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Demajen

@demajen.co.uk
193 followers 195 following 338 posts

🗺️ That guy who makes maps of #Metroidvania games support me: ko-fi.com/demajen maps: www.demajen.co.uk videos: www.youtube.com/demajen

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Demajen @demajen.co.uk · 20/09/2026
I made the Ultros map guide less eye-searing. Only took me a couple years to realise it was a problem. 😅 ko-fi.com/post/Ultros-...
Side-by-side comparison of my 2024 Ultros map guide with the visual refresh for 2026, showing darker background with more visible icons for (hopefully) easier navigation.
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Demajen @demajen.co.uk · 07/05/2026
Had some free time today so put together a simple composite map for "Raider Kid & the Ruby Chest" by @cacarecogames.bsky.social . Find it at www.demajen.co.uk or check out the 400% scale, no gridlines version at ko-fi.com/demajen
Preview image for a composite map for the micro metroidvania game "Raider Kid and the Ruby Chest".
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Demajen @demajen.co.uk · 18/02/2026
Something tells me this is busted.
Sons of Sparta completion timer is broken.
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Demajen @demajen.co.uk · 17/02/2026
17 hours into mapping “God of War: Sons of Sparta”. 10 hours of footage covered. 15 hours of footage left to go. And then I still need to 100% bits. Erk.
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Demajen @demajen.co.uk · 16/12/2025
I’m sure THIS will surprise everyone.
A spider graph of my gaming genres played in 2025, with major emphasis on Metroidvanias and Souls-likes. A surprising showing for Hunting and Time Travel, however, thanks to stints in Monster Hunter Wilds and Dragonloop.
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Demajen @demajen.co.uk · 16/12/2025
It seems that the NextFest demos continue to skew my games played count. 😅
Steam replay infographic for Demajen, showing top five games played this year in terms of a % of total game time, as well as number of achievements earned, new full games played, and so on.
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Demajen @demajen.co.uk · 02/12/2025
So, I took a rather long-winded approach to mapping "Constance". a beautiful new #metroidvania by @constancegame.bsky.social (even after saying I wasn't going to do a map for it... ooops!) It's kept me out of trouble for a couple of days at least. About 25 hours of work so far. #cartography
A small preview image of my map for the metroidvania Constance, showcasing the beautiful colours in the game and how different the world looks from the actual in-game map.
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Demajen @demajen.co.uk · 24/07/2025
Now I just need to act like it. Am I strong enough…?!
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Demajen @demajen.co.uk · 11/07/2025
I find Zelda-style overworlds -- even ones early in development -- very satisfying to see come together, especially with wonderful pixel art. I wonder how much more this will change before release... There are already so many differences between the demo & playtest versions.
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Demajen @demajen.co.uk · 07/06/2025
As expected, the "totally normal" souls fans are RAGING and CRYING that Lies of P now has difficulty modes. You don't need to put the difficulty down, you absolute snowflakes. Play on the original difficulty and stop gatekeeping, you tired, sad twats.
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Demajen @demajen.co.uk · 26/05/2025
Over 70 hours later, and I have a fully-fleshed out #AxiomVerge map, made at the game's native resolution, with the parallax pulled out and 'fixed' in a lot of the big rooms, and with a load of little details — and probably errors. Let me know if you spot any! ko-fi.com/s/2c31ed7298
A preview image of my completed 100% map (composite) for 2015's Axiom Verge, using thousands of edited screenshots from the actual game, painstakingly removing the HUD etc.
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Demajen @demajen.co.uk · 23/05/2025
Some of these bigger rooms mean exciting "working around parallax scrolling" challenges. #AxiomVerge is an interesting game to map...
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Demajen @demajen.co.uk · 22/05/2025
So far, so good... Couple of things that don't *quite* line up exactly, and I'm going to have some fun removing the dregs of UI afterwards, but let's just get the shape of the world sorted first. #AxiomVerge #cartography #composite #madness
A work-in-progress map of "Axiom Verge" made up of several hundred screenshots (so far).
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Demajen @demajen.co.uk · 18/12/2024
Yeah, that looks about right.
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Demajen @demajen.co.uk · 27/11/2024
That's the second part of his argument, because apparently I want to read his thesis in my YT comments on an utterly unrelated video. That's what he's holding against devs who try and accomodate people. As the Doom devs famously said, "You control the buttons you press". Apparently not good enough.🤷🏻‍♂️
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