My prototype wasn’t fun.
I’m going back to the drawing board with a clearer idea of what the next version needs to prove. It failed as a game, but succeeded as a prototype.
New blog post: Devlog 02: Back to the Drawing Board
#gamedev #indiedev #godot
fabrithedev.com/posts/2026/7...
fabrithedev.com
Devlog 02: Back to the Drawing Board
The prototype didn't work as a game, and that is exactly why it was worthwhile.