Dbug @dbug.defence-force.org · 12hI almost forgot to set-up the itch autumn sale 😅 At this point the number of new units sold is anecdotical, so not that it matters much, but does not hurt doing it! 011
Dbug @dbug.defence-force.org · 29/09/2026I've no idea what a "Clockwork PicoCalc" is, but apparently it can run an Oric emulator :D 040
Dbug @dbug.defence-force.org · 28/09/2026Funny, each time I see this image I have the same "Oh, I did not remember we sent a version to Microids to see if they were interested in publishing our game back then"😅 171
Dbug @dbug.defence-force.org · 21/09/2026I'll have to do some optimization, but we now have working teleporters and wall markings. There is no real combat, I just bash space to inflict damage. 😅 www.youtube.com/watch?v=oOLF...youtube.comOric Dungeon Master #4 - Teleporters and Wall textsYouTube video by Dbug's stuff 184
Dbug @dbug.defence-force.org · 20/09/2026Trying to get the texts actually shown on the walls instead of just as messages at the bottom! 1142
Dbug @dbug.defence-force.org · 19/09/2026So for the ones wondering, the development is getting slower because the memory is getting very very scarce, like I basically had to implement some kind of "DLL" equivalent for things like the initialization of the game module, inventory management, etc... 082
Dbug @dbug.defence-force.org · 19/09/2026Digital downloads are for sure more practical than physical media, but they don't beat having the box of a game you worked on in your shelf! 040
Dbug @dbug.defence-force.org · 19/09/2026I was watching www.youtube.com/watch?v=41OO... , they mentioned weloveit.io/developers/s... so I checked with my own game numbers, it's not very far from reality, not sure how far these two others are though! 010
Dbug @dbug.defence-force.org · 17/09/2026duneawakening.com/news/announc...duneawakening.comTHE NEW DUNE: AWAKENING IS HERE » Dune: Awakening 020
Dbug @dbug.defence-force.org · 17/09/2026I totally believe that my Oric text adventure game is a perfect fit for the "UEL Winter Championship 2026", so I'm totally going to pay the $999 developer participation package! 🤑 051
Dbug @dbug.defence-force.org · 15/09/2026During Sommarhack 2025 someone suggested I sent a message to the Retro Adventurers, which I did just after the party. I had forgotten about it so I was very surprised to hear my name this morning when listening to the latest episode! That may explain... youtu.be/abqPdzxhuIo?... 010
Dbug @dbug.defence-force.org · 13/09/2026Good old "oops, switched resolution by mistake because I did not filter the graphics data properly" bug.😅 030
Dbug @dbug.defence-force.org · 10/09/2026I knew there was an Oric Atmos in "The IT Crowd" but I never noticed there was an Oric 1 in "Dr Who"! 1122
Dbug @dbug.defence-force.org · 09/09/2026It's now possible to pick-up items, the keys open the locks, the alcove behind the mummy can be opened and the falchion can be taken. www.youtube.com/watch?v=DQG5...youtube.comOric Dungeon Master #3 - Items and portraitsYouTube video by Dbug's stuff 052
Dbug @dbug.defence-force.org · 09/09/2026I watched the documentary yesterday, I did not know that military (worldwide) was excluded from all the calculations about pollution/co2 emissions. Recommended, but clearly felt a bit depressed after watching it :-/ 082
Dbug @dbug.defence-force.org · 09/09/2026I think the #1 thing I dislike about Unreal Engine game code is that contrarily to the previous engines I worked on, you can't ever assume everything about the state of the application, so all the code, all the time, checks if there is a valid UWorld, valid UActor, etc... ⤵️ 130
Dbug @dbug.defence-force.org · 06/09/2026The version 1.5 of Encounter is now available on Itch. defenceforce.itch.io/encounter/de...defenceforce.itch.ioVersion 1.5.0: Bug fixesFrançais à la suite, Norsk til slutt English I’ve honestly not much to write, this is a medium version upgrade because internally the code has changed quite a lot (new toolchain - compiler, assemb... 152
Dbug @dbug.defence-force.org · 06/09/2026That's why it's important to test a game after a major codebase refactoring. I wanted to push an Encounter bug fix for the "market place glitch", started testing and realized that the bottom of the directional arrow was missing, reason being a zero terminator being black ink.😱 150
Dbug @dbug.defence-force.org · 04/09/2026Sure sign you know too much about modern tech: You buy a sewing machine and make sure there's not a single bit of programmable thing inside, fully electro-mechanical, no firmware, no digital display of any kind. 150
Dbug @dbug.defence-force.org · 31/08/2026I'm spending time on trying to get a working layout for the game because contrary to the Atari ST that has more of wider resolution (320x200) the Oric is more square (240x224) so we have more vertical space. So I decided to try to have the portraits always visible! 1225
Dbug @dbug.defence-force.org · 30/08/2026I'm not sure if it's only me, but in the last few weeks Claude Opus 5 and Fable 5 have been consistently overengineering things to the point of being impossible to read/understand. The code on the left was ugly and sometimes failing, but the thing on the right is... why??? 110
