Ducktor @ducktorc.bsky.social · 16/09/2026Inspired a while ago by @gaucheartist.bsky.social's Rocket Slime/Slime Mori Mori rips to try and make an automatic exporter for the graphics and animations and recently finished it. Here's some sprite sheets. (more info in replies) 301
Ducktor @ducktorc.bsky.social · 24/07/2025@gaucheartist.bsky.social Hi, if I recall correctly you ran Pixel Digest on tumblr and I was wondering how you got the timings for the rocket slime animations for this post? pixeldigest.tumblr.com/post/7898896.... Did you figure it from values in memory or just tweak until it looked right?pixeldigest.tumblr.com 110
Ducktor @ducktorc.bsky.social · 01/11/2024is this anything (god i hope no one already did this) #mouthwashing #mouthwashinggame #mouthwashingjimmy 052
Ducktor @ducktorc.bsky.social · 26/10/2024Recently found some BTS footage/images of Lylla which made me r̶e̶l̶a̶p̶s̶e̶ start working on the model again. Proportions changed and a total fur overhaul. Eyes blacked out due to empty sockets that people kept saying were disturbing whenever I posted her on discord #gotg3 #3dmodelling #gotg #3d #blender 110
Ducktor @ducktorc.bsky.social · 21/10/2024Various changes: * New art-style and camera controls * Controller support * Made character controller feel snappier (quicker animations) * Reimplemented grass and terrain in the new render pipleine (Toon-RP) #GameDev #IndieDev #MadeWithUnity #UnityDev #IndieGame 050
Ducktor @ducktorc.bsky.social · 20/10/2024Wish Blender would fucking fix geonode hair already, but looks like it's going to be 4.4/4.5 before anything changes. I want to finish my Lylla model 000
Ducktor @ducktorc.bsky.social · 04/04/2024Been working on this character (who is totally not based off Lylla from GOTG3). Majority of retopology and modelling done in Maya while fur and rendering (and eventually rigging) in Blender. Would love some feedback! #digitalart #gotg #blender #3dart #3dmodelling 061