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Luke Aaron 🎄

@devanew.com
3.5K followers 1.4K following 655 posts

Software, sites and, occasionally, indie games 💬 discord.gg/dPYxs3gXWQ 🌐 devanew.com ⚔ #indiedev #gamedev #godot

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Luke Aaron 🎄 @devanew.com · 14h
Been doing lots of location and environment work - as well as getting the Steam page ready! #godot #godotengine #indiedev
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Luke Aaron 🎄 @devanew.com · 21/08/2026
More environmental work
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Luke Aaron 🎄 @devanew.com · 12/08/2026
Sorry I've been quiet guys but erm yeah
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Luke Aaron 🎄 @devanew.com · 11/07/2026
Noice
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Luke Aaron 🎄 @devanew.com · 17/06/2026
Been a tad quiet lately - I've had my head down on my extraction fps! The extraction loop with missions, inventory system with attachments is working (1000s of weapon combos), new ray-based audio (atmospheric af). It's getting more fun to play now too 😆 #godotengine #gamedev #indiedev #godot
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Luke Aaron 🎄 @devanew.com · 08/06/2026
The new inventory is a bit more extraction shooter friendly now too.
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Luke Aaron 🎄 @devanew.com · 08/06/2026
Implemented a weather + day/night system, improved locations (lots of shiny new assets!) plus some other internal stuff/better UI/inventory. #godot #godotengine #gamedev
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Luke Aaron 🎄 @devanew.com · 21/05/2026
vacances a Barcelona
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Luke Aaron 🎄 @devanew.com · 28/04/2026
Been working on a few things for my open-world extraction shooter lately: - Environments are feeling a lot richer now - More natural looking locomotion - New decals and particles - Got core gameloop in and am putting together the first chapter of the story #gamedev #indiedev #godotengine
Someone walking through a thick jungle with a backpack onA character crouched down in bushes and ferns, trying to stay hiddenA character firing their gun near some pillars in a building areaThree characters with guns moving through a warehouse area
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Luke Aaron 🎄 @devanew.com · 23/04/2026
I do love this - but whyyy 👇
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Luke Aaron 🎄 @devanew.com · 21/04/2026
Been working on a storm today - big part of my game! Hoping to tap into that primal megalophobia feeling. How's it looking? #godotengine #gamedev #indiedev
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Luke Aaron 🎄 @devanew.com · 12/04/2026
Been refining locomotion and AI behaviour - took a few snaps from the session. Also testing a new build of OpenWorldDatabase that simplifies the editing workflow while keeping everything intact (multiple LoD thresholds, easy networking, minimal setup). #gamedev #indiedev #godotengine
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Luke Aaron 🎄 @devanew.com · 08/04/2026
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Luke Aaron 🎄 @devanew.com · 31/03/2026
Rick and Morty meme of Jesus on a cross looking exasperated, with text: "Crypto again? After Twitter? You went all the way back around?" Based on the original quote "Christianity again? After cowboys? You went all the way back around?" Referencing Bluesky's $100M Series B funding from Bain Capital Crypto.
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Luke Aaron 🎄 @devanew.com · 28/03/2026
Top tip - add photo mode to your games! #gamedev #indiedev #godot
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Luke Aaron 🎄 @devanew.com · 16/03/2026
Just a little PSA - don't make the same mistake I did! Most of the people who contacted me turned out to be scammers and the couple who I did pay were clearly using AI. You live and you learn I guess. I'll only take referrals with fleshed out portfolios going forward.
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Luke Aaron 🎄 @devanew.com · 13/03/2026
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Luke Aaron 🎄 @devanew.com · 12/03/2026
Started making a little base #godot #godotengine #gamedev #indiedev
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Luke Aaron 🎄 @devanew.com · 28/02/2026
Post a pic you took, no context, to bring some zen to the feed.
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Luke Aaron 🎄 @devanew.com · 27/02/2026
*sigh* fired up my accountant's website only to see a huge AI slop image on their homepage..
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Luke Aaron 🎄 @devanew.com · 27/02/2026
Exploring the procedural world to decide where to place things - found a nice view! #godot #godotengine #gamedev #indiedev
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Luke Aaron 🎄 @devanew.com · 23/02/2026
Was looking for the scrollbar.. 😆
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Luke Aaron 🎄 @devanew.com · 21/02/2026
oh #screenshotsaturday I guess haha - always miss it usually 😆
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Luke Aaron 🎄 @devanew.com · 21/02/2026
Latest round of additions to the procgen addon and it's starting to feel ready. Here's me testing it out in my game project. Planning to release the addon very soon (tm) for everyone to use in their own Godot projects. #godot #godotengine #gamedev #procgen #indiedev
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Luke Aaron 🎄 @devanew.com · 19/02/2026
Forever tweaking grass #godot #gamedev
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Luke Aaron 🎄 @devanew.com · 19/02/2026
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Luke Aaron 🎄 @devanew.com · 19/02/2026
Calling all Windows gamers! Got a build that needs testing - particularly need AMD card users to help verify cross-GPU behavior. (But honestly, anyone who wants to try it out is appreciated!) DM me if you can help! 🚀
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Luke Aaron 🎄 @devanew.com · 19/02/2026
This Godot addon I'm (still) working on to manage procedural terrain and placement logic in the editor is going great
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Luke Aaron 🎄 @devanew.com · 17/02/2026
I think about this image every few days.
Vintage PlayStation ad featuring a simple 3D-rendered bird with a parachute. Caption: "The PlayStation can produce mind-boggling effects."
