Reposted by Seven Bridges of Königsbergdwarf fortress bugs @dwarffortressbugs.bsky.social · 30/09/2026[0002556] Pain is listed twice on health screen. 1174
Reposted by Seven Bridges of Königsbergdwarf fortress bugs @dwarffortressbugs.bsky.social · 30/09/2026[0002237] Metal goblet transmutation 032
Reposted by Seven Bridges of Königsbergdwarf fortress bugs @dwarffortressbugs.bsky.social · 30/09/2026[0006717] Ambushed by a neutral vampire 1103
Reposted by Seven Bridges of Königsbergdwarf fortress bugs @dwarffortressbugs.bsky.social · 01/10/2026[0003412] Liver fractured 086
Reposted by Seven Bridges of KönigsbergAinamachi | Vgen Surprise Me Services @ainamachi.bsky.social · 18/08/2026Mumo rkgk Bedtime #AveMujica 2537284
Reposted by Seven Bridges of KönigsbergErrai @errai.bsky.social · 19/07/2026Oh man I (washes hands) love cooking so much (washes hands) and it’s so easy to (washes hands) make anything you want 121331515
Seven Bridges of Königsberg @double-bind.lace.red · 30/09/2026i enjoy seeing this message whenever we open devil daggers. there's something particular to it 020
Seven Bridges of Königsberg @double-bind.lace.red · 27/09/2026ds2 is a deeply cruel and deeply funny game in equal measure 111
Seven Bridges of Königsberg @double-bind.lace.red · 27/09/2026that first playthrough of ours we also managed to walk past the entire intended first area and went straight into the second one (the tower of flame) which caused us trouble for a while, we had no idea 210
Seven Bridges of Königsberg @double-bind.lace.red · 27/09/2026after you kill a given enemy a certain number of times it'll stop spawning until you use a bonfire ascetic (which raises the ng+ level of the area), our last full playthrough we ran into the despawning thing a fair few times because of how brutal some of the enemy density is 200
Seven Bridges of Königsberg @double-bind.lace.red · 20/09/2026the way you are pushed to engage with increasingly complex overlap of very simple base mechanics as you progress feels pretty genuinely transcendental, i don't know how else to describe it 030
Seven Bridges of Königsberg @double-bind.lace.red · 20/09/2026hit 267s today, has been quite rough on our hands but rebinding fire to spacebar and jump to m1 has reduced the strain immeasurably and also made us better at aiming and b-hopping (somehow had never thought to do it until friends mentioned it..). very hard to tear ourselves way from it lol 130
Seven Bridges of Königsberg @double-bind.lace.red · 17/09/2026i like it a lot for the learning curve and general difficulty, figuring out how to approach some specific aspect of it and tightening your execution over time is very rewarding as a process i think. it is definitely a bit rough at the start while you figure out what *not* to do, though.. 010
Seven Bridges of Königsberg @double-bind.lace.red · 17/09/2026it's a 3d shmup. i think that's completely genuinely the best way to describe it. it feels absolutely incredible to play 020
Seven Bridges of Königsberg @double-bind.lace.red · 17/09/2026(little flashy at points) every second of this game feels like you are fighting for your fucking life (and you are) and then footage of it just looks like this. it's so funny 230
Seven Bridges of Königsberg @double-bind.lace.red · 17/09/2026really enjoying this 'devil daggers' game 040
Seven Bridges of Königsberg @double-bind.lace.red · 16/09/2026there's a very particular kind of tiptoeing to it 010
Seven Bridges of Königsberg @double-bind.lace.red · 16/09/2026i am so so tired of having every comorbidity under the sun 020
Seven Bridges of Königsberg @double-bind.lace.red · 16/09/2026i think any of these things we could probably manage individually but having to deal with cptsd eating away at our brain and the frequent (silent) migraines on top of long covid/chronic fatigue and all our other body/cognitive issues feels a lot like being crushed into the dirt 120
Seven Bridges of Königsberg @double-bind.lace.red · 16/09/2026we'll have one or two 'good' days and then another week has vanished from underneath us, we'll sleep badly one night and it's the same, no matter what we do we lose time. being as ambitious as we are feels an awful lot like a curse in that respect 120
Seven Bridges of Königsberg @double-bind.lace.red · 16/09/2026what i really find myself the most troubled by in regards to our disability is the rise and fall of it, even with the drug cocktail we're on to treat our heart issues and some of the fatigue the world is still rendered in extremes, there's no stable midpoint regardless of what we do 120
Reposted by Seven Bridges of Königsbergmisanthrope scythe princess @m3l0diccharm.bsky.social · 13/09/2026SHMuP: Suicidal-Homocidal Misanthrope Princess 1165
Seven Bridges of Königsberg @double-bind.lace.red · 16/09/2026we've been reading one of jenna moran's novels again as of late and it's reminded us how particular her writing voice is, i'm quite fond of it 020
