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wire mother

@echo.northsky.social
320 followers 317 following 2.9K posts

not a gamedev, but hoping to become one eventually (: one of the 12 people who do not live in a america

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wire mother @echo.northsky.social · 7h
"iny glass house throwing stones* GO FUCK YOURSELF GEORGE KELLING
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wire mother @echo.northsky.social · 8h
welcome to the cyberpunk future
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wire mother @echo.northsky.social · 8h
it's so fucking annoying that any time you try look for papers or whatever about calculus/algebra it's all llm stuff. like, no im not actually trying to learn about anything above 5 or 6 dimensions thanks. auto social engineering malware sucks
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wire mother @echo.northsky.social · 8h
correction: linear calculus is boring. i could fw complex calculus. i WILL learn your ways mr clifford
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wire mother @echo.northsky.social · 8h
i wanna understand category theory so bad dawg
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wire mother @echo.northsky.social · 8h
should have paid more attention in maths class. abstract algebra is rad, but calculus is kinda boring
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wire mother @echo.northsky.social · 8h
one day I'll figure gf2 coz i just know there's gotta be a non-cryptography use for it like smth with raster bitmaps. maybe some kind of binary NURBS or smth
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wire mother @echo.northsky.social · 8h
my downfall will probably be my aversion to using any code I don't understand. i love a succinct algorithm, but will spend lots of time figuring out exactly how it works to the point i can reproduce it from first principles. unfortunately i love theory much more than experimentation
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wire mother @echo.northsky.social · 8h
going for smth like what if caves of qud/dwarf fortress/rimworld was on an unstructured mesh for a sphere/ring/disc world. but at this point more just a tool than a game (that'll hopefully come later)
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wire mother @echo.northsky.social · 8h
with procedural generation stuff (like wave function collapse)
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wire mother @echo.northsky.social · 8h
at this point, it's basically a geospatial library for fictional (gamedev) data
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wire mother @echo.northsky.social · 8h
but gray curves aren't continuous (same with morton). the hilbert conversion stitches it together to make it continuous. which makes KNN search much more efficient with guaranteed locality
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wire mother @echo.northsky.social · 8h
and gray curves (gray code + morton) are a simpler intermediary to hilbert curves. hilbert just adds local transforms to convert from gray index to hilbert. inverse gray coding is more expensive than forward tho. fwd is just y = x^(x>>1)
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wire mother @echo.northsky.social · 9h
i drew from this code a bunch, but added some SIMD optimisation and wider bit capacity. but the morton-hilbert transform is not bit width dependent
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wire mother @echo.northsky.social · 9h
if ur interested, z-curve/morton (bit interleaving), which can then be bi-mapped to hilbert curve with LUTs. you can see some code here (links to explanatory articles in the readme) github.com/rawrunprotec...
github.com
GitHub - rawrunprotected/hilbert_curves: Fast Hilbert Curves
Fast Hilbert Curves. Contribute to rawrunprotected/hilbert_curves development by creating an account on GitHub.
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wire mother @echo.northsky.social · 9h
must remember that i never actually make anything without a defined objective. and "but i wanna play with it" is not one
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wire mother @echo.northsky.social · 9h
no echo, you do not need to make a lisp. it is not relevant to anything you're working on no matter how much you want to play with NaN boxing
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wire mother @echo.northsky.social · 9h
I've been reading too much abstract algebra theory coz it took me a minute to remember cardinality isn't just about infinities
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wire mother @echo.northsky.social · 9h
well i guess it's "indexing" then? its nD to 1D in any case (space filling curve)
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wire mother @echo.northsky.social · 9h
and with 3d points it's like, oh o got a whole extra 32 bits i could use there. looking to see if using that for vector magnitude improves locality for volumetric data. at the least i can use it for layer/height sorting (not interleaved with xyz) but multi layer locality would be cool
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wire mother @echo.northsky.social · 9h
that's just a order encoding rly
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wire mother @echo.northsky.social · 9h
does it even count as a hashing algorithm if it's bijective?
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wire mother @echo.northsky.social · 9h
particularly with the hash being invertible
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wire mother @echo.northsky.social · 9h
but probably good to minimise indirections. tho with the hashing, it should be fairly local memory access regardless, so cache misses shouldn't be a major issue
