Ethan Clark @ethanclark.bsky.social · 2hNow I'm imagining a sort of monkey's paw situation where players are allowed to customize games, but they're only allowed to customize *other people's* games. I wonder how that would shake out... 010
Ethan Clark @ethanclark.bsky.social · 07/10/2026If someone released a decomp of a small indie game, I think it would be poorly received. I'd certainly be a little disappointed if someone released an AI decomp of my own project. 110
Ethan Clark @ethanclark.bsky.social · 07/10/2026I use Inmotion Hosting. They have an EU server option, webmail, and no AI nonsense as far as I can tell. 110
Ethan Clark @ethanclark.bsky.social · 06/10/2026I got an external SSD and all my storage problems have been solved. 010
Ethan Clark @ethanclark.bsky.social · 06/10/2026Word on the street is that they're not letting anyone post anything now. 010
Ethan Clark @ethanclark.bsky.social · 06/10/2026In my experience (of being in one,) these sorts of mega huge discords are hard to moderate even IF you're prepared. So I can only imagine what it's like with a total of 5 ish mods. 120
Ethan Clark @ethanclark.bsky.social · 05/10/2026I remember back when Tweetdeck got an update that gave me the option to block myself (this was shortly after the takeover.) It didn't actually do anything but log errors to the developer console, still amusing nonetheless. 000
Ethan Clark @ethanclark.bsky.social · 02/10/2026If you ever need ideas for programming you can DM me. 010
Reposted by Ethan ClarkDan DiIorio @trampolinetales.com · 30/09/2026📢 NEW GAME ANNOUNCEMENT!!! Category Connections is a chill puzzle game where you sort 3,000 things into 100 categories. No timers, no stress, just a big grid of things for you to organize. Perfect for a rainy afternoon. Coming to Steam and Mobile in 2027. Wishlist now! CategoryConnections.com 16121
Ethan Clark @ethanclark.bsky.social · 30/09/2026I saw the first part of Lady Emily's recent Gundam video so I kinda know the premise already, BUT before that I would have probably answered "It's some sort of magical girl anime?" (Like Sailor Moon (also have not seen)) 001
Ethan Clark @ethanclark.bsky.social · 28/09/2026I know this is me being pedantic, but I do think it's important to recognize that. 020
Ethan Clark @ethanclark.bsky.social · 28/09/2026I'd argue that it's a layer of *concretion*, since the specifications for old consoles are fixed in place, which is what allows old ROMs to be played today. Obviously *how* those ROMs are played is abstracted away, but IMHO the not-abstract part is the most salient thing. 110
Ethan Clark @ethanclark.bsky.social · 26/09/2026Technically, nobody can falsify the results if they never get published! 000
Ethan Clark @ethanclark.bsky.social · 26/09/2026Yep, I played Backdoors when the second one came out (and then the third when I finally realized that released.) IIRC you were credited as a playtester? I need to check out Winter Witch... I'll do it soon. 110
Reposted by Ethan ClarkFabian Fischer @ludokultur.bsky.social · 25/09/2026Topdeck Automat releases November 16! 🚨 This might just be your new auto-battler obsession! 👀 Combine hundreds of cards, infinitely stackable modules and the unique abilities of 30 different characters into crazy chain-reaction builds! 💥 👉 Wishlist now: store.steampowered.com/app/4321920/... 23719
Ethan Clark @ethanclark.bsky.social · 25/09/2026In order of when I thought of 'em: Hiveswap N Step Steve (does it count if I made it lol) Broken Age I guess does Half Life count? ENA: Dream BBQ Corru.Observer Umineko When They Cry Minecraft Story Mode The Walking Dead BackDoor by SolarVagrant (I hope this gets finished some day :33) 120
Ethan Clark @ethanclark.bsky.social · 24/09/2026Okay, it turns out the answer is "VR remake of Dual Destinies that's exclusive to Meta hardware." :/ bsky.app/profile/wari... 001
Ethan Clark @ethanclark.bsky.social · 21/09/2026Nice! Does the game have a lighting engine or is it all baked into the art? 100
Ethan Clark @ethanclark.bsky.social · 19/09/2026If this was true, then chess masters would just play random moves when fighting each other and that would become the dominant strategy. 0460
Ethan Clark @ethanclark.bsky.social · 16/09/2026"I can't justify having 20 artists..." Then maybe don't have 20 artists? Consider scoping your project so it only needs 1 artist instead. 020
Ethan Clark @ethanclark.bsky.social · 13/09/2026One of the gifs in the end of act 1 update had a frame that contains a silouette of someone that we're 99% sure is June. Which isn't much but it's something. 110
Ethan Clark @ethanclark.bsky.social · 12/09/2026So it does, apparently. But I had to switch Parallel Dungeons from Forward+ to Compatibility to get it to work on my friend's computer, so I have some doubts on if this fallback works 100% of the time or not... Still, good to know! 010
Ethan Clark @ethanclark.bsky.social · 12/09/2026PSA to folks playing a Godot game: If a Forward+ Godot game doesn't work on your device, you can force the game to switch to Compatibility by using the command line argument "--rendering-method gl_compatibility" (you can put this in Steam's launch options.) The game *may* be playable this way. 120
Ethan Clark @ethanclark.bsky.social · 12/09/2026Second PSA to devs making a game in Godot engine: The Forward+ and Mobile renders require vulkan support, which many devices still do not have. Try switching to the Compatibility renderer if you want it to work. 120
