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Myth Machine

@devmythmachine.bsky.social
184 followers 1.2K following 70 posts

Indie developer making games in my spare time! UE5, Steam/PC

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Myth Machine @devmythmachine.bsky.social · 21/12/2025
I was going to be angry if this wasn't menu related
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Myth Machine @devmythmachine.bsky.social · 07/12/2025
This looks absolutely incredible!
store.steampowered.com
About Fishing on Steam
Cast your line into calm waters and feel the quiet pull beneath the surface. Each cast brings rewards, but some things you reel in were never meant to be found.
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Myth Machine @devmythmachine.bsky.social · 29/11/2025
Ahhh I need to add this too
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Myth Machine @devmythmachine.bsky.social · 28/11/2025
Congratulations!
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Myth Machine @devmythmachine.bsky.social · 22/11/2025
Full game loop in regardless how rudimentary it is, is a massive achievement well done!
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Myth Machine @devmythmachine.bsky.social · 15/11/2025
Looks incredible!!
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Myth Machine @devmythmachine.bsky.social · 14/11/2025
This looks unbelievably smooth - did you do the art and anim yourself?
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davemakes🔶 @mixolumia.com · 14/11/2025
making your own tools is one of the best things you can do in your game development process
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Myth Machine @devmythmachine.bsky.social · 13/11/2025
I love this idea! Seems like a beneficial move for both parties.
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Myth Machine @devmythmachine.bsky.social · 12/11/2025
A journey of a thousand miles begins with a single step!
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Myth Machine @devmythmachine.bsky.social · 12/11/2025
I enjoyed this article a lot! AI feels inevitable, although with the amount of money people are pouring into it I think a crash is on the horizon. We'll consolidate down to a few different key players and continue to bury it's way into OS's and key DCC's. Like a tick.
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SunnyChowTheGuy @sunnychowtheguy.bsky.social · 12/11/2025
Fun fact. The mechanic of this infinite wedding dine room is inspired by retro game. The world scrolling can technically be done with GameObject and object pooling, but I think instanced rendering will be better for the performance. 🧵 #gamedev #devlog #madewithunity #IndieGame
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Myth Machine @devmythmachine.bsky.social · 10/11/2025
I love this art, it's a nice blend styles! Is it all post processing? What's your engine?
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Hiroyuki Tanjo @htanjo.bsky.social · 08/11/2025
I'm developing a first-person puzzle escape game, Back Alley. Implemented an early event scene! Syncing animation, sound, and UI was tough—but seeing it all come together is incredibly fun. Still a long way to go, but I'll keep going! #screenshotsaturday #gamedev #indiegame
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Ryan Da Fun @animationmerc.bsky.social · 07/11/2025
Showing some of our Builder gameplay for "Hello World" a post-AI apocalypse builder game with robot friends. #gamedev #indiegames www.youtube.com/watch?v=_E9f...
youtube.com
Hello World Builder Gameplay Teaser
YouTube video by Agency
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Stretchmancer 💫 Stretch the galaxy! @stretchmancer.bsky.social · 02/11/2025
Oh and wishlist the game here! 🤙: store.steampowered.com/app/2929290/...
store.steampowered.com
Stretchmancer on Steam
STRETCH THE WORLD, SAVE THE GALAXY! In this smartly funny First Person Puzzler, you are THE STRETCHMANCER. Squash and stretch your environment to solve fiendish puzzles and defeat the Claustro Empire....
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Myth Machine @devmythmachine.bsky.social · 02/11/2025
That makes total sense! So you never need to go back in order to take another route to get to the exit?
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Myth Machine @devmythmachine.bsky.social · 02/11/2025
Well done! Any release is a reason to celebrate!
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Myth Machine @devmythmachine.bsky.social · 02/11/2025
That makes sense! Do you have a maximum backtracking amount the play can do? (Sorry for the q's, I'm curious about proc gen for my own projects)
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Myth Machine @devmythmachine.bsky.social · 02/11/2025
Does this generation allow for 'islands' in the middle, or will I always be able to find the exit if I hug the left (or right) wall the entire time? Are there any clues to finding the correct way through the maze?
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Myth Machine @devmythmachine.bsky.social · 02/11/2025
Looks cool though!
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Myth Machine @devmythmachine.bsky.social · 01/11/2025
In my opinion we've got to stop talking about the engines in terms of which is better for beginners. I made Demeter in 9 months with zero experience using UE5 and only using blueprints. If I started with Unity because I'm a beginner, the game never would have been made because I can't program!
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Myth Machine @devmythmachine.bsky.social · 01/11/2025
I didn't even know the deck had accelerometers!!
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Myth Machine @devmythmachine.bsky.social · 29/06/2025
This looks great! How about a lighting pass on playable space versus dressing? I'm not sure where I'm supposed to run as the player currently.
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Myth Machine @devmythmachine.bsky.social · 23/06/2025
We won! Thank you to everyone who voted, and well done to everyone who participated. It was a surprisingly difficult theme but there were some excellent entries! Now to make it into a full release...? #indiedev #indiegame #thegdgjam #gamejam #games #gaming #videogames itch.io/jam/thegdg-g...
itch.io
Top ranked games in the TheGDG Game Jam 5.0
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Myth Machine @devmythmachine.bsky.social · 18/06/2025
