Sign in

Andy Making Games

@devbre.com
739 followers 81 following 378 posts

Hobbyst game dev 🎮! on Linux 🐧! learning pixelart 🎨!

PostsRepliesMedia
Andy Making Games @devbre.com · 23/07/2026
I completely changed the visuals of my game! #gamedev #indiedev #stardewvalley #terraria youtube.com/shorts/hnYp2...
youtube.com
Making my game look better! #gamedev #indiedev #stardewvalley #terraria
YouTube video by DevBre - Making Games
0162
Andy Making Games @devbre.com · 13/07/2026
Adding multiplayer to my medieval rpg! youtube.com/shorts/46CwR... #gamedev #godot #indiegamedev #terraria #stardewvalley #pixelart
youtube.com
I am adding multiplayer to my game! #gamedev #indiedev #stardewvalley #terraria 🎉
YouTube video by DevBre - Making Games
0112
Andy Making Games @devbre.com · 11/07/2026
New YouTube short about building in my game! #gamedev #indiegame #terraria youtube.com/shorts/iHTXl...
youtube.com
Base building added to my game! #gamedev #indiedev #terraria #stardewvalley
YouTube video by DevBre - Making Games
0133
Andy Making Games @devbre.com · 27/06/2026
I am having similar issues with Chrome + YouTube videos tend to crash constantly on Fedora.
110
Andy Making Games @devbre.com · 27/06/2026
Interesting choice. Why moving to Librewolf and not to Zen for instance? Just curious, for me browser choice is mainly about security and stability, so wondering your pov on this.
110
Andy Making Games @devbre.com · 21/06/2026
Day 4/100 - Today's prompt was: 'Monsoon' Software: Aseprite Palette: EDG32 Resolution: 100x100 Ended up with a fanart for Metal Gear Solid today! 😅 #art #pixelart #edg32 #pixels #pixel #retro #pixel_art #pixelworld #8bit #8bitart #games #videogames #metalgearsolid
060
Andy Making Games @devbre.com · 20/06/2026
Day 3/100 - Today's prompt was: 'Pond' Software: Aseprite Palette: EDG32 Resolution: 64x64 Look at those frogs in the pond! 🐸 #art #pixelart #edg32 #pixels #pixel #retro #pixel_art #pixelworld #8bit #8bitart #games #videogames
170
Andy Making Games @devbre.com · 19/06/2026
I just started using it on Linux and the migration from 4.6.2 to 4.7 was nice and smooth! 🎉
000
Andy Making Games @devbre.com · 19/06/2026
Day 2/100 - Today's prompt was: 'Sunset' Software: Aseprite Palette: EDG32 Resolution: 64x64 Nice and calm sunset for today! 🌴 #art #pixelart #edg32 #pixels #pixel #retro #pixel_art #pixelworld #8bit #8bitart #games #videogames #sunset
0120
Reposted by Andy Making Games
Godot Engine @godotengine.org · 18/06/2026
#GodotEngine 4.7 is here! 🎉 Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut offers colors of never-before-reached intensity, helming a bevy of new features to eliminate any remaining friction between you and your vision! godotengine.org/releases/4.7/
godotengine.org
Godot 4.7 Release: Lights, Camera, Action!
Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity.
311260357
Andy Making Games @devbre.com · 18/06/2026
Day 1/100 - Today's prompt was: 'Oak' Software: Aseprite Palette: EDG32 Resolution: 64x64 My pixelart journey is officially started! #art #pixelart #edg32 #pixels #pixel #retro #pixelated #pixel_art #pixelworld #8bit #8bitart #games #videogames #nature #trees
0110
Andy Making Games @devbre.com · 16/06/2026
For now I am experimenting with procedural generation. I would like to make a rpg/ shooter using it.
010
Andy Making Games @devbre.com · 15/06/2026
Experimenting with my procedurally generated alien planet. Is this terrain 'alien' enough? #godot #gamedev #rpg
290
Reposted by Andy Making Games
mimi 🐑 pixel artist @yumemimir.art · 11/06/2026
[ are you happy here? ] #pixelart #pixquare
132442763
Andy Making Games @devbre.com · 13/06/2026
They look great! I might buy them as Weill for my game.
000
Andy Making Games @devbre.com · 11/06/2026
Experimenting Wave Function Collapse for the procedural generation of a 2D tilemap in Godot! #gamedev #godot #rpg
0100
Andy Making Games @devbre.com · 07/06/2026
Thanks a lot! Yeah I spent quite a lot of time. I think the visor is the only part that I will probably keep. The rest is going to change for sure.
030
Andy Making Games @devbre.com · 07/06/2026
First ever Astronaut character I made with Aseprite.. Any good feedback on how to improve it? #pixelart #gamedev
3202
Reposted by Andy Making Games
Nathan Hoad 🐱 Bravest Coconut out NOW @nathanhoad.net · 07/06/2026
For anyone that didn't catch Frosty Games Fest this morning, I'm super excited to announce that Bravest Coconut will be releasing on Steam on July 10, 2026. Wishlist it now to get notified: s.team/a/2913190 #IndieGame #Godot #CozyGame #PuzzleGame
Bravest Coconut promo announcing the game's release date: July 10, 2026.
34115
Andy Making Games @devbre.com · 06/06/2026
Sorry Windows.. it’s Fedora time. 🐧 Over the past 2 years I moved back and forth between Ubuntu and Windows. First time I tried Fedora.. I really want to say good bye to Windows for good! 🎉 #linux #fedora #windows
070