Ethan Clark @ethanclark.bsky.social · 12/09/2026PSA to devs making a game in Godot engine: Godot publishes recommended/minimum specs for their games, so if you're not sure what to put as the minimum specs for your game, you can just use what they have! (More intense games might need more RAM/CPU) docs.godotengine.org/en/stable/ab...docs.godotengine.orgSystem requirementsThis page contains system requirements for the editor and exported projects. These specifications are given for informative purposes only, but they can be referred to if you're looking to buil... 190
Ethan Clark @ethanclark.bsky.social · 12/09/2026I'd use 1-3 if negatives and zero aren't a concern. 040
Ethan Clark @ethanclark.bsky.social · 08/09/2026This post made me wonder: has the health of the game music industry been closer to the game industry or the music industry? (Not that either are in a particularly healthy state at the moment.) 000
Ethan Clark @ethanclark.bsky.social · 07/09/2026I think it's easier than ever to make a video game, but it's still hard to make a "great" video game. In no small part because people's expectations for what a "great" video game is has risen (though I do think we've hit a ceiling of sorts.) 041
Ethan Clark @ethanclark.bsky.social · 06/09/2026In case you missed it, there are forms here for buyers (to let me know what you want) and artists (if you want to get paid to draw merch designs) nuvofacto.com/announcement... (had to re-post this due to typo)nuvofacto.comNuvo Facto merch announcement 010
Ethan Clark @ethanclark.bsky.social · 06/09/2026The poster, on the other hand, needs some work. The material I chose was too cheap and I'm not satisfied with the design I made (It feels incomplete.) Back to the drawing board! 130
Ethan Clark @ethanclark.bsky.social · 06/09/2026Merch Store progress report: the test stickers I ordered arrived! I was worried about the quality since these were the (slightly) cheaper "kiss cut" option but they seem to be in perfect condition. I'll move forward with these! 150
Ethan Clark @ethanclark.bsky.social · 05/09/2026Yeah I think the fact that everything that leaked was so old is probably going to kill interest. And most people have been focusing on Valve's own stuff that leaked; I think this post is the first I've heard of non Valve games being included in the leak. 010
Reposted by Ethan ClarkBobby Vanden @danga.games · 02/09/2026HE WHO WATCHES IS OUT NOW! Please go check it out if you are at all interested in puzzle games. It is a banger (self certified) and something that I really put my heart into. Day one reviews go so freaking far, if you like the game please do leave a review! I even narrated a trailer for it 😬 37025
Reposted by Ethan ClarkNuvo Facto @nuvofacto.com · 02/09/2026Nuvo Facto is making a merch store! Want to pay for cool merch? Want to get paid to make cool merch? Head to the link below and fill out the forms! nuvofacto.com/announcement... 011
Ethan Clark @ethanclark.bsky.social · 01/09/2026Perhaps a better solution is where you keep everything as blocks, but every block has valid C syntax written on it such that it forms a valid program if you were to throw it at a comiler. Basically, the blocks become training wheels for text based syntax. 040
Ethan Clark @ethanclark.bsky.social · 01/09/2026A mod for scratch that lets you type out math expressions instead of meticulously constructing them out of the green blocks might be good? Though it might be hard to motivate scratch users to use it. 140
Ethan Clark @ethanclark.bsky.social · 29/08/2026Here's the server's ban appeal form: docs.google.com/forms/d/e/1F...docs.google.comHSO Discord Ban Appeal FormFill out this form if you are currently banned from the HSO Discord server, but you believe the ban was unfair or you've changed enough to deserve a pardon. Please keep your discord message requests o... 110
Ethan Clark @ethanclark.bsky.social · 24/08/2026People have been saying "Too much quality, not enough quantity" for a while now! (/s) 010
Reposted by Ethan ClarkRobin Ward @eviltrout.com · 21/08/2026I wrote up tips for saving and loading games durably in Godot. It's stuff I wish I'd known before shipping games on PC: eviltrout.com/blog/2026-08...eviltrout.comTips for Saving Game Data in GodotHow we made save games in The Roottrees are Dead and The Incident at Galley House resilient to full disks and failing hard drives. 512230
Ethan Clark @ethanclark.bsky.social · 23/08/2026@flatluigi.bsky.social Here's the review! bsky.app/profile/etha... 011
Ethan Clark @ethanclark.bsky.social · 23/08/2026Day 38: Full Bore by Whole Hog Games steamcommunity.com/profiles/765... 011
Ethan Clark @ethanclark.bsky.social · 22/08/2026Thanks for reminding me about this! Review incoming... 110
Ethan Clark @ethanclark.bsky.social · 19/08/2026These days it feels like many big publishers have forgotten that you can just make small games. Or has the AAA industry forgotten how to do so? 011
Ethan Clark @ethanclark.bsky.social · 19/08/2026They signed a deal to stream the series on Netflix in addition to YouTube. 040
Ethan Clark @ethanclark.bsky.social · 19/08/2026Actually, the scroll bars I've tested seem to only keep tracking the mouse when it's close-ish to the bar; if you move the mouse too far away they will stop responding. But not MY scroll bars. They'll work at infinite range. 130
Ethan Clark @ethanclark.bsky.social · 19/08/2026Also, UI elements are more complicated than they seem. For example: scroll bars should only react to the mouse when the mouse is inside them. Unless you start dragging the scroll bar and them move the mouse away from it, in which case it should keep following the mouse until you release it. 120