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Digital Production - The VFX Magazine

@digitalproduction.bsky.social
1.1K followers 96 following 652 posts

Online magazine for VFX, postproduction, CGI, real-time graphics, game dev & animation. News, interviews & tools for people who actually use them. Est. 1996, still allergic to buzzwords.

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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 02/10/2026
Big ideas need good code. Join HSHL’s ProSys OSVP team and help shape the future of filmmaking. Apply by 20 October.
digitalproduction.com
HSHL Is Hiring: Research Associate for Virtual Production
Your Unreal Engine and C++ skills could help shape the future of filmmaking. Join HSHL’s ProSys OSVP team and build tools for virtual production.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 02/10/2026
HSHL Is Hiring: Research Associate for Digital Locations: Help bring real locations into virtual production. HSHL is searching Virtual Production Pros: apply by 20 October 2026. wp.me/pg1if2-1qdj / 02.10.2026
digitalproduction.com
HSHL Is Hiring: Research Associate for Digital Locations
Join HSHL’s DigiLoc premier academic team and bring your Unreal Engine and 3D environment skills to applied research. You'll havea giant stage to work with! Apply by 20 October 2026.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 02/10/2026
Higx Optics ray-traces virtual lenses instead of simply blurring pixels. We compare the approach with ZEISS LensCore. The trial gets the final vote.
digitalproduction.com
Higx Optics ray-traces the glass instead of faking the bokeh
Higx Optics uses ray-traced virtual lenses for bokeh and optical effects across Nuke, After Effects and Resolve Studio. We compare the approach with ZEISS LensCore.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 01/10/2026
Colorboy: One More Node for Resolve?: Colorboy gathers camera transforms, grading and film effects in one Resolve OFX. What happens inside it, and do you need it?... wp.me/pg1if2-1q9u / 01.10.2026
digitalproduction.com
Colorboy: One More Node for Resolve?
Colorboy gathers camera transforms, grading and film effects in one Resolve OFX. What happens inside it, and do you need it?
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 01/10/2026
Cinema 4D 2026.4 gets a built-in MCP server: Cinema 4D 2026.4 adds a built-in MCP server, allowing AI assistants to operate native Cinema 4D tools while keeping scene data editable.... wp.me/pg1if2-1qb6 / 01.10.2026
digitalproduction.com
Cinema 4D 2026.4 gets a built-in MCP server
Cinema 4D 2026.4 adds a built-in MCP server, allowing AI assistants to operate native Cinema 4D tools while keeping scene data editable.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 30/09/2026
SGO…: Burn-ins and slates are the high-visibility jackets of post-production. Nobody hired them for glamour, but when the scene number, timecode or colour space is wrong, suddenly everybody is staring at them. And SGO made a Workflow for them that isn't from the 90s. wp.me/pg1if2-1q8U /
digitalproduction.com
SGO Workflows Slate automates burn-ins
Browser-based Workflows Slate turns pipeline metadata into reusable burn-ins and slates for dailies, VFX pulls and delivery.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 30/09/2026
MechaPaint 2.0 Paints Pixels and Plastic: Part texture painter, part fabrication helper and part odd little toolbox. Somehow, that combination mostly makes sense. wp.me/pg1if2-1q7h / 30.09.2026
digitalproduction.com
MechaPaint 2.0 Paints Pixels and Plastic
MechaPaint 2.0 combines PBR painting, physical-paint matching, image-derived geometry, local AI and engine-ready delivery in one 3D workflow.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 29/09/2026
Colormass Scans 177 Reasons to Check Your Shader: Colormass offers free scanned materials for look development. The maps deserve a close look, and the licence deserves an even closer one.... wp.me/pg1if2-1q6h / 29.09.2026
