Sign in

Digital Production - The VFX Magazine

@digitalproduction.bsky.social
1.1K followers 102 following 666 posts

Online magazine for VFX, postproduction, CGI, real-time graphics, game dev & animation. News, interviews & tools for people who actually use them. Est. 1996, still allergic to buzzwords.

PostsRepliesMedia
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 09/10/2026
CatPin Cuts Models for a Better Fit: We love cats. We love 3D Printing. Our cat hates the 3D printer. CatPin at least makes taking a 3D printed model apart a planned operation. wp.me/pg1if2-1qfA / 09.10.2026
digitalproduction.com
CatPin Cuts Models for a Better Fit
Editable cuts, adjustable connector clearances and batch part export bring Blender sculpts closer to a workable printed assembly.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 09/10/2026
ComfyUI’s AI Gets an AI Assistant: The AI has hired an AI to wire its nodes. Comfy Agent builds the graph; you still get to explain what “a bit more cinematic” means. wp.me/pg1if2-1qhb / 09.10.2026
digitalproduction.com
ComfyUI’s AI Gets an AI Assistant
Comfy Agent builds and edits node graphs, reuses skills and runs generations on Cloud, with separate controls for editing and execution.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 09/10/2026
Das…: Asset management isn't sexy. Until your proxies break, your frames go missing, and your metadata develops a personality of its own. Das Element 2.3.2 tackles the usual production gremlins, adds reverse playback, and gives your CPU threads some adult supervision. wp.me/pg1if2-1qjX /
digitalproduction.com
Das Element 2.3.2: Cleaner Ingest and Reverse Playback
Das Element 2.3.2 adds reverse playback, MTL support and CPU thread controls, while fixing ingest, RAW proxies and metadata.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 08/10/2026
Samplitude 2026.5 Goes Spatial: Samplitude 2026.5 puts audio above your head, VST3 plugins into six bands and rather more Samplitude onto your Stream Deck. wp.me/pg1if2-1qik / 08.10.2026
digitalproduction.com
Samplitude 2026.5 Goes Spatial
Samplitude 2026.5 adds a Spatial Panner, six-band VST3 processing, Stream Deck OSC controls, SoundApp ARA and 32-bit integer export.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 08/10/2026
CryptomatteExtractor Batches Masks into PSDs: Your renderer already knows which pixels belong to the chair. CryptomatteExtractor saves you the character-building task of tracing it. wp.me/pg1if2-1qf1 / 08.10.2026
digitalproduction.com
CryptomatteExtractor Batches Masks into PSDs
Batch EXR and Corona CXR delivery brings named masks and render elements into layered documents for Photoshop and Affinity.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 08/10/2026
IngeTrazo: A Home for the Render Farm: Usually you render exploding buildings. IngeTrazo helps sketch one that houses the render farm. Please keep those briefs separate. wp.me/pg1if2-1qf2 / 08.10.2026
digitalproduction.com
IngeTrazo: A Home for the Render Farm
A free architectural modeller combines SketchUp import, BIM quantities, drawing sheets, Blender rendering and Python extensions.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 07/10/2026
Vision Canvas: Blender’s UI, On Your Terms: Blender's controls, where you want them. Vision Canvas brings order to the cockpit. Your Outliner may miss the attention. wp.me/pg1if2-1qhc / 07.10.2026
digitalproduction.com
Vision Canvas: Blender’s UI, On Your Terms
Build a Blender control panel that answers to you: targeted properties, camera widgets, Python buttons, reusable animation and asset favourites.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 07/10/2026
PFTrack Solo: One Artist, All the Nodes: PFTrack Solo unlocks every node. Handy when the tracking, photogrammetry and pipeline departments all share your chair. wp.me/pg1if2-1qfy / 07.10.2026
digitalproduction.com
PFTrack Solo: One Artist, All the Nodes
PFTrack Solo adds 37 previously restricted nodes, opening photogrammetry, stereo and depth workflows to individual artists.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 07/10/2026
Caddis Adds Particles, Loops and Animated Layouts: Caddis brings particles, loops and grids that politely make room. We were promised procedural tools; the confetti is a bonus. wp.me/pg1if2-1qeV / 07.10.2026
