Develop01c @develop01c.bsky.social · 15hGood thing about working on the trailer is that it forces me to update long overdue rivers! #gamedev #indiedev #strategygame 0147
Reposted by Develop01cSmoke and Steel @smokesteelgame.bsky.social · 29/09/2026The year is 1700. War is on the horizon. A sneak peek at the upcoming Smoke and Steel gameplay trailer! I'm developing this turn-based strategy game solo, combining nation management with tactical battles across early 18th-century Europe. #gamedev #indiedev 0145
Reposted by Develop01cSmoke and Steel @smokesteelgame.bsky.social · 26/09/2026The first proper look at (small) battles in Smoke and Steel! 10 minutes of raw turn-based gameplay, commanding France against Prussia. Still a work in progress, of course! www.youtube.com/watch?v=xDug... #gamedev #indiedev #wargamingyoutube.comSmoke and Steel | 10 Minutes of Turn-Based Battle GameplayYouTube video by Smoke and Steel 0155
Develop01c @develop01c.bsky.social · 26/09/2026As more regions are added to the grand campaign, I think I'll need to redesign the borders to make them clearer 👀 #gamedev #indiedev 0105
Reposted by Develop01cSmoke and Steel @smokesteelgame.bsky.social · 25/09/2026Cheat sheets in games, would you feel that it's like cheating? #indiedev #gamedev #wargaming 1146
Develop01c @develop01c.bsky.social · 23/09/2026Current focus: roads (Sorry Karlskrona) #gamedev #indiedev 0165
Develop01c @develop01c.bsky.social · 18/09/2026What do y'all think about using cards to represent actions, instead of say, ability buttons? I've heard from a fellow gamedev friend that Steam players are generally against it? #gaming #gamedev #indiedev 0134
Reposted by Develop01cSmoke and Steel @smokesteelgame.bsky.social · 17/09/2026Updated looks on the first scenario! Does this work, or is the screen to cluttered with information? #gamedev #indiedev #strategygames 2164
Reposted by Develop01cSmoke and Steel @smokesteelgame.bsky.social · 15/09/2026We're now live on Steam! 🥳💂♂️ Wishlist Smoke and Steel today: store.steampowered.com/app/4142560/... #gamedev #indiedev #wargamingstore.steampowered.comSmoke and Steel on SteamSmoke and Steel is a turn-based wargame blending grand strategy, direct battlefield command, and traditional wargaming. Outthink, outflank, and outlast your enemies in the 18th century, where morale, ... 3145
Develop01c @develop01c.bsky.social · 14/09/2026Priorities atm: Finish up the two first historical scenarios, Humlebæk (July 1700) and Narva (November 1700), then continue work on the grand campaign. 000
Develop01c @develop01c.bsky.social · 11/09/2026I honestly didn't know much about this often skipped part of the GNW before. en.wikipedia.org/wiki/Landing...en.wikipedia.orgLanding at Humlebæk - Wikipedia 001
Develop01c @develop01c.bsky.social · 11/09/2026Having developers behind some of my favourite games notice the game I'm making is a pretty surreal feeling. #gamedev #indiedev 091
Develop01c @develop01c.bsky.social · 10/09/2026Order's just in. Ready for a week of crunch. 🍜 #gamedev #indiedev 161
Develop01c @develop01c.bsky.social · 10/09/2026What do you think, too many regions? This is just southern Sweden, all of Sweden (at the time!) amounts up to 30 or so regions. Afraid it will be too much to handle for the player. #gamedev #indiedev #wargamiNG 1103
Reposted by Develop01cSmoke and Steel @smokesteelgame.bsky.social · 02/09/2026There are the nations we're starting off with in the alpha. Two and a half, or so, are done! #gamedev #indiedev 083
Reposted by Develop01cSmoke and Steel @smokesteelgame.bsky.social · 01/09/2026Official Smoke and Steel Discord is live 🎉 Join for discussions and updates #gamedev #indiedev discord.gg/Wb7XBsGr8w 072
Reposted by Develop01cSmoke and Steel @smokesteelgame.bsky.social · 30/08/2026Screenshot from a 1v1 PvP in the alpha tonight #gamedev #indiedev #wargaming 0114
Develop01c @develop01c.bsky.social · 29/08/2026Could be the best feeling when people like playing what you've been creating for so long. Yesterday we had a 1.5h 2v2 PvP battle, and it was fun. #gamedev #indiedev 094
Reposted by Develop01cSmoke and Steel @smokesteelgame.bsky.social · 18/08/2026This is Charles XII. He became King of Sweden at just 15 years old. Three years later, Sweden was invaded by a coalition of its neighbors. 011