Dbug @dbug.defence-force.org · 30/08/2026DLSS5 may improve (in some cases) the look of the visuals on a game, but that will just make it more obvious that the rest of the game (collisions, animations, dialogues, physics, scripts, etc...) is janky and feels disconnected from the upgraded visuals. 110
Dbug @dbug.defence-force.org · 29/08/2026Experimenting with items, the 8 fixed colors of the Oric palette does not make it easy! 3426
Dbug @dbug.defence-force.org · 24/08/2026Time to fight a mummy! www.youtube.com/watch?v=rh67...youtube.comOric Dungeon Master #2 - Mummy!YouTube video by Dbug's stuff 194
Dbug @dbug.defence-force.org · 24/08/2026It's now possible to see the stats of the characters when looking at a mirror. The stats are not doing anything at the moment, but at least they are there! 010
Dbug @dbug.defence-force.org · 22/08/2026Quite far from the original, but that's just the raw import of the original sprite, the hard work starts now :D 040
Dbug @dbug.defence-force.org · 18/08/2026Since some among you asked, here is what the current Oric Dungeon Master prototype looks like in movement. www.youtube.com/watch?v=fdr0...youtube.comOric DungeonMaster Upgrade (Work In Progress)YouTube video by Dbug's stuff 3195
Dbug @dbug.defence-force.org · 17/08/2026Today I learnt that ffmpeg can convert the 198x .AVR audio format of the Atari ST. Not that I plan to replay samples on the Oric, but having an easy way to listen to the original sounds makes it easier to reinterpret something close using pure AY sound trickery. 161
Dbug @dbug.defence-force.org · 14/08/2026Someone is porting the BBC game "Spellbinder" to the Oric, figured out I could give a try at converting the original title screen! The Oric can display more colors at the same time, but we have quite harsh proximity constraints, so I had to insert some blank space. 😅 091
Dbug @dbug.defence-force.org · 13/08/2026That will never be perfect, but hopefully the characters are recognizable! (and yes, I need to center the text) 170
Dbug @dbug.defence-force.org · 02/08/2026There are people who are incredibly exhausting to interact with... I feel my patience wearing out...static.klipy.comFloyd Jackson's Breathe In Breathe Out ExerciseALT: Floyd Jackson's Breathe In Breathe Out Exercise 110
Dbug @dbug.defence-force.org · 31/07/2026Well, I don't know on which distros it will actually run, but there's now a native Linux version of the Encounter Game Launcher and Oricutron. 😅 If that works well, the next step is the Steam version with the SteamAPI to handle cloud saves and achievements. 151
Dbug @dbug.defence-force.org · 30/07/2026I got a Mac Mini on loan from work, trying to see how difficult it is to make a Mac (and Linux) native version of the Encounter launcher. An unfortunate side effect is that the Win32 executable has grown from 472KB to about 5MB. 🙁 142
Dbug @dbug.defence-force.org · 29/07/2026Bon, faut que je le trouve quelque part ce mag, vu que j'ai bossé sur Age of Conan et The Secret World! 120
Dbug @dbug.defence-force.org · 29/07/2026I don't think there's really many things more enjoyable than having people actually use the stuff you build! ❤️🔥 Hialmar is working on an epic role playing game on the Oric, and he validated that the OSDK 2.0 + VS Code extension work on his Mac (with some massaging...) 072
Dbug @dbug.defence-force.org · 29/07/2026Sometimes people are asking if the Oric ROM is well optimized... well, there are some obvious wastes here and there, like on this sound effect page there are four bytes wasted, all these JSR/RTS could just have been a JMP instead. 2102
Dbug @dbug.defence-force.org · 28/07/2026So there is a Finnish Oric 1 manual! Now just need to find a way to get it scanned, because apparently it's 141 (worn) pages long. 020
Dbug @dbug.defence-force.org · 28/07/2026The VS Code extension is now available, hopefully it will work on other people's machine, just not mine: marketplace.visualstudio.com/items?itemNa...marketplace.visualstudio.comOric OSDK - Visual Studio MarketplaceExtension for Visual Studio Code - Oric Software Development Kit - 6502/XA assembly highlighting and Oricutron debugging 176
Dbug @dbug.defence-force.org · 28/07/2026I don't think there's any company that's worse at handling multiple accounts (like private and work) than Microsoft. They "single sign on" system is so bad that I need to use two different browsers... and even with that regularly authentication fails in some redirect loop😭 051
Dbug @dbug.defence-force.org · 27/07/2026The extension is not yet published (coming soon), but in the meantime you can watch this overly long video on the topic! 😇 youtu.be/hengQn-kDPAyoutu.beOSDK 2.0 and VS Code Oric Debugging.YouTube video by Dbug's stuff 032
Dbug @dbug.defence-force.org · 27/07/2026So the next step after OSDK 2.0 is to get the VS Code debugger extension out... but while doing the video I found so many frustrating things that I'm now doing a serious pass of UI fixing.static.klipy.comFuturama: Leela Demands 'Fix It!'ALT: Futurama: Leela Demands 'Fix It!' 010