt you feel a little on edge being here? Nothing like a good ole statue in the middle of the forest to chill your bones. #indiedev #walkingsim #gamedev #gaming
Good ole statue
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Facewall Games @facewallgames.bsky.social · 26/05/2026
We've been working on a new game with a heavy focus on environment. Loving the look of these areas! Cant wait to share more #gamedev #walkingsim #indiedev
Foggy forestCinematic stump
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Facewall Games @facewallgames.bsky.social · 21/05/2026
When he hits half hp. He says "it IS just a phase, and turns into a business man will full hp,"
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Facewall Games @facewallgames.bsky.social · 21/04/2026
Over-engineered the heck out of some plants #pixelart #indiedev #solodev
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SCAVENGER ZERO 💚 45% Funded @scavengerzero.bsky.social · 02/04/2026
A large update today; here's the brand new cover art for SCAVENGER ZERO made by @eb-game-design.bsky.social ! We updated it to better reflect the game and how it's changed throughout development. The change should be live on Steam now! #gamedev #mecha #indiedev #indiegame
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Facewall Games @facewallgames.bsky.social · 26/03/2026
Managed to get a bunch of design docs, UI, and writing done. And importing NPC data is working. This game is seemingly turning into an isometric mmo? 🆘 #indiedev #indiegame #rpg #pixelart #mmo
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Facewall Games @facewallgames.bsky.social · 20/03/2026
I feel like crimson desert isnt getting enough credit. Good rpg systems, amazing world, gorgeous graphics, and I can play it on max settings day 1 with no crashes or bugs?!?! I am obsessed already. #rpg #crimsondesert
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landsharkrawr.bsky.social @landsharkrawr.bsky.social · 20/03/2026
the unlife of gorlak is on sale tell your fucking friends!! store.steampowered.com/app/2643830/...
store.steampowered.com
Save 25% on The Unlife of Gorlak on Steam
Play as a Gorlak, a recently resurrected dragon in this raising sim JRPG adventure! Featuring deep combat and multiple endings. Become the dragon you want to be!
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Facewall Games @facewallgames.bsky.social · 19/03/2026
I started making essentially a wiki using obsidian to help with designing this rpg game. #indiedev #rpg #gamedesign
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Facewall Games @facewallgames.bsky.social · 18/03/2026
I wasn't planning to have Twilight Obscura end up at the bottom of the priority list, but I am completely infatuated with the idea for this game. #pixelart #indiegame #isometric #rpg
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Facewall Games @facewallgames.bsky.social · 17/03/2026
The head, torso, hands, legs, and feet are all separate so that you will be able to visually see what you have equipped. Time to make some equipment! #pixelart #rpg #indiegame #solodev #animation #isometric
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Facewall Games @facewallgames.bsky.social · 14/03/2026
Working on some bug fixes and some updates for super dungeon scoundrel today.
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Facewall Games @facewallgames.bsky.social · 13/03/2026
Super Dungeon Scoundrel is out on steam now! store.steampowered.com/app/4418640/... #steamrelease #cardgame #indiegame #solodev
store.steampowered.com
Super Dungeon Scoundrel on Steam
SUPER DUNGEON SCOUNDREL is a casual card battler based on the single-player card game, Scoundrel. Fight monsters. Equip weapons. Run away. Can you reach the end of the dungeon and collect your reward.
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Facewall Games @facewallgames.bsky.social · 12/03/2026
Well, I fixed the abomination. The running animations are almost done. Which will mean the gearing system is ready for its UI :O #pixelart #rpg #indiegame #solodev
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Facewall Games @facewallgames.bsky.social · 12/03/2026
This is not the eldritch horrors I intended for this game. #indiedev #solodev #pixelart #rpg
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Facewall Games @facewallgames.bsky.social · 11/03/2026
Im showing 1 new since yesterday. Which is believable lol
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Facewall Games @facewallgames.bsky.social · 11/03/2026
Some mock ups for different biomes in my prototype project. #pixelart #indiegame #solodev #isometric
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Facewall Games @facewallgames.bsky.social · 10/03/2026
store.steampowered.com/app/4418640/... Launches on Friday! Wishlist now - I am so close to 100. Its a fun little time waster and its only going to be 1$ #indiegame #cardgame
store.steampowered.com
Super Dungeon Scoundrel on Steam
SUPER DUNGEON SCOUNDREL is a casual card battler based on the single-player card game, Scoundrel. Fight monsters. Equip weapons. Run away. Can you reach the end of the dungeon and collect your reward.
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Facewall Games @facewallgames.bsky.social · 09/03/2026
Still need to animate the player and the boar attacks. #pixelart #solodev #indiegame
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Facewall Games @facewallgames.bsky.social · 06/03/2026
New PoE league started in 2 hours - goodbye world until monday.
