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Eva Grosemans

@evagrosemans.bsky.social
157 followers 142 following 31 posts

Eva | Postdoc @Faculty of Social Sciences, KU Leuven. Working on video games and monetary/simulated gambling (advertising) at the Gam(e)(a)ble project 🎮 DiGRA Belgium representative.

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Eva Grosemans @evagrosemans.bsky.social · 10/02/2026
Net voor het ingaan van de nieuwe wetgeving rond gokreclame, vroegen we aan 20 Vlaamse jongeren om foto's te maken van alle gokreclame die ze tegenkwamen. Tijdens een diepte-interview vroegen we hen wat ze nu precies vonden van gokken, gokreclame en de verstrengde wetgeving op dit soort reclame.
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Eva Grosemans @evagrosemans.bsky.social · 14/01/2026
Nieuwe publicatie in Tijdschrift voor Communicatiewetenschap! We onderzochten de rol van gamemotieven in het voorspellen van problematisch gamegedrag bij adolescenten, aan de hand van een survey bij 619 Vlaamse gamende adolescenten (11-19 jaar oud, 53% jongens), afgenomen op twee meetmomenten.
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Eva Grosemans @evagrosemans.bsky.social · 10/12/2025
We explored a pathway model from gambling-like elements in and around video gaming to gambling in adolescents. Interacting with gambling-like elements in the first wave was predictive of gambling behavior at wave two, indirectly via gambling attitude and intention. doi.org/10.1080/1445...
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Taylor & Francis Research @tandfresearch.bsky.social · 20/11/2025
A new study of over 2,000 teens finds those who play games with gambling-like elements are more likely to go on to gamble with money a year later🎲 Increased interaction with things like opening loot boxes, upped the likelihood of real gambling⚠️ More⬇️ spr.ly/60167ikh0
Quote by Eva Grosemans reads: Adolescents, parents, and educators could be made aware of the risks associated with gambling-like elements through information campaigns.

Image of a boy playing an online game on a computer and celebrating a win.
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Media Culture & Policy Lab @mediaculturepollab.bsky.social · 20/11/2025
Wist je dat lid zijn van een sportclub samenhangt met vaker online gokken op sport? Dit komt vooral door wat jongeren denken dat hun peers doen (descriptieve normen), niet door wat ze denken dat peers goedkeuren (injunctieve normen). ⚽ www.mediapuntvlaanderen.be/onderzoekfic...
mediapuntvlaanderen.be
Descriptieve normen spelen sleutelrol bij het online sportgokgedrag van jongeren
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Eva Grosemans @evagrosemans.bsky.social · 15/10/2025
New publication! Using a survey in Flemish young adults (N = 1,290), this study indicated that sports club membership is positively correlated with online sports betting frequency, a relation mediated by descriptive norms. Injunctive norms did not mediate this relationship. doi.org/10.1007/s108...
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Media Culture & Policy Lab @mediaculturepollab.bsky.social · 22/09/2025
Over the past two weeks, our lab had a lot to celebrate! We kicked off the new academic year with a team building day, reflecting on our goals, welcoming new team members, and working together in an escape room challenge. Of course, we couldn't resist capturing the moment with a team photo! 📸
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Media Culture & Policy Lab @mediaculturepollab.bsky.social · 14/07/2025
It's conference season! While @matthiasdebondt.bsky.social and @lise-loresteeman.bsky.social presented their research @icahdq.bsky.social (ICA) in Denver, @evagrosemans.bsky.social took the stage in Malta to discuss her research at #DiGRA2025. Congrats to all (co-)authors on their interesting work!
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Eva Grosemans @evagrosemans.bsky.social · 03/07/2025
New publication! We validated the Dutch version of the Gaming Disorder Scale for Adolescents (GADIS-A), a reliable and valid tool for assessing gaming disorder in adolescents. It was also linked to the increasingly blurring lines between gaming and gambling: psychologicabelgica.com/articles/10....
psychologicabelgica.com
Psychometric Validation of the Gaming Disorder Scale for Adolescents (GADIS-A) in Dutch Among Flemish Adolescents | Psychologica Belgica
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DiGRA Belgium @digrabelgium.bsky.social · 02/07/2025
(Some of) DiGRA Belgium et al. at #DiGRA2025! 😀 Been having a great time in beautiful, sunny Valletta.