Develop01c @develop01c.bsky.social · 12/08/2026Having a hard time deciding on unit nameplates. Do you prefer the left or right? #GameDev #IndieDev smokesteelgame.bsky.social 234
Reposted by Develop01cSmoke and Steel @smokesteelgame.bsky.social · 24/01/2026Working on some English units this #screenshotsaturday 💂♂️ #indiedev #gamedev #unity #solodev 093
Develop01c @develop01c.bsky.social · 16/01/2026It's finally time to make this project public. Announcing Smoke and Steel, a game I've developing for quite some time 🎉⭐ Turn-based wargame with battles and campaigns. #GameDev #IndieDev @smokesteelgame.bsky.social Read more: www.smokeandsteelgame.com 1104
Develop01c @develop01c.bsky.social · 19/10/2025Just a little something I'm cooking to speed up #unity UI Toolkit development #GameDev #IndieDev 0103
Develop01c @develop01c.bsky.social · 30/09/2025Been a while since I posted anything, this one is short but hopefully useful for someone out there! #GameDev 093
Reposted by Develop01cTHUNGSTEN @thungsten.com · 29/09/2025⭐ Thungsten Grid was just updated (2025.09.27a) with a minor feature requested a user: Features - Added property _Offset to offset the grid by a set amount, in both Local and World spacing modes. #gamedev #unity3d assetstore.unity.com/packages/vfx...assetstore.unity.comTHUNGSTEN GRID | VFX Shaders | Unity Asset StoreAdd depth to your next project with THUNGSTEN GRID from THUNGSTEN TOOLS. Find this & more VFX Shaders on the Unity Asset Store. 093
Reposted by Develop01cTHUNGSTEN @thungsten.com · 11/08/2025A small update, 2025.08.11.a is coming up for Thungsten Grid. It is currently pending Unity approval: Fixes: - Correctly excluded editor-only scripts from builds. Improvements: - Improved UI with helpful links. assetstore.unity.com/packages/vfx...assetstore.unity.comTHUNGSTEN GRID | VFX Shaders | Unity Asset StoreAdd depth to your next project with THUNGSTEN GRID from THUNGSTEN TOOLS. Find this & more VFX Shaders on the Unity Asset Store. 011
Develop01c @develop01c.bsky.social · 05/08/2025Crazy how I loved Decisive Battles on the History Channel, but never heard of Time Commanders. They both used Rome: Total War for visuals. Amazing concept! www.youtube.com/watch?v=WNeJ...youtube.comTime Commanders - Battle of Teutoberg ForestYouTube video by Zakerias Rowland-Jones 000
Develop01c @develop01c.bsky.social · 14/06/2025Been silent for a while on here, working on assets, new as well as updates. Hope you all are having a great summer! 💚🌞 #indiedev 030
Develop01c @develop01c.bsky.social · 01/06/2025Unpopular #GameDev opinion that you actually believe? 🤔 I'll go first: Most games don't need procedural generation, in fact it can make the game seem "cheap" if it's too big a part of the whole effort. Your turn #IndieDev 062
Reposted by Develop01cMartin @landeaudio.com · 27/05/2025Made a bunch of sound effects for this project last year. Demo released today. Quite fun Vampire Survivors-like. store.steampowered.com/app/3694300/...store.steampowered.comRelic Abyss Demo on SteamThis world is ending... Deformed creatures are oozing out of the Abyss crater! Choose a class out of 20 adventurers and unearth powerful relics. Min-max your character's stats, upgrade your talents, a... 011
Develop01c @develop01c.bsky.social · 24/05/2025Receiving feedback and interacting with people using what you've created is such a great reward 😀🎉 000
Reposted by Develop01cPaul Cooper @paulmmcooper.com · 22/05/2025☀️We're giving away 5 special edition mugs, plus a free copy of the Sunday Times bestseller Fall of Civilizations! ☀️ To enter, just repost this and follow the publisher @duckworthbooks.bsky.social! Giveaway closes at midnight on Friday 23rd May. Good luck! 63954
Develop01c @develop01c.bsky.social · 21/05/2025Feeling bad about the #GameDev project you never finished? Don't! ❌ What I wrote about #running applies here too. More likely that not, you learned a lot working on it 💡 Look at what you gained and focus on what it taught you, not what it didn't become. 021
Develop01c @develop01c.bsky.social · 19/05/2025Feels great to be back #running! First two 10Ks in more than 6 months last week. A great thing I realized these past years is to feel OK about breaks. You'll have one, sooner or later. I'm still a much better runner now, than if I had never ran to being with. Realize the positive things ☀️🏃♂️ 010
