Sign in

Dragonwolf Games

@dragonwolfgames.bsky.social
113 followers 764 following 442 posts

Indie game developer specializing in family friendly games. Dragonwolf Games are designed to put smiles on your face. Follow for updates on Smile Run. www.dragonwolfgames.com patreon.com/dragonwolfgames

PostsRepliesMedia
Dragonwolf Games @dragonwolfgames.bsky.social · 3h
I am working on some last minute improvements to the Smile Run Steam demo release. I will be releasing the demo this afternoon. In the meantime, look at some improvements to Henry's house. I need to add some texture to his chair next. #indiegame #gamedev #indiedev #solodev
2124
Dragonwolf Games @dragonwolfgames.bsky.social · 29/09/2026
Update. I added a bit of noise to the cave texture and smoothed out the vertices on all the cave parts. I think this looks good compared to the early 3D sharp edges. One piece got destroyed, so I will have to remake it. Also, no more seams. #indiedev #gamedev #solodev #unity #blender
0195
Dragonwolf Games @dragonwolfgames.bsky.social · 28/09/2026
I have had compliments on this old PS1 look of the cave. But it is the only place in the game with these kinds of sharp edges. Sadly, they have to go. I am working very hard on making sure the art assets look like they are from the same game. #indiedev #solodev #gamedev #unity #blender
0186
Dragonwolf Games @dragonwolfgames.bsky.social · 27/09/2026
I am thinking about making a video titled "Why I am continuing to make a game that almost nobody seems interested in".
010
Dragonwolf Games @dragonwolfgames.bsky.social · 25/09/2026
To join the conversation, I don't think having an iced coffee at an interview should be an instant ban. But I will say that bringing an iced coffee to an interview shows some disrespect to the interviewer. That should take points off. But if the interview goes very well, they should be hired.
000
Dragonwolf Games @dragonwolfgames.bsky.social · 24/09/2026
Not the same genre, but I think I should try to mimic the look of Backyard Baseball. I have used reference images from the game before, but skill level has kept me from making it look the same.
100
Dragonwolf Games @dragonwolfgames.bsky.social · 24/09/2026
I like this feedback. It was something I was afraid of, but it was good to hear. I need to go over everything to make sure it all looks the same. I lost that trying to make Smile Run look "better". I may have to remove the nicer textures on the trees. #indiedev #solodev #gamedev #blender #unity
1154
Dragonwolf Games @dragonwolfgames.bsky.social · 23/09/2026
I am working on a currency for Smile Run. There will be an in game store for new outfits and other bonuses.
010
Dragonwolf Games @dragonwolfgames.bsky.social · 23/09/2026
Last night, I pushed the first demo build to Steam. Both the page and build are under review and should hopefully be up in a few days. In the meantime, watch the new trailer. #indiedev #solodev #gamedev #unity #blender #familyfriendlygame www.youtube.com/watch?v=Zas6...
youtube.com
SR Gameplay Trailer 5
YouTube video by Dragonwolfgames
0124
Dragonwolf Games @dragonwolfgames.bsky.social · 23/09/2026
This was not one of those times.
010
Dragonwolf Games @dragonwolfgames.bsky.social · 22/09/2026
How do I promote Smile Run on Reddit threads that I feel is relevant to who I believe my audience is without feeling that I am just spamming the game? I know I need to talk to family groups, the streaming community, and maybe even a little bit of the animation community #indiedev #solodev #gamedev
0111
Dragonwolf Games @dragonwolfgames.bsky.social · 22/09/2026
We have a standup starting tonight at 8PM ET. Feel free to join and talk about your work.
