Sign in

ermine

@ermine-life.itch.io
17 followers 7 following 27 posts

harvest dawn from oblivion I'm working on an ecological bullet hell game called PEARL ESSENCE: discord.gg/4UMYzmtR7

PostsRepliesMedia
ermine @ermine-life.itch.io · 15h
Messing with more spell-like bullets and impacts 🪄 #gamedev #pixelart #indiedev #roguelike #touhou
2124
ermine @ermine-life.itch.io · 29/09/2026
New tiles! #gamedev #pixelart #indiedev #roguelike #touhou
1208
ermine @ermine-life.itch.io · 27/09/2026
Room traversal #gamedev #pixelart #indiedev #roguelike #touhou
1135
ermine @ermine-life.itch.io · 25/09/2026
Finally - v0.2.0 is out! Link in bio to try! #gamedev #pixelart #indiedev #roguelike #shmups
2196
ermine @ermine-life.itch.io · 20/09/2026
Working through authoring enemy encounters #gamedev #pixelart #indiedev #roguelike #screenshotsaturday
1227
ermine @ermine-life.itch.io · 18/09/2026
Legibility in bullet hell - boy I could write a book (and it’s not there yet!) #gamedev #pixelart #indiedev #roguelike
1184
ermine @ermine-life.itch.io · 15/09/2026
Update: fluid sim on bullets #gamedev #pixelart #indiedev #SoloDevs #roguelike #touhou #gamedevelopment #screenshotsaturday
0144
ermine @ermine-life.itch.io · 04/09/2026
Tough boss #gamedev #pixelart #indiedev #shmups #STGs
0134
ermine @ermine-life.itch.io · 02/09/2026
Flooding the screen with elements never gets old #gamedev #pixelart #indiedev #roguelike #touhou
0112
ermine @ermine-life.itch.io · 30/08/2026
The last piece of version 0.1 (finally with sound!) #gamedev #pixelart #indiedev #SoloDevs #roguelike #touhou #gamedevelopment #screenshotsaturday
0234
ermine @ermine-life.itch.io · 29/08/2026
I continue to tweak visual legibility and gameplay systems but I have to post this sick clip of how a novice player handled a fairly tough miniboss encounter #gamedev #pixelart #indiedev #roguelike #touhou
0143
ermine @ermine-life.itch.io · 29/08/2026
Thanks to great assets from my tile guy I’m finally able to show off the elemental interaction layer in style~ #gamedev #pixelart #indiedev #roguelike #touhou
1134
ermine @ermine-life.itch.io · 27/08/2026
Fun stage 2 gameplay from a player in our Discord, discovering the last 'broken' interaction (arcane mixing with blood causing super explosions) Link in bio to come playtest :P #gamedev #pixelart #indiedev #roguelike #touhou
0101
ermine @ermine-life.itch.io · 23/08/2026
By far one of the coolest weapon combos I’ve seen - secondary fire rockets that, on impact, chain lightning to other enemies and then split into 6 individual rockets, and also having the holy elemental? Chaos #gamedev #pixelart #indiedev #roguelike #touhou
0141
ermine @ermine-life.itch.io · 23/08/2026
Working on bosses for Stage 2 #gamedev #pixelart #indiedev #roguelike #touhou
0135
ermine @ermine-life.itch.io · 18/08/2026
Finally solved all my elemental tile interactions and it’s incredibly fun and dynamic. Here arcane is reacting to blood tiles. #gamedev #pixelart #indiedev #roguelike #touhou #bullethell
0113
ermine @ermine-life.itch.io · 17/08/2026
Newww bullet sprites #gamedev #pixelart #indiedev #touhou #roguelike
1214
ermine @ermine-life.itch.io · 16/08/2026
One of my favorite interactions and where a lot of this game’s mechanical focus is - ecology and elemental interaction Here I’ve put the water element on my primary fire and electricity on secondary, causing massive stunlock oceans #gamedev #pixelart #indiedev #roguelike
0162
ermine @ermine-life.itch.io · 15/08/2026
One of the cool things about making a completely modular weapon system is players end up with combinations you didn’t see as the developer Here it’s moon pearl (radial) + ricochet, with arcane sigil + cross throw secondary #gamedev #pixelart #indiedev #roguelite
0163
ermine @ermine-life.itch.io · 11/08/2026
I'm working on a game called Pearl Essence. It's an ecological bullet hell, a 'rift wizard meets star of providence'-like, a twinstick mage sim. ..And it's just started to be really fun! #gamedev #pixelart #indiedev #roguelite
2142