4 days left to vote! Please take a look at the GDG jam 5 entries and rate our work! (Also vote for our goblin game he's so cute!) #indie #gamedev #indiedev #gamejam itch.io/jam/thegdg-g...
itch.io
TheGDG Game Jam 5.0
A game jam from 2025-06-01 to 2025-06-22 hosted by TheGameDevGroup. What is a Game Jam? A Game Jam is where several developers come together over a short period of time to create a game project. Gener...
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Myth Machine @devmythmachine.bsky.social · 15/06/2025
Do up down left right all call the same follow logic? Are you calculating in degrees and it's getting a funky 0.0001 degree when it goes up? Does it think the player is still in the way and is pathing to avoid collision? That's all I can think of off the top of my head.
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Myth Machine @devmythmachine.bsky.social · 13/06/2025
If you're a solo dev or small indie, you can't expect to be the best at everything. As long as you can put your ego aside and understand which advice to take and which to ignore (and build up a network of people who are willing to give advice!) then you'll be in a strong position imo.
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Myth Machine @devmythmachine.bsky.social · 12/06/2025
UI is the absolute worst. I've never found any software that handles it gracefully. Wait until you design for 2k, 4k, ultra wide, super ultra wide etc. just the pits
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Myth Machine @devmythmachine.bsky.social · 12/06/2025
おめでとう!steam で動くのは素晴らしい気持ち新たにだよね
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Myth Machine @devmythmachine.bsky.social · 08/06/2025
Here's the voting page for GDG Game Jam 5! itch.io/jam/thegdg-g... Please judge our worth as people! Thanks to my partner @oddcatstudio.bsky.social for making this game jam a roaring success. I was pleased to see we were fairly unique in our interpretation of the theme #indiedev #gamejam #videogame
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Myth Machine @devmythmachine.bsky.social · 08/06/2025
Was a great jam, well done!
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Oddcat @oddcatstudio.bsky.social · 08/06/2025
Just finished a Gamejam entry with @devmythmachine.bsky.social . Had a week to make something for "Into the Future", this is what we came up with! www.youtube.com/watch?v=mAiz... #thegdgjam #gamejam #platformer #UE5 #unrealengine
youtube.com
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Myth Machine @devmythmachine.bsky.social · 08/06/2025
itch.io/jam/thegdg-g... Just completed our entry to the GDG game jam 5. Roughly 35 hours over 1 week between the two of us. Used a couple assets from the UE store and free to use audio. I'll send out another message when voting opens! #thegdgjam #gamejam #platformer #indiegame #videogame #sleep
itch.io
Future Past by dev_myth_machine for TheGDG Game Jam 5.0
Puzzle platformer where your past actions can help or hinder!
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Myth Machine @devmythmachine.bsky.social · 07/06/2025
You guys are definitely punching above your weight with this title
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Myth Machine @devmythmachine.bsky.social · 06/06/2025
How big is the team making this???
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Myth Machine @devmythmachine.bsky.social · 01/06/2025
Not only are the numbers impressive, the rate of growth is strong too
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Myth Machine @devmythmachine.bsky.social · 31/05/2025
Something a little different for screenshot Saturday because I'm still really early in development. The blueprint only server logic for my coop box game! #screenshotsaturday #indiedev #gamedev #indiegame #indiegamedev #devlog #solodev #indiegames #games #gaming #coop #videogames #unrealengine #ue5
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Myth Machine @devmythmachine.bsky.social · 31/05/2025
This hits home too hard
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Myth Machine @devmythmachine.bsky.social · 27/05/2025
:D
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Myth Machine @devmythmachine.bsky.social · 26/05/2025
Maybe they can teach me...
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Myth Machine @devmythmachine.bsky.social · 26/05/2025
I do exactly the same thing! She loves Disneyland adventures so she plays that on one screen while I'm on the other.
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Myth Machine @devmythmachine.bsky.social · 26/05/2025
When you have a family and a full time job, any progress no matter how minor is a huge win!
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Myth Machine @devmythmachine.bsky.social · 25/05/2025
Brutal. Sitting across from my wife and daughter as they play, reading this has crushed me. Thank you for sharing your journey.
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Myth Machine @devmythmachine.bsky.social · 21/05/2025
I'll drop some GIFs or something next week and you can decide! (I'm away from home atm so don't have access to my home PC)
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Myth Machine @devmythmachine.bsky.social · 21/05/2025
How early in development do you want to see? Are you looking for released games?
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Myth Machine @devmythmachine.bsky.social · 20/05/2025
Made a fun little menu for my co-op indie game. It's about moving colours boxes around! #solodev #indie #gamedev #indiegame #videogame #coop
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Myth Machine @devmythmachine.bsky.social · 20/05/2025
Your project suddenly not building, or worse yet not opening, is the worst feeling in the world. I'm glad you saved it!
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Myth Machine @devmythmachine.bsky.social · 18/05/2025
Menu'ing is by far the thing I enjoy the least! I'm mega jelly if you find this part fun
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Myth Machine @devmythmachine.bsky.social · 16/05/2025
This hits home. I think the question is what you're trying to achieve right? If you're looking to make money, then get some play testers and see if they have fun. If not, move on. If you're looking to learn, then stick with it, remove as many features as possible, then polish and ship it super fast?
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