DiscoStarslayer @disco.camp · 6hWe are somehow in the youtube poop era for compiled retail binaries 020
DiscoStarslayer @disco.camp · 28/09/2026If you thought Final Fantasy's localized naming was confusing, may I introduce you to Crazy Castle 096
DiscoStarslayer @disco.camp · 27/09/2026You know you’re in for a good time when the plot synopsis on Wikipedia is: The only plot presented at the beginning of the game is "suddenly, at locations everywhere, beasts have begun to appear and attack people". 0121
DiscoStarslayer @disco.camp · 27/09/2026I will now start calling my warm winter gloves “equipment arms” 020
DiscoStarslayer @disco.camp · 26/09/2026TIL That the Canadian version of How It's Made had a different narrator than the rest of the world. Watching streams with the US narrator is like I'm living in a mirror world or something, this is so strange 060
Reposted by DiscoStarslayer16LittleBits @16littlebits.bsky.social · 20/09/2026If you're ever short of screws, take something apart and put it together again. This is where screws come from and a part of nature 0188
DiscoStarslayer @disco.camp · 20/09/2026After sitting on my desk in pieces for almost a year now, I finally buttoned up my Python 1 again to go back on the shelf. Anything I need from here out can be done over software, feels good to hit this point. I somehow missed a single screw, which will forever haunt me until my death. 181
Reposted by DiscoStarslayerDiscoStarslayer @disco.camp · 19/09/2026@libby.bsky.social’s MechaLIBerator is now open source! Has real hardware risks so please only do it if you‘re comfortable. That said, if you have any dumps not in the list, please share so I can update it!github.comGitHub - Libbers/SPC970-MechaLIBerator: SPC970 Mechacon dumperSPC970 Mechacon dumper. Contribute to Libbers/SPC970-MechaLIBerator development by creating an account on GitHub. 1125
DiscoStarslayer @disco.camp · 19/09/2026github.com/spc970-dumpe... If you have hardware on this list, please consider contributing!github.comGitHub - spc970-dumper-union/spc970-dumps-public: Public index of dumpable SPC970 mechaconsPublic index of dumpable SPC970 mechacons. Contribute to spc970-dumper-union/spc970-dumps-public development by creating an account on GitHub. 020
DiscoStarslayer @disco.camp · 19/09/2026@libby.bsky.social’s MechaLIBerator is now open source! Has real hardware risks so please only do it if you‘re comfortable. That said, if you have any dumps not in the list, please share so I can update it!github.comGitHub - Libbers/SPC970-MechaLIBerator: SPC970 Mechacon dumperSPC970 Mechacon dumper. Contribute to Libbers/SPC970-MechaLIBerator development by creating an account on GitHub. 1125
DiscoStarslayer @disco.camp · 18/09/2026A fun fact is that this type of game is one of the only explicitly NSFW titles for the Nintendo 64 hardware, "Vivid Dolls". Technically it's for the Aleck 64 arcade hardware, but it is officially licensed... 020
DiscoStarslayer @disco.camp · 17/09/2026Thanks everyone, just hit 100 stars on PCSX2-Reliquary! When I first made it was was pretty positive it would only be for myself Glad to see so many people enjoying it! 031
Reposted by DiscoStarslayernightshade →home, for now @nightshade.technology · 16/09/2026absolutely epic story, you're awesome man 021
Reposted by DiscoStarslayerDiscoStarslayer @disco.camp · 16/09/2026Thanks to the helpful ps2 community and a very close call semi-brick of a rare variant, we now have verified dumps of every North American SPC970 mechacon 🎉 Any Australians willing to burn some life out of their eeprom for preservation let me know, lots of gaps there!github.comGitHub - spc970-dumper-union/spc970-dumps-public: Public index of dumpable SPC970 mechaconsPublic index of dumpable SPC970 mechacons. Contribute to spc970-dumper-union/spc970-dumps-public development by creating an account on GitHub. 0389
