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Dominik Lazarek

@domlaz.bsky.social
214 followers 199 following 26 posts

Principal Engine Programmer at id Software. Previously: 'Avatar: Frontiers of Pandora' at Ubisoft. Proud father of two. Anime and Metal head

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Dominik Lazarek @domlaz.bsky.social · 28/08/2026
Huge congrats! This turned out quite amazing - and all of this captured on a base PS5?! Also, was that strand-based hair I spotted on some of the longer-haired characters (e.g. in the hotel lobby party?)
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Dominik Lazarek @domlaz.bsky.social · 14/07/2026
This is so cool! Nice visuals, the music is next level (esp. in the end sequence...) and all in all refreshingly "different" (as expected from a warframe follow-up I guess^^)
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Dominik Lazarek @domlaz.bsky.social · 30/06/2026
Can't get enough of your art, these are so brilliant!
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Dominik Lazarek @domlaz.bsky.social · 11/06/2026
A flock of trained pigeons?
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Dominik Lazarek @domlaz.bsky.social · 08/06/2026
We've finally showed our DLC trailer at the XBOX showcase yesterday - can't wait for players to check it out! Mostly based on idTech version of the base game, but with some helpful imrovements (might share some details at a later point closer to release) youtu.be/UKkd02ZEBOU?...
youtu.be
DOOM: The Dark Ages | Revelations - Official 4K Trailer | XBOX Games Showcase 2026
YouTube video by XBOX
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Dominik Lazarek @domlaz.bsky.social · 03/06/2026
Looks gorgeous! Congrats on the reveal!
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Reposted by Dominik Lazarek
Steve Karolewics @skarolewics.bsky.social · 01/05/2026
The Star Wars Jedi team at Respawn is looking for an Engine/Rendering engineer. It's a pretty sweet team, fyi. Details here: www.respawn.com/careers/soft...
respawn.com
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Dominik Lazarek @domlaz.bsky.social · 30/03/2026
Disco Elysium is great! Never finished it though so far... might need to pick it back up. You should definitely check out Citizen Sleeper for your list :) Currently playing through the 2nd part store.steampowered.com/app/1578650/...
store.steampowered.com
Citizen Sleeper on Steam
Roleplaying in the ruins of interplanetary capitalism. Live the life of an escaped worker, washed-up on a lawless station at the edge of an interstellar society. Inspired by the flexibility and freedo...
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Dominik Lazarek @domlaz.bsky.social · 11/03/2026
Oh nice, our talk made it to Graphics Programming weekly, how cool is that?! Achievement unlocked I guess? :)
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Reposted by Dominik Lazarek
Jendrik Illner @jendrikillner.bsky.social · 11/03/2026
Graphics Programming weekly - Issue 431 - March 8th, 2026 www.jendrikillner.com/post/graphic...
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Dominik Lazarek @domlaz.bsky.social · 05/03/2026
Our GPC 2025 talks are up on YT now! youtu.be/fXakIV1OFes?... youtu.be/mvCoqCic3nE?...
youtu.be
Visibility Buffer and Deferred Rendering in DOOM: The Dark Ages
YouTube video by Graphics Programming Conference
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Dominik Lazarek @domlaz.bsky.social · 21/02/2026
Hope you have fun reading it! Ask away or shoot feedback to us for the Doom articles :)
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Dominik Lazarek @domlaz.bsky.social · 20/02/2026
We had a chance to contribute to this amazing book series with two articles and even a cover image. I hope everyone enjoys reading this book as much as we enjoyed writing it!
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Dominik Lazarek @domlaz.bsky.social · 06/02/2026
Unfortunately I won't be at GDC this year after all but Philip will cover both of our individual talk parts with ease - be sure to say hi to him!
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Dominik Lazarek @domlaz.bsky.social · 06/01/2026
Come check out our GPC slides about some of our Doom rendering techniques! YT video will likely follow soon as well
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Reposted by Dominik Lazarek
Philip Hammer @phammer.bsky.social · 06/01/2026
Slides are up for our talk at the Graphics Programming Conference (GPC), with @domlaz.bsky.social and myself. #GPC25 #DOOM graphicsprogrammingconference.com/archive/2025...
graphicsprogrammingconference.com
Graphics Programming Conference
The Graphics Programming Conference is a conference for graphics programmers, from student to industry veteran, taking place in November in Europe.
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Dominik Lazarek @domlaz.bsky.social · 03/12/2025
