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Sharkos Zakos

@drakosharko.bsky.social
84 followers 756 following 32 posts

Digital Artist/Painter, Sprite Artist and Programmer doing some gamedev stuff. No EnEffTee/AI art stuff - Lvl 30

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Sharkos Zakos @drakosharko.bsky.social · 13/03/2026
I am seriously surprised on how I did that. Some of those I swear if I looked away for a second I'd lose it www.keithcirkel.co.uk/whats-my-jnd/
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Johnny Boy @imjohnnyboy.bsky.social · 21/02/2026
Opening for commissions! #pixelart
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Finji @finjico.bsky.social · 20/02/2026
Here's what TikTok has been doing to our work & art without our consent.
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Vlache @vlachecalamity.bsky.social · 20/02/2026
Howie Whodunnit from the hit 2016 AAA title Whodunnit #whodunnit developed by @whodunnitvn.bsky.social Sleep deprived portrait
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Fellfallow | Commissions Open! @fellfallow.bsky.social · 18/02/2025
First time doing audio on an animation project, I'm super proud of how this turned out! #dragon #3d #animated #animation #character #creature #fantasy #model
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Fellfallow | Commissions Open! @fellfallow.bsky.social · 24/12/2024
Finished raffle prize for @miles-smilodon.bsky.social Sorry it took so long! I hope you like it :-) #dragon #b3d #fantasy #character_art #render
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🍁🎃Eski🎃🍁 @eskiworks.bsky.social · 06/02/2026
The highest vantage point! [ #Art #FurryArt #D&D #BirdFolk ]
Detailed digital painting of an anthro red-tailed hawk flying high in the blue sky with the sun behind her head, wielding a complex ornate bow and arrow.
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Leigh @newbabyfly.schism.org · 16/12/2025
Timeline cleanse anyone? Rough day for artists. So tell me about your comic or project. Show me some cool stuff you've been working on. I wanna see the good shit vs all these news headlines. ❤️
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Johnny Boy @imjohnnyboy.bsky.social · 22/11/2025
#pixelart
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Johnny Boy @imjohnnyboy.bsky.social · 28/11/2025
#pixelart
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Sharkos Zakos @drakosharko.bsky.social · 26/11/2025
There's a bit on the whole "You're really efficient at x, but going max efficiency for more than 4 hours will drain you of your remaining energy for the day" Anyone else has that?
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Sharkos Zakos @drakosharko.bsky.social · 25/11/2025
Anyone else ever had the situation where there's some VERY complicated math on part of your game code, and you wrote a guide on how it works And it's like... the 7th time you're reading this because DEAR GOD the math is terrifying Having the hardest time with uneven frame count animations #gamedev
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🔸Rafael Françoi🔸 @rathaelos.bsky.social · 28/09/2025
Aside from sprite work, I’ve been learning and doing some VFX. Here’s a compilation of the ones I made on Threads of Time:
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Sharkos Zakos @drakosharko.bsky.social · 28/09/2025
I'm afraid I was completely cooked I was read like a book and nothing else can be done besides retiring My gaming career is over due to draconic tree sentinel
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Sharkos Zakos @drakosharko.bsky.social · 24/09/2025
And the shapes are done! Really think that a wrist moulinet fits pretty well a lightning-wielding character, and making the animation as fast as possible feels gud
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Sharkos Zakos @drakosharko.bsky.social · 24/09/2025
Have been working on the trailer for a while, but I'm back working on the animation of the characters for now And there's such a great satisfaction of being able to nerd about martial arts Not many other games I can justify animating a wrist moulinet because yes Anyways, here's today's progress!
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METR @metr.org · 10/07/2025
We ran a randomized controlled trial to see how much AI coding tools speed up experienced open-source developers. The results surprised us: Developers thought they were 20% faster with AI tools, but they were actually 19% slower when they had access to AI than when they didn't.
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secondlina // Lord of Crows @secondlina.com · 08/07/2025
It's dangerous to go alone.
Little drawing of a crow in an "In case of x, break glass" emergency box with the caption "In case of depression... take him with you!"
