Sign in

Ryan M @ SpaceBot Interactive

@diablohead.bsky.social
800 followers 118 following 848 posts

Retro game developer & Digital character artist Game dev at @spacebotdev.bsky.social Nakiti Generations - metroidvania - for PC (ongoing) Dracula Dark Reign - action platformer - for GBC with @incube8games.bsky.social Thoughts and opinions are my own.

PostsRepliesMedia
Reposted by Ryan M @ SpaceBot Interactive
Mike @metagamemike.bsky.social · 19h
Gotta play video games while I wait for my video games 🙄
1302
Reposted by Ryan M @ SpaceBot Interactive
EGVroom @egvroom.bsky.social · 10/10/2026
ZERO update: - JUMPS! 🔼 #indieDev #gameBoy #screenshotSaturday
34515
Reposted by Ryan M @ SpaceBot Interactive
Mike @metagamemike.bsky.social · 10/10/2026
In Corporate Rot, different objects have different attributes. Staples are weak but have great range, PC monitors are slow but powerful, etc. Try out anything you can pick up! Follow the Kickstarter pre-launch page: www.kickstarter.com/projects/met... #screenshotsaturday #gameboy #gbstudio #retro
218741
Reposted by Ryan M @ SpaceBot Interactive
Broke Studio @brokestudio.bsky.social · 07/10/2026
Changeable Guardian Estique (NES and FC) Micro Mages Data Man The Trial of Kharzoid They are back in stock at @homebrew-factory.com's USA store! 🎉 🇺🇸 usa.homebrew-factory.com And still available at @homebrew-factory.com's Worldwide store! 🌐 homebrew-factory.com
2127
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 06/10/2026
I'm glad to hear you are ok! sorry to hear about an accident :(
110
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 06/10/2026
Having an idea and starting to work on it: easy. Progressing the idea and getting features working: kinda easy. Building a working proto that plays as you want it with a bit of polish: somewhat impossible, like running into a brick wall haha.
130
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 04/10/2026
YOOOOOOOOOOOOO!!
010
Reposted by Ryan M @ SpaceBot Interactive
✨bard_pixel🕯️ @bardpixel.bsky.social · 01/10/2026
October is here👋🎃
18415
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 01/10/2026
As Halloween rolls around again i've always wanted to share gamedev related stuff for a season, be it april fools, easter, christmas and so forth but never have the time to do so. I might have something to share this month that will fit this season's mood 👏
030
Reposted by Ryan M @ SpaceBot Interactive
Bex Ollerton @schnumn.bsky.social · 30/09/2026
#DVPit #DVArt #GN #YA Nyaegling is an action packed but bittersweet fantasy adventure where ambition clashes with wellbeing. Will the pressure to live up to legacy overtake the bonds of a friendship forged in fire? Created by myself and Richard Bass Contact: schnumn@outlook.com
29528
Reposted by Ryan M @ SpaceBot Interactive
Mike @metagamemike.bsky.social · 27/09/2026
TWO Corporate Rot #Screenshotsaturday posts in 1 day?! Believe it! Got a projectile-barfing enemy working 🤢🫟 Follow the Kickstarter pre-launch page here: www.kickstarter.com/projects/met... #gbstudio #gameboy #retro
19721
Reposted by Ryan M @ SpaceBot Interactive
EGVroom @egvroom.bsky.social · 26/09/2026
A full race gameplay from ZERO this week for #screenshotSaturday ZERO is an upcoming Mode 7 racer for Game Boy Color. #gameBoy #indieDev #retroGaming #fZero
15522
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 26/09/2026
Why am I noticing two dead pixels on one of my 4 month old monitors now, please I do not want to go through this again.
000
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 25/09/2026
The sonic render on the front is also quite different
000
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 25/09/2026
Mildly addicted to bread sticks and spicy tomato dip
050
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 23/09/2026
So many sprites to make from scratch, I enjoy it but it's sooo slow.
031
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 20/09/2026
Phantasy Star Online 1 is a timeless game, it will always be playable and fun.
130
Reposted by Ryan M @ SpaceBot Interactive
EGVroom @egvroom.bsky.social · 17/09/2026
Here’s some off-screen ZERO gameplay on real hardware 👾 #pixelart #indiedev #gameboy #gbstudio #retrogaming #GBDK2020
213027
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 16/09/2026
I was planned as a 1997 game and then delayed to 1998, so yeah there was more than a year gap but the release date was shifted a year, either way what a large leap in quality.
000
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 15/09/2026
Great game, so good my old pc had it's psu blow up twice while playing it! (not the game's fault, I had an off brand psu)
010
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 15/09/2026
I adore the original resident evil games but what an eye opener to play them again lately and just feel the step up in quality from RE1 to RE2, they were right to delay it a year to make a better product back then.
110
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 15/09/2026
man that sage game was a highlight of the sfghq days for sure, good memories.
020
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 14/09/2026
Maybe you should check them out, good streamer.
000
Reposted by Ryan M @ SpaceBot Interactive
EGVroom @egvroom.bsky.social · 13/09/2026
Fancy an 3D First Person Shooter on your Game Boy Color? WOLF is right here -> thalamusdigital.itch.io/wolf-game-bo... #pixelart #indiedev #gameboy #GBDK2020 #retrogaming
08031
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 14/09/2026
I am enjoying my physical copy of Dark Reign, I'm so happy it's a red cartridge 😄 it goes so well with the dark themed box and the smoke cart protector, this is a real treasure to me. Thanks again @spacebotdev.bsky.social & @incube8games.bsky.social for giving me opportunity to make a cool game!
0161