021
Dragonwolf Games @dragonwolfgames.bsky.social · 22/09/2026
I swear that Reddit always downvotes Smile Run out of existence. I struggle there just like everywhere else. I just posted that, so it will probably go up to 2 or 3 by the time it's old. #indiedev #solodev #gamedev
1173
Dragonwolf Games @dragonwolfgames.bsky.social · 22/09/2026
I had a comment about why the torch and ice cream pickups are shiny while balloons and gold coins are not. I wanted to make sure that critical pickups were highlighted and very visible. Balloons and coins are not critical to the survival of the run. #indiedev #gamedev #solodev
0183
Dragonwolf Games @dragonwolfgames.bsky.social · 22/09/2026
The only shareholders that should matter in video games are the players. The only numbers that should matter are how many players are happy. As long as the company makes enough money to pay everyone's bills, why risk a player base to squeeze every last bit of money?
000
Dragonwolf Games @dragonwolfgames.bsky.social · 22/09/2026
I just posted an early preview of the next trailer to Patreon. They get early access to the neat stuff now.
000
Dragonwolf Games @dragonwolfgames.bsky.social · 21/09/2026
I made new poses for Kit and Lily to replace the ones in the capsule art (old on the right). This time, I made sure to take the render with both characters in the same scene to keep the lighting the same. Does anyone have any other tips to make the art better? #indiedev #solodev #steam
0102
Dragonwolf Games @dragonwolfgames.bsky.social · 21/09/2026
I am working on the Steam demo page and I didn't realize that they don't just copy the main game's page. I am taking the opportunity to make new Steam page assets. Look for a new Steam page look later this week.
000
Dragonwolf Games @dragonwolfgames.bsky.social · 21/09/2026
Before I apply modifiers, how does this new Kit look to everyone? I am probably still going to play around with the eye shape some more. #solodev #indiedev #blender
0104
Dragonwolf Games @dragonwolfgames.bsky.social · 21/09/2026
In today's patch, I decided to update the company logo screen to make sure everyone knew. I wear it like a badge of honor. #indiedev #solodev #gamedev #smile
0124
Dragonwolf Games @dragonwolfgames.bsky.social · 20/09/2026
New patch with changes made based on feedback from Friday's demo update is now available on Itch. A lot of work in the last two days from your feedback. #indiedev #gamedev #solodev #unity dragonwolf-games.itch.io/smile-run-al...
dragonwolf-games.itch.io
Smile Run Alpha Demo by Dragonwolf games
3D platformer with endless mode featuring cute characters and multiple environments
3103
Dragonwolf Games @dragonwolfgames.bsky.social · 20/09/2026
It took all day, but I made a function that allows the distance between sky platforms to scale with the speed of the player. But keep in mind that having to learn new timing was part of the strategy of going faster.
000
Dragonwolf Games @dragonwolfgames.bsky.social · 19/09/2026
I hate social media. If half the people who liked my Smile Run updates actually downloaded and tried it, I would be so much happier. Only 1 person tried the new patch.
000
Dragonwolf Games @dragonwolfgames.bsky.social · 18/09/2026
Big update to the Smile Run Demo. You can download it now on Itch. Sorry fans of the old sky elements. Not one survived the migration to the new improvements. #indiedev #solodev #indiegame #gamedev #unity dragonwolf-games.itch.io/smile-run-al...
dragonwolf-games.itch.io
Smile Run Alpha Demo by Dragonwolf games
3D platformer with endless mode featuring cute characters and multiple environments
2146
Dragonwolf Games @dragonwolfgames.bsky.social · 18/09/2026
I am trying to upgrade the music in Smile Run, but as someone new to DAW, I can't find good instrument samples. Everywhere I go, I need to make accounts. Then I got stuck with demos. Where can I get instruments to start with that do not require me to make more accounts? #indiedev #solodev
3101
Dragonwolf Games @dragonwolfgames.bsky.social · 17/09/2026
I plan to put everything back together soon in Smile Run and release an update to the demo tomorrow.
000
Dragonwolf Games @dragonwolfgames.bsky.social · 17/09/2026
We are gaining a lot of developers looking for feedback on their projects. Right now, we are looking at every Tuesday at 8PM ET, but other sessions can be added if there is demand for them.