digitalproduction.com
Colormass Scans 177 Reasons to Check Your Shader
Colormass offers free scanned materials for look development. The maps deserve a close look, and the licence deserves an even closer one.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 29/09/2026
Tripo P2.0: Put Quad Mesh Generation to the Test: Tripo P2.0 adds quad output, adjustable mesh budgets and local regeneration. A practical starting point for testing image-to-3D assets in your own pipeline.... wp.me/pg1if2-1pOK / 29.09.2026
digitalproduction.com
Tripo P2.0: Put Quad Mesh Generation to the Test
Tripo P2.0 adds quad output, adjustable mesh budgets and local regeneration. A practical starting point for testing image-to-3D assets in your own pipeline.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 28/09/2026
Hair Bone Generator Maps Blender Strands: Pick a hair tip, get a deform chain. Blender just found a quicker way through the fringe. wp.me/pg1if2-1p2D / 28.09.2026
digitalproduction.com
Hair Bone Generator Maps Blender Strands
Hair Bone Generator maps stylised Blender hair into connected deform-bone chains, with three guide methods and controls for spacing and root placement.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 28/09/2026
RailClone Opens Its Graphs to MaxScript: RailClone now exposes its graphs as XML. Good news for MaxScript. Also good news for anyone determined to let an LLM remodel the building. wp.me/pg1if2-1pzU / 28.09.2026
digitalproduction.com
RailClone Opens Its Graphs to MaxScript
RailClone exposes its style graphs as XML, opening them to MaxScript automation, pipeline tools and, inevitably, LLM experiments.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 25/09/2026
Blackmagic Camera 3.5 Opens the Iris: The iPhone 18 Pro has a physical iris. Blackmagic Camera 3.5 gets the controls. ProRes also receives a reserved parking garage. wp.me/pg1if2-1puY / 25.09.2026
digitalproduction.com
Blackmagic Camera 3.5 Opens the Iris
Blackmagic Camera 3.5 gets inside iPhone 18 Pro hardware with variable-aperture control, Pro Video Storage and Cinematic recording.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 25/09/2026
The Royal Way to Render: Twenty-five years of render farms, and the queue still wins. Holger Schönberger on cloud bursts, priority wars, GPU freezes and AI. wp.me/pg1if2-1fWN / 25.09.2026
Post Image
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 24/09/2026
SoftRAID 9 Adds RAID 6, Minus the RAID Card: RAID 6 without a RAID card: SoftRAID lets the workstation do the sums. RAID 6+ gives SSDs dedicated parity drives for homework. wp.me/pg1if2-1pwn / 24.09.2026
digitalproduction.com
SoftRAID 9 Adds RAID 6, Minus the RAID Card
SoftRAID 9 adds RAID 6 and RAID 6+ for directly attached storage, including third-party hardware, with one substantial macOS condition.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 24/09/2026
Beauty Box 6.5 Finds Teeth So You Don’t Have To: Beauty Box now finds teeth and eye whites automatically. One more highly specific reason not to draw a spline by hand. wp.me/pg1if2-1pDP / 24.09.2026
digitalproduction.com
Beauty Box 6.5 Finds Teeth So You Don’t Have To
Beauty Box 6.5 adds AI masks for teeth and eye whites, a new local inference engine and improved face tracking across major finishing hosts.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 24/09/2026
Starting Pixel Live Puts Humans Back in AI: AI can make previs faster. It still cannot stare at the monitor for ten seconds and say, “No. Again.” SPL26 keeps a human nearby. wp.me/pg1if2-1pwl / 24.09.2026
digitalproduction.com
Starting Pixel Live Puts Humans Back in AI
Starting Pixel Live 2026 brings AI into virtual production, while keeping humans nearby for lighting, judgement and suspicious outputs.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 24/09/2026
Plugin Hub Tames Blender’s Tab Jungle: Too many Blender tabs? Plugin Hub puts the add-on herd behind one gate. The N-panel may finally regain visible floor space. wp.me/pg1if2-1pxj / 24.09.2026
