DeepDarkDweller @deep-sea.fish · 21/09/2026I think CRTs are cool (watched movies on them for most of my childhood) and I thought it would be fun to use one as an extra monitor, but I can’t stand the high frequency whine it makes. Idk if it’s just my TV, but I don’t remember hearing this when I was a kid. Maybe I just didn’t notice, haha 280
DeepDarkDweller @deep-sea.fish · 03/09/2026Drew a yarn ball creature and rendered it with MRMO-CRT (by @mrmotarius.bsky.social) This shader is pretty cool, very realistic 050
DeepDarkDweller @deep-sea.fish · 25/08/2026Forgot to post the results of my initial work into integrating Box3D and Physics into my engine a week or two ago. Looks promising so far. 030
DeepDarkDweller @deep-sea.fish · 10/08/2026Been working hard on my custom game engine again for the past few weeks. Finished MD2 loading and keyframe-interpolation animations. Also been working on a proper scene-based entity pooling system. It’s almost time to start integrating a physics library so I can finally start making a proper game. 030
DeepDarkDweller @deep-sea.fish · 15/07/2026WISHLIST DWELLTRIS ON STEAM!!! #indiegame #godotengine #tetris 1165
DeepDarkDweller @deep-sea.fish · 03/07/2026My Tetris-inspired game, DWELLTRIS, is now playable for free on itch with a Steam page coming eventually. 2144
DeepDarkDweller @deep-sea.fish · 26/06/2026Making this silly zombie model has brought me so much happiness 1120
DeepDarkDweller @deep-sea.fish · 24/06/2026Made a little zombie model for my 3DS game (maybe?). Next step is loading him into my engine. 060
DeepDarkDweller @deep-sea.fish · 23/06/2026Been working on a custom game engine written in C for the 3DS that actually runs on the hardware. Recently figured out hardware lighting and custom fonts (TTF and Bitmap). (Placeholder textures are CC0 from the Zortch texture pack) #3ds #nintendo 060
DeepDarkDweller @deep-sea.fish · 10/03/2026New shader I wrote last night. I gotta stop doing this and work on gameplay stuff for a change 😩 #shaders #godotengine #solodev 0130
DeepDarkDweller @deep-sea.fish · 14/02/2026Re-uploading this because the previous upload was like 20fps for some reason: Looking for feedback on the SFX design. I think it’s cool but I worry that a lot of people will quickly get sick of it. #indiegame #solodev #tetris #screenshotsaturday 2113
DeepDarkDweller @deep-sea.fish · 14/02/2026Rediscovered an old #pico8 game I made in 2019. I forgot how much fun I used to have making tiny games like this. 060
DeepDarkDweller @deep-sea.fish · 02/02/2026Smoother and more seamless #indiedev #godot #tetris #shader 1111
DeepDarkDweller @deep-sea.fish · 28/01/2026Worked on a slam impact “warp” shader effect for my Tetris-like game #godot #indiedev #shader #tetris 151
DeepDarkDweller @deep-sea.fish · 22/01/2026My weird Tetris is getting weirder And it’s actually pretty fun! #gamedev #godotengine #indiegame 0204
DeepDarkDweller @deep-sea.fish · 13/01/2026I have achieved seamless looping on my pseudosphere #indiedev #solodev #godot #tetris 0162
DeepDarkDweller @deep-sea.fish · 07/01/2026Reworked the camera because I wasn’t happy with It before. I really like this thing 😄 #godot #indiegame #indiedev #tetris 0161
DeepDarkDweller @deep-sea.fish · 06/01/2026Necromancer (little purple guy) seeking out and reanimating corpses: #roguelike 040
DeepDarkDweller @deep-sea.fish · 01/01/2026Here we are at the end of another year. Keep living, keep fighting, keep growing. Keep loving, and making, and building, and singing. Remember what we’ve lost, look ahead towards the horizon of what’s to come. Take care and stay safe, my friends. 170
DeepDarkDweller @deep-sea.fish · 29/12/2025Made a little Tetris-like game while watching Christmas movies with my family #tetris #indiedev #godotengine 071
DeepDarkDweller @deep-sea.fish · 04/11/2025Reworked the lighting again. All of the 'lights' you see in this video are just clever shader tricks on completely unlit geometry. This is significantly more performant than using Godot's omnidirectional lights and dynamic shadows aren't really a concern for my art style. #solodev #indiegame 1295
DeepDarkDweller @deep-sea.fish · 03/11/2025WIP beam attacks. After charging the attack you don't have to charge between shots if you don't miss. It rewards precision with high damage potential. Still working on it though, especially the VFX. #solodev #indiedev #godot 0120
DeepDarkDweller @deep-sea.fish · 23/10/2025Haven’t been able to touch the game for a few days but I wanted to share this thing in motion. It was supposed to be ominous but maybe it’s just silly. It should be more unsettling when I animate the mouths to chomp and chatter and finish designing its ranged attack. #indiedev #solodev 0121
DeepDarkDweller @deep-sea.fish · 18/10/2025Fixed the billboard particles so they work right with the 360 degree FOV. Hardly noticeable change for some people but it was something I couldn’t overlook. 020
DeepDarkDweller @deep-sea.fish · 05/10/2025Finished texturing this abomination I made for a commission. #lowpoly #horrorgame #horror 0190
DeepDarkDweller @deep-sea.fish · 16/09/2025Thanks so much to whoever donated, you absolute madlad! 020
DeepDarkDweller @deep-sea.fish · 10/09/2025Pocket Dimension now supports custom color palettes! Once I publish this update I’ll make a guide (or maybe even a video) explaining how to make custom themes/texture packs. 072
DeepDarkDweller @deep-sea.fish · 09/09/2025While I was developing my #roguelike, I made this weird little level where I would have all of the game’s creatures locked up in little prison cells and all of the items easily accessible. It was very convenient for testing bugs, but I accidentally made a torture chamber I think 😅 271
DeepDarkDweller @deep-sea.fish · 09/09/2025Apologies to anyone who tried to play my game. There was apparently a windows defender false-positive due to the fact I was trying to compile the game into a single exe file which I guess has known issues with this. I have updated the game and verified that it works with the itch launcher as well. 110
DeepDarkDweller @deep-sea.fish · 08/09/2025‘Pocket Dimension’ A bite-sized traditional ascii-roguelike you can play during a coffee break or the other "unskippable side quests" of our present age! Made in my spare time over two weeks as a personal challenge 083
DeepDarkDweller @deep-sea.fish · 08/09/2025Announcing: ‘Pocket Dimension’! A bite-sized traditional ascii-roguelike you can play during a coffee break or the other "unskippable side quests" of our present age! Made in my spare time over two weeks as a personal challenge Free to download on Itch (linked in the comments) 143
DeepDarkDweller @deep-sea.fish · 05/09/2025Here’s the key art for my upcoming #roguelike game, “Pocket Dimension”, skillfully drawn by @ woefulbeetle on Instagram. Much better than my insane scribblings 😆 If I get off work at a reasonable time today, the game will drop tonight. So keep at least one eye open! 020