Develop01c @develop01c.bsky.social · 18/05/2025Second easiest #GameDev optimization? Save values that you need again later. More often than not, there is an abundance in memory, not CPU time. Cache those calculations! #IndieDev 062
Develop01c @develop01c.bsky.social · 13/05/2025Easiest #GameDev optimization? Simply dont abuse Update(). Do question when code actually need to run and reduce frequency. #IndieDev 042
Reposted by Develop01cTHUNGSTEN @thungsten.com · 11/05/2025All posts, present and future - are now also available via RSS! www.thungsten.com/rss.xml Thanks to @landeaudio.com for suggesting it! 💡 031
Develop01c @develop01c.bsky.social · 09/05/2025Finished my article on game optimization for beginners! I'm taking far too long with these, and there's a lot of room to improve - I can only hope someone out there will find it useful! 🤓 #gamedev #indiedev www.thungsten.com/article/3/ga...thungsten.comGame Code Optimization for Beginners | THUNGSTENTips, pointers, and examples for simple yet very effective techniques that you can apply to almost any kind of game. They're dumb-simple, and they work. 162
Develop01c @develop01c.bsky.social · 09/05/2025It's real now 🥹 store.steampowered.com/app/3450310/...store.steampowered.comEuropa Universalis V on SteamUse war, trade or diplomacy to satisfy your grandest ambitions and dominate five centuries of history in the newest version of Europa Universalis, Paradox Interactive's flagship historical grand strat... 000
Develop01c @develop01c.bsky.social · 09/05/2025The joy of realizing I had missed two episodes (about mongols!) from @fallofcivspod.bsky.social Absolutely brightened a full day of gardening🍃 Such an amazing and unique podcast. Thanks @paulmmcooper.bsky.social 120
Develop01c @develop01c.bsky.social · 08/05/2025Writing an article about general game code optimization, anything specific that'd be particularly useful to you in or something that'd be a shame to miss? 🤔 #IndieDev #GameDev 162
Develop01c @develop01c.bsky.social · 08/05/2025Haven't used one of these in almost a decade, time to experiment with the "new" #Unity3D input system. Wow am I rusty 😅 #IndieDev #GameDev 062
Reposted by Develop01cRSPB @rspb.bsky.social · 08/05/2025Happy 99th birthday to the man who gave voice to the wild. 🎉 Sir David Attenborough, thank you for a lifetime dedicated to the natural world, and for sharing its story with wisdom, wonder, and grace. You've inspired generations to fall in love with nature. 646429307905
Develop01c @develop01c.bsky.social · 03/05/2025Finally released my cloud-shader-system! 🎉 Are you an active dev interested in a release voucher? 👇 #GameDev #IndieDev 042
Reposted by Develop01cTHUNGSTEN @thungsten.com · 30/04/2025Have a peek at THUNGSTEN CLOUDS soon coming to #unity3d #unity #gamedev discussions.unity.com/t/wip-thungs...discussions.unity.com[WIP] THUNGSTEN CLOUDS - Performant cloud and shadows systemHey devs👋 The second THUNGSTEN asset is set to release soon. THUNGSTEN CLOUDS is a handcrafted, lightweight, HLSL based system for dynamic clouds and projected shadows for URP and HDRP (BRP support ... 071
Develop01c @develop01c.bsky.social · 29/04/2025It's crazy how I spent 10+ years thinking I liked making games. Turns out I just really, really like overengineering minor systems. 50h+ in on this #unity3d #gamedev 031
Develop01c @develop01c.bsky.social · 25/04/2025Roast my cloud shader before I think its good enough 😅 #gamedev #indiedev 052
Develop01c @develop01c.bsky.social · 24/04/2025In #gamedev, code is cheap and design is expensive. Among #indiedev, I /guess/ many of us often spend too much time on the first, forgetting about the experience. Or am I just projecting? 052
Reposted by Develop01cTHUNGSTEN @thungsten.com · 24/04/2025Your favorite modular grid system has been updated, see patch notes on the #unity asset store! ✨🗒️ #unity3d assetstore.unity.com/packages/vfx...assetstore.unity.comTHUNGSTEN GRID | VFX Shaders | Unity Asset StoreAdd depth to your next project with THUNGSTEN GRID from THUNGSTEN TOOLS. Find this & more VFX Shaders on the Unity Asset Store. 021