digitalproduction.com
Plugin Hub Tames Blender’s Tab Jungle
Plugin Hub herds Blender’s proliferating add-on panels into one tidy tab, with optional menu and floating-window access.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 23/09/2026
Adobe finishes buying Topaz Labs: Adobe has finished buying Topaz Labs. The apps stay standalone, while the AI heads deeper into Creative Cloud. Nobody panic. Yet.... wp.me/pg1if2-1pzw / 23.09.2026
digitalproduction.com
Adobe finishes buying Topaz Labs
Adobe has finished buying Topaz Labs. The apps stay standalone, while the AI heads deeper into Creative Cloud. Nobody panic. Yet.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 23/09/2026
KeyFlow Turns Maya Repetitions Into Buttons: Maya has enough tiny rituals already. KeyFlow turns several into buttons and even introduces them before they touch the rig. wp.me/pg1if2-1p2N / 23.09.2026
digitalproduction.com
KeyFlow Turns Maya Repetitions Into Buttons
Fenix Animator’s KeyFlow puts Maya animation chores into a customizable toolbar, from timing and mirroring to temporary rig controls.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 23/09/2026
Higgsfield Brings AI Generation Into Blender. Oh, goodey.: Higgsfield puts AI inside Blender. Meshes and rigs stay editable. Video remains a rendered result with fewer ways back in. wp.me/pg1if2-1p2O / 23.09.2026
digitalproduction.com
Higgsfield Brings AI Generation Into Blender. Oh, goodey.
Higgsfield’s Blender add-on generates editable scenes, meshes, rigs and media from the viewport, with cloud inference and credit billing.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 22/09/2026
DeckBridge Gives Resolve a Smarter Stream Deck: 491 Resolve commands, live page switching, Fairlight faders and status-aware buttons. The macro pad has developed situational awareness. wp.me/pg1if2-1pjJ / 22.09.2026
digitalproduction.com
DeckBridge Gives Resolve a Smarter Stream Deck
DeckBridge turns Stream Deck into a Resolve-aware controller with live keymaps, page switching, Fairlight feedback and ten dedicated actions.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 22/09/2026
AJA FS8 Bridges SDI and ST 2110: Eight HD paths, four UHD paths, SDI, ST 2110 and a 459x448 audio matrix. The machine room may finally lose a few little boxes. wp.me/pg1if2-1p2P / 22.09.2026
digitalproduction.com
AJA FS8 Bridges SDI and ST 2110
AJA squeezes SDI/IP conversion, sync, HDR, audio routing and ST 2110 into 1RU, giving post facilities a practical route from baseband to IP.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 22/09/2026
Blender 5.3 Brings Gaussian Splats Home: Blender is giving Gaussian splats a front-door key in 5.3. PLY, SPZ, Geometry Nodes, EEVEE, Cycles. November is getting crowded. wp.me/pg1if2-1puX / 22.09.2026
digitalproduction.com
Blender 5.3 Brings Gaussian Splats Home
Blender 5.3 brings Gaussian Splats into the core app, with native import, Geometry Nodes access and rendering across Workbench, EEVEE and Cycles.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 21/09/2026
COLMAP Moves Into the Browser: COLMAP is now running in a browser, locally. The cloud gets the day off; your CPU, GPU and browser tabs do not. wp.me/pg1if2-1p96 / 21.09.2026
digitalproduction.com
COLMAP Moves Into the Browser
Rafael Spring ports COLMAP’s sparse reconstruction workflow into a local browser app, with WebGPU acceleration and standard COLMAP output.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 21/09/2026
Animo Sliders Bring Maya Controls to Blender: Sixteen Animo sliders have escaped Maya for Blender. The keys still need taste, but at least they now come with handles. wp.me/pg1if2-1p2B / 21.09.2026
digitalproduction.com
Animo Sliders Bring Maya Controls to Blender
Ehsan Bayat brings 16 Animo animation sliders to Blender for faster pose, timing and keyframe adjustments.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 18/09/2026