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alice @aliceduke.bsky.social · 30/06/2025
jackdaw study A rare garden visit from this shy corvid
digital painting of a jackdaw in the sun
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Sharkos Zakos @drakosharko.bsky.social · 21/06/2025
The King listens to your messages, but seems as he was very aware already He appreciates your concern nonetheless
The harpy Cortez Silverbeak, sitting upon his throne, looking down in an imposing and regal manner
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raz @wrfzk.bsky.social · 18/03/2025
É uma cirurgia que impede a gravidez masculina
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Trezy @trezy.codes · 13/09/2024
Welcome to v4 of the Blue Sky Game Dev orientation 🧵! Let's get you started with the basics of Bluesky, finding other devs, and posting about your games! Btw, this is based on the artist orientation thread from @purlane.ink; make sure to check it out if you’re also on the art side of game dev!
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Stephy (Dandelion) B 🌼 @ladysmalls.bsky.social · 19/03/2025
🙃🙃🙃 #GDC2025
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Sharkos Zakos @drakosharko.bsky.social · 12/03/2025
Chroma Zhulong patrolling Keeping an eye out while you rest and get ready for the next mission An digital painting I worked on last year 😋 #Warframe #Fanart
Chroma Zhulong holding a Lex Prime pistol, looking to the horizon wary of anything that might appear
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Sharkos Zakos @drakosharko.bsky.social · 11/03/2025
Update for today's mechanics: - Fumbled landing (also known as landing lag) - Run turnaround and reverse jump (Reverse aerial rush) - Strong attacks fully functional
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Sharkos Zakos @drakosharko.bsky.social · 09/03/2025
A more recent look at the roster of Soul Parade
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Sharkos Zakos @drakosharko.bsky.social · 18/02/2025
#Warframe Reaaaally feel that we could work on making Chroma's Effigy an exalted sentinel And the breath weapon being moddable with elemental mods be only damage boost And spectral scream scaling with the effigy's breath weapon, like Excalibur's slash dash in the future? Yum
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Birds Probably - Check out Fortifend! @birdsprobably.bsky.social · 27/01/2025
As part of this challenge, here is Spark, the electric jester, using the Pico 8 palette :) #pixelart #pico8 #fanart #sparktheelectricjester
Pixel art of Spark the electric jester, standing, with a finger up sparking electricity. Around the 32 x 32 Spark sprite is a 64 x 64 frame that includes text above saying "SPARK" and text below saying "32 x 32" There is a checkerboard-patterned background of 16 x 16 pixel gray tiles.

The entire image uses the Pico 8 palette.
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Furry Character of the Day @dailyfurry.bsky.social · 06/11/2024
Today's furry character of the day is... Slade from Dungeons of Aether!
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Ed Zitron @edzitron.com · 27/01/2025
The AI bubble was inflated based on the idea that we need bigger models that both are trained and run on bigger and even larger GPUs. A company came along that has undermined the narrative - ways both substantive and questionable - and now the market panicked that $200bn got wasted on AI capex
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Tetra the Hollower - They/Them @tetraminose.bsky.social · 23/01/2025
Hi eveyone, it's been almost 2 months since I last posted here (I think?). But I wanted to give you a fun challenge if you wanna join me: Making a character you like on a 32x32 canvas, that is the only limitation, here is a WIP of a Samus redesign I did on my style for the example!
Screenshot of a Samus redesign with my style!
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Rowan / RowanFuture @rowan.games · 27/01/2025
Transitions #gamedev #pixelart
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Sharkos Zakos @drakosharko.bsky.social · 12/12/2024
Oh yeah, a view of the first four characters of the roster Two of them with the moveset already set, the other two halfway there
The first view of the roster of the platfighter, with four characters. A fox, a lizard, an eagle and a tayra.
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Sharkos Zakos @drakosharko.bsky.social · 12/12/2024
Posting some old stuff I've done while coding some lots of mechanics is ongoing #PixelArt #animation
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Dr Christina N. Zdenek @cnzdenek.bsky.social · 05/12/2024
Boyd's Forest Dragon (Lophosaurus boydii). Near Cairns, Qld. #herps #Wildoz
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Sharkos Zakos @drakosharko.bsky.social · 27/11/2024
Well... listing out why a fighting game is good is weird. At least, listing well enough for you to be able to know where to break the mold and still keep it fun. Probably for every game, but for fg's, you can't really control the skill ceiling, so it gets finnicky. #fgc #fightinggame
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Simon S. Andersen @snakepixel.art · 22/11/2024
Wait a minute! This site has VIDEO now! I can show the sprites I made for Savant Ascent Remix here! This is the Scarecrow. Reanimated metal ghoul that throws its own spirit essence to reap you. The tiny spirits are called called Eeps! #pixelart
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Tiani Pixel @tianipixel.bsky.social · 22/11/2024
Showcasing how you can combine many different movement abilities when platforming in ABYSS X ZERO! We're trying to mix the flow of 3D platformers and the methodical exploration of Metroidvanias Wishlist on Steam to support us! 👇👇 steampowered.com/app/2872300 #gamedev #lowpoly #indiegame
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Anna 🌿👁️ @annacwebs.bsky.social · 23/11/2024
I feel like the antidote to imposter syndrome that no one talks about is treating yourself as an eternal student. It’s ok to not know what you’re doing! It’s ok to fail! Even if you lived forever there is still much to learn! The world is huge and beautiful and you are learning to be a part of it!