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 14/09/2026
Every several years I get a moment in my life where I suddenly want to sell everything, i'm approaching that time again where I think why am I sitting on 20 games I don't have time to play... I hate feeling this way. I would trade games a lot as a kid so I think it's that mentality.
010
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 11/09/2026
ouch that's rough :(
001
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 10/09/2026
I forget the english name for the game on the right but lately I learned about it and enjoyed the demo
110
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 09/09/2026
What stuck out to me is everything felt extremely bump mapped in some way, very thick textures, i'll have to watch it again today to refresh my memory.
100
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 09/09/2026
I suggested a fixed 16 shades for index slots but who knows, its not that I want it to behave like gb studio but I want a reliable way to apply the palette to a sprite.
000
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 09/09/2026
I will edit a few pixels of one of the animation frames and her hair palette will swap, it doesn't stay the same and it's frustrating.
110
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 09/09/2026
A day of messing around before I go back to other work that needs to be done first, I think the way MD Engine handles sprite sheets needs improving because it won't stick to the same palette slots on image edits, it's also out of order quite often and idk why there is no pattern.
130
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 08/09/2026
I have a lot on my plate right now but after spending some hours trying out MD Engine I like it a lot, it's familiar but also different yet it's still straight forward to make something and that is great. I think I finally found a replacement engine to use for a certain heroine with pink hair.
161
Reposted by Ryan M @ SpaceBot Interactive
Two Black Cats @twoblackcats.jp · 07/09/2026
MD Engine is finally released !!! You can get it on our own website or on Steam! Our Site: twoblackcatsgames.com/products/md-... Steam: store.steampowered.com/app/3706620/... We hope people enjoy it!! Please don't find too many bugs 😅😅
twoblackcatsgames.com
Two Black Cats | MD Engine
Unleash your creativity and bring classic 16-bit gaming adventures to life with our intuitive, visual scripting game engine! Inspired by your favorite “Blast P…
79342
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 07/09/2026
huh, is this basically a megadrive exporter using the gb studio interface?
100
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 05/09/2026
xdx 👉🚿
010
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 05/09/2026
You work fast my dude, looking great and the sense of speed is there too.
120
Reposted by Ryan M @ SpaceBot Interactive
EGVroom @egvroom.bsky.social · 05/09/2026
ZERO is a Mode 7 racer for your Game Boy Color💨 Follow for dev updates🧑🏻‍💻 #screenshotSaturday #pixelart #indiedev #gameboy #retrogaming
48620
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 05/09/2026
After a nice break from daily life it's enjoyable again to focus on a new major project.
000
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 03/09/2026
Am I buying it a second time? Yes I am
110
Reposted by Ryan M @ SpaceBot Interactive
playinstinct @playinstinct.bsky.social · 31/08/2026
My Friendly Little Island Deluxe is now available on Nintendo Switch 🥳🥳🥳 The first game I ever submitted to a game jam. The first game I ever finished polishing up. And now it's my first game on the Nintendo eShop 🤩 www.nintendo.com/us/store/pro... #gbdev #gbstudio #gameboy #nintendoswitch
2153
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 03/09/2026
Vacations are nice but by the 4th day i'm done, send me home.
000
Reposted by Ryan M @ SpaceBot Interactive
EGVroom @egvroom.bsky.social · 28/08/2026
There's a fairly technical article over at @blog2geeks.bsky.social today about the Development of WOLF if you'd like some background. #indieDev #gameboy www.blog2geeks.com/2026/08/wolf...
blog2geeks.com
WOLF : un FPS en raycasting sur game boy color! (Interview du développeur) - Blog2geeks
Bonjour les amis, C'est un plaisir de vous retrouver sur le blog! Comme je vous l'avais annoncé le 11 août dernier, j'ai reçu avant sa sortie le dernier jeu de Shane Mc Cafferty, alias EGVROOM , intit...
0136
Reposted by Ryan M @ SpaceBot Interactive
Nick Westwood @retrobreak.co.uk · 28/08/2026
Dotstream Bit Generations Nintendo's Experimental Art Series: Watch the full video: www.youtube.com/watch?v=LcGw... - #Dotstream #GBA #RetroBreak
031
Reposted by Ryan M @ SpaceBot Interactive
playinstinct @playinstinct.bsky.social · 28/08/2026
Does this count? bsky.app/profile/play...
2112
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 28/08/2026
Would be cool to see a 3rd person shooter on the gameboy colour 🤔
230
Reposted by Ryan M @ SpaceBot Interactive
EGVroom @egvroom.bsky.social · 28/08/2026
New game has a name -> ZERO ZERO is a Mode 7 racer for the #GameBoy 💨 #indieDev #retrogaming #GBStudio #GBDK2020
15815
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 25/08/2026
💪
010
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 25/08/2026
Playing Tomb raider again since they fixed up classic visuals and removed the awful paced 30fps cap for it, I appreciate the level design in the original game, they nailed it on the first go with a good blend of puzzle and action. Today I learned early magnums (stage 6) is a thing, helps so much.
010
Ryan M @ SpaceBot Interactive @diablohead.bsky.social · 25/08/2026
One thing I would like to suggest is before the ship rotates from turning, have it tip slightly, its always a bit rough seeing a rotation flicker between frames for small directions
120