digitalproduction.com
Caddis Adds Particles, Loops and Animated Layouts
Caddis 1.1.0 adds particle simulation, graph loops, animated grids and Cryptomatte, with practical controls for procedural motion work.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 06/10/2026
DaVinci Resolve 21.1.1 Adds Async APIs: Resolve 21.1.1 gives mouse trims something to say and scripts new async options. The coffee queue remains your responsibility. wp.me/pg1if2-1qeW / 06.10.2026
digitalproduction.com
DaVinci Resolve 21.1.1 Adds Async APIs
Audio-only trimming, audible mouse trims and asynchronous scripting expand Resolve’s toolkit, with new CR3 and Windows 11 USAC decoding.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 06/10/2026
Pipe It Draws Editable Networks in Unreal: Putting off your apartment’s pipe maintenance? Pipe It lets you tackle it in Unreal. Your landlord may remain unconvinced. wp.me/pg1if2-1qds / 06.10.2026
digitalproduction.com
Pipe It Draws Editable Networks in Unreal
Pipe It builds editable pipe networks in Unreal Engine, with custom kits, runtime Blueprint editing and bake outputs that need a dependency check.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 06/10/2026
SyncKey Reducer Keeps Poses Together: Fewer keys, fewer scheduling disputes: SyncKey Reducer keeps pose frames aligned in Max and Maya. Read the scale-cleanup fine print. wp.me/pg1if2-1qdr / 06.10.2026
digitalproduction.com
SyncKey Reducer Keeps Poses Together
Amir Porat’s reducer aligns surviving pose frames in Max and Maya, with error controls, rig exclusions and a few cleanup buttons worth reading twice.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 05/10/2026
Alpaca3D: Retopo With a Reality Check: Your wireframe looks innocent. Alpaca3D lets the bake cross-examine it before you finish the topology. wp.me/pg1if2-1qdo / 05.10.2026
digitalproduction.com
Alpaca3D: Retopo With a Reality Check
Live bake feedback, UV constraints and editable projection cages: Alpaca3D connects low-poly construction to texture-map output.
010
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 05/10/2026
Your infinite reference board has become infinitely difficult to navigate. FrameRef 1.1 answers with portals, voice memos, mind maps, labels and a sizeable box of AI tools.
digitalproduction.com
FrameRef 1.1 opens portals across your reference mess
FrameRef 1.1 tackles large reference collections with portals, voice memos, mind-map edges, labels, AI tagging, image tools and improved video navigation.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 02/10/2026
Big ideas need good code. Join HSHL’s ProSys OSVP team and help shape the future of filmmaking. Apply by 20 October.
digitalproduction.com
HSHL Is Hiring: Research Associate for Virtual Production
Your Unreal Engine and C++ skills could help shape the future of filmmaking. Join HSHL’s ProSys OSVP team and build tools for virtual production.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 02/10/2026
HSHL Is Hiring: Research Associate for Digital Locations: Help bring real locations into virtual production. HSHL is searching Virtual Production Pros: apply by 20 October 2026. wp.me/pg1if2-1qdj / 02.10.2026
digitalproduction.com
HSHL Is Hiring: Research Associate for Digital Locations
Join HSHL’s DigiLoc premier academic team and bring your Unreal Engine and 3D environment skills to applied research. You'll havea giant stage to work with! Apply by 20 October 2026.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 02/10/2026
Higx Optics ray-traces virtual lenses instead of simply blurring pixels. We compare the approach with ZEISS LensCore. The trial gets the final vote.
digitalproduction.com
Higx Optics ray-traces the glass instead of faking the bokeh
Higx Optics uses ray-traced virtual lenses for bokeh and optical effects across Nuke, After Effects and Resolve Studio. We compare the approach with ZEISS LensCore.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 01/10/2026
Colorboy: One More Node for Resolve?: Colorboy gathers camera transforms, grading and film effects in one Resolve OFX. What happens inside it, and do you need it?... wp.me/pg1if2-1q9u / 01.10.2026
digitalproduction.com
Colorboy: One More Node for Resolve?
