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ermine

@ermine-life.itch.io
29 followers 10 following 44 posts

harvest dawn from oblivion I'm working on an ecological bullet hell game called PEARL ESSENCE ermineland.itch.io/pearl-essence

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ermine @ermine-life.itch.io · 15/10/2026
One day I’ll make a real title screen But for now..
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ermine @ermine-life.itch.io · 14/10/2026
Version 0.4 of Pearl Essence is out! #gamedev #pixelart #indiedev #roguelite #shmup
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ermine @ermine-life.itch.io · 12/10/2026
ok thats much better for Stage 3 #gamedev #pixelart #indiedev #shmup #roguelite
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ermine @ermine-life.itch.io · 12/10/2026
might have created a legit evil stage 3 #gamedev #pixelart #indiedev #shmup #roguelite
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ermine @ermine-life.itch.io · 11/10/2026
Adding 9 new weapon archetypes + mods in this next version Here’s the ‘anchor shot’ #indiedev #pixelart #gamedev
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ermine @ermine-life.itch.io · 11/10/2026
much improved UI #gamedev #pixelart #indiedev
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ermine @ermine-life.itch.io · 08/10/2026
WIP of an installation piece
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ermine @ermine-life.itch.io · 07/10/2026
Stage 2 - Ruins #gamedev #pixelart #indiedev #SoloDevs #roguelike #roguelite #gamedevelopment
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ermine @ermine-life.itch.io · 07/10/2026
Probably my favorite boss so far, really fun to fight #gamedev #pixelart #indiedev #SoloDevs #roguelike #touhou #gamedevelopment
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ermine @ermine-life.itch.io · 07/10/2026
uploads will continue until everyone on earth clears final boss #gamedev #pixelart #indiedev #SoloDevs #roguelike #touhou #gamedevelopment
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ermine @ermine-life.itch.io · 05/10/2026
quick centipede miniboss encounter #gamedev #pixelart #indiedev #SoloDevs #roguelike #touhou #gamedevelopment
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ermine @ermine-life.itch.io · 05/10/2026
what do we think of CRT shaders in new games normally I turn it off but honestly it looks quite nice in Pearl Essence (also v0.3 is up now - go try it, link in bio!) #gamedev #pixelart #indiedev #SoloDevs #roguelike #touhou #gamedevelopment #screenshotsaturday
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ermine @ermine-life.itch.io · 04/10/2026
Aftermath of a good fight #gamedev #pixelart #indiedev #SoloDevs #roguelike #touhou #gamedevelopment #screenshotsaturday
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ermine @ermine-life.itch.io · 02/10/2026
I made one 🤪
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ermine @ermine-life.itch.io · 30/09/2026
Messing with more spell-like bullets and impacts 🪄 #gamedev #pixelart #indiedev #roguelike #touhou
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ermine @ermine-life.itch.io · 29/09/2026
New tiles! #gamedev #pixelart #indiedev #roguelike #touhou
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ermine @ermine-life.itch.io · 27/09/2026
Room traversal #gamedev #pixelart #indiedev #roguelike #touhou
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ermine @ermine-life.itch.io · 25/09/2026
Finally - v0.2.0 is out! Link in bio to try! #gamedev #pixelart #indiedev #roguelike #shmups
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ermine @ermine-life.itch.io · 20/09/2026
Working through authoring enemy encounters #gamedev #pixelart #indiedev #roguelike #screenshotsaturday
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ermine @ermine-life.itch.io · 18/09/2026
Legibility in bullet hell - boy I could write a book (and it’s not there yet!) #gamedev #pixelart #indiedev #roguelike
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ermine @ermine-life.itch.io · 15/09/2026
Update: fluid sim on bullets #gamedev #pixelart #indiedev #SoloDevs #roguelike #touhou #gamedevelopment #screenshotsaturday
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ermine @ermine-life.itch.io · 04/09/2026
Tough boss #gamedev #pixelart #indiedev #shmups #STGs
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ermine @ermine-life.itch.io · 02/09/2026
Flooding the screen with elements never gets old #gamedev #pixelart #indiedev #roguelike #touhou
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ermine @ermine-life.itch.io · 30/08/2026
The last piece of version 0.1 (finally with sound!) #gamedev #pixelart #indiedev #SoloDevs #roguelike #touhou #gamedevelopment #screenshotsaturday
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ermine @ermine-life.itch.io · 29/08/2026
I continue to tweak visual legibility and gameplay systems but I have to post this sick clip of how a novice player handled a fairly tough miniboss encounter #gamedev #pixelart #indiedev #roguelike #touhou
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ermine @ermine-life.itch.io · 29/08/2026
Thanks to great assets from my tile guy I’m finally able to show off the elemental interaction layer in style~ #gamedev #pixelart #indiedev #roguelike #touhou
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ermine @ermine-life.itch.io · 27/08/2026
Fun stage 2 gameplay from a player in our Discord, discovering the last 'broken' interaction (arcane mixing with blood causing super explosions) Link in bio to come playtest :P #gamedev #pixelart #indiedev #roguelike #touhou
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ermine @ermine-life.itch.io · 23/08/2026
By far one of the coolest weapon combos I’ve seen - secondary fire rockets that, on impact, chain lightning to other enemies and then split into 6 individual rockets, and also having the holy elemental? Chaos #gamedev #pixelart #indiedev #roguelike #touhou
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ermine @ermine-life.itch.io · 23/08/2026
Working on bosses for Stage 2 #gamedev #pixelart #indiedev #roguelike #touhou
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ermine @ermine-life.itch.io · 18/08/2026
Finally solved all my elemental tile interactions and it’s incredibly fun and dynamic. Here arcane is reacting to blood tiles. #gamedev #pixelart #indiedev #roguelike #touhou #bullethell
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ermine @ermine-life.itch.io · 17/08/2026
Newww bullet sprites #gamedev #pixelart #indiedev #touhou #roguelike
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ermine @ermine-life.itch.io · 16/08/2026
One of my favorite interactions and where a lot of this game’s mechanical focus is - ecology and elemental interaction Here I’ve put the water element on my primary fire and electricity on secondary, causing massive stunlock oceans #gamedev #pixelart #indiedev #roguelike
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ermine @ermine-life.itch.io · 15/08/2026
One of the cool things about making a completely modular weapon system is players end up with combinations you didn’t see as the developer Here it’s moon pearl (radial) + ricochet, with arcane sigil + cross throw secondary #gamedev #pixelart #indiedev #roguelite
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ermine @ermine-life.itch.io · 11/08/2026
I'm working on a game called Pearl Essence. It's an ecological bullet hell, a 'rift wizard meets star of providence'-like, a twinstick mage sim. ..And it's just started to be really fun! #gamedev #pixelart #indiedev #roguelite
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