DiscoStarslayer @disco.camp · 16/09/2026Thanks to the helpful ps2 community and a very close call semi-brick of a rare variant, we now have verified dumps of every North American SPC970 mechacon 🎉 Any Australians willing to burn some life out of their eeprom for preservation let me know, lots of gaps there!github.comGitHub - spc970-dumper-union/spc970-dumps-public: Public index of dumpable SPC970 mechaconsPublic index of dumpable SPC970 mechacons. Contribute to spc970-dumper-union/spc970-dumps-public development by creating an account on GitHub. 0389
DiscoStarslayer @disco.camp · 15/09/2026SPC970 Based MechaCon LIBeration testing is going well. Initially only V2 compatible, but now we have first V3 dump!! Still harsh on hardware, so careful dumping continues. Progress so far going well! Will share full write-up on how we got here soon! 2154
DiscoStarslayer @disco.camp · 13/09/2026After 4 years of effort, I'm happy to announce that one of the final secrets of the PS2 has been broken wide open! It's been a long process of decapping, optical dumping, and now at last a software solution. Thank you @libby.bsky.social for finding the exploit from our dirty optical dumps! 225648
DiscoStarslayer @disco.camp · 10/09/2026Start your morning off right by witnessing some V.Smile homebrew running off a DiscoCart Nice work, I know audio has been a big hurdle to figure out! 030
Reposted by DiscoStarslayerRob @apex.moe · 10/09/2026Last night I ported the classic Bad Apple!! to the V.Smile, a relatively obscure childrens game console from 2004. I started this back in February and gave up for a while because I could never get the audio to work correctly. Glad I came back to it! Thanks @disco.camp for making this possible! 0123
Reposted by DiscoStarslayerdin @din.icedragon.io · 09/09/2026psst go grab @disco.camp 's new build and drop in a snek dll (: github.com/DiscoStarsla... 092
DiscoStarslayer @disco.camp · 08/09/2026Lookout world! PCSX2-Reliquary's upcoming cue file support means a new music player is on the scene! You just need your music ripped as a .cue/.bin and to dump your ps2 bios, but then you'll be able to play your sweet sweet tunes. Please pay no attention to the cpu or gpu load graphs, irrelevant 081
DiscoStarslayer @disco.camp · 08/09/2026In your life there will be multiple milestones you will reach where you will need to build a Billy bookshelf. And every time, the way you attach the back panel will change. Seems to be the most promising yet! 370
DiscoStarslayer @disco.camp · 01/09/2026Just a heads up, that fixed on the latest release too if you want to avoid doing local builds ;) 110
Reposted by DiscoStarslayerBill Mudron @mudron.bsky.social · 19/08/2026Glad to see a surprise return of Ninja Baseball Bat Man, though I can understand the name change. 032
DiscoStarslayer @disco.camp · 19/08/2026followed by the entertaining tradition of recompiling the linux kernel with 50 different device trees before giving up 010
DiscoStarslayer @disco.camp · 19/08/2026static.klipy.comMarty McFly: Hey, I've Seen This One! (Classic)Alt: Marty McFly: Hey, I've Seen This One! (Classic) 020
Reposted by DiscoStarslayerWes Fenlon @wes.readonlymemo.com · 17/08/2026RIP to the wildly creative Screaming Mad George. Resharing last year's interview with @aeongenesis.net about the fan translation of George's first person pinball horror game, in his honorreadonlymemo.comJust in time for Halloween: Aeon Genesis returns with Screaming Mad George's pinball nightmareVeteran hacker Gideon Zhi talks ParanoiaScape. Plus: We check back in with Playdate emulator CrankBoy. 07735
DiscoStarslayer @disco.camp · 17/08/2026sourceyoutube.comBackslash or Forward SlashYouTube video by Jason Aillaud 000
DiscoStarslayer @disco.camp · 17/08/2026I've been using computers for almost 30 years and only now has this been explained to me in a way that I'll remember it 1104
DiscoStarslayer @disco.camp · 17/08/2026Never would have thought Microsoft's long term goal for Windows would be to integrate BonziBuddy directly into the operating system. 084
