Sign in

DeepDarkDweller

@deep-sea.fish
1.8K followers 432 following 331 posts

I make games and other things too. I don’t like generative AI. @AbysmalDweller on the app formerly known as Twitter I am The Deep-Sea Fish…

PostsRepliesMedia
DeepDarkDweller @deep-sea.fish · 05/10/2026
Drawing stuff
030
DeepDarkDweller @deep-sea.fish · 23/09/2026
Been fingerpainting weird stuff on my phone again
042
DeepDarkDweller @deep-sea.fish · 21/09/2026
I think CRTs are cool (watched movies on them for most of my childhood) and I thought it would be fun to use one as an extra monitor, but I can’t stand the high frequency whine it makes. Idk if it’s just my TV, but I don’t remember hearing this when I was a kid. Maybe I just didn’t notice, haha
280
DeepDarkDweller @deep-sea.fish · 12/09/2026
021
DeepDarkDweller @deep-sea.fish · 03/09/2026
Drew a yarn ball creature and rendered it with MRMO-CRT (by @mrmotarius.bsky.social) This shader is pretty cool, very realistic
050
DeepDarkDweller @deep-sea.fish · 25/08/2026
Forgot to post the results of my initial work into integrating Box3D and Physics into my engine a week or two ago. Looks promising so far.
030
DeepDarkDweller @deep-sea.fish · 10/08/2026
Been working hard on my custom game engine again for the past few weeks. Finished MD2 loading and keyframe-interpolation animations. Also been working on a proper scene-based entity pooling system. It’s almost time to start integrating a physics library so I can finally start making a proper game.
030
DeepDarkDweller @deep-sea.fish · 15/07/2026
WISHLIST DWELLTRIS ON STEAM!!! #indiegame #godotengine #tetris
1165
DeepDarkDweller @deep-sea.fish · 03/07/2026
My Tetris-inspired game, DWELLTRIS, is now playable for free on itch with a Steam page coming eventually.
2144
DeepDarkDweller @deep-sea.fish · 26/06/2026
Making this silly zombie model has brought me so much happiness
1120
DeepDarkDweller @deep-sea.fish · 24/06/2026
Made a little zombie model for my 3DS game (maybe?). Next step is loading him into my engine.
060
DeepDarkDweller @deep-sea.fish · 23/06/2026
Been working on a custom game engine written in C for the 3DS that actually runs on the hardware. Recently figured out hardware lighting and custom fonts (TTF and Bitmap). (Placeholder textures are CC0 from the Zortch texture pack) #3ds #nintendo
060
DeepDarkDweller @deep-sea.fish · 04/06/2026
040
DeepDarkDweller @deep-sea.fish · 03/06/2026
Trying to get back into drawing regularly
030
DeepDarkDweller @deep-sea.fish · 20/05/2026
0373
DeepDarkDweller @deep-sea.fish · 07/05/2026
LiDAR
070
DeepDarkDweller @deep-sea.fish · 15/04/2026
Swallowed in light
210915
DeepDarkDweller @deep-sea.fish · 11/03/2026
Working on that iridescent oil slick, bismuth look
0150
DeepDarkDweller @deep-sea.fish · 11/03/2026
More shaders
0142
DeepDarkDweller @deep-sea.fish · 10/03/2026
New shader I wrote last night. I gotta stop doing this and work on gameplay stuff for a change 😩 #shaders #godotengine #solodev
0130
DeepDarkDweller @deep-sea.fish · 14/02/2026
Re-uploading this because the previous upload was like 20fps for some reason: Looking for feedback on the SFX design. I think it’s cool but I worry that a lot of people will quickly get sick of it. #indiegame #solodev #tetris #screenshotsaturday
2113
DeepDarkDweller @deep-sea.fish · 14/02/2026
Rediscovered an old #pico8 game I made in 2019. I forgot how much fun I used to have making tiny games like this.
060
DeepDarkDweller @deep-sea.fish · 02/02/2026
Smoother and more seamless #indiedev #godot #tetris #shader
1111
DeepDarkDweller @deep-sea.fish · 29/01/2026
020
DeepDarkDweller @deep-sea.fish · 28/01/2026
An alternative variation of the impact warp. Not sure which one I like better… #godot #indiedev #shader #tetris
020
DeepDarkDweller @deep-sea.fish · 28/01/2026
Worked on a slam impact “warp” shader effect for my Tetris-like game #godot #indiedev #shader #tetris
151
DeepDarkDweller @deep-sea.fish · 22/01/2026
My weird Tetris is getting weirder And it’s actually pretty fun! #gamedev #godotengine #indiegame
0204
