Derek Lieu - Game Trailer Editor @derek-lieu.com · 30/09/2026Came here to say this, but I also had to check and... 140
Derek Lieu - Game Trailer Editor @derek-lieu.com · 29/09/2026What a fucking asssssshole. So sorry you had to deal with him. You're the awesome one 💖 010
Derek Lieu - Game Trailer Editor @derek-lieu.com · 23/09/2026And here's the same segment with sound, but a very bad sound mix (to show the difference a good sound mix makes) 110
Derek Lieu - Game Trailer Editor @derek-lieu.com · 23/09/2026Thanks to everyone who watched my talk about the trailer for Skin Deep! Here's the clip from the cold open that was supposed to be in the talk which has all of the game sound effects turned off (to show how much emptier it feels without them) 1100
Derek Lieu - Game Trailer Editor @derek-lieu.com · 23/09/2026This was a nice talk about USPs! One he touched upon are "systems" and his example of the "Pressens" combo system from Remember me is a really good of a USP that is REALLY HARD to show in trailers. It might be a good system, but you usually need to actually play to see what make it good. 1182
Derek Lieu - Game Trailer Editor @derek-lieu.com · 09/09/2026As an aside, this is how I feel about the Professor Layton trailer 🤪 www.youtube.com/watch?v=NAxK... 2120
Derek Lieu - Game Trailer Editor @derek-lieu.com · 13/08/2026I trailer-ed this for @nobrakesgames.bsky.social! This was an utter delight to work on 🐑🐑🐑🐑🐑 Graphics by @bywilliamjmeyer.com Sound mix by Michael Cardillo of Creative Waves 1352
Derek Lieu - Game Trailer Editor @derek-lieu.com · 01/08/2026Quote with a ridiculous movie you think people should watch. 0334
Derek Lieu - Game Trailer Editor @derek-lieu.com · 26/07/2026I’m very satisfied by how neatly the YouTube play button fits into the Cyan logo 😄 1201
Derek Lieu - Game Trailer Editor @derek-lieu.com · 20/07/2026Good lord, I thought deleting and ignoring would be enough. (Blocked) The worst thing is I KNOW this person must be using some sort of automation thing which sends initial DMs and then follows up when there’s no response. So they’re doing this at scale. Fuck offffffffffffffff 1150
Derek Lieu - Game Trailer Editor @derek-lieu.com · 17/07/2026My video just passed 10K views, which is way more than I typically get 😮 Thanks for watching and sharing! ❤️ 111238
Derek Lieu - Game Trailer Editor @derek-lieu.com · 17/07/2026What kind of engagement LinkedIn bullshit is this!? (Deleted) 6530
Derek Lieu - Game Trailer Editor @derek-lieu.com · 16/07/2026I trailer-ed this! Here are the folks I worked with: Music: @jasongravesmusic.bsky.social Vocals: @malukah.bsky.social Sound design: @guywhitmore.bsky.social Motion graphics: @bywilliamjmeyer.com Production: Amy Pantea & Peter Boldt Thanks @polyarcgames.com for having me for the adventure ^_^ 1558
Derek Lieu - Game Trailer Editor @derek-lieu.com · 15/07/2026I flipping HATE these AI generated comment reply suggestions in YouTube. I can mostly avoid AI bullshit in my day to day but here it is in my face. Burning up a little bit of the earth for something I didn’t ask for and never want to use. 7716
Derek Lieu - Game Trailer Editor @derek-lieu.com · 24/06/2026I trailer-ed this! Big thanks to the Dear Villagers team for having me on! Thanks to Jayson Houdet for the game fixes and Corentin Brasart for the music and sound 😙 🦌👦🏻 2505
Derek Lieu - Game Trailer Editor @derek-lieu.com · 23/06/2026If the apartment was only this and the photo was taken by someone with their back to the wall then I’d believe it 🤪 1100
Derek Lieu - Game Trailer Editor @derek-lieu.com · 22/06/2026There's so much good stuff in the audio/visual style of Tunic, but one thing I really appreciate this time through is the amount of overexposure in the highlights where the detail is all lost. I feel like that's something I don't see often in games except in transitions from indoors to outside. 0140
Derek Lieu - Game Trailer Editor @derek-lieu.com · 21/06/2026If you see this, post a vampire who isn’t Dracula 490
Derek Lieu - Game Trailer Editor @derek-lieu.com · 16/06/2026Hopefully you’re out now but here’s an Uni and Ebi oldie but goodie 😽 030
Derek Lieu - Game Trailer Editor @derek-lieu.com · 07/06/2026For Among Us Story: On Guard’s reveal trailer we wanted it to be CRYSTAL CLEAR this is a completely new game and not an update. And yet… 🙃 These comments seem to be the exception, but just goes to show the extent to which people can easily miss the message in your trailer 🫠 8582
Derek Lieu - Game Trailer Editor @derek-lieu.com · 04/06/2026You have very nice handwriting! 😃 Here's mine I think my cursive handwriting still looks like it did when I was in elementary school 🫣 1110