000
Dragonwolf Games @dragonwolfgames.bsky.social · 15/09/2026
First standup is at 8PM ET tonight if anyone is interested in sharing their progress.
000
Reposted by Dragonwolf Games
Dragonwolf Games @dragonwolfgames.bsky.social · 15/09/2026
Some recent improvements to Smile Run in action. Menu animations and sounds and some nice melting animation for the ice cream timer. I also have a shader that just cuts off the top of the scoop rather than scale that I may try. What do you think? #indiedev #solodev #gamedev #unity
0125
Dragonwolf Games @dragonwolfgames.bsky.social · 15/09/2026
Some recent improvements to Smile Run in action. Menu animations and sounds and some nice melting animation for the ice cream timer. I also have a shader that just cuts off the top of the scoop rather than scale that I may try. What do you think? #indiedev #solodev #gamedev #unity
0125
Dragonwolf Games @dragonwolfgames.bsky.social · 14/09/2026
I was going for a Bad Guys like look to the eyes of my characters. I might be able to get away with removing the eyes and throwing a 2D image onto the mesh. I am reading that the movie used a mix of the two, but I may not be skilled enough for that. #solodev #blender
162
Reposted by Dragonwolf Games
Dragonwolf Games @dragonwolfgames.bsky.social · 11/09/2026
Solo developers. I am opening my Discord to any developer who wants to schedule a weekly stand up to talk about the work you have done. It is not only a good way to be held accountable, but a way to show off your game and get feedback. #solodev #indiedev #gamedev discord.gg/HrqFPxfT6
discord.gg
Join the Dragonwolf Games's server Discord Server!
Check out the Dragonwolf Games's server community on Discord - hang out with 4 other members and enjoy free voice and text chat.
0257
Dragonwolf Games @dragonwolfgames.bsky.social · 12/09/2026
After breaking the center line while making Kit, I finally made a new one. Now I can work on Kit 2.0 and have him symmetrical again. Nobody should ever accuse me of using AI. I would rather my models look like this than use AI. #indiedev #solodev #blender
192
Dragonwolf Games @dragonwolfgames.bsky.social · 11/09/2026
Smile Run is still supposed to be a bright, cartoony world. I need to watch how realistic I make the colors.
000
Dragonwolf Games @dragonwolfgames.bsky.social · 11/09/2026
Solo developers. I am opening my Discord to any developer who wants to schedule a weekly stand up to talk about the work you have done. It is not only a good way to be held accountable, but a way to show off your game and get feedback. #solodev #indiedev #gamedev discord.gg/HrqFPxfT6
discord.gg
Join the Dragonwolf Games's server Discord Server!
Check out the Dragonwolf Games's server community on Discord - hang out with 4 other members and enjoy free voice and text chat.
0257
Dragonwolf Games @dragonwolfgames.bsky.social · 11/09/2026
I finally have a single ground material that was created in Unity that I can apply on all ground models. It is not perfect, but I can live with it for now. I would not even feel bad shipping with it if I have to. It just does not look good against the other ground. #indiedev #solodev #gamedev
0102
Dragonwolf Games @dragonwolfgames.bsky.social · 10/09/2026
Don't forget that you can download and play a demo of Smile Run on Itch. I hope to release a new version soon so keep an eye out for it. dragonwolf-games.itch.io/smile-run-al...
dragonwolf-games.itch.io
Smile Run Alpha Demo by Dragonwolf games
3D platformer with endless mode featuring cute characters and multiple environments
000
Dragonwolf Games @dragonwolfgames.bsky.social · 10/09/2026
Although a small part of the scene, I am trying to figure out how to make the ice cream machine look better. I am trying to finish the main menu scene today to the standard I can ship with. If anything stands out, let me know. I know outside is empty. #indiedev #solodev #gamedev #gamedeveloper
1122
Dragonwolf Games @dragonwolfgames.bsky.social · 10/09/2026
Today's update is some changes to the main menu. I moved the logo to the UI canvas, moved some objects around, and fixed some models. The corners of the counter are properly beveled and not just shaded smooth. Also some camera work. I might add more objects. #indiedev #solodev #gamedev #smile
0133
Dragonwolf Games @dragonwolfgames.bsky.social · 10/09/2026
I am opening up my Discord for anyone who wants to start a weekly accountability dev group. We will join a weekly standup to share and talk about progress. When you join, let me know you are interested so I can assign you the role. discord.gg/Z6JNxaQ2Y
discord.gg
Join the Dragonwolf Games's server Discord Server!
