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eigen

@eigenlenk.bsky.social
199 followers 52 following 97 posts

Gamedev, F1 fan, hiker, motorcyclist & (un)certified cat petter Current project: Cats On Broombas eigen.itch.io linktr.ee/CatsOnBroombas

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Reposted by eigen
eigen @eigenlenk.bsky.social · 04/10/2026
Hello, human(!) artist! If you do pixel art and would like to try fit into 640x480 256-color VGA constraints, then lets talk :) I'm afraid I'm out of my depth here with what I want to make art-wise. Including a rough mockup of what I'm thinking. Fixed landscape, units, portraits, UI. NO AI!
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eigen @eigenlenk.bsky.social · 04/10/2026
Hello, human(!) artist! If you do pixel art and would like to try fit into 640x480 256-color VGA constraints, then lets talk :) I'm afraid I'm out of my depth here with what I want to make art-wise. Including a rough mockup of what I'm thinking. Fixed landscape, units, portraits, UI. NO AI!
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eigen @eigenlenk.bsky.social · 14/03/2026
Good Morning! ☀️
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eigen @eigenlenk.bsky.social · 01/03/2026
Haven’t played that game, but was there something particular about that scene that required censoring?
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eigen @eigenlenk.bsky.social · 26/02/2026
Basically there is a polygon stack you push onto, and performing an operation (subtract, extrude, build sector) pops it, also reading the top of the wall configuration stack to know what textures and flags to assign.
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eigen @eigenlenk.bsky.social · 26/02/2026
Been getting back into my raycaster C project. Trying to improve the level builder API, so it's a bit more granular and could be recomposed, customised and macrofied as you like. As a nice refactor bonus, disjointed polygons can form a single sector. #programming #gamedev
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eigen @eigenlenk.bsky.social · 17/02/2026
If I win the lottery, I won't tell anyone, but there will be signs
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Reposted by eigen
redstormpopcorn @wasteof.technology · 21/07/2024
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eigen @eigenlenk.bsky.social · 12/02/2026
Or does "literally" mean "not remotely similarly" these days?
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eigen @eigenlenk.bsky.social · 12/02/2026
Communication is hard 😓
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eigen @eigenlenk.bsky.social · 18/01/2026
Yeah it makes sense given how large language/reader base is. I think around here you could only buy PC Gamer Magazine but they were *expensive*. Some people just sold the Demo CDs for cheaper. Can't even imagine all the cool magazines in the US.
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eigen @eigenlenk.bsky.social · 15/01/2026
Posted a quick walkthrough under community topics as well.
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eigen @eigenlenk.bsky.social · 15/01/2026
My best time with the Rogue (fastest character) to finish off the boss is 5:10 ⌛💨 There is certainly room for improvement... and obviously it was the fault of bad RNG 😆
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eigen @eigenlenk.bsky.social · 15/01/2026
Released a 64x64 pixel game for a gamejam over 5 years ago. Decided to actually finish it over the holidays. It's called Sunless Isle: Keep Of The Mad Magus, and it's a 3D-esque roguelike with three classes in three little levels. Now it's actually quite fun to play! eigen.itch.io/sunless-isle...
eigen.itch.io
A Dark Overhaul
A few weeks ago, over the Christmas holidays, I suddenly got the idea that I should finish this game. It was originally made for a game-jam under a very strict deadline and I guess it sort of burned m...
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eigen @eigenlenk.bsky.social · 24/12/2025
Nice! I've been doing something similar in my off-time. An immediate-mode layout stuff mainly where the actual GUI is secondary once you have the boxes to render stuff into. It's fun, until you get to text stuff 🙀 github.com/eigenlenk/CIG
github.com
GitHub - eigenlenk/CIG: C Immediate GUI
C Immediate GUI. Contribute to eigenlenk/CIG development by creating an account on GitHub.
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Reposted by eigen
Emmy @emmfoolery.bsky.social · 24/12/2025
Hey, if this time of year is really, really, really, really, really, really awful for you too, I'm really, truly, genuinely sorry. I hope you find some things to find joy in and some love for yourself. 💖
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eigen @eigenlenk.bsky.social · 01/11/2025
🗒️Readme.txt
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eigen @eigenlenk.bsky.social · 25/10/2025
Getting into more complicated components in my imgui Win 95 demo. Scrolling, then resizing and estimating the scrollbar size and position afterwards is going to be interesting.. Saving grace in this one is that it's scrolling lines, not pixels. #cprogramming
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eigen @eigenlenk.bsky.social · 16/10/2025
No, Bel-ieve I Will Do It Prize
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Reposted by eigen
Alice Averlong 🏳️‍⚧️ @alice.averlong.com · 15/10/2025
I've been bedridden for the last 10 months for medical reasons, and I'm still about 1000$ behind on being able to pay for my car and storage. I'm sorry to keep asking, but if you could send a couple dollars, it'd really help. ko-fi.com/fooneturing
ko-fi.com
Support Foone Turing ❤️
Become a supporter of Foone Turing today!
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eigen @eigenlenk.bsky.social · 14/10/2025
The authentically terrible Win95 experience is here! It comes bundles with 2 (two) applications: 📖 Guess words in WordWiz 🧮 Calculate calculations in Calculator ✨ For additional fun you may also scroll scrollbars Where else do you have to go today? eigen.itch.io/winlose-95
eigen.itch.io
Winlose 95 by Eigen Lenk
Bogus Win95 experience!
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eigen @eigenlenk.bsky.social · 13/10/2025
Turns out building a graphical calculator is NOT easy.
media.tenor.com
a picture of a cartoon character with the words you look like you have dug yourself into a hole would you like to keep digging ?
