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Evolve Benchmark

@evolve-benchmark.bsky.social
65 followers 255 following 86 posts

Created by ex-game devs, Evolve is an advanced GPU benchmarking tool for performance verification and power efficiency www.evolvebenchmark.com

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Evolve Benchmark @evolve-benchmark.bsky.social · 10/03/2026
Our deep dive on Cooperative Vectors is now public. We believe this is one of the earliest in-depth engineering write-ups on applying Cooperative Vectors to real-world rendering workloads.
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Evolve Benchmark @evolve-benchmark.bsky.social · 05/03/2026
Built a monster PC? Prove it. Evolve 14.0 adds: - Shareable score challenges - Local .evolve result files - GUI offline mode - GUI Benchmark looping Same scoring integrity. More ways to push your hardware.
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Evolve Benchmark @evolve-benchmark.bsky.social · 04/03/2026
Neural networks in shaders are getting real. Our new deep dive covers "Cooperative Vectors" for inference and training on the GPU, from optimal layouts to gradients calculation and real-world integration in Breda. One of the earliest practical write-ups on this topic.
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Evolve Benchmark @evolve-benchmark.bsky.social · 04/02/2026
Small update for Evolve Benchmark 13.1 : • New Settings tab in results • Crash fixes during runs, submission, and AMD startup • Clearer errors on unsupported Windows
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Evolve Benchmark @evolve-benchmark.bsky.social · 22/01/2026
We just shipped Evolve Benchmark 13.0 🎉 A media-focused update to make life easier for reviewers: • UI-based run history • 4× speed custom runs (~1 min) • One-click zip exports Thanks for the feedback. We’re listening 🎧 #gaming_news #Review #MedianTechnologies #TechNews #gamenews
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Evolve Benchmark @evolve-benchmark.bsky.social · 21/01/2026
Since launching Evolve Benchmark, it has been covered by media across multiple countries and regions, from gaming press to developer-focused outlets. Seeing a modern GPU benchmark start resonate worldwide is incredibly motivating. Thank you to everyone who tested it, shared it, or wrote about it 💚
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Evolve Benchmark @evolve-benchmark.bsky.social · 20/01/2026
GPC 2025 slides are available! 👉 graphicsprogrammingconference.com/archive/2025/ Missed a talk or want a refresher? The archive is full of solid, real-world graphics programming content. Well worth a look 👀
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Evolve Benchmark @evolve-benchmark.bsky.social · 16/12/2025
Two days out.⏰ The Free Demo lets anyone benchmark their GPU with full ray tracing workloads. No purchase, no trial period. Just download and run. #SteamWinterSale #GPU #GamingNews #gaming_news
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Evolve Benchmark @evolve-benchmark.bsky.social · 15/12/2025
We presented “Neural Radiance Cache Implementation on Mobile GPU” at SIGGRAPH Asia. Real time GI and reflections running on Samsung Xclipse 950, scaling from desktop class GPUs down to mobile hardware. #SIGGRAPHAsia #NeuralRendering #MobileGPU
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Evolve Benchmark @evolve-benchmark.bsky.social · 12/12/2025
What's the best way to optimize hardware? With precise data. The Evolve Benchmark FREE Demo is coming Dec 18th! See why our 6 scores beats everything else out there: www.evolvebenchmark.com/compare don't miss this! 🔥 #GPUPower #BenchmarkingTools #Hardware #gaming #free #gamingnews #game
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Evolve Benchmark @evolve-benchmark.bsky.social · 11/12/2025
