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Andy Making Games

@devbre.com
739 followers 81 following 378 posts

Hobbyst game dev 🎮! on Linux 🐧! learning pixelart 🎨!

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Andy Making Games @devbre.com · 21/06/2026
Day 4/100 - Today's prompt was: 'Monsoon' Software: Aseprite Palette: EDG32 Resolution: 100x100 Ended up with a fanart for Metal Gear Solid today! 😅 #art #pixelart #edg32 #pixels #pixel #retro #pixel_art #pixelworld #8bit #8bitart #games #videogames #metalgearsolid
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Andy Making Games @devbre.com · 20/06/2026
Day 3/100 - Today's prompt was: 'Pond' Software: Aseprite Palette: EDG32 Resolution: 64x64 Look at those frogs in the pond! 🐸 #art #pixelart #edg32 #pixels #pixel #retro #pixel_art #pixelworld #8bit #8bitart #games #videogames
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Andy Making Games @devbre.com · 19/06/2026
Day 2/100 - Today's prompt was: 'Sunset' Software: Aseprite Palette: EDG32 Resolution: 64x64 Nice and calm sunset for today! 🌴 #art #pixelart #edg32 #pixels #pixel #retro #pixel_art #pixelworld #8bit #8bitart #games #videogames #sunset
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Andy Making Games @devbre.com · 18/06/2026
Day 1/100 - Today's prompt was: 'Oak' Software: Aseprite Palette: EDG32 Resolution: 64x64 My pixelart journey is officially started! #art #pixelart #edg32 #pixels #pixel #retro #pixelated #pixel_art #pixelworld #8bit #8bitart #games #videogames #nature #trees
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Andy Making Games @devbre.com · 15/06/2026
Experimenting with my procedurally generated alien planet. Is this terrain 'alien' enough? #godot #gamedev #rpg
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Andy Making Games @devbre.com · 11/06/2026
Experimenting Wave Function Collapse for the procedural generation of a 2D tilemap in Godot! #gamedev #godot #rpg
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Andy Making Games @devbre.com · 07/06/2026
First ever Astronaut character I made with Aseprite.. Any good feedback on how to improve it? #pixelart #gamedev
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Andy Making Games @devbre.com · 06/06/2026
Sorry Windows.. it’s Fedora time. 🐧 Over the past 2 years I moved back and forth between Ubuntu and Windows. First time I tried Fedora.. I really want to say good bye to Windows for good! 🎉 #linux #fedora #windows
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Andy Making Games @devbre.com · 02/01/2026
Linux is on the board on Steam! ✨✨✨🎁 #steam #gaming #linux
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Andy Making Games @devbre.com · 23/12/2025
Almost reached the 1000 active Wishlists mark for my factory automation game Left Stranded! 🎁 ✨Wishlist on steam! ✨ s.team/a/1936750 #gamedev #indiegame #godot
Left Stranded - wishlists dec 2025
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Andy Making Games @devbre.com · 23/12/2025
I really hope for @godotengine.org to add support for embedded game view for #linux at some point.. #gamedev #godot
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Andy Making Games @devbre.com · 12/12/2025
Here is the UI of the Quest System I added to my multiplayer automation game Left Stranded. Quests in my game are shared across all players in the session and when a quest is activated by any player, all players can help to achieve it. Hope you like it!