Together with @phammer.bsky.social , we'll be at GDC 2026 talking about some of the idTech 8 rendering tech we worked on for DOOM: The Dark Ages. Will be my first GDC, so I'm really looking forward to it! :) schedule.gdconf.com/session/rip-...
schedule.gdconf.com
Rip & Tear: Breaking Down the Rendering of 'DOOM: The Dark Ages' | Agenda | GDC Festival of Gaming
TheGDC Festival of Gaming program blends expert insight with interactive formats designed to spark ideas, sharpen skills, and connect communities.
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Dominik Lazarek @domlaz.bsky.social · 28/10/2025
www.graphicsprogrammingconference.nl might be a good fit for this - IIRC you're also based in EU currently? :)
graphicsprogrammingconference.nl
Graphics Programming Conference
The Graphics Programming Conference is a conference for graphics programmers, from student to industry veteran, taking place in November in Europe.
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Dominik Lazarek @domlaz.bsky.social · 28/10/2025
Super cool! I'm really enjoing the game so far - huge congrats to the entire team. Would be very interested in hearing a conference-talk about this tech and its early prototypes some time :)
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Dominik Lazarek @domlaz.bsky.social · 21/08/2025
Together with @phammer.bsky.social, we'll talk about some of the rendering optimizations using triangle visibility buffers and VRS on Doom: The Dark Ages at GPC 2025. Hope to see some of you there! graphicsprogrammingconference.com
graphicsprogrammingconference.com
Graphics Programming Conference
The Graphics Programming Conference is a conference for graphics programmers, from student to industry veteran, taking place in November in Europe.
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Dominik Lazarek @domlaz.bsky.social · 30/05/2025
Had a great time at the Doom release party in downtown Dallas last night with a bunch of the other engine guys. Met most of the US-side team face to face for the first time since joining id a few years ago - awesome people!
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Reposted by Dominik Lazarek
Philip Hammer @phammer.bsky.social · 15/05/2025
youtube.com/watch?v=AETO...
youtube.com
DOOM: The Dark Ages | Official Accolade Trailer (4k) | Available Now
YouTube video by Bethesda Softworks
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Dominik Lazarek @domlaz.bsky.social · 15/05/2025
Yepp, indeed all projected-grid screenspace still, both for Doom and Indy. We do use some tricks to get around some limitations, like temporally reprojecting grid vertices to last frame to reduce aliasing under motion, but not perfect. We might switch to world-tessellation at some point.
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Dominik Lazarek @domlaz.bsky.social · 14/05/2025
Check out some of the tech we‘ve been adding for idTech 8 these past years. Really proud to be part of this amazing team! Doom: The Dark Ages releases tomorrow, thumbs pressed people will enjoy some beautiful visuals and decent performance. youtu.be/Ed4vNNQwCDU?...
youtu.be
Doom: The Dark Ages - DF Deep Dive Review - The id Tech 8 Engine Is Stunning
YouTube video by Digital Foundry
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Dominik Lazarek @domlaz.bsky.social · 14/05/2025
Sure! You can use e.g. tex2DGrad(.. ddx, ddy) with manually-computed derivatives. If you re-order the compute shader threads to be in a morton-like order, you can use e.g. subgroupQuadSwapHorizontal/Vertical() to compute derivatives
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Dominik Lazarek @domlaz.bsky.social · 13/05/2025
Confirmed that this is indeed the software-VRS that's in place here. We're investigating some options to mitigate these places.
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Dominik Lazarek @domlaz.bsky.social · 13/05/2025
Its using a form of software-VRS instead
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Dominik Lazarek @domlaz.bsky.social · 13/05/2025
Hmmm, not 100% sure these are VRS issues, actually - could also come from the upscale sharpening or so. Thanks for pointing it out - fwding it with the team and we'll investigate
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Dominik Lazarek @domlaz.bsky.social · 24/01/2025
We‘ve finally shared some extensive look at Doom: The Dark Ages Couldn‘t be more proud to be part of this team! youtu.be/FGFuaVUI6_E?...
youtu.be
DOOM: The Dark Ages | Developer_Direct 2025 (4K) | Coming May 15, 2025
YouTube video by Bethesda Softworks
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Dominik Lazarek @domlaz.bsky.social · 27/11/2024
Just received my own physical copy, congrats on the release! However, my copy seems to include some faulty pages of a different book in the middle? Or is it expected to include advertisements of some sorts?
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