Steam Winter Sale soon ❄️ We are in and it is the biggest discount we have ever done!! Basic 80% off Advanced DLC 70% off Mark your calendar Dec 18 store.steampowered.com/app/2717790/... #gamingnews #gaming #gpu #benchmark
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Evolve Benchmark @evolve-benchmark.bsky.social · 10/12/2025
Your GPU is about to get the deep dive it deserves. The Evolve Benchmark FREE Demo drops on Dec 18th! 📈 Measure Ray Tracing, Rasterization and Energy Consumption with 6 detailed scores. Get ready! #GPUs #GamingCommunity #GamingNews
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Evolve Benchmark @evolve-benchmark.bsky.social · 08/12/2025
Evolve v11.3 Critical Release: Rasterization Scores Fixed! Now accurate and cross-platform comparable. ⚠️ ACTION: Old Hall of Fame records are invalidated. Submissions from older clients will fail. Update now! Full release note:https://www.evolvebenchmark.com/release-notes/11-3 #GPU #mobilegaming
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Evolve Benchmark @evolve-benchmark.bsky.social · 20/11/2025
Final day of #GPC DOOM path tracing from @idSoftware + @NVIDIA PIX profiling @Intel Fog, particles & volumetrics from @keengamesstudio.bsky.social Real-time Cycles from @blender3d.bsky.social V-Ray going realtime w/ @chaosgroupuk.bsky.social 3 unforgettable days See you next year! ❤️ #conference
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Evolve Benchmark @evolve-benchmark.bsky.social · 19/11/2025
Day 2 at #GPC 🔥 SEED 10-year R&D journey, Keen Games on water & particles, Blender on unified path tracing, NVIDIA on neural shading, BioWare appearance editor... Thanks to everyone who came to Evolve Drinks last night, amazing vibes.🎉 #graphics #programming #conference
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Evolve Benchmark @evolve-benchmark.bsky.social · 18/11/2025
🎮 Day 1 at #GPCBreda! Mobile eras with @ARM, profiling & BCn tricks from @Behaviour & @GuerrillaGames, Hitman on your phone with @IOInteractive, and ray tracing insights from @Qualcomm... Smoke, shaders, voxels & Helldivers wrapped it up nicely. Join our Evolve Drinks tonight 🥂 #graphic
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Evolve Benchmark @evolve-benchmark.bsky.social · 14/11/2025
We’ve been testing Shader Execution Reordering from Shader Model 6.9. It looks like a big deal on paper, but In practice… it depends. Coming soon on the Evolve blog. 👉 Want early access to deep-dive posts like this? Join our mailing list: www.evolvebenchmark.com/join-our-mai...
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Evolve Benchmark @evolve-benchmark.bsky.social · 05/11/2025
Evolve 11.2 just dropped! We’ve made the water prettier and faster Also squashed a “device not supported” bug on Arm Mali-G1 Ultra. Scores might shift slightly, it’s all part of getting smoother runs. Press/influencers: grab your free Pro key 👇 🔗 evolvebenchmark.com/press-influencers #Graphics
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Evolve Benchmark @evolve-benchmark.bsky.social · 04/11/2025
Inline vs Pipeline Ray Tracing, same goal, different path. Which one do you think your GPU prefers? 🤔 We benchmarked AMD, NVIDIA, and Intel. The results weren’t what we expected. 🔗 www.evolvebenchmark.com/blog-posts/i... #RayTracing #GPU #GraphicsProgramming
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Evolve Benchmark @evolve-benchmark.bsky.social · 30/10/2025
Great to see Traverse Research and pop up at Arm Unlocked Shenzhen 👏 Arm’s new Neural Technology points to an exciting future for AI-powered graphics, we’re thrilled to be part of that journey! #ArmUnlocked #NeuralGraphics #GPU #RayTracing #GraphicsInnovation #Arm
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Evolve Benchmark @evolve-benchmark.bsky.social · 08/10/2025
How does Evolve keep scenes massive and smooth? Jan dives into our dynamic Level of Detail system, from GPU-driven selection to real-time tweaking and ray tracing tricks. Full deep dive 👇 www.evolvebenchmark.com/blog-posts/d...