SuperSplat 3 Moves Editing to WebGPU: SuperSplat 3 moves the heavy furniture onto WebGPU: sorting, picking, selection and fewer gigabytes loitering in JavaScript memory. wp.me/pg1if2-1p2K / 18.09.2026
digitalproduction.com
SuperSplat 3 Moves Editing to WebGPU
SuperSplat 3 rebuilds its Gaussian-splat editor on WebGPU, shrinking browser memory use and moving sorting, selection and more onto the GPU.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 17/09/2026
Pixel Lab Sells Gems Cheaper Than GPUs: Thirty gemstones for $39. Forty-plus ancient stumps for $45. At last, something in 3D production costs less than the hardware. wp.me/pg1if2-1oKv / 17.09.2026
digitalproduction.com
Pixel Lab Sells Gems Cheaper Than GPUs
Pixel Lab packs 30 gemstones and 40+ ancient tree stumps into PLY Gaussian splats. The gems are cheap. Your workstation probably isn't.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 17/09/2026
Flair Heads for Unreal, Maya 2027 Ready: Flair is heading for Unreal Engine, Maya 2027 is already sorted, and stylized rendering just found itself a much larger playground. wp.me/pg1if2-1pga / 17.09.2026
digitalproduction.com
Flair Heads for Unreal, Maya 2027 Ready
Flair is closing in on its Unreal Engine debut while the Maya renderer adds Maya 2027 support and clears out several workflow gremlins.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 17/09/2026
SwitchX 2.0 Adds 2160p and 10-Bit Output: SwitchX 2.0 reaches 2160p, 10-bit and 20 seconds. Happily, 720p remains available while everyone is still giving notes. wp.me/pg1if2-1p94 / 17.09.2026
digitalproduction.com
SwitchX 2.0 Adds 2160p and 10-Bit Output
Beeble doubles SwitchX shot length to 20 seconds, adds 2160p and 10-bit output, source-following camera motion and a draft-to-finish path.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 16/09/2026
Redshift 2026.9 Tightens the Bolts: Redshift 2026.9 brings fewer fireworks than plumbing tools. Fortunately, render farms tend to prefer good plumbing. wp.me/pg1if2-1p2M / 16.09.2026
digitalproduction.com
Redshift 2026.9 Tightens the Bolts
Redshift 2026.9 adds Houdini 22 support, broader USD workflows and leaner render preparation, while clearing out a useful pile of production bugs.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 16/09/2026
Hardcraft Tames CAD Meshes in Blender: Hardcraft looks at CAD tessellation and asks the obvious question: must every innocent surface really suffer this many triangles? wp.me/pg1if2-1oKh / 16.09.2026
digitalproduction.com
Hardcraft Tames CAD Meshes in Blender
Hardcraft turns CAD structure into controllable Blender topology, with quads where they help and triangles where they make more sense.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 15/09/2026
GhostPencilPro Gives Max a Grease Pencil: Max users can finally try one of Blender’s favourite tricks without installing Blender. Yes, that was affectionate DCC tribalism. wp.me/pg1if2-1oxh / 15.09.2026
digitalproduction.com
GhostPencilPro Gives Max a Grease Pencil
GhostPencilPro brings Grease Pencil-style drawing, animation, .ABR brushes and scripting into 3ds Max, without making Max users learn Blender.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 15/09/2026
Animo Packs 500+ Maya Tools Into One Panel: 500+ Maya animation tools in one panel. Because the Graph Editor was not already asking enough of your attention. wp.me/pg1if2-1oAr / 15.09.2026
digitalproduction.com
Animo Packs 500+ Maya Tools Into One Panel
Animo gathers 500+ Maya animation tools into one editor, adds direct reference media, hotkeys and six new sliders. Still beta. Still free.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 14/09/2026
FreePencil2 Draws Blender Lines in One Click: One click, 1.28M polygons, about 28 seconds. FreePencil2 draws the lines so you can save the tracing for invoices. wp.me/pg1if2-1nhl / 14.09.2026
digitalproduction.com
FreePencil2 Draws Blender Lines in One Click
