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Develop01c

@develop01c.bsky.social
53 followers 27 following 89 posts

Developing Smoke and Steel, a historical grand strategy/wargame in the 18th-century. store.steampowered.com/app/4142560?…

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Develop01c @develop01c.bsky.social · 18h
Good thing about working on the trailer is that it forces me to update long overdue rivers! #gamedev #indiedev #strategygame
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Smoke and Steel @smokesteelgame.bsky.social · 29/09/2026
The year is 1700. War is on the horizon. A sneak peek at the upcoming Smoke and Steel gameplay trailer! I'm developing this turn-based strategy game solo, combining nation management with tactical battles across early 18th-century Europe. #gamedev #indiedev
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Smoke and Steel @smokesteelgame.bsky.social · 26/09/2026
The first proper look at (small) battles in Smoke and Steel! 10 minutes of raw turn-based gameplay, commanding France against Prussia. Still a work in progress, of course! www.youtube.com/watch?v=xDug... #gamedev #indiedev #wargaming
youtube.com
Smoke and Steel | 10 Minutes of Turn-Based Battle Gameplay
YouTube video by Smoke and Steel
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Develop01c @develop01c.bsky.social · 26/09/2026
As more regions are added to the grand campaign, I think I'll need to redesign the borders to make them clearer 👀 #gamedev #indiedev
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Smoke and Steel @smokesteelgame.bsky.social · 25/09/2026
Cheat sheets in games, would you feel that it's like cheating? #indiedev #gamedev #wargaming
Smoke and Steel battle cheat sheet
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Develop01c @develop01c.bsky.social · 23/09/2026
Current focus: roads (Sorry Karlskrona) #gamedev #indiedev
Roads in Smoke and Steel grand campaign map WIP
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Develop01c @develop01c.bsky.social · 18/09/2026
What do y'all think about using cards to represent actions, instead of say, ability buttons? I've heard from a fellow gamedev friend that Steam players are generally against it? #gaming #gamedev #indiedev
Smoke and steel alpha 2026 screenshot
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Develop01c @develop01c.bsky.social · 17/09/2026
Ingen.. ingen?
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Smoke and Steel @smokesteelgame.bsky.social · 17/09/2026
Updated looks on the first scenario! Does this work, or is the screen to cluttered with information? #gamedev #indiedev #strategygames
Smoke and steel 1st scenario
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Develop01c @develop01c.bsky.social · 16/09/2026
Swedes will get this one #gamedev #indiedev
Smoke and Steel achievement
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Develop01c @develop01c.bsky.social · 16/09/2026
Is this.. Lelda and Zink?
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Develop01c @develop01c.bsky.social · 16/09/2026
One review equals to about 60 owners, is the number I've seen (?)
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Develop01c @develop01c.bsky.social · 15/09/2026
Indeed it is! Both, but mostly the former :)
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Develop01c @develop01c.bsky.social · 15/09/2026
Quite possible one will be released before the end of the year (excluding grand campaign mode), yes!
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Develop01c @develop01c.bsky.social · 15/09/2026
Thank you! Seeing as you like wargames and boardgames, it could be a pretty good match! 😃
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Smoke and Steel @smokesteelgame.bsky.social · 15/09/2026
We're now live on Steam! 🥳💂‍♂️ Wishlist Smoke and Steel today: store.steampowered.com/app/4142560/... #gamedev #indiedev #wargaming
store.steampowered.com
Smoke and Steel on Steam
Smoke and Steel is a turn-based wargame blending grand strategy, direct battlefield command, and traditional wargaming. Outthink, outflank, and outlast your enemies in the 18th century, where morale, ...
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Develop01c @develop01c.bsky.social · 14/09/2026
Priorities atm: Finish up the two first historical scenarios, Humlebæk (July 1700) and Narva (November 1700), then continue work on the grand campaign.
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Develop01c @develop01c.bsky.social · 12/09/2026
I'll be there!
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Develop01c @develop01c.bsky.social · 11/09/2026
I honestly didn't know much about this often skipped part of the GNW before. en.wikipedia.org/wiki/Landing...
en.wikipedia.org
Landing at Humlebæk - Wikipedia
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Develop01c @develop01c.bsky.social · 11/09/2026
Having developers behind some of my favourite games notice the game I'm making is a pretty surreal feeling. #gamedev #indiedev
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Develop01c @develop01c.bsky.social · 10/09/2026
i know what you're thinking but no, i wish i got paid for this
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Develop01c @develop01c.bsky.social · 10/09/2026
Order's just in. Ready for a week of crunch. 🍜 #gamedev #indiedev
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Develop01c @develop01c.bsky.social · 10/09/2026
Btw I made the research for Swedish county borders back in this google sheet in 2022, wow 🕰️ flies
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Develop01c @develop01c.bsky.social · 10/09/2026
What do you think, too many regions? This is just southern Sweden, all of Sweden (at the time!) amounts up to 30 or so regions. Afraid it will be too much to handle for the player. #gamedev #indiedev #wargamiNG
Smoke and steel campaign map over southern sweden
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Smoke and Steel @smokesteelgame.bsky.social · 02/09/2026
There are the nations we're starting off with in the alpha. Two and a half, or so, are done! #gamedev #indiedev
Smoke and steel nations
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Smoke and Steel @smokesteelgame.bsky.social · 01/09/2026
Official Smoke and Steel Discord is live 🎉 Join for discussions and updates #gamedev #indiedev discord.gg/Wb7XBsGr8w
Smoke and steel game
