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Defaultsound

@defaultsound.bsky.social
1.2K followers 387 following 30 posts

Technical Artist - Unreal Engine, Godot Creator of SKIP: store.steampowered.com/app/2330090/…

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Defaultsound @defaultsound.bsky.social · 10/02/2026
The Little Sailor joins the fight? 👀
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Defaultsound @defaultsound.bsky.social · 10/06/2025
The wires also get exported with vertex colours for use later in a shader to make them sway slightly in the wind!
Vertex Colours of Wires
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Defaultsound @defaultsound.bsky.social · 10/06/2025
Reminder, Isles Of Rain Demo is out! Here are some behind the scenes. I spent far too long on this Geometry Nodes system. Each Vertex places a pylon. Gives me full control of pylon placement and automatically adds the wires! store.steampowered.com/app/3676550/... #b3d #godotengine #godot #gamedev
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Defaultsound @defaultsound.bsky.social · 29/05/2025
It is out! The Demo for Isles Of Rain is now available to play! Give it a go if you like, any feedback is greatly appreciated. store.steampowered.com/app/3676550/... #godot #godotengine #gamedev #indiedev
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Defaultsound @defaultsound.bsky.social · 28/05/2025
Tomorrow I will be releasing the demo for Isles Of Rain! Been working solo on this for almost a year now. If you like chill and cozy games then this might be one to check out. store.steampowered.com/app/3676550/... #godot #godotengine #gamedev #indiedev
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Defaultsound @defaultsound.bsky.social · 17/01/2025
Ah yes that was a normal day... #gamedev #indiedev
A normal map being shown as a memory
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Defaultsound @defaultsound.bsky.social · 19/11/2024
First pass on a waterfall shader, nothing too crazy just some UV offsetting. #godot #godotengine #indiedev #gamedev
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Defaultsound @defaultsound.bsky.social · 14/11/2024
Finally finished modeling the second land mass. Next I think will be some waterfall fx🤔 #godot #godotengine #b3d #indiedev #gamedev
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Defaultsound @defaultsound.bsky.social · 05/11/2024
Been slowly modeling the next land mass. Takes a while to manually add the grass trim along the rocks. Saw this technique being used in Zelda Skyward Sword. noclip.website#zss/F000;Sha... Cheap and effective and with some vertex paint to shadow underneath. #gamedev #godot #godotengine #indiedev
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Defaultsound @defaultsound.bsky.social · 25/10/2024
Little update to the dialogue system. Camera now moves in to focus on the dialogue interaction. 💬 #godot #godotengine #indiedev #gamedev
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Defaultsound @defaultsound.bsky.social · 25/10/2024
Quick Unreal Engine Tip. Found myself needing to replace a lot of material instance parent materials. This very simple asset action will save a lot of time! Simply select the materials and run the action. #unreal #techart
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Defaultsound @defaultsound.bsky.social · 23/10/2024
Had a go with the new SkeletonModifier3D in Godot 4.3 to create a look at IK with limits. Major credit to this post, as I was unable to figure it out. www.reddit.com/r/godot/comm... #godot #godotengine #indiedev #gamedev
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Defaultsound @defaultsound.bsky.social · 22/10/2024
To all those new followers, thank you! I guess I should post more... On that note here is what I've been working on in my spare time. #indiedev #godot #godotengine #gamedev
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Defaultsound @defaultsound.bsky.social · 18/10/2024
Can't SKIP, Can't Escape. How does one finish this game? store.steampowered.com/app/2330090/... #gamedev #godot #indiegame
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