FreePencil2 turns Blender geometry into editable line art with one setup button, compositor edge detection and manual paint fixes.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 14/09/2026
Max Ultra MCP puts AI agents inside 3ds Max: AI can now inspect a live 3ds Max scene, run MaxScript and check the viewport. Even modifier stacks may have to start adhearing to some kind of order wp.me/pg1if2-1obn / 14.09.2026
digitalproduction.com
Max Ultra MCP puts AI agents inside 3ds Max
Max Ultra MCP gives AI assistants a local, tool-based route into live 3ds Max scenes, with scene inspection, MaxScript, viewport and render control.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 14/09/2026
Animcraft 6.0 Adds AI Rigging and Kimodo: Animcraft puts AI on both sides of the skeleton: automatic skin weights on the way in, Kimodo text-to-motion on the way out. wp.me/pg1if2-1nM6 / 14.09.2026
digitalproduction.com
Animcraft 6.0 Adds AI Rigging and Kimodo
Basefount adds automatic skinning and weight processing to Animcraft, plus NVIDIA Kimodo-based text-to-motion generation for character workflows.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 12/09/2026
ArmorPaint 1.0 swaps Haxe for C: ArmorPaint 1.0 is tiny, GPU-hungry and now speaks local AI. Somewhere, a 2.8MB binary is judging your installer. wp.me/pg1if2-1oge / 12.09.2026
digitalproduction.com
ArmorPaint 1.0 swaps Haxe for C
ArmorPaint 1.0 swaps Haxe for C, trims memory use and adds local AI, UV tools, sculpting and broader interchange.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 12/09/2026
Vizibeat Drives UE5 Scenes From Music: Vizibeat can turn a kick drum into lights, particles, cameras and Control Rig motion. Your keyframe stack may finally get the evening off. wp.me/pg1if2-1nOn / 12.09.2026
digitalproduction.com
Vizibeat Drives UE5 Scenes From Music
Vizibeat maps audio, MIDI and show-control signals into procedural Unreal Engine animation, with live performance and Sequencer workflows.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 11/09/2026
Datacolor expands Spyder Checkr card system: Nine targets, four slots, and fewer reasons to replace the case: Datacolor makes Spyder Checkr’s modular colour workflow easier to buy. wp.me/pg1if2-1nv1 / 11.09.2026
digitalproduction.com
Datacolor expands Spyder Checkr card system
Datacolor adds standalone grey and white balance cards plus Photo and Video card decks, extending Spyder Checkr’s modular colour workflow.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 11/09/2026
KitBash3D Paris: City Break, No Airport: No holiday approved? Build Paris anyway: Haussmann blocks, café chairs, metro entrances and Nanite. HR cannot cancel your render. wp.me/pg1if2-1oAq / 11.09.2026
digitalproduction.com
KitBash3D Paris: City Break, No Airport
The Kitbash3D Set "Paris" brings Haussmann blocks, landmarks, street props and a game-ready Unreal path. Your next city break may require 32 GB of RAM.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 11/09/2026
Baselight 8: The feature list is the easy part: Filmlight's Martin Tlaskal and Daniele Siragusano explain the technical ideas behind Baselight 8’s audio, grain, color-processing and ML grouping tools. wp.me/pg1if2-1jZX / 11.09.2026
digitalproduction.com
Baselight 8: The feature list is the easy part
FilmLight explains why Baselight 8 adds mastering-focused audio tracks, a new linear-light grain model, Color Crosstalk, Color Correlation and ML-assisted Groups View.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 11/09/2026
EditingTools.io: The Post-production Toolbox: AAF can ruin a morning; a tiny converter can save a production. Rafael Maier on the post tools everyone uses and nobody budgets for. wp.me/pg1if2-1ot1 / 11.09.2026
digitalproduction.com
EditingTools.io: The Post-production Toolbox
Rafael Maier explains why EditingTools.io bets on small tools, strict metadata, offline workflows and human support for modern postproduction.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 10/09/2026