Derek Lieu - Game Trailer Editor @derek-lieu.com · 04/06/2026The internet failed me by not showing me this trailer a month ago. Did all that time I spent watching people sandblast stuff on TikTok mean nothing!??? 😂 I only found it because I needed an example of how experienced influencers often write really good copy for games (this is from Madmorph) 0190
Derek Lieu - Game Trailer Editor @derek-lieu.com · 04/06/2026This is a cat checkpoint; relinquish your most recent car picture (s) 4231
Derek Lieu - Game Trailer Editor @derek-lieu.com · 29/05/2026Omg I love how the red frame fits the YouTube play icon 110
Derek Lieu - Game Trailer Editor @derek-lieu.com · 28/05/2026Hooky bits are there to show what makes your game unique and hold people's interest by being new and unexpected. In isolation they might be too weird, or unfamiliar, but paired with anchors they add new flavor. 2423
Derek Lieu - Game Trailer Editor @derek-lieu.com · 28/05/2026Anchors—common gameplay tropes—should be in the trailer only to show you have the basics of the genre. Like looking at a Chinese restaurant and making sure they have rice and noodles. They're there for reassurance, but are only interesting in the context of a new twist. (e.g. Skin Deep) 1232
Derek Lieu - Game Trailer Editor @derek-lieu.com · 28/05/2026This isn't to say start the trailer with a montage of the most rote game mechanics. Just: - Show a shot in the default game camera ASAP (to signal how the game is played) - Spend most rest of the trailer exploring your new thing 1272
Derek Lieu - Game Trailer Editor @derek-lieu.com · 19/05/2026First photo on your phone This one was sent to me by my cat sitters when I still lived in L.A. 😹 1212
Derek Lieu - Game Trailer Editor @derek-lieu.com · 18/05/2026If you were a video game character, what would your health pickup be? 1300
Derek Lieu - Game Trailer Editor @derek-lieu.com · 08/05/2026The average American has three friends 182
Derek Lieu - Game Trailer Editor @derek-lieu.com · 03/05/2026How am I only seeing this today for this first time? 😂 (Thanks @kubasobek-eng.bsky.social for linking it) 235266
Derek Lieu - Game Trailer Editor @derek-lieu.com · 23/04/2026I’m greatly amused by the “wrong about AI/Bitcoin” list 🤣 210
Derek Lieu - Game Trailer Editor @derek-lieu.com · 21/04/2026Once I saw this meme format I couldn't resist making a version about video editing 🤪 8511110
Derek Lieu - Game Trailer Editor @derek-lieu.com · 18/04/2026Omg it took me years to figure out Ebi likes rubbing on my hands because of carrots—I always though it was the curry 😹 270
Derek Lieu - Game Trailer Editor @derek-lieu.com · 16/04/2026Why whatever do you mean? 🙃 (I also got messages “forbidden” and “not enough resources” while sending this reply) 160
Derek Lieu - Game Trailer Editor @derek-lieu.com · 05/04/2026I made this meme in honor of New Frame Plus and all other YouTube channels I enjoy where this applies. 237058
Derek Lieu - Game Trailer Editor @derek-lieu.com · 30/03/2026Here’s my Stream Deck debug button setup for when I worked on a trailer for Skin Deep by @blendogames.bsky.social (mild spoilers for the game) Bonus points to anyone who can spot the two references to one of my favorite picture books 😙 3140
Derek Lieu - Game Trailer Editor @derek-lieu.com · 26/03/2026Quick pro video editing tip! Oftentimes I hear sound effects in gameplay capture get harshly clipped off when the shot ends. This makes the trailer sound and feel less professional. The quick and dirty solution is to add little cross dissolves to soften the transition to the next shot. 58311
Derek Lieu - Game Trailer Editor @derek-lieu.com · 17/03/2026Please wish happy birthday to my little voids Uni and Ebi who are 14 years old today! 😽 11571
Derek Lieu - Game Trailer Editor @derek-lieu.com · 17/03/2026PSA: If your Steam trailer starts with a full screen ESRB, use the little icon instead so we see gameplay right away. - 4 sec, 15% of vertical height of the video If your game is rated M, you can use the ESRB with descriptors - 4 sec, 25% of vertical height—no graphic violence in the first 4 sec 1467
Derek Lieu - Game Trailer Editor @derek-lieu.com · 16/03/2026In most shots with cards I reduced visual clutter by hiding the topbar and the UI on the bottom corners. In some cases I hid the HP bars because some status icons were temp art. I could also add/remove cards in my hand to be exactly what I wanted to show (often a mix of new and old cards) 1130
Derek Lieu - Game Trailer Editor @derek-lieu.com · 16/03/2026Since Slay the Spire 2 is out, here’s a peek at my Stream Deck with all the debug commands I needed to make gameplay capture fast and easy. Took about a day to hook up, but totally worth it! This was possible because @megacrit.com set up debug as either hot keys or console commands. 814812