Seven Bridges of Königsberg @double-bind.lace.red · 16/09/2026we've found that lots of the treatment for specific symptom clusters as recommended/prescribed by specialists ends up being rough guesswork too, which is incredibly discouraging. the state of it generally and all the pharmaceutical bureaucracy involved are both just rather bleak 100
Seven Bridges of Königsberg @double-bind.lace.red · 13/09/2026we've done so much guitar practice these last few days.. i keep forgetting to say anything here 020
Seven Bridges of Königsberg @double-bind.lace.red · 09/09/2026one of these days.. one of these days 010
Seven Bridges of Königsberg @double-bind.lace.red · 09/09/2026this is still a bit undirected at parts and also obviously incomplete so we'll need to tidy it up but it's better than our "slept before completing it" writing usually goes, so i'm glad for that. we enjoy writing vignettes of unhappy girls at the edge of the world a lot lately it would seem 120
Seven Bridges of Königsberg @double-bind.lace.red · 08/09/2026not being able to fire worsens this as well because you lose the implicit triangulation mechanism you'd have in normal gameplay (which, well, obviously not being able to fire is the whole point, but it's a funny side effect) 010
Seven Bridges of Königsberg @double-bind.lace.red · 08/09/2026the past is very very bright fot a while, lots of the background, hazards and player character are the same lightish orange or starker white shade, it's not great for our eyes but more than that the color similarity leads to it being very visually indistinct for us 210
Seven Bridges of Königsberg @double-bind.lace.red · 08/09/2026relinquished our worldly possessions a third time (the path ahead is long and arduous and also frustratingly low-contrast at points). we were absolutely exhausted today so i think paradoxically that's a good sign. starting to slowly get used to the type-C.. 121
Seven Bridges of Königsberg @double-bind.lace.red · 06/09/2026had our time wasted by something we thought we were going to be doing so guess i'll play zeroranger about it 020
Seven Bridges of Königsberg @double-bind.lace.red · 04/09/2026we've managed fine without it so far for the most part 010
Seven Bridges of Königsberg @double-bind.lace.red · 03/09/2026zeroranger progress update: we didn't find the precise movement option in the settings and have played the entire time without it because we thought it was an intentional difficulty decision. i have just now been informed that it does in fact have one 150
Reposted by Seven Bridges of Königsberg 🧿מרים (Mary)🐍 @malakhhamavet.bsky.social · 03/09/2026snake of the day #1: Oenpelli Python :) a python endemic to the sandstone outcrops of a specific area of Northern Territory in Australia, people refer to this as the “rarest snake” sometimes. it has the ability to change its color throughout the day, usually darker during the day 2133
Seven Bridges of Königsberg @double-bind.lace.red · 02/09/2026ah well in that case who knows. i wonder if they tried it at first and it was too slow or something and that's why they wound up doing this 000
Seven Bridges of Königsberg @double-bind.lace.red · 02/09/2026comparatively lower bandwidth and stops the host from having to care about rendering and serializing graphics over the wire. means that the firmware team and the software team can be kept relatively separate too. silly as it may seem it makes a lot of sense to me 100
Seven Bridges of Königsberg @double-bind.lace.red · 02/09/2026zeroranger progress update: relinquished our worldly possessions a second time (the path ahead is long and arduous). pretty good showing for how tired we were though, much much smoother than the last time around 230
Seven Bridges of Königsberg @double-bind.lace.red · 01/09/2026for a while there was also a weird state bug from copying convolution reverb devices around (ones that were part of.. fx layers, i think it was?) that has blown our ears out once or twice. may be fixed in 6.1 though 020
Seven Bridges of Königsberg @double-bind.lace.red · 01/09/2026I wanted to have some fun while I could. 040
Seven Bridges of Königsberg @double-bind.lace.red · 01/09/2026zeroranger progress update: the path ahead is long and arduous. i think i can comfortably say we're at the "real game" now, though. even if our poor hands do sound like an excavation effort by this point 150
Seven Bridges of Königsberg @double-bind.lace.red · 01/09/2026we really really like 'soul-net' we have listened to that song so much 010
Seven Bridges of Königsberg @double-bind.lace.red · 31/08/2026i am glad they are at least thinking abt it though that's much better treatment than most shmups get we find.... 100
Seven Bridges of Königsberg @double-bind.lace.red · 31/08/2026we could probably develop it ourselves the main issue is that it would also like. spoil zeroranger for us. which makes it a bit difficult 200