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Andy Making Games @devbre.com · 29/09/2025
🔥 New machine in Left Stranded! Meet The Forge. Turn ingots into stronger weapons, armor, and tools! Clip below ⬇️ 🔗 Wishlist on Steam: store.steampowered.com/app/1936750/... 💬 Join the community: discord.gg/sjhwu9WTp9 #gamedev #indiegame #LeftStranded
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Andy Making Games @devbre.com · 22/09/2025
(WIP) Crafting swords and armours in my multiplayer factory automation game! ⚔️ Wishlist Left Stranded! store.steampowered.com/app/1936750/... It would help a lot! 🙂 #godotengine #gamedev #automationgame #indiedev #playleftstranded
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Andy Making Games @devbre.com · 17/09/2025
Just added a new main menu to my multiplayer factory automation game Left Stranded! 🛠️ I’ve always loved menus that show real gameplay! If you like this update, Wishlist and join the Discord, that would help a lot! 🔗 Steam: store.steampowered.com/app/1936750/... 💬 Discord: discord.gg/sjhwu9WTp9
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Andy Making Games @devbre.com · 16/09/2025
Godot 4.5 Stable is now available! That was a pleasant suprise this morning @godotengine.org! #godotengine #indiedev #gamedev
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Andy Making Games @devbre.com · 07/09/2025
New mountain tiles for my medieval automation game... This tiles were made a while ago but I feel like they fit so much better now than the old mountains! 📌 Wishlist the game on Steam: store.steampowered.com/app/1936750/... 💬 Join our Discord: discord.gg/sjhwu9WTp9 #godot #gamedev #leftstranded
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Andy Making Games @devbre.com · 02/09/2025
Another visual update for my multiplayer factory automation game Left Stranded! New assembler is here! 🔥 Follow my journey and Wishlist! 👉 Discord: discord.gg/sjhwu9WTp9 👉 Steam: store.steampowered.com/app/1936750/... #godot #indiegame #automationgames
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Andy Making Games @devbre.com · 28/08/2025
This is what happens when you reach out to an artist to do art work . Thanks @mwaayk.bsky.social for the great job on the Splitter machine of my multiplayer factory automation game Left Stranded! #gamedev #godot #pixelart
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Andy Making Games @devbre.com · 19/08/2025
I just added a big feature to my multiplayer factory automation game Left Stranded! 🚇 Underground conveyor belts! Now you can keep your factory flowing smoothly without cluttering the surface! 🔗 Steam: store.steampowered.com/app/1936750/... 💬 Discord: discord.gg/sjhwu9WTp9
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Andy Making Games @devbre.com · 14/08/2025
That’s finally possible to upload an actual video files in the description section of a Steam Store Page! No more workarounds to create gifs! 🤩 #gamedev #steam
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Andy Making Games @devbre.com · 14/08/2025
🤩 Me when I receive the invite for my game to Steam Next Fest. 😭 Also me when I realize that my game is nowhere near ready for a public demo.
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Andy Making Games @devbre.com · 01/08/2025
Updated the building menu UI in Left Stranded! Old one was rough and way too simple, new one’s much easier to use and looks so much better! Before/after in pics 👇 🛠️ Steam: store.steampowered.com/app/1936750/... 💬 Discord: discord.gg/sjhwu9WTp9 #gamedev #godot
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Andy Making Games @devbre.com · 29/07/2025
Updated the inventory UI in Left Stranded with a new wooden look and more details! I think it fits the medieval factory vibe way better now!🪵✨ 🔗 Steam: store.steampowered.com/app/1936750/... 💬 Discord: discord.gg/sjhwu9WTp9
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Andy Making Games @devbre.com · 27/07/2025
Just added drag & drop between inventories in Left Stranded! You can now move items across machines, storage, and player inventory in multiplayer! Clip below 👇 Wishlist on Steam: store.steampowered.com/app/1936750/... Join the community: discord.gg/sjhwu9WTp9 #gamedev #godotengine #pixelart
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Andy Making Games @devbre.com · 15/07/2025
Inserters are finally in, and the factory is starting to feel alive! ⚙️ Machines now support multiple input/output sockets depending on how inserters are placed. Got any tips on improving the #pixelart look of the inserters? #gamedev #godotengine #indiedev
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Andy Making Games @devbre.com · 10/07/2025
Still at the top of the front page on Godot subreddit after over 10 hours! I must be doing something good here! 🤣 #godotengine #godot #pixelart #reddit
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Andy Making Games @devbre.com · 09/07/2025
Let's chop some trees in my multipler factory automation game! 🌴🪓🪓
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Andy Making Games @devbre.com · 08/07/2025
🛠️ Cookin’ some copper and gold! ⚙️✨ Quick clip of a gold and copper ingots factory in my multiplayer automation game Left Stranded! Gold and copper bars rollin' out non-stop 😤💰 Still rough around the edges, but it’s getting there.