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Evolve Benchmark @evolve-benchmark.bsky.social · 06/10/2025
🚨 Final call! 🚨 Today’s the last day to get Evolve Advanced 70% OFF in the Steam Autumn Sale. After tonight, it’s gone. Don’t miss this! store.steampowered.com/app/2717790/... #steamsale #pcgames #benchmark #Steam #gamer
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Evolve Benchmark @evolve-benchmark.bsky.social · 02/10/2025
Our new page for hardware vendors is public! Evolve can now help you: • Build custom feature tests • Run time-limited or private benchmarks • Create bespoke demos with 3D assets • Work with embedded engineers 👉https://www.evolvebenchmark.com/hardware-vendors #hardware #graphicscard #benchmark
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Evolve Benchmark @evolve-benchmark.bsky.social · 02/10/2025
⏳ Don’t sleep on this: Evolve is 70% OFF during the Steam Autumn Sale. The benchmark trusted by the pros is now available for everyone. Test your PC & Level up your gaming. ⚡https://store.steampowered.com/app/2717790/Evolve_Benchmark/ #steamsale #pcgames #benchmark #Steam #gamer
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Evolve Benchmark @evolve-benchmark.bsky.social · 29/09/2025
It’s live! Evolve Benchmark is now part of the Steam Autumn Sale 🎉 Get 70% OFF Evolve and push your PC to the limit. Trusted by Intel, AMD, Qualcomm & more. Now, it’s your turn. Buy now: store.steampowered.com/app/2717790/... #steamsale #pcgames #benchmark #Steam #gamer
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Evolve Benchmark @evolve-benchmark.bsky.social · 25/09/2025
⏳ Countdown to the Steam Autumn Sale: 4⃣days left! Evolve Benchmark is joining the sale The industry-trusted GPU benchmark will soon be available at its best value ever. Wishlist it now so you don’t miss out. store.steampowered.com/app/2717790/... #SteamSale #PCGaming #game #gpu
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Evolve Benchmark @evolve-benchmark.bsky.social · 22/08/2025
Next week we’re opening a new chapter for hardware vendors!☘️ Custom benchmarks, experimental designs, deeper collaboration with Evolve. More details soon. #EvolveBenchmark #GPU #Benchmarking
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Evolve Benchmark @evolve-benchmark.bsky.social · 25/07/2025
What really limits GPU performance? It’s often not compute—it’s memory bandwidth. In this blog, Manon Oomen explains how microbenchmarks expose the realities of GPU memory access Deep dive👉 www.evolvebenchmark.com/blog-posts/l...
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Evolve Benchmark @evolve-benchmark.bsky.social · 11/07/2025
Meet EEVEE~ the newest (and fluffiest) member of Traverse Research. She’s tiny and curly — and while she doesn’t write code or run benchmarks, she’s already doing something even more important: boosting morale and soothing souls. Welcome to the team, EEVEE 🐕
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Evolve Benchmark @evolve-benchmark.bsky.social · 07/07/2025
Evolve is moved into our office! We’ve given the Traverse Research workspace a refresh. Every corner now reflects our belief that "Performance Never Stands Still" Welcome to visit us — and experience the world of Evolve as we live it.
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Evolve Benchmark @evolve-benchmark.bsky.social · 01/07/2025
That’s a wrap! The first-ever Evolve Benchmark comp with HWbot hwbot.org is complete.🎉 Inline Ray Tracing scores are in, and the winners crushed it—shoutout to purity174 for topping the charts. Thanks to all who joined. This was just the beginning. #EvolveBenchmark #HWBOT #RayTracing #GPU
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Evolve Benchmark @evolve-benchmark.bsky.social · 20/06/2025
We're releasing our Neural Radiance Caching benchmark soon. Here's what you need to know 🧵 For clarity - all shading you see in the video is inferred through our high quality Neural Radiance Cache at the first intersection point (primary rays).
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Evolve Benchmark @evolve-benchmark.bsky.social · 20/06/2025
Evolve 1.0.6 update 🐞 Fixes include: • Crashes in path tracer benchmarks at 4K render resolution — resolved. • Startup crashes with older AMD drivers — also fixed. No new features this time, just a more stable and reliable benchmark for everyone. Evolve keeps learning.
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Evolve Benchmark @evolve-benchmark.bsky.social · 23/05/2025
Workgraph scores are now in the Hall of Fame! This milestone is not only a recognition of Workgraph technology, but also an important step in bringing comprehensive GPU performance evaluation to the industry. www.evolvebenchmark.com/hall-of-fame...
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Evolve Benchmark @evolve-benchmark.bsky.social · 02/05/2025
We’re committed to helping developers, researchers, gamers and organizations accurately assess GPU performance. Here is an updated version of Evolve Benchmark Technical Guide—a more authoritative, transparent, and forward-looking resource. #GPU #game www.evolvebenchmark.com/technical-gu...
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Evolve Benchmark @evolve-benchmark.bsky.social · 25/04/2025
What better way to decorate your office, than with your own creations👷‍♀️. We create high-resolution renders of Evolve with our path tracer, by repeatedly working on small tiles🐜, writing them to disk, and then compositing to create one huge final render🐘. Stay tuned for the redecorated office reveal!