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Facewall Games @facewallgames.bsky.social · 05/03/2026
thanks! I'm excited to get more stuff in there, have things moving around. It will feel so alive when the boars are more than statues lol
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Facewall Games @facewallgames.bsky.social · 05/03/2026
For sure adding a day night cycles to this game at some point. The style is starting to come together. Time to make the boars actually do stuff now. #pixelart #indiegame #indiedev #solodev #rpg
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Facewall Games @facewallgames.bsky.social · 04/03/2026
here I go prototyping something again... #indiedev #solodev #pixelart
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Facewall Games @facewallgames.bsky.social · 03/03/2026
In case anyone wants to peep the code
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Facewall Games @facewallgames.bsky.social · 03/03/2026
Wrote a big boy function today that will parse the 1d array from a tiled export and arrange the tiles into the correct format for chunking in gamemaker. This means I can now quickly iterate using tiled for my isometric maps. #gamemaker #tiled #solodev #indiedev
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SCAVENGER ZERO 💚 45% Funded @scavengerzero.bsky.social · 01/03/2026
Early WIP for the pawn shop. Giving the player a place to sell some of their items for money if they need to #indiegame #roguelike #pixelart
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Facewall Games @facewallgames.bsky.social · 26/02/2026
The state machine is basically idle, walk, attack etc. Then I have the context layer, that is basically just flags. So I can have Lantern + Walk. Hold+Idle, Hold+Walk. Just basically means I dont have to have an exponentially increasing number of states.
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Facewall Games @facewallgames.bsky.social · 26/02/2026
I have a context based sprite manager as well. So there will be a whole set of separate sprites for holding the item overhead. I have it working for the lantern item already, I just need to make them for holding stuff now too.
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Facewall Games @facewallgames.bsky.social · 26/02/2026
Refactoring success. Its now way easier to manage the context based A-Button, and the Entity system is a lot more SOLID. Pots are now throwable and breakable. A very important feature for this style of game. #pixelart #zeldalike #indiegame
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Facewall Games @facewallgames.bsky.social · 25/02/2026
So far the week on obscura has been refactoring the terrible jam code I made in the first demo, which is still the foundation for a few systems. Here is some of the map wip. #pixelart #indiegame #zeldalike
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Facewall Games @facewallgames.bsky.social · 23/02/2026
I said I wasn't going to share any Super Dungeon Scoundrel until release, but I added achievements over the weekend. Wishlist the game here: store.steampowered.com/app/4418640/... #indiegame #pixelart #steamgame #cardgame
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SCAVENGER ZERO 💚 45% Funded @scavengerzero.bsky.social · 21/02/2026
🐝 New item: Honeycomb 🐝 It unleashes swarms of mechanical bees on the enemy #indiedev #indiegame #pixelart #ドット絵
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Facewall Games @facewallgames.bsky.social · 20/02/2026
I actually already do have a CRT post process effect :P Its just turned off for now because it breaks on some of the draw layers atm.
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Facewall Games @facewallgames.bsky.social · 20/02/2026
Im trying to really hit on the nostalgic vibes from those classic rpg's, like the old mana games and zelda's. I really want to make sure I stay as true to the feeling those games invoked as I can. :)
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Facewall Games @facewallgames.bsky.social · 20/02/2026
Playing Twilight Obscura on my old CRT. The colors on an old tv is actually incredible and this will be the recommended way to play on release. #retrogame #zeldalike #indiedev #pixelart
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SCAVENGER ZERO 💚 45% Funded @scavengerzero.bsky.social · 19/02/2026
more joe #indiedev #indiegame #pixelart #ドット絵
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Facewall Games @facewallgames.bsky.social · 18/02/2026
Back to work on Twilight Obscura #pixelart #indiedev #solodev
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Facewall Games @facewallgames.bsky.social · 17/02/2026
Bober
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SCAVENGER ZERO 💚 45% Funded @scavengerzero.bsky.social · 17/02/2026
More hub world work #indiedev #indiegame #pixelart #ドット絵
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Facewall Games @facewallgames.bsky.social · 17/02/2026
This is my last post about super dungeon scoundrel until it launches. I have hit 50 wishlists. The game isn't spectacular, but im glad to finally have something released that I did completely alone. Tomorrow is back to our regular scheduled twilight obscura posting. #pixelart #solodev #indiedev
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Facewall Games @facewallgames.bsky.social · 16/02/2026
Super Dungeon Scoundrel - Trailer is now on youtube. www.youtube.com/watch?v=PD7a...
youtube.com
Super Dungeon Scoundrel - Teaser Trailer
YouTube video by Facewall Games
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Facewall Games @facewallgames.bsky.social · 15/02/2026
Super Dungeon Scoundrel project is mainly to learn how to release, but that doesn't mean I am making pure slop. I have a bar of quality I'm aiming for with anything I do. This week is going to be all polish work. Wishlist here! store.steampowered.com/app/4418640/...! #pixelart #cardgame #indiedev
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Facewall Games @facewallgames.bsky.social · 14/02/2026
THE STEAM PAGE IS LIVE!!!! Add to wishlists! store.steampowered.com/app/4418640/... #indiedev #solodev #steam
store.steampowered.com
Super Dungeon Scoundrel on Steam
SUPER DUNGEON SCOUNDREL is a casual card battler based on the single-player card game, Scoundrel. Fight monsters. Equip weapons. Run away. Can you reach the end of the dungeon and collect your reward.
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SCAVENGER ZERO 💚 45% Funded @scavengerzero.bsky.social · 13/02/2026
Working on finishing the Star Map today. It lets you move freely around the star system and highlight planets to see a preview of them, as well as a bit of lore / info! #gamedev #indiedev #mecha #roguelike
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Bucket-Full Games @bucketfullgames.bsky.social · 13/02/2026
I now have 4 Arcade machines and 3 Pinball tables for #CHAIRChampions 😬 Next up: Pool table 🎱 #pixelart #animation #indiegamedev #indiegames #GodotRngine @finalbossblues.itch.io
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