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Develop01c

@develop01c.bsky.social
53 followers 27 following 89 posts

Developing Smoke and Steel, a historical grand strategy/wargame in the 18th-century. store.steampowered.com/app/4142560?…

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Develop01c @develop01c.bsky.social · 15h
Good thing about working on the trailer is that it forces me to update long overdue rivers! #gamedev #indiedev #strategygame
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Smoke and Steel @smokesteelgame.bsky.social · 29/09/2026
The year is 1700. War is on the horizon. A sneak peek at the upcoming Smoke and Steel gameplay trailer! I'm developing this turn-based strategy game solo, combining nation management with tactical battles across early 18th-century Europe. #gamedev #indiedev
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Smoke and Steel @smokesteelgame.bsky.social · 26/09/2026
The first proper look at (small) battles in Smoke and Steel! 10 minutes of raw turn-based gameplay, commanding France against Prussia. Still a work in progress, of course! www.youtube.com/watch?v=xDug... #gamedev #indiedev #wargaming
youtube.com
Smoke and Steel | 10 Minutes of Turn-Based Battle Gameplay
YouTube video by Smoke and Steel
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Develop01c @develop01c.bsky.social · 26/09/2026
As more regions are added to the grand campaign, I think I'll need to redesign the borders to make them clearer 👀 #gamedev #indiedev
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Smoke and Steel @smokesteelgame.bsky.social · 25/09/2026
Cheat sheets in games, would you feel that it's like cheating? #indiedev #gamedev #wargaming
Smoke and Steel battle cheat sheet
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Develop01c @develop01c.bsky.social · 23/09/2026
Current focus: roads (Sorry Karlskrona) #gamedev #indiedev
Roads in Smoke and Steel grand campaign map WIP
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Develop01c @develop01c.bsky.social · 18/09/2026
What do y'all think about using cards to represent actions, instead of say, ability buttons? I've heard from a fellow gamedev friend that Steam players are generally against it? #gaming #gamedev #indiedev
Smoke and steel alpha 2026 screenshot
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Smoke and Steel @smokesteelgame.bsky.social · 17/09/2026
Updated looks on the first scenario! Does this work, or is the screen to cluttered with information? #gamedev #indiedev #strategygames
Smoke and steel 1st scenario
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Develop01c @develop01c.bsky.social · 16/09/2026
Swedes will get this one #gamedev #indiedev
Smoke and Steel achievement
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Smoke and Steel @smokesteelgame.bsky.social · 15/09/2026
We're now live on Steam! 🥳💂‍♂️ Wishlist Smoke and Steel today: store.steampowered.com/app/4142560/... #gamedev #indiedev #wargaming
store.steampowered.com
Smoke and Steel on Steam
Smoke and Steel is a turn-based wargame blending grand strategy, direct battlefield command, and traditional wargaming. Outthink, outflank, and outlast your enemies in the 18th century, where morale, ...
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Develop01c @develop01c.bsky.social · 14/09/2026
Priorities atm: Finish up the two first historical scenarios, Humlebæk (July 1700) and Narva (November 1700), then continue work on the grand campaign.
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Develop01c @develop01c.bsky.social · 11/09/2026
I honestly didn't know much about this often skipped part of the GNW before. en.wikipedia.org/wiki/Landing...
en.wikipedia.org
Landing at Humlebæk - Wikipedia
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Develop01c @develop01c.bsky.social · 11/09/2026
Having developers behind some of my favourite games notice the game I'm making is a pretty surreal feeling. #gamedev #indiedev
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Develop01c @develop01c.bsky.social · 10/09/2026
Order's just in. Ready for a week of crunch. 🍜 #gamedev #indiedev
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Develop01c @develop01c.bsky.social · 10/09/2026
What do you think, too many regions? This is just southern Sweden, all of Sweden (at the time!) amounts up to 30 or so regions. Afraid it will be too much to handle for the player. #gamedev #indiedev #wargamiNG
Smoke and steel campaign map over southern sweden
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Smoke and Steel @smokesteelgame.bsky.social · 02/09/2026
There are the nations we're starting off with in the alpha. Two and a half, or so, are done! #gamedev #indiedev
Smoke and steel nations
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Smoke and Steel @smokesteelgame.bsky.social · 01/09/2026
Official Smoke and Steel Discord is live 🎉 Join for discussions and updates #gamedev #indiedev discord.gg/Wb7XBsGr8w
Smoke and steel game
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Smoke and Steel @smokesteelgame.bsky.social · 30/08/2026
Screenshot from a 1v1 PvP in the alpha tonight #gamedev #indiedev #wargaming
Smoke and Steel game
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Develop01c @develop01c.bsky.social · 29/08/2026
Could be the best feeling when people like playing what you've been creating for so long. Yesterday we had a 1.5h 2v2 PvP battle, and it was fun. #gamedev #indiedev
Smoke and Steel game 2v2 pvp battle
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Smoke and Steel @smokesteelgame.bsky.social · 18/08/2026
This is Charles XII. He became King of Sweden at just 15 years old. Three years later, Sweden was invaded by a coalition of its neighbors.