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Evolve Benchmark @evolve-benchmark.bsky.social · 22/04/2025
🦖 Evolve 1.0.3 Update LIVE! Check out our new Hall of Fame – flex your GPU scores! 🔧 Critical fixes: Temporarily disable benchmark interrupts for the Intel driver-configured frame limiter Authentication flow optimized...... 📝 Full notes: www.evolvebenchmark.com/release-note... #GPU
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Evolve Benchmark @evolve-benchmark.bsky.social · 11/04/2025
Check Evolve - ray tracing benchmark on Android 👏
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Evolve Benchmark @evolve-benchmark.bsky.social · 10/04/2025
🦖 【Evolve Hall of Fame Launched】 🔥 Crush the leaderboards with your Evolve scores! 🏆 World's first 7-Scores GPU ranking: ✅ Rasterization ✅ Ray Tracing ✅ Acceleration Structure Build ✅ Compute ✅ Driver Efficiency ✅ Energy Analysis ✅ Workgraphs 🔗 Enter here: www.evolvebenchmark.com/hall-of-fame
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Evolve Benchmark @evolve-benchmark.bsky.social · 03/04/2025
Breda features a highly customizable sun/atmosphere editor 🌇. This allows us to tweak many physics-based parameters 🔬 which influence the look of our atmosphere. In this video, we go over each of the settings to display their effect on the scene.
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Evolve Benchmark @evolve-benchmark.bsky.social · 02/04/2025
Interesting attempt with #Evolvebenchmark! 🦖
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Evolve Benchmark @evolve-benchmark.bsky.social · 01/04/2025
Breda features a complex multi-layered material model. We can use this to represent complex materials composed of multiple layers such as car paint 🚗. Think of a clearcoat, basecoat, primer and lastly the underlying metal. In this video we see how adding many layers can create a complex material💡.
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Evolve Benchmark @evolve-benchmark.bsky.social · 31/03/2025
🚀 #EvolveBenchmark v1.0.1 is LIVE! First update packs key fixes: 🔧 NVIDIA: Fan speed now in RPM (no more % confusion!) 🔧 Intel: RPM + total power (Watt) monitoring 🔧 Crisper UI: Fixed color space blending ⚠️ Requires NVIDIA 565+ drivers 🎁 Press/creators: Grab free Pro version→ lnkd.in/eeBhG2Rj
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Evolve Benchmark @evolve-benchmark.bsky.social · 27/03/2025
Our Breda framework allows for cross-platform development 🛠️ for Windows, Linux, Android and soon macOS. In this video, we show the small amount of setup we need to develop our state-of-the-art graphics 🔆. We can write once, run anywhere be it graphics, compute, machine learning or ray tracing.
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Evolve Benchmark @evolve-benchmark.bsky.social · 20/03/2025
Another early sneak peek 👀 into the development of our neural radiance cache (NRC). We see the indirect illumination quickly adapt to our changes in the scene🦘. NRC offers the ability to find a balance between ray tracing utilization 🔦, neural network shape and size🧠, responsiveness and accuracy 👌.
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Evolve Benchmark @evolve-benchmark.bsky.social · 19/03/2025
🚪 The GDC Expo doors are opening! Find us at the AWS booth to: 👉 See Evolve in action 👉 Test-drive our cinematic Photo Mode 📸 Capture GPU stress test masterpieces! 📍 #GameDev #GDC2025
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Evolve Benchmark @evolve-benchmark.bsky.social · 18/03/2025
The Breda framework 🦀 utilizes feature toggles for the configuration of most systems🏗️. In this video, we take a look at the “ray-traced-reflections” feature toggle 🪩. We use it to enable or disable the reflections in our renderer. First we use the web interface, then the configuration file system.
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Evolve Benchmark @evolve-benchmark.bsky.social · 13/03/2025
In our path tracers we keep track of a world space hash grid, which contains radiance values associated with ray directions and positions 🌞. Based on the path spread, we can stop tracing rays and instead directly use the cached radiance, still achieving an accurate result 🎯 at a lower cost.
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Evolve Benchmark @evolve-benchmark.bsky.social · 13/03/2025
🕹️ GDC 2025 | The GPU Benchmark Revolution That Redefines Game Development Jasper, Chief Technology Officer at Traverse Research, will reveal how Evolve Benchmark will empower the next generation of benchmarking at #GDC2025: ⏳Book your appointment now:→ meetings-eu1.hubspot.com/jasper-bekke...
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Evolve Benchmark @evolve-benchmark.bsky.social · 12/03/2025
🚨 Unlock a €23.99 Next-Gen Benchmark Tool for FREE! Want to stress-test your GPU with #EvolveBenchmark Advanced version? ✅ World’s first #Workgraphs Evaluation ✅ Real-time monitoring of GPU voltage/temp/energy ✅ A benchmark that crushes traditional tools Tag your hardware-obsessed friends! #gpu
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