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🎃Autopsy of Ashley Lynch 🔪🎞️ @ashleylynch.bsky.social · 20/11/2024
There's something I need people to understand. The studio that made this released some numbers. They had to produce 85 minutes of footage to find 15 usable seconds for this ad. The machine that creates moving images out of nothing has a failure rate of 340:1 and the best 15 seconds... is this.
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Mrmo Tarius @mrmotarius.bsky.social · 18/11/2024
My terrain generator thing :D
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Alex Kanaris-Sotiriou @kanaratron.bsky.social · 17/11/2024
For all the new folks arriving, both #indiegame developers and players alike, I've got some starter packs below you might find useful 👍 🔸 Indie Game Studios - go.bsky.app/EbnyA2d 🔸 Solo Indie Devs - go.bsky.app/46HSs4C 🔸 Indie Game Publishers - go.bsky.app/DAoKtHj
The cover image for an "Indie Game Studios" Starter Pack
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Requinoesis✨ @requinoesis.bsky.social · 14/11/2024
Aria is out with her friends (books) for a reading day at the beach park! 📚✨ #art #sharks #sharkfolk
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🌘ellspe🍁 @cellspex.bsky.social · 08/11/2024
Normalize this reaction #art #artists
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Sharkos Zakos @drakosharko.bsky.social · 13/11/2024
Some routines are just so heavy in gamedev Doing the animations for the first fully functional prototype is taking a while, and while I know that I could do programming interchangeably, programming the mechanics doesn't take a third of what the animation takes But Im sooo cloooose 😓
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🥖Kekeflipnote🥖 @kekeflipnote.bsky.social · 13/11/2024
What makes Bluesky better : the timeline does NOT Auto-refresh!
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Mayke Arth @mayke-arth.bsky.social · 05/11/2024
Wow, last month of college! I'm going crazy with everything I have to do, so if I disappear, you know why 😅 but whenever i have some spare time i work on this little challenge #pixelart
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Sharkos Zakos @drakosharko.bsky.social · 04/11/2024
I was working on it for a while but I never noticed How the frame timers for a fighting game are an absolute mess Two frame startups must be shown even if barely noticeable, "impact" frames need to last longer depending on the weight of the move So you end up with frames on 33 to 250ms. Its wild
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⚡ 𝐒𝐐𝐔𝐄𝐄𝐃𝐆𝐄 🐊✨ @squeedge.bsky.social · 03/11/2024
“𝘔𝘰𝘯𝘴𝘵𝘦𝘳𝘴 𝘢𝘳𝘦 𝘵𝘳𝘢𝘨𝘪𝘤 𝘣𝘦𝘪𝘯𝘨𝘴; 𝘵𝘩𝘦𝘺 𝘢𝘳𝘦 𝘣𝘰𝘳𝘯 𝘵𝘰𝘰 𝘵𝘢𝘭𝘭, 𝘵𝘰𝘰 𝘴𝘵𝘳𝘰𝘯𝘨, 𝘵𝘰𝘰 𝘩𝘦𝘢𝘷𝘺, 𝘵𝘩𝘦𝘺 𝘢𝘳𝘦 𝘯𝘰𝘵 𝘦𝘷𝘪𝘭 𝘣𝘺 𝘤𝘩𝘰𝘪𝘤𝘦. 𝘛𝘩𝘢𝘵 𝘪𝘴 𝘵𝘩𝘦𝘪𝘳 𝘵𝘳𝘢𝘨𝘦𝘥𝘺.” ― Ishirō Honda
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Sharkos Zakos @drakosharko.bsky.social · 03/11/2024
Going for keyframes to hasten the last few moves for testing, another version of the grounded, two aerial versions and then one more special left, and then a big battery of coding to make it all work in game! Soon will be some UI, and then some smaller testing to see how the game feels
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