Charles XII
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Develop01c @develop01c.bsky.social · 12/08/2026
Having a hard time deciding on unit nameplates. Do you prefer the left or right? #GameDev #IndieDev smokesteelgame.bsky.social
Pre-early access screenshot of smoke and steel game
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Smoke and Steel @smokesteelgame.bsky.social · 24/01/2026
Working on some English units this #screenshotsaturday 💂‍♂️ #indiedev #gamedev #unity #solodev
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Develop01c @develop01c.bsky.social · 16/01/2026
It's finally time to make this project public. Announcing Smoke and Steel, a game I've developing for quite some time 🎉⭐ Turn-based wargame with battles and campaigns. #GameDev #IndieDev @smokesteelgame.bsky.social Read more: www.smokeandsteelgame.com
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Develop01c @develop01c.bsky.social · 19/10/2025
Just a little something I'm cooking to speed up #unity UI Toolkit development #GameDev #IndieDev
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Develop01c @develop01c.bsky.social · 30/09/2025
Been a while since I posted anything, this one is short but hopefully useful for someone out there! #GameDev
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THUNGSTEN @thungsten.com · 29/09/2025
⭐ Thungsten Grid was just updated (2025.09.27a) with a minor feature requested a user: Features - Added property _Offset to offset the grid by a set amount, in both Local and World spacing modes. #gamedev #unity3d assetstore.unity.com/packages/vfx...
assetstore.unity.com
THUNGSTEN GRID | VFX Shaders | Unity Asset Store
Add depth to your next project with THUNGSTEN GRID from THUNGSTEN TOOLS. Find this & more VFX Shaders on the Unity Asset Store.
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THUNGSTEN @thungsten.com · 11/08/2025
A small update, 2025.08.11.a is coming up for Thungsten Grid. It is currently pending Unity approval: Fixes: - Correctly excluded editor-only scripts from builds. Improvements: - Improved UI with helpful links. assetstore.unity.com/packages/vfx...
assetstore.unity.com
THUNGSTEN GRID | VFX Shaders | Unity Asset Store
Add depth to your next project with THUNGSTEN GRID from THUNGSTEN TOOLS. Find this & more VFX Shaders on the Unity Asset Store.
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Develop01c @develop01c.bsky.social · 05/08/2025
Crazy how I loved Decisive Battles on the History Channel, but never heard of Time Commanders. They both used Rome: Total War for visuals. Amazing concept! www.youtube.com/watch?v=WNeJ...
youtube.com
Time Commanders - Battle of Teutoberg Forest
YouTube video by Zakerias Rowland-Jones
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Develop01c @develop01c.bsky.social · 14/06/2025
Been silent for a while on here, working on assets, new as well as updates. Hope you all are having a great summer! 💚🌞 #indiedev
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Develop01c @develop01c.bsky.social · 01/06/2025
Unpopular #GameDev opinion that you actually believe? 🤔 I'll go first: Most games don't need procedural generation, in fact it can make the game seem "cheap" if it's too big a part of the whole effort. Your turn #IndieDev
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Martin @landeaudio.com · 27/05/2025
Made a bunch of sound effects for this project last year. Demo released today. Quite fun Vampire Survivors-like. store.steampowered.com/app/3694300/...
store.steampowered.com
Relic Abyss Demo on Steam
This world is ending... Deformed creatures are oozing out of the Abyss crater! Choose a class out of 20 adventurers and unearth powerful relics. Min-max your character's stats, upgrade your talents, a...
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Develop01c @develop01c.bsky.social · 24/05/2025
Receiving feedback and interacting with people using what you've created is such a great reward 😀🎉
Review of Thungsten Clouds on the Unity Asset Store
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Paul Cooper @paulmmcooper.com · 22/05/2025
☀️We're giving away 5 special edition mugs, plus a free copy of the Sunday Times bestseller Fall of Civilizations! ☀️ To enter, just repost this and follow the publisher @duckworthbooks.bsky.social! Giveaway closes at midnight on Friday 23rd May. Good luck!
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Develop01c @develop01c.bsky.social · 21/05/2025
Feeling bad about the #GameDev project you never finished? Don't! ❌ What I wrote about #running applies here too. More likely that not, you learned a lot working on it 💡 Look at what you gained and focus on what it taught you, not what it didn't become.