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Luke Aaron 🎄 @devanew.com · 01/02/2026
Ultimately I will be releasing the addon for free but if you would like to see the development process and help me test it please join us here discord.gg/dPYxs3gXWQ
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Luke Aaron 🎄 @devanew.com · 01/02/2026
This also allows for the world to be "infinite" and creates some really nice variations - all of these screenshots (plus the ones above) are all from the same world.
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Luke Aaron 🎄 @devanew.com · 01/02/2026
Heavily inspired by Unreal's PCG system we can also use volumes and zones to set paths and fill areas to allow for manual control of placers and biomes. What's more I'm using a clipmap and streaming biome data so we're able to preview this all in realtime in the editor too
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Luke Aaron 🎄 @devanew.com · 01/02/2026
The addon allows you to set layers by stacking noise and then defining biomes and placer rules based on those noise values. It uses scene tree order as priority and inherits thresholds, so it's really easy to extend with new biomes and objects
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Luke Aaron 🎄 @devanew.com · 01/02/2026
Been building a GPU-accelerated procedural world addon for Godot. Tonight I've tried it out with a tactical/extraction shooter I've also been working on and it's all coming together really well - had to share! #gamedev #godot #godotengine #indiedev
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Luke Aaron 🎄 @devanew.com · 24/01/2026
Can you guess what the new Godot addon I've been working on does? 🤔
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Luke Aaron 🎄 @devanew.com · 16/01/2026
More a proof of concept but works great so far. Also has project management, auto-save, build console & theming. Stack: SvelteKit, Bulma CSS, CodeMirror 6, mGBA-wasm, Docker + devkitPro, SQLite Builds are sandboxed - isolated containers, no network, memory-limited, all capabilities dropped.
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Luke Aaron 🎄 @devanew.com · 16/01/2026
Fascinated by GBA development but always struggle a bit with the setup (makefile you say??) so had a stab at making a browser-based IDE for it 🎮 Write C and Assembly in the browser One-click compile (devkitPro via Docker) Play instantly in embedded mGBA Export .gba ROMs
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Luke Aaron 🎄 @devanew.com · 12/01/2026
No new pictures - where are you mentally?
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Luke Aaron 🎄 @devanew.com · 11/01/2026
Ireland enters the chat
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Luke Aaron 🎄 @devanew.com · 10/01/2026
Working on another little Godot addon for procgen ( but with extra steps 😉)
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Luke Aaron 🎄 @devanew.com · 19/12/2025
Whisper in ear meme: A man in a plaid shirt whispers to a woman who looks unimpressed. Top text reads 'VIVALDI GIVES POWER USERS EVERYTHING THEY NEED'. Bottom text reads 'EMAIL, CALENDAR, ADVANCED TABS, INFINITE CUSTOMIZATION, AND REAL PRIVACY - ALL BUILT-IN, NO EXTENSIONS REQUIRED'. Meme humorously suggests Vivaldi browser's extensive built-in features
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Luke Aaron 🎄 @devanew.com · 15/12/2025
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Luke Aaron 🎄 @devanew.com · 10/12/2025
Reported this. I really hope Steam enforces the most basic level of decency one day, but platforms only seem to act when big youtubers make noise. Your game deserves better than this garbage. Keep doing what you're doing!
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Luke Aaron 🎄 @devanew.com · 06/11/2025
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Luke Aaron 🎄 @devanew.com · 28/10/2025
This idiot is 4 subs away from 500 on YouTube 😶 This feels like a milestone.. Should I do something? What do I do?? www.youtube.com/@luke_devanew
Profile page screenshot showing a circular profile photo of a young man with light hair wearing a blue shirt against a green landscape background. The profile displays the name 'Luke Aaron' with handle '@luke_devanew', showing 496 subscribers and 16 videos. Below is a bio stating 'Founder and Developer at Digitally Tailored LTD ...more' and a blue link to 'bsky.app/profile/devanew.com and 1 more link'. The page has a black background with white text.
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Luke Aaron 🎄 @devanew.com · 21/10/2025
I've been working on my OWDB addon for godot, specifically adding multiplayer support. That's right, multiplayer open worlds with very little setup! Even supports nodes with zero configuration, they just need to managed by OWDB. Join the discord to follow development discord.gg/dPYxs3gXWQ
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Luke Aaron 🎄 @devanew.com · 30/07/2025
I've been working on a demo for a godot addon I've also been also working on. Possibly having too much fun in the process.
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Luke Aaron 🎄 @devanew.com · 27/07/2025
I made a little classless css library for semantic html if you want to make a basic site look good without messing with css digitallytailored.github.io/Classless.css/
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Luke Aaron 🎄 @devanew.com · 25/07/2025
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Luke Aaron 🎄 @devanew.com · 10/07/2025
Did some work to make the ground a bit more detailed. Quite happy with it! The grass meshes could be improved, maybe just made smaller/more detailed, but was mainly focusing on the local terrain structure. I need to get back to item destruction/dropping! #godot #gamedev #indiedev
A screenshot from a 3D video game showing a lush green meadow with tall grass and scattered yellow wildflowers. Coniferous trees dot the landscape, and a majestic blue mountain rises in the background against a bright blue sky with white clouds. The interface shows "SERVER - 1 (DEBUG)" in the top-left corner, coordinates in the top-right, and a row of inventory slots at the bottom of the screen. A small animal, possibly a deer, can be seen in the meadow. The scene has a vibrant, open-world nature setting with rolling hills.
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