Colorboy gathers camera transforms, grading and film effects in one Resolve OFX. What happens inside it, and do you need it?
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 01/10/2026
Cinema 4D 2026.4 gets a built-in MCP server: Cinema 4D 2026.4 adds a built-in MCP server, allowing AI assistants to operate native Cinema 4D tools while keeping scene data editable.... wp.me/pg1if2-1qb6 / 01.10.2026
digitalproduction.com
Cinema 4D 2026.4 gets a built-in MCP server
Cinema 4D 2026.4 adds a built-in MCP server, allowing AI assistants to operate native Cinema 4D tools while keeping scene data editable.
011
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 30/09/2026
SGO…: Burn-ins and slates are the high-visibility jackets of post-production. Nobody hired them for glamour, but when the scene number, timecode or colour space is wrong, suddenly everybody is staring at them. And SGO made a Workflow for them that isn't from the 90s. wp.me/pg1if2-1q8U /
digitalproduction.com
SGO Workflows Slate automates burn-ins
Browser-based Workflows Slate turns pipeline metadata into reusable burn-ins and slates for dailies, VFX pulls and delivery.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 30/09/2026
MechaPaint 2.0 Paints Pixels and Plastic: Part texture painter, part fabrication helper and part odd little toolbox. Somehow, that combination mostly makes sense. wp.me/pg1if2-1q7h / 30.09.2026
digitalproduction.com
MechaPaint 2.0 Paints Pixels and Plastic
MechaPaint 2.0 combines PBR painting, physical-paint matching, image-derived geometry, local AI and engine-ready delivery in one 3D workflow.
012
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 29/09/2026
Colormass Scans 177 Reasons to Check Your Shader: Colormass offers free scanned materials for look development. The maps deserve a close look, and the licence deserves an even closer one.... wp.me/pg1if2-1q6h / 29.09.2026
digitalproduction.com
Colormass Scans 177 Reasons to Check Your Shader
Colormass offers free scanned materials for look development. The maps deserve a close look, and the licence deserves an even closer one.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 29/09/2026
Tripo P2.0: Put Quad Mesh Generation to the Test: Tripo P2.0 adds quad output, adjustable mesh budgets and local regeneration. A practical starting point for testing image-to-3D assets in your own pipeline.... wp.me/pg1if2-1pOK / 29.09.2026
digitalproduction.com
Tripo P2.0: Put Quad Mesh Generation to the Test
Tripo P2.0 adds quad output, adjustable mesh budgets and local regeneration. A practical starting point for testing image-to-3D assets in your own pipeline.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 28/09/2026
Hair Bone Generator Maps Blender Strands: Pick a hair tip, get a deform chain. Blender just found a quicker way through the fringe. wp.me/pg1if2-1p2D / 28.09.2026
digitalproduction.com
Hair Bone Generator Maps Blender Strands
Hair Bone Generator maps stylised Blender hair into connected deform-bone chains, with three guide methods and controls for spacing and root placement.