Free Glass Distortion Node for Blender: Need patterned glass after the render is finished? This free Blender node bends the pixels instead of rebuilding the window. wp.me/pg1if2-1mST / 10.09.2026
digitalproduction.com
Free Glass Distortion Node for Blender
A free Blender compositor node creates patterned-glass distortion from grayscale textures, with masking and five supplied patterns.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 10/09/2026
Media Composer 2026.8 Changes Shared Projects: Bin locking survives third-party storage in 2026.8, but the supported route now lives in Enterprise. The storage stayed. The tier moved. wp.me/pg1if2-1nMA / 10.09.2026
digitalproduction.com
Media Composer 2026.8 Changes Shared Projects
Avid opens supported third-party Shared Projects in Enterprise, closes old NEXIS emulation in 2026.8 and adds multicam transcript automation.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 10/09/2026
OBSBOT Meet Flip Review: Finally, a Webcam That Knows How to Shut Up: Tiny, genuinely portable, mechanically private and backed by surprisingly mature software: the OBSBOT Meet Flip is pretty much the travel webcam we have been waiting for. wp.me/pg1if2-1mNr / 10.09.2026
digitalproduction.com
OBSBOT Meet Flip Review: Finally, a Webcam That Knows How to Shut Up
The OBSBOT Meet Flip is tiny, genuinely portable and physically private. Add very good 4K video and surprisingly mature software, and this may be the travel webcam we have been waiting for.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 09/09/2026
Digital Anarchy for the Adobe UXP Rewrite CEP panels have an expiry date. Jim Tierney explains why the replacement may involve less migration and more rewriting. digitalproduction.com/2026/09/09/di…
digitalproduction.com
Digital Anarchy for the Adobe UXP Rewrite
CEP panels still run, but their comfortable retirement is approaching. Jim Tierney explains what UXP migration really costs.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 09/09/2026
Avid and FilmLight connect editorial colour: Media Composer is getting Baselight closer to the timeline. Fewer renders, fewer handoffs, and perhaps fewer reasons to have another version of the edit. wp.me/pg1if2-1oxr / 09.09.2026
digitalproduction.com
Avid and FilmLight connect editorial colour
Avid and FilmLight want Baselight colour closer to the Media Composer timeline, with fewer handoffs from dailies through finishing.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 08/09/2026
Adobe Puts a Prompt Layer Across Pro Video: Premiere can invent the missing shot. After Effects can find the function you forgot. Adobe’s IBC launch is a new control surface: language. wp.me/pg1if2-1nOY / 08.09.2026
digitalproduction.com
Adobe Puts a Prompt Layer Across Pro Video
Premiere gains in-timeline generation while After Effects turns plain English into native project work. Adobe’s bigger shift is the interface itself.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 08/09/2026
Resolve 21.1 Adds MCP and Finally Gets Presets: Resolve gets Inspector presets in 2026. Also MCP. One is charmingly overdue; the other may turn Studio into a media-automation monster. wp.me/pg1if2-1osi / 08.09.2026
digitalproduction.com
Resolve 21.1 Adds MCP and Finally Gets Presets
Resolve 21.1 brings MCP, overdue Inspector presets, deeper Fusion tools and a Python move that turns Studio into an automation heavyweight.
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Digital Production - The VFX Magazine @digitalproduction.bsky.social · 08/09/2026
Audacity 4 Rebuilds the Fast Audio Editor: Audacity gets clip grouping, direct sample edits and ASIO on Windows. The 20-second audio fix just acquired proper plumbing. wp.me/pg1if2-1nPQ / 08.09.2026
digitalproduction.com
Audacity 4 Rebuilds the Fast Audio Editor
Audacity 4 replaces old tool modes with contextual editing, clip grouping, ripple commands and a Qt UI while keeping its free desktop role.
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