Reposted by DiscoStarslayerWes Fenlon @wes.readonlymemo.com · 16/08/2026New newsletter featuring great stuff on the PS2 from @disco.camp and Dirge of Cerberus: Lost Episode's translation from @turquoisehammer.bsky.social! 1277
DiscoStarslayer @disco.camp · 16/08/2026Great write up from Wes on this week’s ROM! Turned my wild rambling into something coherent! 010
Reposted by DiscoStarslayerDavid Katze (vtuber) @davidkatzevt.bsky.social · 16/08/2026just tried this out. the demo replays in gt4 and burnout 2 work now! very cool. also paraLLEl looks great. (vid) 1114
DiscoStarslayer @disco.camp · 16/08/2026It’s public and it real! Have fun DESR fans!github.comGitHub - pcm720/dvrpwned: The first ever working custom firmware for the PSX DESR DVRPThe first ever working custom firmware for the PSX DESR DVRP - pcm720/dvrpwned 0164
DiscoStarslayer @disco.camp · 14/08/2026Who wants pcsx2 with WASAPI exclusive mode and audio latency down from ~60ms to 11ms? Freq’s want that, you can have it too github.com/DiscoStarsla... 2215
DiscoStarslayer @disco.camp · 09/08/2026Stuntman has always been a fantastic game, but it got little play time on my ps2 because the load times dragged it out. Being able to fast forward the loading screens at 8x speed certainly makes this a lot more fun! 081
DiscoStarslayer @disco.camp · 09/08/2026No no no you don’t understand, AI will predict your actions so that there will be negative latency! Watch companies figure out how to consumerize quantum entanglement before selling you some DRAM 140
DiscoStarslayer @disco.camp · 08/08/2026static.klipy.comKevin Malone: That's What I'm Talking AboutALT: Kevin Malone: That's What I'm Talking About 040
DiscoStarslayer @disco.camp · 08/08/2026In-case you were wondering, yes, the recompiler is fast enough to run on a steam deck. Here’s Stuntman at full speed with accurate soft-float recompiler enabled on EE and VU0, rendered with parallel-gs 1369
DiscoStarslayer @disco.camp · 08/08/2026Did you see you can now play every Python 1 title now as well? 🐍 061
DiscoStarslayer @disco.camp · 08/08/2026Oh wow, what a great resource, thank you! First I’ve heard of it. I’ll see what I can roll into my implementation 020
DiscoStarslayer @disco.camp · 08/08/2026If you’re a PS2 hardware sicko, you may be aware of the floating point problem If you ever bemoaned how it’s not possible to play stuntman in pcsx2, or were sad your grand turismo recordings were not working quite right What if I told you that you can, today, with my soft-float recompiler buildgithub.comRelease v1.8-reliquary · DiscoStarslayer/pcsx2-reliquaryDescription of Changes Release finalizes the work to lower the current soft-float implementation from upstream into the recompiler. The prior work routed math operations to the interpreter functio... 5297
DiscoStarslayer @disco.camp · 08/08/2026github.com/xoreaxeaxeax... Breaking SMM with the worlds longest x86 instructiongithub.comGitHub - xoreaxeaxeax/smiiiiiiiiiiiiiiii: A very very very very very very very long interruptA very very very very very very very long interrupt - xoreaxeaxeax/smiiiiiiiiiiiiiiii 021
DiscoStarslayer @disco.camp · 03/08/2026Please, I beg of you. I would like to do a single home improvement without having to go to the hardware store again. 020
DiscoStarslayer @disco.camp · 03/08/2026It costs Microsoft half a cent for every photo from the Pro Photography Consortium to put pro in the file name 010
Reposted by DiscoStarslayerAndrew Elmore 💽 @elmore.zone · 31/07/2026🚨 RENOVATIONS COMPLETE! 🚨 After 34 months, today I unveil the final form of the single largest creative project of my life. THE NAMCO MUSEUM MUSEUM: EVERY GAME, EVERY COLLECTION, EVERY PORT! I've meticulously studied & presented EVERY single instance of Namco's historic game collections, for you!youtu.beThe Namco Museum Museum | Every Game, Every Collection, Every Port! [REVISED & EXPANDED!]YouTube video by Mythic Resonance 8849389