Reposted by Andy Making Games
Godot Engine @godotengine.org · 22/05/2026
We've been working on replacing the Asset Library with something built for the present and future. Here's what's coming. #godotengine godotengine.org/article/intr...
godotengine.org
Introducing the Godot Asset Store – Godot Engine
We've been working on replacing the Asset Library with something built for the present and future. Here's what's coming.
23769160
Andy Making Games @devbre.com · 05/06/2026
I tried Linux many times over the past 4 years and somehow still coming back to windows. But I am keen to go back to Linux for good! Either Ubuntu 26.04 or Fedora 44! Thanks for the blog post!
010
Reposted by Andy Making Games
passivestar @passivestar.bsky.social · 31/05/2026
testing HDDAGI and I'm actually shocked with how well it runs for how good it looks WTF HELLO??
1142030
Andy Making Games @devbre.com · 02/06/2026
To be good at pixelart… do I need a drawing board or the mouse would be more than enough? #pixelart #gamedev
270
Andy Making Games @devbre.com · 17/01/2026
Is anyone still on… ‘Godot is only good for 2D’?
120
Andy Making Games @devbre.com · 09/01/2026
I am using Terrain3d for the terrain, but I am spawning trees and other environment details procedurally.
010
Andy Making Games @devbre.com · 09/01/2026
Thanks!
000
Andy Making Games @devbre.com · 09/01/2026
Thanks! It took me A LOT of time to come up with this, but I think it is a good starting point to define an art style for the game.
110
Andy Making Games @devbre.com · 02/01/2026
Linux is on the board on Steam! ✨✨✨🎁 #steam #gaming #linux
020
Andy Making Games @devbre.com · 02/01/2026
Godot UX is improving on every new release! Live to see how the editor is getting better and better. #godot
080
Andy Making Games @devbre.com · 02/01/2026
Great small change which makes a lot of difference. Next up is the inspection of complex structures like dictionaries and array of resources… which right is extremely confusing imo.
020
Andy Making Games @devbre.com · 02/01/2026
I am just exploring at this stage. I really want to make an extraction shooter game… at the beginning I was going with a pixelart style, but I am pretty sure I will go with a 3d approach mid poly, kind of Vein or Stalker styles.
000
Andy Making Games @devbre.com · 28/12/2025
The new IK system added to Godot 4.6 is going to be insanely better than the old one! #godot youtu.be/3XWmwE-xrgI?...
youtu.be
Godot 4.6 New IK
YouTube video by Brokencircuit
041
Reposted by Andy Making Games
Andy Making Games @devbre.com · 27/12/2025
Why every survival game I see has zombies? Let’s take a look at Ardem: - Started low-poly - Started with robots as enemies 3 years later: - Ditched low-poly for usual Dayz/Vein textures - Ditched robots for zombies Eventually they all look like Dayz. #gamedev #survivalgame #indiegame
182
Andy Making Games @devbre.com · 27/12/2025
Yeah true. The robot idea was something different… I clearly remember one of their early devlogs they pushed on that concept to be different…
000
Andy Making Games @devbre.com · 27/12/2025
My take is that they just wanted to make sure to attract the survival audience.. which is totally fine.. if I were to make a survival game I would probably go with zombies as well… it is just a bit sad that all survival games want to be DayZ.
100
Andy Making Games @devbre.com · 27/12/2025
Why every survival game I see has zombies? Let’s take a look at Ardem: - Started low-poly - Started with robots as enemies 3 years later: - Ditched low-poly for usual Dayz/Vein textures - Ditched robots for zombies Eventually they all look like Dayz. #gamedev #survivalgame #indiegame
182
Andy Making Games @devbre.com · 27/12/2025
I always feel sad to see good services to shutdown after acquisition. Bento.me has a great UI, very interactive link-in-bio pages with widgets and other cool stuff. Linktree acquired Bento over 2 years ago.. Now bento is shutting down completely. So sad..
bento.me
Bento - A Link in Bio, but Rich and Beautiful.
Create a beautiful personal page to show your audience everything you are and create - in one link.
020
Andy Making Games @devbre.com · 27/12/2025
This is amazing.
020
Andy Making Games @devbre.com · 26/12/2025
What made you choose Arch? I have been using Ubuntu for over a year and every time I consider Arch it feels extremely time consuming and easy to break.. I think about nvidia drivers for instance.
100
Andy Making Games @devbre.com · 26/12/2025
I would suggest to go with Ubuntu with Gnome.. Cosmic is really not stable yet.
000
Andy Making Games @devbre.com · 24/12/2025
Merry Christmas Eve! What you plan on drawing? 🎁✨
100
Reposted by Andy Making Games
Andy Making Games @devbre.com · 23/12/2025
Almost reached the 1000 active Wishlists mark for my factory automation game Left Stranded! 🎁 ✨Wishlist on steam! ✨ s.team/a/1936750 #gamedev #indiegame #godot
Left Stranded - wishlists dec 2025
0133