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wire mother @echo.northsky.social · 9h
re: working better with triangulations, that's mostly just about having consistent 3-edge vertices instead of variable, which allows for some nice optimisations. but not particularly necessary with half/quad/winged edges
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wire mother @echo.northsky.social · 9h
tho, i would like to investigate mixed area/radius cells with WFC. could be interesting
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wire mother @echo.northsky.social · 9h
spatial hashing + quad edge rhombille should be plenty performant for WFC. don't see why the need for hex grid rhombilles. any delaunay/voronoi grid should work with area/radius constraints. and those constraints are implicit with poisson point gen, so doesn't require much
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wire mother @echo.northsky.social · 9h
why are edge duals not more of a thing? quad edge meshes are basically canonical mesh structures already, implicit quads already there.
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wire mother @echo.northsky.social · 9h
looking forward to confirming rhombille/quad tile generation from arbitrary polygon meshes by using edge vertices + adjacent face centroids. can't see any reason why not, and will mean unstructured grids can produce quad tiles. should work especially well for triangulations, but any poly works
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wire mother @echo.northsky.social · 9h
need to test but should be good for approximate hamilton paths too (hilbert indexing), which is very useful for fast point/face loop detection
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wire mother @echo.northsky.social · 9h
now quad/oct trees can all be implicit
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wire mother @echo.northsky.social · 9h
spatial hashing code completed, with some simd optimisation to boot 🙂‍↕️
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wire mother @echo.northsky.social · 10h
sometimes i forget that i am not just a chemical machine but a person, and so i do actually need art and pleasure to live.
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wire mother @echo.northsky.social · 20h
godzilla doesn't need to rely on a respiratory transport system because he has a reactor inside him (he needs to expel a lot of excess heat tho), but what about the other kaiju? do they all use some fission based anaerobic respiration? perhaps mothra's wings are giant tracheole networks?
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wire mother @echo.northsky.social · 21h
honey i shrunk the kids. they died of nitrogen narcosis. honey i blew up the kids. they died of asphyxiation
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wire mother @echo.northsky.social · 21h
resident evil? oh is that about the darkness at the heart of suburban inhabitants qua lynch?
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wire mother @echo.northsky.social · 21h
if you found yourself in some kind of honey i shrunk the kids or downsizing situation, you'd probably just be high as fuck all the time from nitrogen narcosis
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wire mother @echo.northsky.social · 21h
their respiratory capacity would be insufficient due to the square-cube law
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wire mother @echo.northsky.social · 21h
they would no longer be well adapted to their evolutionary niche and struggle to survive 🙂‍↕️
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wire mother @echo.northsky.social · 21h
oh that hourglass is sick
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Reposted by wire mother
🌏🐶🦕🥳 Vegetable Gremlin ⍼​👻🥦💥🏠♫ @vegetablegremlin.bsky.social · 05/10/2026
goblin mask! twenty dollars can buy many peanuts

norman osborn! explain how
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wire mother @echo.northsky.social · 05/10/2026
the non-spherical stuff will actually be easier to implement tbh. no weird patch boundaries to deal with
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wire mother @echo.northsky.social · 05/10/2026
ok, so my game project is sorta becoming a geospatial data tool for fictional worlds (with options for different topology like discs and rings) maybe it'll just be a tool
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wire mother @echo.northsky.social · 04/10/2026
keep getting distracted
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wire mother @echo.northsky.social · 04/10/2026
they should invent a kind of mathematics that isn't fun or interesting
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wire mother @echo.northsky.social · 04/10/2026
she's my best friend and she loves this basket
beautiful gorgeous sweety-pie kitty in a red weave laundry basket
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wire mother @echo.northsky.social · 04/10/2026
what an incredibly incorrect opinion
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wire mother @echo.northsky.social · 03/10/2026
what if we just punched a hole straight through the earth along the polar axis, just so it was easier to project onto a grid
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wire mother @echo.northsky.social · 03/10/2026
feel like i understand a bit better how floats relate to integral domain stuff now. one day i might even figure out automatic differentiation
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wire mother @echo.northsky.social · 03/10/2026
hard to learn certain stuff when you don't know the words to look for
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