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Andy Making Games @devbre.com · 04/07/2025
I missed my automation game too much. #godot #automationgame #leftstranded
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Andy Making Games @devbre.com · 19/03/2025
First screenshot of the survival game Dead Beyond I am making solo in #godot. #gamedev #survivalgaming
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Andy Making Games @devbre.com · 17/02/2025
Quick progress update on the inventory for my survival/automation game. I came up with a 'tetris' like inventory, like the one in most survival games (like Dayz). Items can take multiple slots and they also add weight... the more the player carries to slower they move. #godot #survivalgame
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Andy Making Games @devbre.com · 30/01/2025
I wish I could use MultimeshInstance2D node for the grass in my game… #godot #gamedev
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Andy Making Games @devbre.com · 26/01/2025
Here is how cliffs look like in my game so far..
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Andy Making Games @devbre.com · 26/01/2025
Zero Sievert is a perfect example that a #pixelart #indiegame doesn’t need a perfect tileset to be enjoyable or fun. I am spending way too much time on the tileset cliffs of my game and I think I am starting running in circle.
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Andy Making Games @devbre.com · 11/01/2025
New cliffs tiles added to my automation #pixelart game made in #godot! I could really use some good advise here on how to improve it! Thoughts?
Left Stranded - new cliffs
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Andy Making Games @devbre.com · 05/01/2025
Procedural generation applied to my multiplayer factory automation game I am building in #godot. The current max supported size is 256x256 and it takes around 8secs to complete with 4 biomes distributed following the Whittaker classification, accounting for temperture and moisture noises. #gamedev
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Andy Making Games @devbre.com · 03/01/2025
The beauty of procedural generation with autotiling in #godot !🤣 Any idea how I could stitch together tiles from different layers on the edges?
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Andy Making Games @devbre.com · 03/01/2025
Nice to see the #Linux adoption on Steam going up! I switched to Ubuntu over two months ago and never looked back to Windows since. www.reddit.com/r/linux_gami...
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Andy Making Games @devbre.com · 25/12/2024
Reached first page of /r/godot on Reddit two days in a row! That feels so good! 🎁
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Andy Making Games @devbre.com · 25/12/2024
Like wise!
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Andy Making Games @devbre.com · 24/12/2024
Are you in “not x” team or “!x” team in #Godot?
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Andy Making Games @devbre.com · 18/12/2024
I just updated the tileset for my automation game. I got rid of that checker based tiles and went with a more detailed approach. #gamedev #aseprite #pixelart #godot
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Andy Making Games @devbre.com · 10/12/2024
Fractional scaling in Ubuntu is still a pain because of Wayland Display server. Here is how I fixed the issue.... in a nutshell... do not use fractional scaling! 😅
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Andy Making Games @devbre.com · 06/12/2024
Last time I tried to use #Linux as my daily driver it was almost 10 years ago and there were roadblocks at every corner. Now, I have been using Ubuntu 24.10 for over 2 weeks and I didn't encounter any issue between coding in #Godot or gaming on #Steam. Every game I have had no issue running!
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Andy Making Games @devbre.com · 03/12/2024
An official and hopefully polished Asset Store is coming for #Godot! 🎆 I think the asset store so far is one the aspects where godot is still far behind compared to Unity. I really hope this will help to close the gap a bit more. godotengine.org/article/godo...
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Andy Making Games @devbre.com · 03/12/2024
Yeah you got that right.. you cannot apply a custom icon to a #Godot Linux build out of the box. I wonder how to achieve that then?
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Andy Making Games @devbre.com · 03/12/2024
Here we go... my first #Linux Ubuntu #gamedev environment is ready to go on my laptop. I will start using it for my gamedev activities for the next couple of weeks and see if I can fully move to Ubuntu on my main rig!
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Andy Making Games @devbre.com · 02/12/2024
Here is a slightly better result with smoother edges.
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Andy Making Games @devbre.com · 02/12/2024
I made a custom lightning system using a shader in #Godot instead of using the default Light2D node. I am very happy with my solution mainly because it prevents overexposure which is pretty common using the godot lightning system. #gamedev
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