DeepDarkDweller @deep-sea.fish · 13/01/2026
I have achieved seamless looping on my pseudosphere #indiedev #solodev #godot #tetris
0162
DeepDarkDweller @deep-sea.fish · 12/01/2026
Hmmm
030
DeepDarkDweller @deep-sea.fish · 07/01/2026
Reworked the camera because I wasn’t happy with It before. I really like this thing 😄 #godot #indiegame #indiedev #tetris
0161
DeepDarkDweller @deep-sea.fish · 06/01/2026
Necromancer (little purple guy) seeking out and reanimating corpses: #roguelike
040
DeepDarkDweller @deep-sea.fish · 29/12/2025
Made a little Tetris-like game while watching Christmas movies with my family #tetris #indiedev #godotengine
071
DeepDarkDweller @deep-sea.fish · 03/12/2025
Updating the respite levels in my #roguelike
082
DeepDarkDweller @deep-sea.fish · 04/11/2025
Reworked the lighting again. All of the 'lights' you see in this video are just clever shader tricks on completely unlit geometry. This is significantly more performant than using Godot's omnidirectional lights and dynamic shadows aren't really a concern for my art style. #solodev #indiegame
1295
DeepDarkDweller @deep-sea.fish · 03/11/2025
WIP beam attacks. After charging the attack you don't have to charge between shots if you don't miss. It rewards precision with high damage potential. Still working on it though, especially the VFX. #solodev #indiedev #godot
0120
DeepDarkDweller @deep-sea.fish · 25/10/2025
Better fire VFX for this creature
0111
DeepDarkDweller @deep-sea.fish · 23/10/2025
Haven’t been able to touch the game for a few days but I wanted to share this thing in motion. It was supposed to be ominous but maybe it’s just silly. It should be more unsettling when I animate the mouths to chomp and chatter and finish designing its ranged attack. #indiedev #solodev
0121
DeepDarkDweller @deep-sea.fish · 21/10/2025
It’s a work-in-progress
052
DeepDarkDweller @deep-sea.fish · 21/10/2025
010
DeepDarkDweller @deep-sea.fish · 18/10/2025
Fixed the billboard particles so they work right with the 360 degree FOV. Hardly noticeable change for some people but it was something I couldn’t overlook.
020
DeepDarkDweller @deep-sea.fish · 05/10/2025
Finished texturing this abomination I made for a commission. #lowpoly #horrorgame #horror
0190
DeepDarkDweller @deep-sea.fish · 16/09/2025
Thanks so much to whoever donated, you absolute madlad!
020
DeepDarkDweller @deep-sea.fish · 10/09/2025
Pocket Dimension now supports custom color palettes! Once I publish this update I’ll make a guide (or maybe even a video) explaining how to make custom themes/texture packs.
072
DeepDarkDweller @deep-sea.fish · 09/09/2025
While I was developing my #roguelike, I made this weird little level where I would have all of the game’s creatures locked up in little prison cells and all of the items easily accessible. It was very convenient for testing bugs, but I accidentally made a torture chamber I think 😅
271
DeepDarkDweller @deep-sea.fish · 08/09/2025
‘Pocket Dimension’ A bite-sized traditional ascii-roguelike you can play during a coffee break or the other "unskippable side quests" of our present age! Made in my spare time over two weeks as a personal challenge
083
DeepDarkDweller @deep-sea.fish · 05/09/2025
Here’s the key art for my upcoming #roguelike game, “Pocket Dimension”, skillfully drawn by @ woefulbeetle on Instagram. Much better than my insane scribblings 😆 If I get off work at a reasonable time today, the game will drop tonight. So keep at least one eye open!
020
DeepDarkDweller @deep-sea.fish · 05/09/2025
010
DeepDarkDweller @deep-sea.fish · 05/09/2025
000
DeepDarkDweller @deep-sea.fish · 26/08/2025
I am currently working on a properly windowed mode with a customizable bitmap font for the people who don’t want to play games in a real terminal.
020
DeepDarkDweller @deep-sea.fish · 26/08/2025
Made a silly little roguelike in python last Friday for a “gamejam” (stress-induced mania). Ended up being so fun that I’ve been polishing it up over the past several days. I think I’ll release it on itch.io this weekend, just because.
042