Check out the Dragonwolf Games's server community on Discord - hang out with 4 other members and enjoy free voice and text chat.
000
Reposted by Dragonwolf Games
Dragonwolf Games @dragonwolfgames.bsky.social · 09/09/2026
One complaint I had received in the past was that the lack of smoothness on the logo made it look amateurish. I just spent some time remaking the logo with cleaner lines. I hope everyone likes it. It may get another pass before release, but I like how it turned out. #indiedev #solodev #gamedev
1135
Dragonwolf Games @dragonwolfgames.bsky.social · 09/09/2026
One complaint I had received in the past was that the lack of smoothness on the logo made it look amateurish. I just spent some time remaking the logo with cleaner lines. I hope everyone likes it. It may get another pass before release, but I like how it turned out. #indiedev #solodev #gamedev
1135
Dragonwolf Games @dragonwolfgames.bsky.social · 08/09/2026
Some work is being done on the "story" screen. Henry's house is looking better. I need to look at some textures that didn't import properly into Unity, but this looks nice. It may be too dark, but I could also add lights for when he is happy. #indiedev #solodev #gamedev
0102
Dragonwolf Games @dragonwolfgames.bsky.social · 08/09/2026
If Smile Run sells 500K copies, I will buy an accordion and play a song for everyone. If Smile Run sells 1 million copies, I will learn to properly play the accordion. If Smile Run sells 2 million copies, I will not buy an accordion.
001
Dragonwolf Games @dragonwolfgames.bsky.social · 03/09/2026
I still need to find better places to find feedback. Bluesky usually just get likes, but no real feedback. And Reddit is Reddit. Sometimes I get good feedback, but often times I get told that I suck in many ways. I am in a couple of Discord servers, but I don't like asking for help every day.
000
Dragonwolf Games @dragonwolfgames.bsky.social · 03/09/2026
Today's update is finally a descent looking ground under the sky platforms. It's not great, but once I get some feedback from artists on where I can improve, I will apply a similar texture to all ground areas. #gamedev #solodev #indiedev #smile
0132
Dragonwolf Games @dragonwolfgames.bsky.social · 02/09/2026
How do people like these clouds holding up the platforms? I was thinking of replacing them with large roller coaster like columns. Also, sneak peek at some changes I started working on in the sky. And the return of post processing. #indiedev #solodev #gamedev #gamedevelopment
1112
Dragonwolf Games @dragonwolfgames.bsky.social · 01/09/2026
Kit is almost done with the remodel. I still need to work the eyes more. This is a much cleaner model than what I had before. Even though there are still spots with bad topology. How does it look? I am worried that the arms may be too skinny. Old pics for comparison. #blender #solodev
131
Dragonwolf Games @dragonwolfgames.bsky.social · 01/09/2026
Just some things to know about Dragonwolf Games. We believe that games are for fun. Not some big business. Customers are players wanting a fun experience, not wallets needing to be emptied. Family game night needs to return. Gen AI does not belong in any creative field.
000
Dragonwolf Games @dragonwolfgames.bsky.social · 31/08/2026
Kit 2.0 is now properly connected. I poorly used boolean modifiers on his neck, shoulders, tail, legs, and feet. I removed the messed up geometry and properly connected the edges. Once I fix the remaining non quad faces, I can sculpt out new shoulders and hips to make sense. #blender #solodev
051