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Eva Grosemans @evagrosemans.bsky.social · 01/07/2025
Made it to #DiGRA2025 in beautiful Malta! 🇲🇹
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DiGRA Belgium @digrabelgium.bsky.social · 17/06/2025
A snapshot of Belgian game studies (loosely defined) at #DiGRA2025 - and a nice showcase of the variety of games research being done in our little country! Really looking forward to the conference. Thanks to @evagrosemans.bsky.social for the infographic! 👏
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Eva Grosemans @evagrosemans.bsky.social · 11/06/2025
I wrote a book chapter! "Empowering the Digital Citizen" provides an overview of digital & media literacy research in Flanders. Together with my @gameable.bsky.social colleagues, I wrote a chapter on gaming and gambling in Flemish adolescents. Find the book here: library.oapen.org/handle/20.50...
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Eva Grosemans @evagrosemans.bsky.social · 05/06/2025
Check out the results of our study on sports betting and gambling advertising in Flemish young adults! ⬇️
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Media Culture & Policy Lab @mediaculturepollab.bsky.social · 02/06/2025
At the end of May, @evagrosemans.bsky.social and Bruno Dupont, together with their @gameable.bsky.social colleague Lowie Bradt, were invited to a one-day conference on the Exploration of the mechanisms of gaming, organised by UMONS and Nationale Loterij 🎲
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Media Culture & Policy Lab @mediaculturepollab.bsky.social · 16/05/2025
CALL FOR PARTICIPANTS! Zhiyu Chen and @biekezaman.bsky.social are studying the longitudinal impact of monetization in videogames 🎮 Are you +18 and do you love to play videogames? Interested in taking part in one (or two) of our studies? Check out the link below: forms.office.com/pages/respon...
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Eva Grosemans @evagrosemans.bsky.social · 12/05/2025
Last class of the semester today! Views on the way to the classroom could be worse 😎
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Eva Grosemans @evagrosemans.bsky.social · 17/04/2025
On today's agenda: a workshop on how to visualize your research findings, hosted by Studio Stift (www.studiostift.be)! (Already tried to visualize the @gameable.bsky.social research, still needs some practice) 🖍️
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Eva Grosemans @evagrosemans.bsky.social · 25/02/2025
Second semester of teaching… aka introducing students to the wonderful world of statistics and R!
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Media Culture & Policy Lab @mediaculturepollab.bsky.social · 17/02/2025
Our lab had the honor of organising the annual Etmaal van de Communicatiewetenschap, as part of the KU Leuven Department of Communication Sciences. As a result, we were not only visitors, but also presenters, chairs, and co-organisers of #Etmaal2025 💪. Already looking forward to next year's edition!
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Bieke Zaman @biekezaman.bsky.social · 13/02/2025
Will you also submit to the 1st International Conference for an Inclusive Digital Society (IDS2025)? ⏱️Deadline: 3 March (extended!) IDS2025 provides a global platform for an inclusive digital world, hosted by @digisoc.bsky.social 🗓️ 15 & 16 Sept. 2025 📍 Leuven, Belgium 👉 inclusivedigitalsociety.eu
inclusivedigitalsociety.eu
Welcome to the International Conference for an Inclusive Digital Society (IDS2025), hosted and organised by the KU Leuven Digital Society Institute (DigiSoc) on the 15th and 16th of September 2025 in the historic and vibrant city of Leuven, Belgium.
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Media Culture & Policy Lab @mediaculturepollab.bsky.social · 13/02/2025
We had our first "Coffee and Cake Break", where everyone from the Media Culture & Policy Lab gets together to catch up on the latest studies, ask questions and have a nice chat. ☕   Yesterday we celebrated the start of our lab. Here's to many more inspiring and fun times together!