010
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 28/09/2026
RailClone Opens Its Graphs to MaxScript: RailClone now exposes its graphs as XML. Good news for MaxScript. Also good news for anyone determined to let an LLM remodel the building. wp.me/pg1if2-1pzU / 28.09.2026
digitalproduction.com
RailClone Opens Its Graphs to MaxScript
RailClone exposes its style graphs as XML, opening them to MaxScript automation, pipeline tools and, inevitably, LLM experiments.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 25/09/2026
Blackmagic Camera 3.5 Opens the Iris: The iPhone 18 Pro has a physical iris. Blackmagic Camera 3.5 gets the controls. ProRes also receives a reserved parking garage. wp.me/pg1if2-1puY / 25.09.2026
digitalproduction.com
Blackmagic Camera 3.5 Opens the Iris
Blackmagic Camera 3.5 gets inside iPhone 18 Pro hardware with variable-aperture control, Pro Video Storage and Cinematic recording.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 25/09/2026
The Royal Way to Render: Twenty-five years of render farms, and the queue still wins. Holger Schönberger on cloud bursts, priority wars, GPU freezes and AI. wp.me/pg1if2-1fWN / 25.09.2026
Post Image
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 24/09/2026
SoftRAID 9 Adds RAID 6, Minus the RAID Card: RAID 6 without a RAID card: SoftRAID lets the workstation do the sums. RAID 6+ gives SSDs dedicated parity drives for homework. wp.me/pg1if2-1pwn / 24.09.2026
digitalproduction.com
SoftRAID 9 Adds RAID 6, Minus the RAID Card
SoftRAID 9 adds RAID 6 and RAID 6+ for directly attached storage, including third-party hardware, with one substantial macOS condition.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 24/09/2026
Beauty Box 6.5 Finds Teeth So You Don’t Have To: Beauty Box now finds teeth and eye whites automatically. One more highly specific reason not to draw a spline by hand. wp.me/pg1if2-1pDP / 24.09.2026
digitalproduction.com
Beauty Box 6.5 Finds Teeth So You Don’t Have To
Beauty Box 6.5 adds AI masks for teeth and eye whites, a new local inference engine and improved face tracking across major finishing hosts.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 24/09/2026
Starting Pixel Live Puts Humans Back in AI: AI can make previs faster. It still cannot stare at the monitor for ten seconds and say, “No. Again.” SPL26 keeps a human nearby. wp.me/pg1if2-1pwl / 24.09.2026
digitalproduction.com
Starting Pixel Live Puts Humans Back in AI
Starting Pixel Live 2026 brings AI into virtual production, while keeping humans nearby for lighting, judgement and suspicious outputs.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 24/09/2026
Plugin Hub Tames Blender’s Tab Jungle: Too many Blender tabs? Plugin Hub puts the add-on herd behind one gate. The N-panel may finally regain visible floor space. wp.me/pg1if2-1pxj / 24.09.2026
digitalproduction.com
Plugin Hub Tames Blender’s Tab Jungle
Plugin Hub herds Blender’s proliferating add-on panels into one tidy tab, with optional menu and floating-window access.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 23/09/2026
Adobe finishes buying Topaz Labs: Adobe has finished buying Topaz Labs. The apps stay standalone, while the AI heads deeper into Creative Cloud. Nobody panic. Yet.... wp.me/pg1if2-1pzw / 23.09.2026
digitalproduction.com
Adobe finishes buying Topaz Labs
Adobe has finished buying Topaz Labs. The apps stay standalone, while the AI heads deeper into Creative Cloud. Nobody panic. Yet.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 23/09/2026
KeyFlow Turns Maya Repetitions Into Buttons: Maya has enough tiny rituals already. KeyFlow turns several into buttons and even introduces them before they touch the rig. wp.me/pg1if2-1p2N / 23.09.2026
digitalproduction.com
KeyFlow Turns Maya Repetitions Into Buttons
Fenix Animator’s KeyFlow puts Maya animation chores into a customizable toolbar, from timing and mirroring to temporary rig controls.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 23/09/2026
Higgsfield Brings AI Generation Into Blender. Oh, goodey.: Higgsfield puts AI inside Blender. Meshes and rigs stay editable. Video remains a rendered result with fewer ways back in. wp.me/pg1if2-1p2O / 23.09.2026
digitalproduction.com
Higgsfield Brings AI Generation Into Blender. Oh, goodey.
