Sign in

Encelo

@encelo.github.io
1.2K followers 275 following 87 posts

An Amiga and demoscene lover, an Arch Linux and real-time graphics enthusiast, a game industry rendering programmer. Author of the nCine 2D game framework: ncine.github.io ⚙️ Ex ARM, Natural Motion, Frostbite, The Multiplayer Group.

PostsRepliesMedia
Encelo @encelo.github.io · 24/08/2025
Experimenting with CPU topology discovery for my job system, trying to choose smarter pool sizes and pinning. Idea so far: – spawn workers only on physical cores across tiers – leave fastest core unpinned – don’t pin main thread – pin workers from 2nd fastest core onward Any different strategy? 👀
CPU topology for Qualcomm Snapdragon 8 Gen 3, Intel i5-1235U, Apple M1, and AMD Ryzen 9 6900HS
020
Encelo @encelo.github.io · 03/07/2025
Wet Paper is out! An enhanced version of our #GGJ2025 game, made in C++ with the open source #nCine framework. The game itself is open source too! Play in browser or download: encelo.itch.io/wet-paper www.youtube.com/watch?v=jvhK... #gamedev #indiegames #opensource #cpp
Wet Paper main menu
0104
Encelo @encelo.github.io · 08/06/2025
Last Thursday I gave a talk at /dev/games in Rome about my 14-year journey developing nCine, a 2D cross-platform open-source framework. If you're into solo engine development or open source, here are the slides: encelo.github.io/nCine_14Year... #nCine #gamedev #OpenSource #IndieGameDev
Leapfrog Probing for Hashmaps.ncTracer, a multi-threaded CPU path tracer.Me presenting with the nCine t-shirt.
0113
Encelo @encelo.github.io · 08/06/2025
Last Thursday I gave a talk at /dev/games in Rome about my 14-year journey developing nCine, a 2D cross-platform open-source framework. If you're into solo engine development or open source, here are the slides: encelo.github.io/nCine_14Year... #nCine #gamedev #OpenSource #IndieGameDev
Leapfrog Probing for Hashmaps.ncTracer, a multi-threaded CPU path tracer.Me presenting with the nCine t-shirt.
0133
Encelo @encelo.github.io · 14/02/2025
I reached one thousand followers on Bluesky! 🦋
1,000 followers
030
Encelo @encelo.github.io · 28/01/2025
Our game from the Global Game Jam 2025, made with the help of @cominu.bsky.social and the power of the nCine! 💪 globalgamejam.org/games/2025/p...
A screenshot of Papel Mojado, a game made with the nCine.
061
Encelo @encelo.github.io · 21/01/2025
Yesterday was just another hard day of #nCine development, but sipping coffee from this special mug can help. #gamedev #indiedev #opensource
A green and white coffee mug with the nCine logo.
0123
Encelo @encelo.github.io · 08/01/2025
Another nice book for my library. 👌 #commodore #amiga #amigaos
AMIGA ROM Kernel Reference Manual - AmigaDOS
130
Encelo @encelo.github.io · 12/12/2024
The nCine continuous integration is back to all green! ✅ #gamedev #gameenginedev #GitHub #Opensource #FOSS
all workflows GitHub Actions page for the nCine
092
Encelo @encelo.github.io · 03/12/2024
It seems like trailing commas invalidate JSON files. The LuaLS Addon Manager doesn't like an invalid configuration file and currently the nCine addon cannot be enabled in Visual Studio Code. 😞 I have already opened a Pull Request to fix this issue and I will let you know when it gets merged. 🔧
Fix invalid JSON in LuaLS configuration file
010
Encelo @encelo.github.io · 27/11/2024
You can now find the nCine among the Lua Language Server addons on Visual Studio Code. 🥳 With dynamic type checking, autocompletion, and full API documentation, the experience of creating a game in Lua with the nCine should be now immensely better! 💪
The nCine listed in the Lua Addon Manager on Visual Studio Code.
121