ALT: a picture of a cartoon character with the words you look like you have dug yourself into a hole would you like to keep digging ?
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eigen @eigenlenk.bsky.social · 12/10/2025
The whole of rnicrosoft windooze 95. Calculator is WIP. Why am I building this? No idea... but it's fun!
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Emmy @emmfoolery.bsky.social · 11/10/2025
P.S. Please play Cats on Broombas. Okay, I'll stop now. Maybe.
eigen.itch.io
Cats on Broombas by Eigen Lenk
Puzzling cats!
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eigen @eigenlenk.bsky.social · 08/10/2025
Drive II
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Reposted by eigen
eigen @eigenlenk.bsky.social · 26/09/2025
Needed to unwind a little after work. Coded up this "About" window in my mock Windows 95 project 🥳 Come help me build it: github.com/eigenlenk/CIG
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eigen @eigenlenk.bsky.social · 26/09/2025
Needed to unwind a little after work. Coded up this "About" window in my mock Windows 95 project 🥳 Come help me build it: github.com/eigenlenk/CIG
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eigen @eigenlenk.bsky.social · 20/09/2025
I’m reluctant to play my old games. The English is bad and the cringe is just too much 🫣😄
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eigen @eigenlenk.bsky.social · 19/09/2025
This was an entry to an AGI compo that ran on some forum just for fun. A pack of backgrounds and animations was given and you had to make game with those. The only thing I was happy with was the "Chef, could you <look around>" input prefix. Don't remember anything else about the game tbh 😱
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eigen @eigenlenk.bsky.social · 28/07/2025
𝒽𝑒𝓁𝓁𝑜.
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Reposted by eigen
Emmy @emmfoolery.bsky.social · 20/07/2025
Hello, Please support modern EGA devs. Thank you for your consideration, Emmy
Melon HeadCats on BroombasThe Crimson DiamondHorace Hagfish
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eigen @eigenlenk.bsky.social · 21/07/2025
🪞 M I R R O R S 🪞 Duke Nukem 3D did it first, but here's no rooms behind rooms shenanigans going on.
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eigen @eigenlenk.bsky.social · 21/07/2025
🪞 M I R R O R S 🪞 Duke Nukem 3D did it first, but here's no rooms behind rooms shenanigans going on.
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Reposted by eigen
eigen @eigenlenk.bsky.social · 18/07/2025
this looks cool!
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eigen @eigenlenk.bsky.social · 18/07/2025
this looks cool!
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eigen @eigenlenk.bsky.social · 03/07/2025
It's just really cool that it works! Just sitting here and grinning.
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eigen @eigenlenk.bsky.social · 03/07/2025
💡🌘
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Ramón Wilhelm @ramonwilhelm.bsky.social · 27/06/2025
Happy #PointNClickFriday! As long as I'm working on the full game, you can give the Temple of the Three Rules demo a shot in the meantime! 💾 I'm still working on the VA for the demo! ⛏️ ramoramainteractive.itch.io/temple-of-th... #indie #indiegame #game #retro #pixelart #adventurex #ags #gamedev
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eigen @eigenlenk.bsky.social · 26/06/2025
Turns out it's not something one should attempt to write on their own. Luckily there was an older version of a polygon clipping library still in C that I could use.
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eigen @eigenlenk.bsky.social · 26/06/2025
After a major rewrite of sector clipping, there is now sector clipping! github.com/eigenlenk/ra...
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Reposted by eigen
eigen @eigenlenk.bsky.social · 24/06/2025
Made a Discord server for my open-source projects and games and pixel-art and whatnot, so if you wanna chat or whatever no big deal I don't care* 👉 discord.gg/X379hyV37f 👈 * I do
discord.gg
Join the Eigenspace Discord Server!
Anything and everything I do - game development, pixel art, open source projects | 1 members
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eigen @eigenlenk.bsky.social · 24/06/2025
We can talk gamedev or programming in general. Also interested seeing and hearing what others are working on.
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eigen @eigenlenk.bsky.social · 24/06/2025
Made a Discord server for my open-source projects and games and pixel-art and whatnot, so if you wanna chat or whatever no big deal I don't care* 👉 discord.gg/X379hyV37f 👈 * I do
discord.gg
Join the Eigenspace Discord Server!
Anything and everything I do - game development, pixel art, open source projects | 1 members
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eigen @eigenlenk.bsky.social · 21/06/2025
Interestingly I’m working on one right now. It’s not ready for game development yet though. But it’s open source! A mix between Wolf3D and DOOM in terms of the algorithm. bsky.app/profile/eige...
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eigen @eigenlenk.bsky.social · 21/06/2025
This was predictably complicated, but sector intersections/subtractions seem to work! You just define a bunch of polygons and the builder does the rest. github.com/eigenlenk/ra...
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eigen @eigenlenk.bsky.social · 18/06/2025
As I have some time, decided to revive and release some of my older projects. This one is based on the raycaster I worked on a few years ago. There's no texturing or sprite support yet. Just the basic structure, this time with parallel rendering support thanks to OpenMP. github.com/eigenlenk/ra...
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eigen @eigenlenk.bsky.social · 27/05/2025
I wish I knew anything about building OS-es tho. But if you end up building one, I can do the shell 💪
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eigen @eigenlenk.bsky.social · 26/05/2025
Come on over to Windooze 95. We have games now!
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eigen @eigenlenk.bsky.social · 23/05/2025
Sound on! 🙃
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eigen @eigenlenk.bsky.social · 23/05/2025
I've implemented menus now 🤩 github.com/eigenlenk/CIG
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