Higgsfield’s Blender add-on generates editable scenes, meshes, rigs and media from the viewport, with cloud inference and credit billing.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 22/09/2026
DeckBridge Gives Resolve a Smarter Stream Deck: 491 Resolve commands, live page switching, Fairlight faders and status-aware buttons. The macro pad has developed situational awareness. wp.me/pg1if2-1pjJ / 22.09.2026
digitalproduction.com
DeckBridge Gives Resolve a Smarter Stream Deck
DeckBridge turns Stream Deck into a Resolve-aware controller with live keymaps, page switching, Fairlight feedback and ten dedicated actions.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 22/09/2026
AJA FS8 Bridges SDI and ST 2110: Eight HD paths, four UHD paths, SDI, ST 2110 and a 459x448 audio matrix. The machine room may finally lose a few little boxes. wp.me/pg1if2-1p2P / 22.09.2026
digitalproduction.com
AJA FS8 Bridges SDI and ST 2110
AJA squeezes SDI/IP conversion, sync, HDR, audio routing and ST 2110 into 1RU, giving post facilities a practical route from baseband to IP.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 22/09/2026
Blender 5.3 Brings Gaussian Splats Home: Blender is giving Gaussian splats a front-door key in 5.3. PLY, SPZ, Geometry Nodes, EEVEE, Cycles. November is getting crowded. wp.me/pg1if2-1puX / 22.09.2026
digitalproduction.com
Blender 5.3 Brings Gaussian Splats Home
Blender 5.3 brings Gaussian Splats into the core app, with native import, Geometry Nodes access and rendering across Workbench, EEVEE and Cycles.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 21/09/2026
COLMAP Moves Into the Browser: COLMAP is now running in a browser, locally. The cloud gets the day off; your CPU, GPU and browser tabs do not. wp.me/pg1if2-1p96 / 21.09.2026
digitalproduction.com
COLMAP Moves Into the Browser
Rafael Spring ports COLMAP’s sparse reconstruction workflow into a local browser app, with WebGPU acceleration and standard COLMAP output.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 21/09/2026
Animo Sliders Bring Maya Controls to Blender: Sixteen Animo sliders have escaped Maya for Blender. The keys still need taste, but at least they now come with handles. wp.me/pg1if2-1p2B / 21.09.2026
digitalproduction.com
Animo Sliders Bring Maya Controls to Blender
Ehsan Bayat brings 16 Animo animation sliders to Blender for faster pose, timing and keyframe adjustments.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 18/09/2026
SuperSplat 3 Moves Editing to WebGPU: SuperSplat 3 moves the heavy furniture onto WebGPU: sorting, picking, selection and fewer gigabytes loitering in JavaScript memory. wp.me/pg1if2-1p2K / 18.09.2026
digitalproduction.com
SuperSplat 3 Moves Editing to WebGPU
SuperSplat 3 rebuilds its Gaussian-splat editor on WebGPU, shrinking browser memory use and moving sorting, selection and more onto the GPU.
011
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 17/09/2026
Pixel Lab Sells Gems Cheaper Than GPUs: Thirty gemstones for $39. Forty-plus ancient stumps for $45. At last, something in 3D production costs less than the hardware. wp.me/pg1if2-1oKv / 17.09.2026
digitalproduction.com
Pixel Lab Sells Gems Cheaper Than GPUs
Pixel Lab packs 30 gemstones and 40+ ancient tree stumps into PLY Gaussian splats. The gems are cheap. Your workstation probably isn't.
011
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 17/09/2026
Flair Heads for Unreal, Maya 2027 Ready: Flair is heading for Unreal Engine, Maya 2027 is already sorted, and stylized rendering just found itself a much larger playground. wp.me/pg1if2-1pga / 17.09.2026
digitalproduction.com
Flair Heads for Unreal, Maya 2027 Ready
Flair is closing in on its Unreal Engine debut while the Maya renderer adds Maya 2027 support and clears out several workflow gremlins.