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Eva Grosemans @evagrosemans.bsky.social · 10/02/2025
One week ago, I had the privilege of presenting my research on video gaming among adolescents at #Etmaal2025, the annual conference Communication Sciences conference in Flanders and the Netherlands. Looking forward to finishing this paper on gaming motives! 🎮
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Media Culture & Policy Lab @mediaculturepollab.bsky.social · 06/02/2025
With presentations by - among others- @ansdenolf.bsky.social, @xiaoxianwang.bsky.social, @lise-loresteeman.bsky.social, @sercankiyak.bsky.social, @elievevrouw.bsky.social and @evagrosemans.bsky.social ⬇️⬇️
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Media Culture & Policy Lab @mediaculturepollab.bsky.social · 06/02/2025
At #Etmaal2025, there were no less than 13 presentations by our research team! We discussed gaming and gambling, refugees and discrimination, arts, Islamophobia, data-driven healthcare, digital literacy, mental health, and everything in between. Check out all presentations below!
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Media Culture & Policy Lab @mediaculturepollab.bsky.social · 06/02/2025
Curious to see what our researchers are up to? Find all of them in this list: go.bsky.app/UeZprcs
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Eva Grosemans @evagrosemans.bsky.social · 06/02/2025
Follow along to stay up-to-date with all our publications and events! ⬇️
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Eva Grosemans @evagrosemans.bsky.social · 04/02/2025
Yesterday, I presented my research on gaming motives and problematic gaming in Flemish adolescents at #Etmaal2025 🎮
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Eva Grosemans @evagrosemans.bsky.social · 03/02/2025
Arrived at #Etmaal2025!
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Eva Grosemans @evagrosemans.bsky.social · 03/02/2025
Today is the day! On my way now 👐
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Etmaal2026 @etmaal2026.bsky.social · 02/02/2025
Hi fellow Bluesky-ers, this is the place to be! Bluesky will be our platform of choice for all #Etmaal2025 updates. Be part of the Etmaal Bluesky community during the conference by using our hashtag #Etmaal2025!
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Eva Grosemans @evagrosemans.bsky.social · 31/01/2025
It’s Almost time for #Etmaal2025! On Monday, I will present my research on gaming motives and problematic gaming in adolescents 🎮 @etmaal2025.bsky.social
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DiGRA Belgium @digrabelgium.bsky.social · 14/01/2025
Wishing everyone a very playful 2025! 🎉 We're happy to announce an open call for two positions on the DiGRA Belgium board: (1) Co-Chair and (2) Treasurer. Deadline: 10 February 2025. If interested, please contact Pierre-Yves Houlmont with a letter of motivation!
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Etmaal2026 @etmaal2026.bsky.social · 08/01/2025
We encourage the #Etmaal2025 community to continue our engaging discussions in a space in line with our academic values. Therefore, we will gradually switch from X to BlueSky. Up until the conference, we will cross-post all information. During the conference, we will only use Bluesky (1/2)
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Daniel Vella @danielvella.bsky.social · 18/12/2024
Help! We're thrilled that DiGRA 2025 has shattered DiGRA's previous record number of submissions - 541 is a lot! But this means we need a lot more reviewers - so, please, I know everyone's busy (tell me about it), but if you can spare some time, please volunteer. forms.gle/832RH4rwh4Ug...
forms.gle
DiGRA 2025 Call for reviewers
DiGRA 2025 PC Chairs here: We've received a record number of 541 submissions for the conference - this is excellent news, but we're going to need a lot of hands to review this and our current committe...
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Eva Grosemans @evagrosemans.bsky.social · 17/12/2024
Vandaag werd het kwantitatief seminarie afgesloten met een posterbeurs, de ideale gelegenheid voor de studenten om hun design- en presenteerskills boven te halen. Ze werkten dit semester rond een vragenlijst rond gokken en gamen bij jongvolwassenen. Ik ben alvast zeer trots op het eindresultaat!
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Eva Grosemans @evagrosemans.bsky.social · 11/12/2024
Samen met @bzar.bsky.social stoom ik de derde bachelorstudenten communicatiewetenschappen in het Medialab klaar om binnenkort aan de slag te gaan als ware communicatie-experten. Vandaag was het full house voor een workshop rond debattechnieken, gegeven door @rafweverbergh.bsky.social!
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Bieke Zaman @biekezaman.bsky.social · 05/12/2024
New PhD books out! Maarten Denoo maps the dynamics around the design, consumption and production of gambling in games. Eva Grosemans reveals the impact of simulated gambling elements in and around games on teenagers' gambling intentions, attitudes and behaviours. soc.kuleuven.be/mintlab/blog...
Cover PhD manuscript Eva Grosemans and Maarten Denoo
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