Eduardo Amengual @edam.bsky.social · 13/09/2026Everybody loves wall ride!!! Right? RIGHT????🚗💨🧱 #Boostbound #gamedev #indiedev #indiegames 0173
Eduardo Amengual @edam.bsky.social · 08/09/2026It' a car or a skateboard? . . . Who cares! 🚗💨=🛹 #Boostbound #gamedev #indiedev #indiegames 082
Eduardo Amengual @edam.bsky.social · 03/09/2026Every good game lets you pet the dog… but Boostbound isn’t just ANY good game.🐶🚗 Sound on! #Boostbound #gamedev #indiedev #indiegames 091
Eduardo Amengual @edam.bsky.social · 02/09/2026In Boostbound, you can collect crystals peacefully. For some reason, the missiles have taken that personally. 🚗💨🚀 #Boostbound #IndieGame #GameDev #MadeWithUnity 181
Eduardo Amengual @edam.bsky.social · 01/09/2026Because apparently normal tunnels weren’t enough… now they randomly change your car 🚗✨ Totally unnecessary. Absolutely staying in. Which one would you want the tunnel to give you? 👀 Big thanks to Kenney for the awesome assets! kenney.nl #gamedev #indiedev #unity #indiegamedev #drivinggame 090
Eduardo Amengual @edam.bsky.social · 01/09/2026I’m putting previus project on hold: I loved the project, but its scope grew too large for a solo dev. So I started a smaller arcade driving game focused on drifting, boosting and jumping through obstacle tracks. The goal: make something that feels great to play. #gamedev #indiedev #drivinggame 0111
Eduardo Amengual @edam.bsky.social · 12/07/2026After countless tests, tweaks, and adjustments, I've finally reached the point where I don't need to change the rules anymore! 🎉 There's still work to do on design, components, and making the game easier to learn, but the game is almost finished. I'm so happy! 🤩✨ #BoardGame #BoardGameDesign 000
Eduardo Amengual @edam.bsky.social · 18/02/2025I had the idea of a game like this several years ago when I was working in a link-puzzle game called bobolinkies (for pre-smartphone devices) but never even prototyped. Im glad to see someone actually made it!!! 010
Eduardo Amengual @edam.bsky.social · 29/01/2024Every successful game has a core element of FUN. Make sure the fun factor shines through in every element of your design. Seek feedback about the fun elements. This will be crucial in guiding your design choices. If some game element is not reinforcing your core don't hesitate, to remove it. 000
Eduardo Amengual @edam.bsky.social · 13/11/2023A little of design while flying. I have to say that I love how these levels look on the notebook. *Yes, I'm so geek that I write my notes in aurebesh 000