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Smoke and Steel @smokesteelgame.bsky.social · 30/08/2026
Screenshot from a 1v1 PvP in the alpha tonight #gamedev #indiedev #wargaming
Smoke and Steel game
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Develop01c @develop01c.bsky.social · 29/08/2026
Could be the best feeling when people like playing what you've been creating for so long. Yesterday we had a 1.5h 2v2 PvP battle, and it was fun. #gamedev #indiedev
Smoke and Steel game 2v2 pvp battle
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Smoke and Steel @smokesteelgame.bsky.social · 18/08/2026
This is Charles XII. He became King of Sweden at just 15 years old. Three years later, Sweden was invaded by a coalition of its neighbors.
Charles XII
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Develop01c @develop01c.bsky.social · 18/08/2026
Arrgh, people keep saying that! 😁 The context is, the flag is mostly decorative. It doesn't affect the player decision-making, so I wanted to scale it down to reduce the screen space it occupies. But I see what you mean!
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Develop01c @develop01c.bsky.social · 12/08/2026
The right one might look more coherent, but the left takes less screenspace. The flag is not really vital information, its purpose is really more decorative 🤔
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Develop01c @develop01c.bsky.social · 12/08/2026
Having a hard time deciding on unit nameplates. Do you prefer the left or right? #GameDev #IndieDev smokesteelgame.bsky.social
Pre-early access screenshot of smoke and steel game
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Smoke and Steel @smokesteelgame.bsky.social · 24/01/2026
Working on some English units this #screenshotsaturday 💂‍♂️ #indiedev #gamedev #unity #solodev
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Develop01c @develop01c.bsky.social · 16/01/2026
It's finally time to make this project public. Announcing Smoke and Steel, a game I've developing for quite some time 🎉⭐ Turn-based wargame with battles and campaigns. #GameDev #IndieDev @smokesteelgame.bsky.social Read more: www.smokeandsteelgame.com
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Develop01c @develop01c.bsky.social · 30/11/2025
Loving the look of this 😀
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Develop01c @develop01c.bsky.social · 19/10/2025
Just a little something I'm cooking to speed up #unity UI Toolkit development #GameDev #IndieDev
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Develop01c @develop01c.bsky.social · 30/09/2025
Been a while since I posted anything, this one is short but hopefully useful for someone out there! #GameDev
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THUNGSTEN @thungsten.com · 29/09/2025
⭐ Thungsten Grid was just updated (2025.09.27a) with a minor feature requested a user: Features - Added property _Offset to offset the grid by a set amount, in both Local and World spacing modes. #gamedev #unity3d assetstore.unity.com/packages/vfx...
assetstore.unity.com
THUNGSTEN GRID | VFX Shaders | Unity Asset Store
Add depth to your next project with THUNGSTEN GRID from THUNGSTEN TOOLS. Find this & more VFX Shaders on the Unity Asset Store.
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THUNGSTEN @thungsten.com · 11/08/2025
A small update, 2025.08.11.a is coming up for Thungsten Grid. It is currently pending Unity approval: Fixes: - Correctly excluded editor-only scripts from builds. Improvements: - Improved UI with helpful links. assetstore.unity.com/packages/vfx...
assetstore.unity.com
THUNGSTEN GRID | VFX Shaders | Unity Asset Store
Add depth to your next project with THUNGSTEN GRID from THUNGSTEN TOOLS. Find this & more VFX Shaders on the Unity Asset Store.
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Develop01c @develop01c.bsky.social · 05/08/2025
Crazy how I loved Decisive Battles on the History Channel, but never heard of Time Commanders. They both used Rome: Total War for visuals. Amazing concept! www.youtube.com/watch?v=WNeJ...
youtube.com
Time Commanders - Battle of Teutoberg Forest
YouTube video by Zakerias Rowland-Jones
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Develop01c @develop01c.bsky.social · 26/07/2025
✅ Priorities straight
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Develop01c @develop01c.bsky.social · 19/07/2025
Too true
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Develop01c @develop01c.bsky.social · 14/06/2025
Neat! Unity? If so, new or old input system and why? :)
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Develop01c @develop01c.bsky.social · 14/06/2025
Been silent for a while on here, working on assets, new as well as updates. Hope you all are having a great summer! 💚🌞 #indiedev
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Develop01c @develop01c.bsky.social · 01/06/2025
Unpopular #GameDev opinion that you actually believe? 🤔 I'll go first: Most games don't need procedural generation, in fact it can make the game seem "cheap" if it's too big a part of the whole effort. Your turn #IndieDev
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Develop01c @develop01c.bsky.social · 01/06/2025
Interested as well, following! Haven't come up with any solution I really like myself.
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Martin @landeaudio.com · 27/05/2025
Made a bunch of sound effects for this project last year. Demo released today. Quite fun Vampire Survivors-like. store.steampowered.com/app/3694300/...
store.steampowered.com
Relic Abyss Demo on Steam
This world is ending... Deformed creatures are oozing out of the Abyss crater! Choose a class out of 20 adventurers and unearth powerful relics. Min-max your character's stats, upgrade your talents, a...
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Develop01c @develop01c.bsky.social · 28/05/2025
Love to see this, what libraries are you using from graphics?
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Develop01c @develop01c.bsky.social · 25/05/2025
Know the struggle! Good job, keep going 💪
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Develop01c @develop01c.bsky.social · 24/05/2025
Receiving feedback and interacting with people using what you've created is such a great reward 😀🎉
Review of Thungsten Clouds on the Unity Asset Store
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