011
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 17/09/2026
SwitchX 2.0 Adds 2160p and 10-Bit Output: SwitchX 2.0 reaches 2160p, 10-bit and 20 seconds. Happily, 720p remains available while everyone is still giving notes. wp.me/pg1if2-1p94 / 17.09.2026
digitalproduction.com
SwitchX 2.0 Adds 2160p and 10-Bit Output
Beeble doubles SwitchX shot length to 20 seconds, adds 2160p and 10-bit output, source-following camera motion and a draft-to-finish path.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 16/09/2026
Redshift 2026.9 Tightens the Bolts: Redshift 2026.9 brings fewer fireworks than plumbing tools. Fortunately, render farms tend to prefer good plumbing. wp.me/pg1if2-1p2M / 16.09.2026
digitalproduction.com
Redshift 2026.9 Tightens the Bolts
Redshift 2026.9 adds Houdini 22 support, broader USD workflows and leaner render preparation, while clearing out a useful pile of production bugs.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 16/09/2026
Hardcraft Tames CAD Meshes in Blender: Hardcraft looks at CAD tessellation and asks the obvious question: must every innocent surface really suffer this many triangles? wp.me/pg1if2-1oKh / 16.09.2026
digitalproduction.com
Hardcraft Tames CAD Meshes in Blender
Hardcraft turns CAD structure into controllable Blender topology, with quads where they help and triangles where they make more sense.
010
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 15/09/2026
GhostPencilPro Gives Max a Grease Pencil: Max users can finally try one of Blender’s favourite tricks without installing Blender. Yes, that was affectionate DCC tribalism. wp.me/pg1if2-1oxh / 15.09.2026
digitalproduction.com
GhostPencilPro Gives Max a Grease Pencil
GhostPencilPro brings Grease Pencil-style drawing, animation, .ABR brushes and scripting into 3ds Max, without making Max users learn Blender.
010
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 15/09/2026
Animo Packs 500+ Maya Tools Into One Panel: 500+ Maya animation tools in one panel. Because the Graph Editor was not already asking enough of your attention. wp.me/pg1if2-1oAr / 15.09.2026
digitalproduction.com
Animo Packs 500+ Maya Tools Into One Panel
Animo gathers 500+ Maya animation tools into one editor, adds direct reference media, hotkeys and six new sliders. Still beta. Still free.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 14/09/2026
FreePencil2 Draws Blender Lines in One Click: One click, 1.28M polygons, about 28 seconds. FreePencil2 draws the lines so you can save the tracing for invoices. wp.me/pg1if2-1nhl / 14.09.2026
digitalproduction.com
FreePencil2 Draws Blender Lines in One Click
FreePencil2 turns Blender geometry into editable line art with one setup button, compositor edge detection and manual paint fixes.
000
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 14/09/2026
Max Ultra MCP puts AI agents inside 3ds Max: AI can now inspect a live 3ds Max scene, run MaxScript and check the viewport. Even modifier stacks may have to start adhearing to some kind of order wp.me/pg1if2-1obn / 14.09.2026
digitalproduction.com
Max Ultra MCP puts AI agents inside 3ds Max
Max Ultra MCP gives AI assistants a local, tool-based route into live 3ds Max scenes, with scene inspection, MaxScript, viewport and render control.
131
Digital Production - The VFX Magazine @digitalproduction.bsky.social · 14/09/2026
Animcraft 6.0 Adds AI Rigging and Kimodo: Animcraft puts AI on both sides of the skeleton: automatic skin weights on the way in, Kimodo text-to-motion on the way out. wp.me/pg1if2-1nM6 / 14.09.2026
digitalproduction.com
Animcraft 6.0 Adds AI Rigging and Kimodo
Basefount adds automatic skinning and weight processing to Animcraft, plus NVIDIA Kimodo-based text-to-motion generation for character workflows.
000