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Develop01c @develop01c.bsky.social · 19/05/2025
Feels great to be back #running! First two 10Ks in more than 6 months last week. A great thing I realized these past years is to feel OK about breaks. You'll have one, sooner or later. I'm still a much better runner now, than if I had never ran to being with. Realize the positive things ☀️🏃‍♂️
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Develop01c @develop01c.bsky.social · 18/05/2025
Second easiest #GameDev optimization? Save values that you need again later. More often than not, there is an abundance in memory, not CPU time. Cache those calculations! #IndieDev
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Develop01c @develop01c.bsky.social · 13/05/2025
Easiest #GameDev optimization? Simply dont abuse Update(). Do question when code actually need to run and reduce frequency. #IndieDev
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THUNGSTEN @thungsten.com · 11/05/2025
All posts, present and future - are now also available via RSS! www.thungsten.com/rss.xml Thanks to @landeaudio.com for suggesting it! 💡
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Develop01c @develop01c.bsky.social · 09/05/2025
Finished my article on game optimization for beginners! I'm taking far too long with these, and there's a lot of room to improve - I can only hope someone out there will find it useful! 🤓 #gamedev #indiedev www.thungsten.com/article/3/ga...
thungsten.com
Game Code Optimization for Beginners | THUNGSTEN
Tips, pointers, and examples for simple yet very effective techniques that you can apply to almost any kind of game. They're dumb-simple, and they work.
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Develop01c @develop01c.bsky.social · 09/05/2025
It's real now 🥹 store.steampowered.com/app/3450310/...
store.steampowered.com
Europa Universalis V on Steam
Use war, trade or diplomacy to satisfy your grandest ambitions and dominate five centuries of history in the newest version of Europa Universalis, Paradox Interactive's flagship historical grand strat...
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Develop01c @develop01c.bsky.social · 09/05/2025
The joy of realizing I had missed two episodes (about mongols!) from @fallofcivspod.bsky.social Absolutely brightened a full day of gardening🍃 Such an amazing and unique podcast. Thanks @paulmmcooper.bsky.social
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Develop01c @develop01c.bsky.social · 08/05/2025
Writing an article about general game code optimization, anything specific that'd be particularly useful to you in or something that'd be a shame to miss? 🤔 #IndieDev #GameDev
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Develop01c @develop01c.bsky.social · 08/05/2025
Haven't used one of these in almost a decade, time to experiment with the "new" #Unity3D input system. Wow am I rusty 😅 #IndieDev #GameDev
White Xbox controller
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RSPB @rspb.bsky.social · 08/05/2025
Happy 99th birthday to the man who gave voice to the wild. 🎉 Sir David Attenborough, thank you for a lifetime dedicated to the natural world, and for sharing its story with wisdom, wonder, and grace. You've inspired generations to fall in love with nature.
This photograph captures Sir David Attenborough seated outdoors on the rugged terrain of Skomer Island. Behind him, the ocean and coastal cliffs form a scenic backdrop under a clear sky. Sir David, dressed in a khaki jacket and light trousers, looks towards the camera with a gentle expression, exuding a sense of warmth, calm, and wisdom. Around him, puffins can be seen flying and perched on the rocky ground, illuminated in rays of golden sunlight as the sun sets behind the cliffs.
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Develop01c @develop01c.bsky.social · 03/05/2025
Finally released my cloud-shader-system! 🎉 Are you an active dev interested in a release voucher? 👇 #GameDev #IndieDev
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THUNGSTEN @thungsten.com · 30/04/2025
Have a peek at THUNGSTEN CLOUDS soon coming to #unity3d #unity #gamedev discussions.unity.com/t/wip-thungs...
discussions.unity.com
[WIP] THUNGSTEN CLOUDS - Performant cloud and shadows system
Hey devs👋 The second THUNGSTEN asset is set to release soon. THUNGSTEN CLOUDS is a handcrafted, lightweight, HLSL based system for dynamic clouds and projected shadows for URP and HDRP (BRP support ...
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Develop01c @develop01c.bsky.social · 29/04/2025
It's crazy how I spent 10+ years thinking I liked making games. Turns out I just really, really like overengineering minor systems. 50h+ in on this #unity3d #gamedev
Thungsten Clouds asset for Unity engine, game development
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Develop01c @develop01c.bsky.social · 25/04/2025
Roast my cloud shader before I think its good enough 😅 #gamedev #indiedev
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Develop01c @develop01c.bsky.social · 24/04/2025
In #gamedev, code is cheap and design is expensive. Among #indiedev, I /guess/ many of us often spend too much time on the first, forgetting about the experience. Or am I just projecting?
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THUNGSTEN @thungsten.com · 24/04/2025
Your favorite modular grid system has been updated, see patch notes on the #unity asset store! ✨🗒️ #unity3d assetstore.unity.com/packages/vfx...
assetstore.unity.com
THUNGSTEN GRID | VFX Shaders | Unity Asset Store
Add depth to your next project with THUNGSTEN GRID from THUNGSTEN TOOLS. Find this & more VFX Shaders on the Unity Asset Store.
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